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Ark of Time (刻の箱舟, Toki no Hakobune) is a point-and-click adventure game with inventory-based puzzles. Players take control of sports journalist Richard Kendall whose journey to find four missing explorers takes him to the legendary city of Atlantis.

Edoardo Gervino produced and programmed the game, with music composed by Luigi Gaggero and graphics handled by Mario Ricco and Tommaso Bennati.

Gameplay[]

Players must solve logical problems, interact with NPCs and environment to find clues, and click on objects for information. Backtracking increases as new destinations become available.

Characters[]

  • Richard Kendall - American sports journalist, initially uninterested in Professor Caldwell's team's disappearance, becomes intrigued by events that lead him to uncover the truth.
  • Professor Caldwell - An English archaeologist, despite being deemed a lost cause by the scientific community, embarks on an expedition to find Atlantis, which ultimately disappears from public view.
  • Helen Milton - Professor Caldwell's assistant who joins the expedition to Atlantis. While said to be an enigmatic intellectual, she is actually sarcastic and prone to hysterics when under pressure.
  • Greg Blower - An ambitious billionaire with an eye for opportunity. He sponsors Professor Caldwell's expedition in hopes of making money off the discovery of Atlantis.
  • Simon Creek - Blower's bodyguard and nephew. Dim-witted at best and unreliable at worst, he acts as the muscle to his uncle's mind and is strongly attracted to Helen.
  • Chief Editor - Richard's boss who urges him to investigate Professor Caldwell's disappearance. Nicknamed the "Slavedriver" by Richard for his demanding tasks, he has a fascination for dead languages and provides much of the mandatory requests in the first half of the story.
  • Judith - One of the few inhabitants of Rum Cay Island, she is a world-renowned psychic painter who finds inspiration from her visions.
  • Sailor - An aged sailor who escorted Professor Caldwell's group to their destination, he is the descendant of an ancient pirate called Mancussin. His distrust towards strangers is mitigated by their interest in his heritage.
  • Curator - The curator of the Rum Cay Island Museum and a car aficionado. He tends to act rather cautious in front of visitors and is very protective of his Mustang.
  • Polly Jane - A young girl who lives in a farm near the dilapidated church at Avon. Sassy and friendly, she is commonly seen picking fruit from trees while caring for her cat Attila.
  • Worker - A middle-aged workman residing close to Stonehenge. Laid off after the discovery of an ancient monolith, he is unable to inform his wife about it in fear of straining their relationship.
  • Tobias - The younger brother of the sailor from Rum Cay Island. An irresponsible yet charming individual, he makes a living doing balloon ride tours in Easter Island while conning his customers at the same time.
  • Amir - An Algerian prince who graduated at Oxford with honors, he was set to marry his betrothed until an unfortunate incident leaves him stripped of his title and accused of murder.
  • Lallah - Amir's wife and the daughter of a Tuareg tribal chief. She mourns her husband's imprisonment and provides assistance to those trustworthy enough to help him.
  • Narraboth - A veteran soldier guards imprisoned Amir, despite his strict personality. He may prove Amir's innocence with sufficient evidence.
  • Hakki - A member of Amir's tribe, he sprained his ankle following an accident with his dromedary and is easily agitated by strangers.
  • Merchant - Found in a Tuareg bazaar at the Algiers, the merchant eagerly hawks inferior wares to unwitting tourists for outrageous prices.
  • Gadir Ahmed - A Tuareg holy man found in the desert mountains. Religious yet overly trusting, he bemoans the loss of his tribe's sacred gem and is elated by its return. His knowledge helps shed some light on Atlantean lore.
  • Thief - A con artist who took refuge in Gadir's home and stole the holy man's sacred gem. He is seen in the desert village trying to swindle tourists with fixed shell games.
  • Butcher - An elderly butcher of a desert village near the Algiers. The man is constantly afflicted by toothache and complains when stressed out.
  • Mystic - A Yucatán shaman, initially distrustful and prejudiced towards Richard, eventually acknowledges his sincerity and helps him uncover the secrets of the Atlanteans.
  • Atlanteans - The Atlanteans, a mythical, advanced civilization, relied on technology for energy. Some stranded outside cities, while others succumbed to an epidemic due to overuse of geothermal energy.

Locations[]

  • London - Richard's place of work. Acts as a minor hub during the early part of the game.
  • Caribbean Island - Also known as Rum Cay Island, the area consists of a small town, a museum, and a pier.
  • Church - An abandoned church dedicated to St. Theodore in the English county of Avon. A farm can be seen from behind.
  • Stonehenge - A monument from ancient times, it hides a secret involving Atlantis.
  • Easter Island - Filled to the brim with tourist spots like the moai statues, the island has a lighthouse, a visible airport, and hot air balloons.
  • Desert Fort - The Tuareg tribe's home in Algiers is a fortified structure with tents, a bazaar, and a turret available for use.
  • Desert Mountain - Located near the desert fortress, Ahaggar Mountain is where religious figures of the Tuareg reside. It is also close to a small neighboring village called Tammanrasset.
  • Yucatán - A jungle region somewhere in Central America. Areas consist of a small hut, a lake, and a pyramid.
  • Atlantis - In the final stage of the game, the city's interior features dormitories, a laboratory, and a room with a weather-manipulating machine.

External Links[]

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