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Ark of Time/Items

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Items in Ark of Time are essential in order to advance through the story. They are added to the player's inventory by examining objects or talking to NPCs. While some items are expendable, others have continuous uses. Certain items may also be combined to create a new item for a particular purpose.

Image Description Usage
Item 1 (AOT) Richard's Press Pass A press pass owned by Richard. Use on air vent in Atlantis to verify identification.
Location: Default
Item 2 (AOT) Bottle of Rum Given by the editor at London. Use on Judith after giving Crab to her.
Location: Default
Item 3 (AOT) Professor's Notes Notes full of archaeological research on ancient tombs. Unlocks additional conversation with sailor.
Location: Caribbean Island
Item 4 (AOT) Pot Full of Dirty Water Given by Judith. Use on window at museum to distract curator. Needs to be cleaned at the fountain.
Location: Caribbean Island
Item 5 (AOT) Ancient Letter Letter regarding the pirate chief Mancussin. Unlocks additional conversation with sailor.
Location: Caribbean Island
Item 6 (AOT) Mug Dirty mug found in the professor's bungalow. Use on stabbed gum tree to obtain resin.
Location: Caribbean Island
Item 7 (AOT) Mexican Coin Mexican coin found in the professor's bungalow. Use on fountain tap to fix it.
Location: Caribbean Island
Item 8 (AOT) Empty Pot Stained pot emptied near fountain. Required for carrying clean water.
Location: Caribbean Island
Item 9 (AOT) Pot Full of Clean Water Stained pot filled with clean water. Use on Judith to receive her help.
Location: Caribbean Island
Item 10 (AOT) Magnet Given by sailor after conversation. Use on compass in museum lobby after the curator is distracted.
Location: Caribbean Island
Item 11 (AOT) Piece of Cloth A piece of jacket fabric found in the museum. Combine with Mug Full of Gum Resin to make Sticky Cloth.
Location: Caribbean Island
Item 12 (AOT) Ancient Dagger Old dagger found in the museum's secret room. Use on gum tree to release resin.
Location: Caribbean Island
Item 13 (AOT) Columbus's Manuscripts Ancient documents found in the museum's secret room. Use on sailor to help find a crab.
Location: Caribbean Island
Item 14 (AOT) Parchment 1 Parchment with Mancussin's signature. Use on Tobias, then on Judith to obtain Fake Treasure Map.
Location: Caribbean Island
Item 15 (AOT) Crab Bait Crustacean bait. Combine with Mug Full of Gum Resin on flat rock to catch crab.
Location: Caribbean Island
Item 16 (AOT) Mug Full of Gum Resin Mug filled with gum tree resin. Combine with Crab Bait on flat rock to catch crab.
Location: Caribbean Island
Item 17 (AOT) Crab A live normal crab. Use on Judith in exchange for a White Crab.
Location: Caribbean Island
Item 18 (AOT) White Crab A crab painted in white. Used for convincing the sailor to dive underwater.
Location: Caribbean Island
Item 19 (AOT) Empty Bottle of Rum An empty rum bottle. Obtained after using Bottle of Rum on Judith.
Location: Caribbean Island
Item 20 (AOT) Black Box Found underwater on the wrecked submarine. Use on the editor at London to unlock Church on the map.
Location: Caribbean Island
Item 21 (AOT) Broken Mug Broken mug shards with traces of resin. Obtained after creating Sticky Cloth.
Location: Caribbean Island
Item 22 (AOT) Bucket with a Hole Has a leak on the bottom. Combine with Sticky Cloth to make Bucket.
Location: Church
Item 23 (AOT) Sticky Cloth Cloth dipped in gum tree resin. Used for covering Bucket with a Hole.
Location: Church
Item 24 (AOT) Bucket Bucket with covered hole. Use on cow to obtain milk.
Location: Church
Item 25 (AOT) Bucket Full of Milk Bucket filled with cow's milk. Use on cat to pick it up.
Location: Church
Item 26 (AOT) Cat A cat named Attila. Use on broken window to have Polly Jane put ladder in front of it.
Location: Church
Item 27 (AOT) Urn Urn filled with ashes. Use on hieroglyphics to create rubbing for inscriptions.
Location: Church
Item 28 (AOT) Large Door Bolt Bolt used for keeping church door shut. Use on the confessional booth.
Location: Church
Item 29 (AOT) Copied Inscriptions Tuareg inscriptions rubbed with ashes. Use on holy man to have them translated.
Location: Church
Item 30 (AOT) Medallion 1 Atlantean relic. Use on mechanism in hidden cave room to hear recorded transmission.
Location: Church
Item 31 (AOT) Strange Object Identified as a "Levitium Locator". Reacts to Levitium. Can later be charged at Stonehenge.
Location: Church
Item 32 (AOT) Ring Amir's engagement ring. Use on Lallah to gain entrance to her tent.
Location: Desert Fort
Item 33 (AOT) Bread Freshly baked bread made by Lallah. Use on Amir to obtain Lock Pick.
Location: Desert Fort
Item 34 (AOT) Lock Pick Given by Amir. Use on hut door to enter worker's residence at Stonehenge.
Location: Desert Fort
Item 35 (AOT) Rat Croquettes Croquettes cooked with rat meat. Combine with Jar to make Jar with Croquettes.
Location: Desert Mountain
Item 36 (AOT) Shell Necklace Necklace made of shells. Combine with Rubber Tube and Plumb Line to make Fake Snake.
Location: Easter Island
Item 37 (AOT) Empty Jar An empty jar. Used for containing other items for various purposes.
Location: Easter Island
Item 38 (AOT) Picture of the Island A picture of Easter Island given by Tobias. Use on Judith to obtain Fake Treasure Map.
Location: Easter Island
Item 39 (AOT) Rubber Tube A rubber tube found near hut. Combine with Plumb Line and Shell Necklace to make Fake Snake.
Location: Easter Island
Item 40 (AOT) Jar with Croquettes Contains rat croquettes. Use on termite hill to obtain Jar of Termites.
Location: Easter Island
Item 41 (AOT) Jar of Termites Contains carnivorous termites. Use on dromedary meat at butcher shop to distract owner.
Location: Easter Island
Item 42 (AOT) File A metal file found in worker's hut. Use on strange door inside cave to obtain Levitium Filings.
Location: Stonehenge
Item 43 (AOT) Plumb Line Cord with weight attached to it. Combine with Rubber Tube and Shell Necklace to make Fake Snake.
Location: Stonehenge
Item 44 (AOT) Rubber Tube and Plumb Line Combine with Shell Necklace to make Fake Snake.
Location: Easter Island
Item 45 (AOT) Fake Snake Item made to resemble a rattlesnake. Use on dromedary at Desert Fort to scare it away.
Location: Easter Island
Item 46 (AOT) Little Dish with Food Taken from one of the open cells. Combine with Narcotic Powder to make Little Dish of Drugged Food.
Location: Desert Fort
Item 47 (AOT) Levitium Filings Filings taken from strange door in cave. Use on Mother of Pearl Snuff-Box to win mini-game.
Location: Desert Mountain
Item 48 (AOT) Rat Bait A piece of cheese laced with narcotics. Use on rat at Church to capture it.
Location: Desert Mountain
Item 49 (AOT) Narcotic Powder Good for tranquilizing animals. Use on Little Dish with Food to drug guard dog.
Location: Desert Mountain
Item 50 (AOT) Little Dish An empty platter. Obtained after feeding Little Dish with Food to guard dog.
Location: Desert Fort
Item 51 (AOT) Little Dish of Drugged Food Food drugged with narcotics. Use on guard dog to keep it from barring the path.
Location: Desert Fort
Item 52 (AOT) Silencer One of several pieces of evidence. Use on Narraboth to convince him of Amir's innocence.
Location: Desert Fort
Item 53 (AOT) Cartridge Case Found in turret. Combine with Thin Bronze Tube to make Makeshift Blowpipe.
Location: Desert Fort
Item 54 (AOT) Telescope Lens Found in turret. Use on rusty hole in jeep to distract crook momentarily.
Location: Desert Fort
Item 55 (AOT) Shoe One of Hakki's own shoes. Use on footprint at turret to obtain evidence.
Location: Desert Fort
Item 56 (AOT) Small Safe A portable safe taken from the merchant's shop. Use on Tobias to obtain Duplicate Key.
Location: Desert Fort
Item 57 (AOT) Sleeping Rat Sleeping Rat fed with narcotics. Use on snake to sedate it.
Location: Church
Item 58 (AOT) Duplicate Key Use on merchant's jeep near the bazaar to obtain Rifle, Drive Belt, and Flares.
Location: Easter Island
Item 59 (AOT) Rifle One of several pieces of evidence. Use on Narraboth to convince him of Amir's innocence.
Location: Desert Fort
Item 60 (AOT) Drive Belt Found in the merchant's jeep. Use on worker to activate tractor.
Location: Desert Fort
Item 61 (AOT) Flares Found in the merchant's jeep. Use on lamp holder to activate lighthouse in Easter Island.
Location: Desert Fort
Item 62 (AOT) Contract One of several pieces of evidence. Use on Narraboth to convince him of Amir's innocence.
Location: Desert Fort
Item 63 (AOT) Cracked Crystal Cube A broken crystal cube originally used for recharging the Levitium Finder.
Location: Stonehenge
Item 64 (AOT) Magnetum Use on hole in mechanism found within the hidden room of the cave.
Location: Stonehenge
Item 65 (AOT) Thin Bronze Tube A thin tube made of bronze. Combine with Cartridge Case to make Makeshift Blowpipe.
Location: Stonehenge
Item 66 (AOT) Makeshift Blowpipe A quickly-made blowpipe. Use on nest at Yucatan to obtain Egg.
Location: Stonehenge
Item 67 (AOT) Fake Treasure Map Map painted by Judith. Use on Tobias to gain access to his hut.
Location: Caribbean Island
Item 68 (AOT) Car Jack Found in Tobias's hut. Use on tombstone in Easter Island to obtain Medallion 2.
Location: Easter Island
Item 69 (AOT) Chrome Sprayer Found in Tobias's hut. Combine with Broken Glass to make Mirror.
Location: Easter Island
Item 70 (AOT) Broken Glass Found in Tobias's hut. Combine with Chrome Sprayer to make Mirror.
Location: Easter Island
Item 71 (AOT) Parchment 2 Read it after watching Medallion 2's transmission to unlock Yucatan on the map.
Location: Easter Island
Item 72 (AOT) Medallion 2 Atlantean relic. Use on mechanism in hidden cave room to hear recorded transmission.
Location: Easter Island
Item 73 (AOT) Mother of Pearl Snuff-Box Taken from dirty cup. Combine with Levitium Filings to make Snuff-Box with Filings.
Location: Desert Mountain
Item 74 (AOT) Snuff-Box with Filings Use on dirty cup to win the crook's mini-game and obtain the Sacred Gem.
Location: Desert Mountain
Item 75 (AOT) Sacred Gem A sacred relic. Use on holy man to activate the mechanism within the hidden room of the cave.
Location: Desert Mountain
Item 76 (AOT) Medallion 3 Atlantean relic. Use on mechanism in hidden cave room to hear recorded transmission.
Location: Desert Mountain
Item 77 (AOT) Sleeping Snake A drugged snake. One of four key items needed to obtain Pipe.
Location: Yucatan
Item 78 (AOT) White Flower A white-colored flower. Will not be accepted if given to the mystic.
Location: Yucatan
Item 79 (AOT) Egg Egg of an Atnamactaz Bird. One of four key items needed to obtain Pipe.
Location: Yucatan
Item 80 (AOT) Mirror Glass shard sprayed with chrome paint. Use on sun-drenched rock to turn flowers yellow with sunlight.
Location: Yucatan
Item 81 (AOT) Yellow Flower A yellow-colored flower. One of four key items needed to obtain Pipe.
Location: Yucatan
Item 82 (AOT) Thigh-Bone Bone of a dromedary cursed by man. One of four key items needed to obtain Pipe.
Location: Desert Mountain
Item 83 (AOT) Pipe Use on idol marks to learn secret code needed to operate mechanism behind the pyramid.
Location: Yucatan
Item 84 (AOT) Metal Net Taken after convincing sailor to leave pier. Use on crocodile to have mystic find Medallion 4.
Location: Caribbean Island
Item 85 (AOT) Stone Cube (Right Smile) Comes in pairs. Combine with other blocks to solve puzzle inside pyramid.
Location: Yucatan
Item 86 (AOT) Stone Cube (Left Smile) Comes in pairs. Combine with other blocks to solve puzzle inside pyramid.
Location: Yucatan
Item 87 (AOT) Stone Cube (Right Frown) Comes in pairs. Combine with other blocks to solve puzzle inside pyramid.
Location: Yucatan
Item 88 (AOT) Stone Cube (Left Frown) Comes in pairs. Combine with other blocks to solve puzzle inside pyramid.
Location: Yucatan
Item 89 (AOT) Medallion 4 Atlantean relic. Use on mechanism in hidden cave room to hear recorded transmission.
Location: Yucatan
Item 90 (AOT) Crystal Cube Use on affixed finder at Stonehenge to obtain Recharged Levitium Finder.
Location: Yucatan
Item 91 (AOT) Recharged Levitium Finder Use on octagon hole inside Yucatan tomb to obtain Metallic Disk.
Location: Stonehenge
Item 92 (AOT) Metallic Disk A disk engraved with the image of a dolphin. Use on portal lock to open gate to Atlantis.
Location: Yucatan
Item 93 (AOT) Syringe Full of Insulin Insulin given by Helen. Use on the professor to receive his help.
Location: Atlantis
Item 94 (AOT) Empty Syringe Obtained after giving insulin to the professor. Use on rubber valve to obtain chlorine.
Location: Atlantis
Item 95 (AOT) Filing Cabinet Key Given by the professor. Use on locked filing cabinet to obtain all four schemes.
Location: Atlantis
Item 96 (AOT) Scheme 1 Kept in filing cabinet. Contains instructions on how to operate the colored canisters.
Location: Atlantis
Item 97 (AOT) Scheme 2 Kept in filing cabinet. Contains instructions on how to open the red door.
Location: Atlantis
Item 98 (AOT) Scheme 3 Kept in filing cabinet. Contains instructions on how to open the green door.
Location: Atlantis
Item 99 (AOT) Scheme 4 Kept in filing cabinet. Contains instructions on how to open the blue door.
Location: Atlantis
Item 100 (AOT) Container Full of Water Container full of distilled water. Used for making Jar of Chlorine and Container with Plumb Line.
Location: Atlantis
Item 101 (AOT) Bottle A bottle of alcohol. Combine with Jar of Lime Chloride to make Jar of Chloroform.
Location: Atlantis
Item 102 (AOT) Little Bottle A bottle of white powdered lime. Use on beaker to make Jar of Lime Chloride.
Location: Atlantis
Item 103 (AOT) Syringe Full of Chlorine Contains chlorine taken from rubber valve. Use on beaker to make Jar of Lime Chloride.
Location: Atlantis
Item 37 (AOT) Jar of Lime Chloride Contains lime chloride. Combine with Bottle to make Jar of Chloroform.
Location: Atlantis
Item 105 (AOT) Jar of Chloroform A jar full of chloroform. Use on air vent outside the control room.
Location: Atlantis
Item 106 (AOT) Handcuffs Key Key to handcuffs. Use on professor to free him.
Location: Atlantis
Item 107 (AOT) Weight from the Gyroscope Taken from one of the cabinets in control room. Use on control lever.
Location: Atlantis
Item 108 (AOT) Handcuffs Restraining device. Taken after freeing the professor.
Location: Atlantis
Item 109 (AOT) Container with Plumb Line A plumb line attached to container filled with water. Use on refrigerator in laboratory.
Location: Atlantis
Item 110 (AOT) Frozen Container with Plumb Line Obtained from laboratory fridge after activating airlock door once. Use on control lever.
Location: Atlantis


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