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Attack on Titan
Attackontitan-jpcover
Developer(s): Omega Force
Publisher(s): Koei
Release Date: Flag of Japan: February 18, 2016
Flag of the United States.svg: August 30, 2016
European flag: August 26, 2016
Flag of Republic of China: June 2, 2016
Genre: Action
Game Modes: Single Player,
Multiplayer (online only)
Ratings: CERO: CERO D Rating
PEGI: PEGI 18 Rating
GSRR: GSSR 18 rating
Platform(s): PlayStation 3,
PlayStation 4,
PlayStation Vita,
Xbox One,
(Western only)
Windows (Steam)

Attack on Titan (進撃の巨人, Shingeki no Kyojin), localized in Europe as Attack on Titan: Wings of Freedom, is the seventh Omega Force third-party collaboration title based on the titular animated adaptation of the comic made by Hajime Isayama.

It was teased through its website launch and simultaneously revealed online and on stage at Gamescom 2015. The game's concepts are "many versus one" and to create global appeal for all Attack on Titan fans. This is the first Omega Force title to use the PS4 version as the main base for other ports.

Hisashi Koinuma is the producer and Tomoyuki Kitamura is the director. According to Koinuma, he wanted this game to complement the excitement for Romance of the Three Kingdoms's thirtieth anniversary since Koei-Tecmo is partnered with Kodansha for its live event. After Kodansha agreed to the license in early 2013, Isayama requested for the game to be something he would like to play: not a Warriors game and something that is "hard and challenging." Koinuma thinks development was delayed due to his executive promotion, but he is optimistic in the game's completion.

The engine and concept underwent many retakes since then, but Kitamura believes they will present something that has easy controls, and appeals to ardent fans and newcomers to Attack on Titan and action games. Developers believe players will need to adopt a tactical approach to succeed. Kou Shibusawa is uninvolved with development, but he hopes fans around the world will appreciate the team's efforts.

Buy the game new to receive limited serial codes for Eren and Levi's house cleaning outfits and feather duster blades. The Treasure Box edition includes a visual databook, the game soundtrack, a muffler towel, button badges of Eren, Mikasa and Levi, and a serial to download Armin's Attack on Titan: Middle High costume. Pre-order from Gamecity Shopping to receive four clear bookmarks. Other pre-order bonuses can be offered at various outlets.

GameplayEdit

The overall gameplay shares parallels with Toukiden. Players can explore campgrounds prior to going into battle. In battle, players can work alone or form four-man groups to exterminate Titans. Single players can order their NPC teammates to follow simple team policies as they fight. The Titans' limbs can be chopped off as they fight, and materials dropped from their defeat or detached limbs can be used with funds to enhance weapons in camp.

Attack on Titan varies from Toukiden with elements from the original source material. Characters can zig-zag across the map and latch onto Titans by using their Three Dimensional Maneuver Gear. Certain stages allow horseback riding into the mix of variable movement. Players are encouraged to slay with efficiency as they still have to constantly refuel their character's gear with gas and/or replace their broken blades.

Two modes of play exist for each human character: Movement Mode and Battle Mode. Movement Mode allows free-flowing wire movement. Square fires a wire onto a surface and mashing X boosts the character's propulsion. When a character draws near a Titan, tap R1 to switch to Battle Mode and to have the character's gear automatically lock-on to their target. Use the right analog stick to alter the character's swing towards the Titan. Tri is attack; mash X before the character's strike to boost the speed of their attack. If the player has increased their first strike enough, they can follow their attack with a chain of strikes for as long as their gear allows. It is possible to immediately launch another anchor point for the player's projection after each attack.

The length of the gear's wires, the character's direction of approach and the timing of the player's boost all affect how much damage they can deal with each hit. Weapons in the game affect supplies, character speed and the capabilities of their Three Dimensional Maneuver Gear.

Every time the player character kills a Titan, their performance is graded between these three tiers: "Perfect", "Excellent" and "Effective" execution. The grade awarded relies upon the number of times the player missed their attacks and/or the number of times their character was caught or hit by a Titan. Better loot is rewarded for Perfect grades. This system rewards timing and precision over random button mashing. Characters control in the same manner but behave differently. Skills can be learned once a character's parameters meets certain requirements; certain skills are character specific. Unique attack animations are assigned to certain characters. Trainees will have a harder time taking down Titans than their faster elite seniors.

Titan shifting is present for Eren. When he is in his Titan form, the controls change to attack (Square), throw (Tri) and "Rage Attack" (Circle). Mash the attack button for simple combos. His attacks can smash obstacles apart.

NPCs will act in a manner similar to the source material. Press down on the directional pad to have NPC allies assist. Each NPC team member has their own levels of expertise and capabilities, which is indicated through a simple letter grading system (SS being the best). NPC assistance has cooldown timers for each character to avoid exploitation. If the player is running low on supplies, certain NPCs may refill their stock.

"Signal Fire" is the player's strongest team combination attack and a limited time sequence that bestows varying passive benefits to every party member; its power relies on the number of members in the player's team and the overall quality of their team assistance. It can be used by pressing R2 with a filled Signal Fire gauge (golden gauge next to the player character's portrait). This gauge can be filled by looking after teammates or completing side objectives.

Titans can destroy obstacles that players could use against them. They can catch characters in the air and potentially devour them. It is possible to cut out an escape (by rapidly mashing Tri) and save captured allies, but being too slow may result in that character's instant death. Minor Titans can be potentially killed in one hit. The intelligent Titans have unique actions and AI; they may require the player to work together with their teammates to lower their defenses. Occasionally, defeated Titans will drop supplies from fallen comrades. Harder Titans tend to reward the best materials.

Other traits for this game include:

  • Mission objectives are marked on the battlefield for easy identification.
  • Hidden side objectives are scattered across stages. If the player gets close to their location, they will be marked on the map as green exclamation points.
  • Press Circle when near designated ally NPCs to add them to the party. NPC teammates can be switched at the player's whim as long as they are still alive.
  • Press up on the directional pad to use a healing item or resupply. Press left or right to swap between items in a character's inventory.
  • When the player character is near death (portrait flashing red), "Accelerator Time" is activated. It is a temporary slowdown effect to allow for easier dodging and escapes.
  • Certain rare materials can only be awarded by clearing a stage with a S rank.
  • Within the camp, characters may present requests for the player character to complete. Completing these successfully will unlock a special conversation or event.
  • If the player needs to practice their current set up, they can always do so in the camp's training grounds. They can also pose their character and perform minor changes to their outfit.
  • Original weapons are in the game. Original Titans pop up for the harder missions.
  • Models are toon-rendered to mimic the animated visuals. Voice actors from the animated adaptation reprise their roles.
  • Crossplay between the three platforms is not permitted. Save data and correspondences can still be transferred between consoles.

ModesEdit

Attack ModeEdit

Main story mode which shall replicate the first season of the animated TV series. It starts with Eren's trainee days and ends with the end of the first season. The main story centric scenarios tries to focus on Eren, Mikasa and Armin; they are automatically selected based on their focus within the original work. Characters who canonically survive certain situations cannot be killed as a NPC in battle, but their withdraw may hamper the player's attack plans.

Alternate stages can be unlocked by talking to characters in the camp; the aim of these stages is to show different perspectives from the main story trio. The Titan from Ilse's Notebook, for example, is present.

There are five chapters; the last one is dedicated to the major original scenario that has been done with the comic editors and Isayama's supervision. It takes place after the end of the animated adaptation and involves the appearance of a mysterious Titan near Wall Rose.

Survey ModeEdit

Called "Outside the Walls Survey Mode", it is the game's Free Mode.

Challenge ModeEdit

Unlocked after Attack Mode is cleared once. Missions of varying difficulty are included.

GalleryEdit

Includes character data, request data and a Titan collection.

OptionsEdit

Options to change sound.

DownloadEdit

Downloadable content includes costumes, weapons and scenarios.

CharactersEdit

PlayableEdit

NPCsEdit

TitansEdit

StagesEdit

TrophiesEdit

Trophy Name Unlock Method Trophy Type
AOT Trophy 1 "I'll kill them all! In this world... there won't be a single one left!!" Obtain all other trophies. Platinum
AOT Trophy 2 "You have my word for sure!! I'll annihilate the Titans!!" Raise survey mission rate to 100%. Gold
AOT Trophy 3 "If you don't fight, we can't win." Defeat emergency hunting targets in every episode. Gold
AOT Trophy 4 "I'm sure the world is many times larger than the confines of the walls!" Raise gallery completion rate to 100%. Gold
AOT Trophy 5 "My specialty involves flesh... and the lacerating thereof." Detach 100 or more Titan parts in total. Silver
AOT Trophy 6 "Fight!! Fight!! Fight!!" Defeat more than 1,000 Titans. Silver
AOT Trophy 7 "Devote your heart!!" Unlock all characters. Silver
AOT Trophy 8 "I'll be choosing those guys." Have companions detach 100 or more Titan parts in total. Silver
AOT Trophy 9 "Humanity... shall devour the Titans!!" Clear the final chapter of Attack Mode. Silver
AOT Trophy 10 "Avoid fighting at a disadvantage." Use 100 or more items in total. Silver
AOT Trophy 11 "Don't be stupid, I used to speak just fine..." Fulfill all requests. Silver
AOT Trophy 12 "If there's anything you don't understand, learn to understand it." Raise gallery completion rate to 50% or above. Silver
AOT Trophy 13 "Already... That guy is on fire." Do 50 consecutive kills in 1 battle. Silver
AOT Trophy 14 "This first step shall be a great attack for humanity." Achieve an "S" rank for all episodes. Silver
AOT Trophy 15 "This is a real salute!" Bring a companion 100 or more times in total. Silver
AOT Trophy 16 "Just shut your mouths and invest everything in me!!" Spend 100,000 corps funds. Silver
AOT Trophy 17 "...Hey, what are you going to help?" Defeat 10 Titans within 1 minute. Silver
AOT Trophy 18 "How envious... To have something worth more than your life..." Do a Signal Fire 30 times or more. Bronze
AOT Trophy 19 "I can handle myself just fine." Win 10 battles without being injured. Bronze
AOT Trophy 20 "Because I'll be betting from here." Avoid a Titan's attack by accelerating 30 times or more. Bronze
AOT Trophy 21 "If it's enough for you to cry about then just surrender." Raise survey mission rate to 25% or above. Bronze
AOT Trophy 22 "I'm so glad the worst didn't occur..." Rescue a companion for the first time. Bronze
AOT Trophy 23 "Sorry, but... it's because I'm a genius." Maximize one character's soldier parameters. Bronze
AOT Trophy 24 "There's always a lack of information when facing those Titans." Raise gallery completion rate to 25% or above. Bronze
AOT Trophy 25 "No problem... Just train hard." Remain in the air for 1 minute or more. Bronze
AOT Trophy 26 "All of you are brave soldiers, you have my deepest respect." Maximize army corps's parameters. Bronze
AOT Trophy 27 "This world has always been Hell." Have companions die 100 or more times in total. Bronze
AOT Trophy 28 "This one's completely different from the other Titans." Defeat an emergency hunting target for the first time. Bronze
AOT Trophy 29 "We have no choice, right? The world is a cruel place." Clear the third chapter of Attack Mode. Bronze
AOT Trophy 30 "Now its humanity's turn!" Develop a weapon for the first time. Bronze
AOT Trophy 31 "Now, what should I do?" Raise survey mission rate to 50% or above. Bronze
AOT Trophy 32 "Humanity's counterattack is on its way." Defeat a Titan with Eren for the first time. Bronze
AOT Trophy 33 "Today is humanity's... first victory against the Titans..." Clear the first chapter of Attack Mode. Bronze
AOT Trophy 34 "More... Kill more..." Defeat a Titan with Eren in his Titan form for the first time. Bronze
AOT Trophy 35 "It's because I still know nothing about this world." Raise gallery completion rate to 10% or above. Bronze
AOT Trophy 36 "Hey... brats... What's the situation here?" Clear the second chapter of Attack Mode. Bronze
AOT Trophy 37 "Finally... I have a purpose." Bring a companion for the first time. Bronze
AOT Trophy 38 "You can finally stop fussing over me!" Be chosen as the best performer in the training grounds. Bronze
AOT Trophy 39 "Oh... Not bad..." Do 10 consecutive kills in 1 battle. Bronze
AOT Trophy 40 "Tch... It's damn shabby." Defeat a Titan with Levi for the first time. Bronze
AOT Trophy 41 "This is our chance, don't let it slip away!!" Perform a Signal Fire for the first time. Bronze
AOT Trophy 42 "That guy is definitely not talented." Achieve an "S" rank for one episode. Bronze
AOT Trophy 43 "Huh!? God?" Fulfill more than 10 requests. Bronze


Related MediaEdit

This was one of the titles that shall be presented at Koei-Tecmo's booth in Tokyo Game Show 2015. It was presented on stage September 18 and September 20 (JST). Koinuma and Kitamura went on stage with Yuki Kaji (Eren) and Yui Ishikawa (Mikasa). Their Titan faces from the booth photo set up and a plug for Attack on Titan: Middle High were displayed on stage.

This was one of the Koei-Tecmo titles presented at Togaki TV Stage on January 30 (JST). At the event, it was announced that Japanese Let's Players Bakumatsu Shishi would be posting their Let's Plays of the game on their NicoNico channel and YouTube Live; they are gradually releasing videos.

Koinuma and Kitamura were guests for the February 4 episode of Denjin☆Gacha!. Koinuma shall showcase the game on February 6, 12:00 (JST). Both developers spoke at the game's completion conference on February 11. This game was advertised during Koinuma's time on the February 14 broadcast of Business Style.

A premium trial occurred February 11; interested fans had until February 2 to sign up for the limited seating. A special NicoNico live stream happened February 17, 20:00 (JST); Yui Ishikawa (Mikasa) and Hiroshi Kamiya (Levi) were special guests. Ishikawa and Bakumatsu Shishiden return for the live stream to celebrate the major update March 23, 20:00 (JST).

Shinjiku Station hosted a wall of Titans prior to the Japanese sales date. Scratching through them may reveal one of 94 QR codes for an original wallpaper. PlayStation Japan announced a revival of the wall for February 20-21. The revival includes Tital walls at Shinjiku Station and Namba City.

For a limited time, Osaka's Doutonbori will randomly project game characters and iconic quotes over the passing crowd using its face authentication system. This campaign will end on February 28.

Gamecity published a complete guidebook.

GalleryEdit

External LinksEdit

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