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Dynasty Warriors: Unleashed
Dwunleashed
Developer(s): NEXON Korea
Publisher(s): NEXON Company
XPEC Entertainment (Taiwan)
Release Date: Flag of South Korea/Flag of Republic of China/Flag of the United States.svg: March 30, 2017
Genre: Action
Game Modes: Single player, Multiplayer
Ratings: ESRB: Rating US-Teen
Platform(s): Mobile devices

Dynasty Warriors: Unleashed (Hangul: 진·삼국무쌍: 언리쉬드, Mandarin: 真三國無雙·斬, Japanese: 真・三國無双 斬) is a mobile game adaptation of Dynasty Warriors 8: Xtreme Legends. It was originally referred to as Project: Dynasty Warriors.

The beta was first announced on December 30, 2016 and registration lasted until January 11, 2017. Beta testing for the Android began on January 12 and lasted until January 16, 10:00 (UTC-5). Registered participants could choose between Zhao Yun, Diaochan, Zhou Tai, Xu Shu, Daqiao, or Zhang Jiao as their first officer. Registered players received $29.99 worth of bonus items for the game's launch.

As of April 10, 2017, the app has been downloaded three million times.

GameplayEdit

Players are tasked with creating a trio of characters to deploy in missions. Multiple teams may be organized to take advantage of the game's various modes.

Participating in battles and certain challenges consumes action points which are restored using meat buns or waiting in real time. By successfully clearing a mission, the player and their team gain experience for leveling up. Higher lordship levels are needed to unlock new gameplay content and other bonuses.

Items and officers can be bought at the market with coins or ingots earned by the player, though limited free draws are available. Note that the results of each purchase are varied and often require in-game transactions.

While purely optional, players are free to join guilds or spend 100 ingots to form their own. Positions include leader, co-leader, officer, elder, and novice. Guilds thrive on active members and daily donations, increasing in size as they reach higher levels through fame. Generous donors may receive numerous rewards and benefits for contributing.

Honorable Gift Substantial Gift King's Gift
Guild Gift 1 (DWU) Guild Gift 2 (DWU) Guild Gift 3 (DWU)
Fame +35 Fame +70 Fame +100
Contribution +5 Contribution +10 Contribution +15
Valor Points +35 Valor Points +70 Valor Points +100
60,000 Coins (Beta)
4,000 Coins
20 Gold Ingots 100 Gold Ingots


Missions are cleared by fulfilling given objectives, some of which include defeating multiple enemies, saving certain officers, etc. Rewards vary between different modes and are mainly used for character growth.

Combat controls are done by flicking the touchscreen; the in-game joystick allows players to move anywhere while the skill icons activate different combos and maneuvers. Touching an inactive character's portrait will have them launch a switch attack a la Warriors Orochi 3, though a cooldown time is imposed before the previous officer can be used again.

When facing enemy officers or elite units, the player must breach their defenses first by depleting their shield gauge completely with repeated hits. Doing so renders the target more vulnerable to damage and debuff effects, though the gauge will replenish itself over time, pressuring players to make quick work of their foes before they can resist attacks again.

Similar to Dynasty Warriors: Strikeforce, officers have an elemental attribute they are weak or strong against (water, fire, and wind). This mechanic becomes more relevant in difficult missions and may force players to swap team members accordingly.

Element Icon - Water (DWU) Water Strong against fire. Weak against wood.
Element Icon - Fire (DWU) Fire Strong against wood. Weak against water.
Element Icon - Wind (DWU) Wood Strong against water. Weak against fire.


Other battle features include a camera angle button (which zooms the screen in three different ways) and an auto-battle function. Players and guild members can interact with one another by using the main menu's chat room system. Currently, the game's language can be changed to English, German, Korean, and Chinese.

ModesEdit

CampaignEdit

Story-driven scenarios divided into several sub-missions with different objectives; clearing one unlocks the next. Missions with multiple tasks will have the player's destination be indicated by a compass arrow.

Each mission has optional goals that yield stage stars if achieved. Their completion unlocks valuable prizes determined by the scenario's difficulty level (normal, hard, and elite). 10 stars earn meager prizes, 20 produce decent ones, and 30 offer the best.

Before engaging in battle, players may opt to select another person's character as an assisting member. Once the mission ends, a friend request will be sent to the character's owner. Friends have the privilege of exchanging gifts and battle points with one another daily.

ChallengesEdit

Unique time-based challenges that provide players the opportunity to acquire resources and other rewards.

Daily TrialsEdit

Solo challenges with their own distinct rules, they can only be done twice a day. The recommended element and opponents for each one changes routinely. Players who achieve an "S" grade are permitted to play the next difficulty tier for better prizes.

Siege
  • Element: 1 Element
  • Rewards: Jades (Beta), Carat Gems
  • Objective: Protect the siege ram as it destroys the gates of Luoyang. Incoming enemies will periodically attack in droves, forcing players to remain on the defensive while the ram is in its charging phase. Defeating captains will speed up the ram's charging phase.
Wooden Ox
  • Element: All Elements
  • Rewards: Coins
  • Objective: Destroy as many wooden oxen as possible within the time limit. Faster oxen will appear once time is almost over, though the coins they bear are more numerous.
Kill Inferno
  • Element: 1 Element
  • Rewards: Weapons (Beta), Weapon Fragments
  • Objective: Defeat as much enemies as possible within the time limit. A straightforward hack and slash challenge where eliminated foes are gradually replaced with stronger ones. Foes will occasionally drop Musou wines and speed boots.
Red Cliff
  • Element: 1 Element
  • Rewards: Experience Pills (Beta), Experience Bottles
  • Objective: Knock all surrounding enemies off the stage's platform. It is recommended to use crowd-clearing moves for this particular challenge. Officers will occasionally arrive to hinder the player's progress.

Boss FightEdit

Upon clearing missions in Campaign Mode, players might be alerted of a boss character's brief presence in a random city. Confronting them will pit their whole team against the player's in a short brawl. Because these fights do not last long, it may take multiple rounds to completely whittle down the boss's health; note that each round consumes action points. Deploying officers to areas under their faction's jurisdiction will dramatically raise their stats for the whole battle.

Performances for this challenge are ranked by player participation. Whoever deals the most damage is considered one of the top 5. Rewards are received by defeating the boss in time or exchanging them with bravery points earned from previous brawls.

ExplorationEdit

Command an officer to explore a discovered territory for treasures. The expedition takes several hours to end and any character dispatched cannot participate in other missions nor be replaced mid-journey. Items are normally found every 10 minutes and the deployed officer acquires experience from the time they spent exploring.

If players wish to accelerate the exploration process, they must spend 90 ingots to do so. New areas are unlocked by gaining more lordship levels.


BattlefieldEdit

Consists of various PvP gameplay modes.

RaidEdit

In this mode, players are given the chance of acquiring rare items by stealing treasure fragments from each other and piecing them together. Raids cost battle points and are more likely to succeed against weaker teams; if the player is unable to find a preferable opponent, they may choose to refresh the target list as many times as possible. Alternatively, quintuple raids can be done to even the odds.

Since the player is just as vulnerable to raids, they may opt to protect their stash with shields which last for a few hours depending on the type purchased. However, should the user invade an occupied spot, the shield's effects will immediately stop.

Shield 1 (DWU) Shield Jade Shields player for 4 hours. Costs 10 ingots.
Shield 2 (DWU) Shield Gold Shields player for 8 hours. Costs 20 ingots.
Shield 3 (DWU) Shield Shields player for 16 hours. Costs 30 ingots.


War SupplyEdit

The purpose of this mode is to occupy various mining spots for one hour and extract the resources they contain. One dig is worth 6 battle points. Vacant spots tend to be rather sparse, so players are forced to fight each other for them. The amount of resources gathered is determined by the number of officers involved. Rare items may also be found during the mining process.

If players cease mining or lose their supply source, they will still retain any resources earned at the time. The bonus percentage itself is easily fulfilled by spending battle points.

Mines and caches are classified by size and resource type. The number of spots the player can occupy increases as their lordship level rises.

War Supply Description
Mine Icon - Coin (DWU) Silver Mine Yields silver coins for players.
Mine Icon - Ingot (DWU) Gold Mine Yields golden ingots for players.
Mine Icon - Weapon (DWU) Weapon Cache Yields materials for weapon upgrades.
Mine Icon - Armor (DWU) Armor Cache Yields materials for armor upgrades.
Mine Icon - Artifact (DWU) Artifact Cache Yields materials for artifact upgrades.
Mine Icon - XP (DWU) XP Cache Yields materials for gaining experience.
Big Mine/Cache Yields more resources than normal spots.


ArenaEdit

The arena is where players can test their might against one another through tag team matches. The goal is to defeat the opponent's team before the time limit ends. Winning enables competitors to rise in rank and receive rewards based on their current performance. The player's wins and losses are recorded in the battle log for bragging rights.

Player ranks and their corresponding rewards are automatically distributed right after 10 PM.

Rank Title Rewards
1 Emperor 200 Points, 50,000 Silver Coins
2 High King 150 Points, 35,000 Silver Coins
3 King 125 Points, 25,000 Silver Coins
4 Crown Prince 125 Points, 20,000 Silver Coins
5 Archduke 125 Points, 20,000 Silver Coins
6~10 Grand Duke 125 Points, 17,500 Silver Coins
11~20 Grand Prince 100 Points, 17,500 Silver Coins
21~50 Duke 100 Points, 15,000 Silver Coins
51~100 Marquis 75 Points, 15,000 Silver Coins
101~200 Count 75 Points, 12,500 Silver Coins
201~300 Viscount 50 Points, 12,500 Silver Coins
301~500 Baron 50 Points, 10,000 Silver Coins
501~750 Baronet 50 Points, 9,000 Silver Coins
751~1,000 Warlord 50 Points, 8,000 Silver Coins
1,001~1,500 Lord 50 Points, 7,000 Silver Coins
1,501~2,000 General 50 Points, 6,000 Silver Coins
2,001~3,000 Colonel 50 Points, 5,500 Silver Coins
3,001~4,000 Captain 50 Points, 5,000 Silver Coins
4,001~5,000 Guard 50 Points, 4,000 Silver Coins
5,001~10,000 Enlist 50 Points, 3,000 Silver Coins
None Civilian None


SkirmishEdit

A competitive mode where up to four players queue to participate in real-time battles and earn a place in the competitive leagues. The player with the highest kill count receives the most points. Accumulated points are finalized every week for the weekly score award which affects a competitor's chances of moving on to subsequent ranks; it is possible to regress back to previous leagues if the player is inactive or lacks enough points to qualify for their present position.

Banner - Bronze (DWU) Bronze Percentage: 60%
Points: None
Banner - Silver (DWU) Silver Percentage: 40%
Points: 800 points
Banner - Gold (DWU) Gold Percentage: 30%
Points: 2,100 points
Banner - Platinum (DWU) Platinum Percentage: 20%
Points: 3,400 points
Banner - Diamond (DWU) Diamond Percentage: None
Points: 4,900 points


Rewards are distributed to players both daily and weekly depending on their current points and rank.

Points Rewards
50 Points 500 Silver Coins, 10 Points, Armor
100 Points 1,000 Silver Coins, 15 Points, Artifact
300 Points 2,000 Silver Coins, 25 Points, Weapon

Rank Rewards
Bronze League
1 7,000 Silver Coins, 140 Points, 2 Treasure Chests
2~30 5,000 Silver Coins, 120 Points, 1 Treasure Chest
31~60 4,000 Silver Coins, 100 Points
61~100 3,000 Silver Coins, 80 Points
101~99999 2,000 Silver Coins, 60 Points
Silver League
1 10,500 Silver Coins, 160 Points, 3 Treasure Chests
2~30 7,500 Silver Coins, 140 Points, 2 Treasure Chest
31~60 6,000 Silver Coins, 120 Points, 1 Treasure Chest
61~100 4,500 Silver Coins, 100 Points
101~99999 3,000 Silver Coins, 80 Points
Gold League
1 17,500 Silver Coins, 180 Points, 4 Treasure Chests
2~30 12,500 Silver Coins, 160 Points, 3 Treasure Chests
31~60 10,000 Silver Coins, 140 Points, 2 Treasure Chests
61~100 7,500 Silver Coins, 120 Points, 1 Treasure Chest
101~99999 5,000 Silver Coins, 100 Points
Platinum League
1 24,500 Silver Coins, 200 Points, 5 Treasure Chests
2~30 17,500 Silver Coins, 180 Points, 4 Treasure Chests
31~60 14,000 Silver Coins, 160 Points, 3 Treasure Chests
61~100 10,500 Silver Coins, 140 Points, 2 Treasure Chests
101~99999 7,000 Silver Coins, 120 Points, 1 Treasure Chest
Diamond League
1 35,000 Silver Coins, 220 Points, 6 Treasure Chests
2~30 25,000 Silver Coins, 200 Points, 5 Treasure Chests
31~60 20,000 Silver Coins, 180 Points, 4 Treasure Chests
61~100 15,000 Silver Coins, 160 Points, 3 Treasure Chests
101~99999 10,000 Silver Coins, 140 Points, 2 Treasure Chests


ConquestEdit

Similar to Conquest Mode in Dynasty Warriors 7, players must thoroughly explore the various regions of China and conquer them. Each province contains different bases which determine the type of mission involved. While conquest missions are no different from campaign battles, officers can only join once per day.

Completing this mode before the first day of every month rewards players with a conqueror chest. Those in the top 5 will also be given bonus prizes for their efforts.

Rank Rewards
1st Place 1,500 Gold Ingots, 2 Officer Chests
2nd Place 1,300 Gold Ingots, 1 Officer Chest
3rd Place 1,000 Gold Ingots, 3 Quality Weapons Caches
4th Place 800 Gold Ingots, 2 Quality Weapons Caches
5th Place 500 Gold Ingots, 1 Quality Weapons Cache


Related MediaEdit

The Taiwanese Facebook is hosting a cosplay contest for this game March 22~April 12, 2017. Winning participants can win prize money and other gifts that can be used for the game.

This was one of the titles presented at Nexon Developers Conference 2017.

External LinksEdit

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