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Dynasty Warriors 7/Weapon Movesets

< Dynasty Warriors 7

This page is for the weapons introduced in Dynasty Warriors 7. For weapon movesets in the Xtreme Legends expansion, please see Dynasty Warriors 7: Xtreme Legends/Weapon Movesets.
Lu Bu equipped with his EX weapon. A bow acts as his secondary weapon.
Sake nekoAdded by Sake neko

Weapons in Dynasty Warriors 7 behave in a different manner than previous iterations of the series. Like the Strikeforce titles, characters can simultaneously equip two weapons at once and can switch between them at will. During battle, players can hold more than one weapon in their inventory and can switch the weapons they're using to change to another in reserve. This can be done during the middle of battle or even when the character is still in the air.

A quick switch between the two weapons triggers a "Switch Attack". Depending on the weapon, the motions for the attack motion will vary.

An "EX Attack" becomes available when a character is equipped with their personal weapon of choice (colloquially known as "EX Weapon"). The method for inputting these attacks are shown to the player through the weapon's action listing in the game's pause menu. A simple way of spotting the EX Attack or a character's weapon of choice is by noting the letters "EX" with the weapon icon. When it's selected, the golden letters will notify the player. There is one "EX Attack" available per character.

Even if characters have a preferred weapon of choice, however, the producer stresses that any weapon can be freely equipped for any character. A character's preferred weapon may not always be the best one for each character since it may not cover all of the character's weakspots. For an example, he compared Guan Yu and his trademark Green Dragon Crescent Blade. The weapon may cover a wide range but it's also slow and leaves Guan Yu open to attacks. To counter this, the producer suggested equipping Guan Yu with a speedier weapon type to make him more flexible. The weapon system strives to grant players the freedom to counteract these type of imbalanced traits at their own will and preferences.

Since the movesets themselves are ingrained with the weapon and not the character, all of the characters in this title will have similar movesets. This means anyone using a set of gauntlets, for example, will act in the same manner as Ding Feng or Meng Huo, the EX users of the weapon type. The known traits to separate EX users from the rest of the cast are their EX Attacks and specialized musou attacks. Musou attacks for all of the characters will switch to their preferred weapon, regardless of whatever weapon they are currently using. Even if he doesn't have it within his inventory, Zhao Yun will automatically switch to his spear for his musou attacks. The producer remarked that players can make any type of joke they want about how this is even possible. Gender may play a part in deciding on which weapons a character may be able to use.

"Unique" weapons also exist in the game. For instance, both Zhuge Liang and Sima Yi have feather fans as their weapon of choice. Zhuge Liang will have a white and green fan while Sima Yi's will turn black and purple. Wang Yuanji's throwing daggers for her downloadable costume will change their look but they will act the same. These "unique" effects are purely cosmetic.

Weapons can be earned by defeating enemy generals in battle or by purchasing them at a weapons store in Story or Conquest Mode. There are weapons that will be exclusive for the player in one mode and not the other (i.e: there are weapons available in Story Mode that can't be found in Conquest Mode).

Contents

WeaponsEdit

Weapon Affiliations
Downloadable weapons

These weapons only appear in Conquest Mode.

  • Dagger-axe - Yue Ying's first weapon of choice in the series.
  • Bombs - Huang Gai's secondary weapon throughout the series.
  • Short-handled Halberd - weapon historically used by Dian Wei to fight Lu Bu's army.
  • Wolf fang pole - Xiahou Dun's weapon in Dynasty Warriors 6.
  • Great axe - Xu Huang's first weapon of choice in the series.
  • Pugil Stick - alternate version of Da Qiao's weapon in Shin Sangoku Musou Multi Raid 2.
  • Spiked Shield - Cao Ren's first weapon of choice in the series.
  • Thunderclap sword - a sword that summons lightning.
  • Iron boat - a small metal skiff.
  • Boomerang - Zhu Rong's first weapon of choice in the series.

MovesetsEdit

Keys Square.png Normal Attack Tri.pngCharge Attack X.png Jump/Mount

SwordEdit

Ground MovesetEdit

Tri.png: Hits the enemy with the haft of the sword, breaks his/her guard.
Square.png, Tri.png: Slashes the enemy in the air, jumps after him and strikes him down.
Square.png, Square.png, Tri.png: Slashes a few times horizontally, stunning the opponeng.
Square.png, Square.png, Square.png, Tri.png: Sends forth an air wave horizontally.
Square.png, Square.png, Square.png, Square.png, Tri.png: Stabs into the ground and sends the nearest enemy flying.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Spins clocksise around while performing a 180-degree swing to the front.
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png: Two overhead swings, turns, followed by another two swings (both sets into the front arc), a stab then another wider swing.
Dashing Square.png: Jumps forward while slashing the opponent.
X.png, Square.png: One downward swipe.
  • Switch Attack: Sends forth a diagonal air wave.
  • Switch Features: None.
  • Attack Features: None.

Horse MovesetEdit

Tri.png: An anticipated swing to the right side, then another to the left.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six swings to the right side.

Fighting StyleEdit

The Sword moveset is considered to be the jack-of-all-trades of this game since almost all characters start with this weapon at their disposal with a usually two- or three-star skill level. It has a moderate range, relatively good attack speed, and is extremely user-friendly. C3 is the most recommended for one-on-one duels and combo-making, while C4 and C6 are quick, albeit small, crowd-clearers. C5 is useful for some last-resort surprise attacks (and combo-making, like C3), and C2 makes it easy to link with some characters' aerial musou attacks.

RapierEdit

Ground MovesetEdit

Tri.png: Grabs the enemy and pushes him forward. This moves does very little damage, but is useful to break the enemy guard.
Square.png, Tri.png: A quick lunge followed by an upward slash.
Square.png, Square.png, Tri.png: A very quick series of diagonal slashes. Notice that enemies who are hit by the first will be unable to escape the full combo.
Square.png, Square.png, Square.png, Tri.png: An horizontal slash which sends the enemies flying.
Square.png, Square.png, Square.png, Square.png, Tri.png: Three quick lunges foward.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Sends an energy wave foward. This attack can break the enemy guard.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: A quick combo made of lunges and slashes.
Dashing Square.png: Dashes foward.
X.png, Square.png: Does a quick lunge in mid-air.
  • Switch Attack: Sends foward countless energy lunges.

Horse MovesetEdit

Tri.png: Does one lunge to the left.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Does five lunges to the left and ends with other three lunges, only more powerful.

Fighting StyleEdit

A fighting style comprised mostly of lunges, the rapier one of the least accurate movesets in the game. It is useful in crowd fights because the player doesn't have to focus on precision, but is very ineffective against officers due its weak attacks. However, its speed is useful when cornered as it covers all areas around the player.

War FanEdit

Ground MovesetEdit

Tri.png: Emits a little tornado.
Square.png, Tri.png: Causes a fire explosion on the ground.
Square.png, Square.png, Tri.png: Summons lightnings in a small area.
Square.png, Square.png, Square.png, Tri.png: Sends forth a thin energy beam.
Square.png, Square.png, Square.png, Square.png, Tri.png: Sends forth a wind swirl.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Sends forth three big energy beams.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Sends forth six whirlwinds.
Dashing Square.png: Dashes forward causing a wind swirl.
X.png, Square.png: Emits a few energy beams which explode on the ground.
  • Switch Attack: Sends forth a little tornado.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Leans to the left, and sends six whirlwinds down.

Fighting Style、Edit

The War Fan Moveset is heavily influenced by Zhuge Liang's movesets in all prior installments. It encompasses of medium-close ranged attacks consisting of gushes of wind (each with a small knockback) and thunder-based magic strikes which generaly serve as crowd-clearers. Its main weakness is the relatively obvious openings between attacks despite its medium speed. A fast-striking secondary which leaves few openings is recommended.

Twin SwordsEdit

Ground MovesetEdit

Tri.png: Slashes downwards with both swords. Stuns the enemy.
Square.png, Tri.png: Jumps while alternately slashing with both swords. Launches the enemy as well as oneself.
Square.png, Square.png, Tri.png: Twirls both swords in front, then stabs with both of them simultaneously. Dizzies the enemy.
Square.png, Square.png, Square.png, Tri.png: A 720-degree spinning slash.
Square.png, Square.png, Square.png, Square.png, Tri.png: Stabs both swords into the ground, sending an airwave forward that launches enemies into the air.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: A turning horizontal slice. If it connects, stabs the enemy before finishing with a slash to the legs. Unblockable.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six alternating slashes with both swords.
Dashing Square.png: Jumps forward while rapidly spinning with both swords.
X.png, Square.png: Floats in midair while stabbing forward rapidly, then flipping forward, sending an x-shaped airwave diagonally downward.
  • Switch Attack: Emits a shockwave.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six small gushes of wind to the left side.

Fighting StyleEdit

All of this weapon's moves are taken directly from Liu Bei's Dynasty Warriors 6 moveset, with the attacks mixed together to match the Charge Attack system. Compared to other weapons, the Twin Swords' attack power is relatively weak, but makes up for it by having nearly every attack hit twice. Overall, it is an excellent weapon for clearing crowds, thanks to its extremely powerful C4 and dashing attack. It loses much of its usefulness against officers, as it is very difficult to juggle with this weapon, but it is nonetheless still powerful.

SpearEdit

Ground MovesetEdit

Tri.png: Spins spear around 360 degrees finishing with a pose on the left knee, breaking the oppenent's guard. Can be held down to deal more damage. Will not be phased by attacks (with the exception of Musou attacks) when executing the held down version of this move. Deals little damage.
Square.png, Tri.png: . User strikes up with the blunt of the spear, if it connects, the user will continue to spin around the opponent, strike their legs and send them flying to the air. The player will then smash the oppenent down with the head of the spear. Invincible if the grapple animation is triggered. Grapple will only occur if the target is on the ground meaning players cannot juggle with the grapple.
Square.png, Square.png, Tri.png (Tri.png): The user will stab very quickly three times and then end with a dashing strike to the right. The user will stab an additional two for a total of five if Tri.png is pushed again.
Square.png, Square.png, Square.png, Tri.png: Pulls back and shoots a narrow energy wave across the ground. If Tri.png is held down, the user will send a wider arced energy wave instead.
Square.png, Square.png, Square.png, Square.png, Tri.png: Will swiftly charge the spear up and down, emitting a large ground explosion and send opponents into the air.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Executes a 180 degree strike from right to left and also emits a small shock wave around the user. If Tri.png is held down, the user will instead spead to their right, and swing their spear to the right. This version is more powerful and emits a larger shockwave.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Strikes to the left while simultaneously crossing the right foot between the left. Player crosses their legs back to normal while striking to the right, from here, the user directly swings the spear back to the left, back to the right, and then strikes forward.
Dashing Square.png: Dashes forward and strikes to the right.
X.png, Square.png: Jumps and sweeps from right to left in the air.
  • Switch Attack: Player will plant their spear into the ground and swing forward, flowing a supposed dropkick into scissoring the opponent's neck with their feet to use as an anchor, from here the player then extends their spear full length and spin around 540 degrees counter-clockwise to hit a wide radius and then slams their victim into the ground with a headscissors takedown by doing a somersault. It resembles Zhao Yun's deadlock attack in Dynasty Warriors 6.

Horse MovesetEdit

Tri.png: An anticipated swin to the left, then right.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six swings to the right.

Fighting StyleEdit

Most of this moveset is a slightly modified version of Zhao Yun's moveset from Dynasty Warriors 6 and shares many of the same strengths and weaknesses. A good overall style for beginning players to use, it is highly mobile with good crowd clearing attacks and decent speed and range.

PikeEdit

Ground MovesetEdit

Tri.png: Sends forth an air ware along the ground.
Square.png, Tri.png: Hits the foe with both the butt and the blade end of the weapon, then toss him/her into the air. Unblockable.
Square.png, Square.png, Tri.png: Four spinning/jumping slashes.
Square.png, Square.png, Square.png, Tri.png: A mighty slash forward.
Square.png, Square.png, Square.png, Square.png, Tri.png: A small hop followed by a downward chop.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Twirls weapon overhead, then a diagnal slash upward.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack: Stomp the ground with the butt end of weapon.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

The Pike is a modified version of the Polearm moveset in in Dynasty Warriors 6. It now boasts a stronger square-chain and like the Spear moveset is relatively user-friendly and has good range. However, it suffers from a somewhat slow attacking speed and has few knockbacks.

Double VoulgeEdit

Ground MovesetEdit

Tri.png: Pounds the ground in front with one end of the weapon, causing a small shockwave.
Square.png, Tri.png:
Square.png, Square.png, Tri.png: A series of zig-zagging slashes forward, ends with a stab with the right-hand side blade.
Square.png, Square.png, Square.png, Tri.png: A 180-degree heavy slash into the front arc with the left hand blade.
Square.png, Square.png, Square.png, Square.png, Tri.png: Spins the weapon like a propeller to the front.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Twirls weapon overhead, ends with a mighty flash forward.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Three alternating slashes from both blades, ends with a spinning slash.
Dashing Square.png: Runs for a distance while spinning the weapon like a propeller to the front.
X.png, Square.png:
  • Switch Attack: An 180-degree right-to-left slash.
  • Switch Effect: Character's attack range temporarily increases when switched to this weapon.
  • Special Features: none.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six alternating left-to-right slashes.

Fighting StyleEdit

Great SwordEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png: Sends forth a mighty air ave.
Square.png, Square.png, Square.png, Square.png, Tri.png: Slams the ground.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

Throwing KnivesEdit

Ground MovesetEdit

Tri.png: Smashes on the ground causing a weak explosion.
Square.png, Tri.png: Kicks the opponent in the air.
Square.png, Square.png, Tri.png: Throws three fans of daggers onto the opponent which paralyze him.
Square.png, Square.png, Square.png, Tri.png: Kicks the opponent away.
Square.png, Square.png, Square.png, Square.png, Tri.png: Smashes on the ground.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Throws two fans of daggers onto the opponent which are stronger than the normal ones.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png: Throws knives in the air, kicks them when falling down onto the opponent.
X.png, Square.png: Throws two fans of knives down to the opponent.
  • Switch Attack: Sends a fan of daggers which will daze any nearby enemies.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Throws daggers down at opponents from the left side of the horse.

Fighting StyleEdit

The throwing knives moveset is quick and strong at mid range and short range combat. It's not good to use if the player is surrounded as it lacks strong knock back attacks and generally only hits enemies in the front. This leaves users of this moveset highly vulnerable to attacks from behind. This moveset also has a hard time breaking blocks and guards but can easily juggle opponents if they are already airborne.

Chain & SickleEdit

Ground MovesetEdit

Tri.png: Rolls forward and makes an anticipated throw to the front. If it hits an enemy, then his/her guard is broken.
Square.png, Tri.png:
Square.png, Square.png, Tri.png: Shoulder-rams forward.
Square.png, Square.png, Square.png, Tri.png: Four wide criss-cross slashes to the front, ends in a stronger slash forward.
Square.png, Square.png, Square.png, Square.png, Tri.png: Wraps the chain around a small group of enemies, and then violently yanks the chain upwards, creating a small explosion, and sends the enemies flying.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png: Throws the sickle out to the front, causing a small spinning slash.
X.png, Square.png:
  • Switch Attack: Leaps into the air and comes back down, sending forward an air wave.

Horse MovesetEdit

Tri.png: An anticipated swing to the right side, then to the left.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six rotating swings to the right side.

Fighting StyleEdit

While the chain and sickle has great range its large sweeping swings can leave gaps in a user's attack through which an enemy can strike at higher levels. It also doesn't provide 360 coverage so can work best when equipped along with a fast-striking or wide-ranged secondary weapon.

FlailEdit

Ground MovesetEdit

Tri.png: An anticipated throw into the front arc. Breaks enemy guards.
Square.png, Tri.png: Turns once and hits an enemy upwards.
Square.png, Square.png, Tri.png: Two anticipated diagnal swings.
Square.png, Square.png, Square.png, Tri.png: A small hop followed by a ground smash.
Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Hooks up enemies in the front arc. If hooked up a single enemy, swings weapon overhead and smashes him/her to the ground; if hooked up a group of enemies, swings weapon overhead and throws them out to the front.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png: A small swing downwards.
  • Switch Attack: Sends forth an air wave along the ground.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six spinning swings to the right side.

Fighting StyleEdit

ClubEdit

Ground MovesetEdit

Tri.png: Rolls forward dashing the enemies in the way away.
Square.png, Tri.png: Hits the nearest opponent into midair.
Square.png, Square.png, Tri.png: A 720-degree spinning counterclockwise swing, ends with a clockwise swing.
Square.png, Square.png, Square.png, Tri.png: His the enemies in the front arc away with a strong swing.
Square.png, Square.png, Square.png, Square.png, Tri.png: Grabs the nearest enemy and throws him/her into midair and dashes him away when falling down.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: A mighty overhead smash forward onto the ground.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png: Jumps on the ground while smashing the club on the ground.
  • Switch Attack: Swings the weapon out at full strength, sending an airwave along the ground.
  • Switch effects: None.
  • Attack feature(s): TheTri.pngchain has a chance of sending the enemes flying.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

The Club moveset is a modified version of the Mace moveset found in Dynasty Warriors 6. It has moderate range, but is appears slow and unwieldy even with characters who has a 3-star skill with it. C3 is most commonly recommended move when it comes to quickly adding combos in the combat.

NunchakuEdit

Ground MovesetEdit

Tri.png: Two bashes and a punch. Breaks enemy guards.
Square.png, Tri.png: An uppercut swing, sending the nearest enemy upwards.
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png: A roundhouse kick, then an anticipated swing to the front.
Square.png, Square.png, Square.png, Square.png, Tri.png: A few heavy swings into the front arc, then jumps and performs a roundhouse kick.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: A spinning bash into the front arc, then jumps and performs a swipe to the front.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png: Sends an airwave to the front, then turns and send another.
X.png, Square.png: Sends an airwave downwards.
  • Switch Attack: Sends forth two diagonal air waves.
  • Switch Feature: Character's attack speed temporarily increases when switched to this weapon.
  • Special Effects: None.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

StaffEdit

Ground MovesetEdit

Tri.png: A quick spin kick that stuns enemies.
Square.png, Tri.png: Lifts one end of the staff upwards, knocking enemies into the air.
Square.png, Square.png, Tri.png: Runs forward while twirling the staff to both sides twice before finishing with a spin kick. Dizzies enemies.
Square.png, Square.png, Square.png, Tri.png:Turns, then quickly strikes twice horizontally with the staff.
Square.png, Square.png, Square.png, Square.png, Tri.png: Turns, then jumps upward while striking horizontally with the staff, launching both the enemy and oneself into the air.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Jumps while spinning, then strikes low with the staff while landing, sending a large shockwave forward.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: A series of spinning and twirling strikes.
Dashing Square.png: A quick low horizontal strike with the staff.
X.png, Square.png: By pressing Square.png twice, strikes diagonally upwards with the staff four times, then nosedives into the ground, causing a small tremor.
  • Switch Attack: A quick strike aimed diagonally downwards.

Horse MovesetEdit

Tri.png: A twirling left-to-right attack.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six swings to the right.

Fighting StyleEdit

The Staff is based on Zhou Yu's moveset from Dynasty Warriors 6. It both covers a large area and is relatively fast, so it is a very good weapon for clearing crowds. It also has surprisingly high attack power and is quite powerful against officers. The only disadvantages are in the quirky hitboxes some attacks, particularly the 4th and 5th Normal Attack, seem to have. It is not rare to miss enemies with these attacks, despite standing right in front of them, because the staff's hitbox was too high up to hit them. It is therefore advised to fight enemies either on level or from lower ground.

GlovesEdit

Ground MovesetEdit

Tri.png: Smash the ground causing a small shockwave, stunning nearby enemies
Square.png, Tri.png: Grabs the nearest foe and throws him/her into the air.
Square.png, Square.png, Tri.png: Grabs the nearest foe, swings him/her around, then tosses him/her away.
Square.png, Square.png, Square.png, Tri.png: Grabs the nearest foe by the ankles, spins twice on the spot, then tosses him/her away.
Square.png, Square.png, Square.png, Square.png, Tri.png: Jumps onto the nearest foe, and smashes him/her to the ground with the help of the character's legs.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Grabs the nearest foe, pounds him/her twice (once to the front and once to the back) on the ground (each pound causes a shockwave), then tosses him/her out.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six alternative hook punches.
Dashing Square.png: Grabs the nearest enemy by the shoulders, vaults over him/her and slams him/her to the ground.
X.png, Square.png: Reaches down to grab a foe, somersaughts in midair, and throws the foe away.
  • Switch Attack: Punches forward with both fists, sending forth an air wave.
  • Switch Effect: Switch Attack usable while airbourne.
  • Attack Feature(s): All charge attacks unblockable.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

The Glove moveset has a short range, but it boasts the most numerous grapple attacks in all weapons--in fact, from C2 all the way to C6. All of these grapples attacks are, as with all grapples within this series, unblockable by any opponent. Therefore it is regarded as a very effective close-range weapon with a moderate speed.

BowEdit

Ground MovesetEdit

Tri.png: A swift roundhouse kick that breaks enemy guards.
Square.png, Tri.png: Fires an arrow on the ground which explodes and launches the enemy into the air.
Square.png, Square.png, Tri.png: Fires a directed paralyzing arrow at an opponent.
Square.png, Square.png, Square.png, Tri.png: Fires a barrage of arrows from left to right.
Square.png, Square.png, Square.png, Square.png, Tri.png: Jumps up and fires an exploding arrow to the ground.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Shoots two volleys of arrows above the opponent and the player.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png: Slams the opponent with the bow.
X.png, Square.png: Jumps around while firing a row of arrows to the ground.
  • Switch Attack: Backflips in midair and shoots in a frontal arc.
  • Switch Effect: Switch Attack is always ice-elemental regardless of the original weapon.
  • Special Feature(s): None.

Horse MovesetEdit

Tri.png: Shoots an arrow upward, and it comes down as a fiery rain of arrows around the player.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Fires exploding arrows from the left side of the horse.

Fighting StyleEdit

The Bow moveset incorporates many attacks from its previous incarnation and has a good range and moderate knockbacks. However, it renders the user immobile and most of its charge attacks are only moderately powerful. C6 is the most commonly suggested move.

Shaman RodEdit

Ground MovesetEdit

Tri.png: Sends forth a beam of light across the floor.
Square.png, Tri.png: Stomps the ground once with the rod, creating a small shockwave.
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png: Sends forth an exploding ball of fire,
Square.png, Square.png, Square.png, Square.png, Tri.png: Sends forth a shorter, wider beam of light.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Raises weapon overhead, and release a 180-degree shockwave to the front.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: A quick jab, four quick strikes, then raises the rod to call a bolt of lightning.
Dashing Square.png:
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png: Raises the weapon overhead, and send a shockwave to each side of the horse.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six swings to the left side.

Fighting StyleEdit

Iron FanEdit

Ground MovesetEdit

Tri.png: Conjure a quick, unblockable whirlwind, leaving the enemy stunned for several seconds.
Square.png, Tri.png: Thrust the fan upward, swinging the target upward along with it
Square.png, Square.png, Tri.png: Throw the fan outwards and low to the ground, stunning the target. After stunning, the fan returns after spinning around the player, hitting surrounding enemies.
Square.png, Square.png, Square.png, Tri.png: "Boomerangs" the fan around the player, knocking away any surrounding enemies
Square.png, Square.png, Square.png, Square.png, Tri.png: Conjure a massive whirlwind, sending enemies, as well as the player (without damage) into the air.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Stuns and grabs the target with an unblockable attack, spins around the target with showering flower petals, then knocking the target in the back of the head with the now closed fan.
NOTE: If the attack misses a target, the fan slimply flashes closed, and then opens again, dealing no damage.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Repeated swipes with the edge of the fan in a dancing motion until the 6th attack knocks the enemy down.
Dashing Square.png: Throws the fan a short distance ahead of the character, knocking any enemies in the way.
X.png, Square.png: A short, swift attack aimed at an enemy on the ground.
  • Switch Attack: Throws the fan a short distance away; it will spin in place to create a temporary whirlwind which will juggle any enemies caught in it.

Horse MovesetEdit

Tri.png: Throw the fan downwards to the right, where it will spin on the ground and return to the player, where it will again descend to the ground to the player's left
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Attack with quick, repeated swipes off the right side of the horse

Fighting StyleEdit

The Iron Fan moveset is one of the weakest movesets in the game, primarily due to the lack of range in its normal attack string and low weapon attack power. Charge attacks are mediocre at best. Nonetheless, it is an overall balanced moveset with one-on-one attacks (Normal attacks, C2 and C6) and crowd clearing attacks (C3, C4 and C5). Its most devastating move is C4, which is a 360 degree move. When this attack is combined with the Lightning element, Elemental Attack Up Seal and Officer Assasin Seal, it is enough to nearly kill any playable officer.

Sword and ShieldEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png: Boomerangs the shield into the front arc.
X.png, Square.png: Smashes shield-first into the ground.
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

Flying swordsEdit

Ground MovesetEdit

Tri.png: A quick foward slash with all the swords.
Square.png, Tri.png: An uppercut which sends the enemies flying.
Square.png, Square.png, Tri.png: Tries to stab an enemy with one sword. If the attack succedes, the other swords will quickly stab the enemy as well, doing major damage.
Square.png, Square.png, Square.png, Tri.png: Does a sideward slash from both left and right, using two swords for each side.
Square.png, Square.png, Square.png, Square.png, Tri.png: Jumps foward surrounded by the swords.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: The swords charge foward, then, while returning to the user, also hit the enemies behind him/her.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: A quick combo that ends with five lunges at the same time.
Dashing Square.png: A quick diagonal slash.
X.png, Square.png: The user nosedives, surrounded by the swords.
  • Switch Attack: Swords rotate while flying forward slashing those near.

Horse MovesetEdit

Tri.png: The swords rotate around the horse.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: A quick succession of diagonal slashes.

Fighting StyleEdit

HalberdEdit

Ground MovesetEdit

Tri.png: An upward raise of the weapon that causes a small shockwave.
Square.png, Tri.png: A upward vertical slash.
Square.png, Square.png, Tri.png (Tri.png, Tri.png): Two stronger slashes, followed by a even stronger one, to the front.
Square.png, Square.png, Square.png, Tri.png: An upward diagonal slash to the right.
Square.png, Square.png, Square.png, Square.png, Tri.png: Stabs the nearest enemy, juggles him/her with the blade, stabs the enemy again, and smashes him/her to the floor.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: An upward diagonal slash to the right, followed by two pairs of criss-cross slashs to the front, and finishes with a large 360-degree shockwave.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six quick, single-handed slashes with the halberd.
Dashing Square.png: A right to left swing of the weapon.
X.png, Square.png: A downward smash with the weapon.
  • Switch Attack: A mighty horizontal slash to the front. Can be fully charged to add a large shockwave.

Horse MovesetEdit

Tri.png: An anticipated swing to the right, then another to the left.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six swings to the right.

Fighting StyleEdit

The Halberd moveset is loosely based on Lu Bu's movesets prior Dynasty Warriors 6. It grants the user with a great range (since it is, unlike other polearms in the instalment, used by only one hand) decent strength, and a combination of both good one-on-one and crowd-clearing moves. It is noted that when switched to this weapon, the character's strength and speed are temporarily increased to allow maximum proficiency of usage.

Twin AxesEdit

Ground MovesetEdit

Tri.png: Raises both axes upward, creates a small cyclone and breaks nearby enemies' guard.
Square.png, Tri.png: Swings the axes up in the air.
Square.png, Square.png, Tri.png: Stabs a single enemy with the right-hand axe. If it connects, the user then stabs the same enemy with the left-hand axe, stunning him/her.
Square.png, Square.png, Square.png, Tri.png: Slashes both axes forward, sending a wave of energy.
Square.png, Square.png, Square.png, Square.png, Tri.png: Jumps in the air and slams the axes into the ground, making a shockwave.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Powerfully swings the axes clockwise, and then in reverse.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png: Swings the axes to the user's sides.
  • Switch Attack: Slashes both halberds at once to send a large shockwave.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

LanceEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png: Runs forward with the lance out attacking enemies, then skids to a stop with another thrust.
Square.png, Square.png, Square.png, Square.png, Tri.png: Holds the lance near the ground, then spin attacks knocking enemies into the air.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Drills upwards, then light jumps and does slam attack with the lance.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack: Dashes forward while holding the lance in one hand.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

The Lance is about the only moveset that allows the user to break enemy guards with just its square chain. Although slow, it does allow the users to chain up some good combos which could swiftly defeat almost all opponents within four to five moves.

Twin RodsEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png: Stabs forward with both rods, launching forth a small whirlwind.
Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Hold the nearest foe between the two rods, jumps while throwing him/her into the air, and pounds him/her with the ends of the rods when the target hits the floor again, causing a shockwave, as the user him/herself lands.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six alternative strikes with the rods.
Dashing Square.png:
X.png, Square.png:
  • Switch Attack: Slams the ground in front of the player.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

AxeEdit

Ground MovesetEdit

Tri.png: A forward jab with the weapon, breaking enemy guard.
Square.png, Tri.png: A upper cut, sending enemy upward.
Square.png, Square.png, Tri.png: A heavy horizontal slash to the front.
Square.png, Square.png, Square.png, Tri.png: Boomerangs the weapon into the front arc.
Square.png, Square.png, Square.png, Square.png, Tri.png: A 720-degree spinning slash.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: A ground smash causing a small shockwave.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack: Throws the axe which swirls a few times around the character.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

Curved SwordEdit

Ground MovesetEdit

Tri.png: Pulls the sword from its sheath, turns around, then resheathes it, stunning all nearby opponents. Deals negligible damage.
Square.png, Tri.png: Knocks the enemy upward with the sheath. Can follow up with a series of extremely quick slices by pressing Tri.png again.
Square.png, Square.png, Tri.png: Turns once, swatting the enemy with the sheath, then stabs them with it to stun them.
Square.png, Square.png, Square.png, Tri.png: Violently unsheathes the sword to knock back enemies in front.
Square.png, Square.png, Square.png, Square.png, Tri.png: Steps forward while turning, and unsheathes the sword for a diagonally upwards slice.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Dashes forward while slicing once for five hits, then points the sword toward the ground, knocking all nearby enemies away.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: A series of horizontal and diagonal slices.
Dashing Square.png: Spins once, slashing with the sword.
X.png, Square.png: Upon reaching the ground, slash horizontally two times very quickly.
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

The Curved Sword moveset is based on Zhou Tai's movesets prior to Dynasty Warriors 6. It is extremely fast and comprises of mainly crowd-clearing attacks. It also suffers from a lack of strength, which is somewhat made up by the fast attack speed.

ClawsEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png, Square.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

The Claw is a highly unpredictable moveset which requires a considerable amount of skill to master. All of its attacks concentrate the strength on the very last blow in the chain, and the highly unpredictables moves makes it very easy to lose a target in unskilled hands. However, once mastered, its high speed and rate of attack can still be useful for racking up comboes.

TonfaEdit

Ground MovesetEdit

Tri.png: An upper-cut with the right tonfa.
Square.png, Tri.png:
Square.png, Square.png, Tri.png: A stronger strait jab with the right tonfa.
Square.png, Square.png, Square.png, Tri.png: A stronger left hook with one tonfa, then a right hook with the other.
Square.png, Square.png, Square.png, Square.png, Tri.png: Jumps and pounds the floor with both tonfas, causing a shockwave.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Punches the nearest enemy. If it hits, a series of quick jabs with both tonfas is followed, and ends with a roundhouse kick.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Five alternative strikes with both tonfas, ends with jab from the left one.
Dashing Square.png: Charges with both tonfa, followed by roll forward.
X.png, Square.png: Sends an air wave downward.
  • Switch Attack:
  • Switch Effect: None.
  • Special Feature(s): All charge attacks and their effects are cancellable by pressing the Square.png button.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

Based on Sun Ce's Dynasty Warriors 5 moveset, this is an improvement on the tonfa movesets seen in earlier games. With more variation in range and style of attacks it also has fewer clear openings left than in Sun Ce's earlier tonfa movesets. However it is still a mediocre weapon to use and can be hard to learn to use effectively. Not recommended for beginners.

CrossbowEdit

Ground MovesetEdit

Tri.png: Does a spinning kick.
Square.png, Tri.png: Shoots an exploding bolt on the ground.
Square.png, Square.png, Tri.png, (Tri.png): Does a spinning kick dazzling the opponent. If pressed twice, shoots bolts to the front afterwards.
Square.png, Square.png, Square.png, Tri.png: Shoots a directed group of bolts to the front.
Square.png, Square.png, Square.png, Square.png, Tri.png: Shoots four groups of bolts respectively to the left and right side, to the front and to the back.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Shoots a energywave to the front.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: A series of six identical shots of a group of bolts.
Dashing Square.png: Shoots a group of bolts to the front paralysing opponents.
X.png, Square.png: Shoots a group of bolts to the ground.
  • Switch Attack:

Horse MovesetEdit

Tri.png: Shoots a large bolt to the right, then another one to the left.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Shoots six groups of arrows consecutively to the right side.

Fighting StyleEdit

The crossbow moveset is highly immobile and vulnerable to crowds and back attacks as much of the time the player stands in place shooting their weapon. Users of this weapon should avoid crowds when possible and utilize the fighting style's long ranged attacks. A secondary weapon with strong knockbacks would be good to use with this moveset to gain a comfortable shooting distance.

WheelsEdit

Ground MovesetEdit

Tri.png: Throws a pair of the wheels' "shadows" to the front, and they spin on the spot.
Square.png, Tri.png: Toss one wheel upwards, launching the enemy, then throw the other after him/her to knock him/her away.
Square.png, Square.png, Tri.png: Throws both wheels out to the back, does a cartwheel while the wheels fly forward, then come back to hit the opponent from behind.
Square.png, Square.png, Square.png, Tri.png: Throw both wheels out to rapidly circle self, knocking any enemies hit away.
Square.png, Square.png, Square.png, Square.png, Tri.png: Similar to the C4, except that the wheels spiral upward, launching hit enemies.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:Throw both wheels in the direction of the opposite hand, similar to Diao Chan's C6 prior to Dynasty Warriors 6
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Series of slashes with the wheels. The 6th attack throws both of them forward.
Dashing Square.png: Quickly throw both wheels forward.
X.png, Square.png: Throw both wheels out to rapidly circle self on a diagonal orbit.
  • Switch Attack: Throws the wheels a short distance away where they will spin in place and slice any enemies nearby.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

The wheels are more or less balanced with the first three charge attacks focused on tackling a single opponent while C4 and C5 are good crowd clearers. Its only problem is its mediocre range which makes confined to short to mid-ranged combat.

Chain WhipEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png: Jumps up and swings the whip diagonally.
Square.png, Square.png, Tri.png: Makes several somersaults while whipping the opponent vertically.
Square.png, Square.png, Square.png, Tri.png: Creates an energy wave on the ground.
Square.png, Square.png, Square.png, Square.png, Tri.png: Slides on the ground forward while swinging the whip around oneself.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Does a pirouette while emitting a shockwave with flower petals and kicks nearby opponents away.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack: Player will sit on the ground and send the whip forth stunning the opponent in front of them.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

This weapon is a good crowd-clearer with its C4 and C6 combos and can easily be used for dueling with its C3 attack. However, the moveset largely leaves the player vulnerable to attacks from behind.

SpinnerEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack: A short-ranged swing which will knock any nearby enemies into the air.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

Arm CannonEdit

Ground MovesetEdit

Tri.png: Fires a single shot upward, capable of breaking enemy guards.
Square.png, Tri.png:
Square.png, Square.png, Tri.png: Fires a chain of shots to the front.
Square.png, Square.png, Square.png, Tri.png: Hits the front with an exploding effect.
Square.png, Square.png, Square.png, Square.png, Tri.png: Fires an explosive shot into the floor in front of user.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Fires a chain shots to the front, finishes with a bigger, exploding one.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Four hits, followed by a roundhouse kick,
Dashing Square.png: Hit the nearest enemy with an exploding shot.
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

This moveset tends to use short ranged attacks using the cannon as a blunt weapon with only a few moves utilizing long ranged shots. It has several knockback attacks for both short and long range distances, but it's slow and leaves the player's back vulnerable. Players should preemptively try to plan their attacks ahead while using this weapon.

BrushEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Spins on the spot to draw several orbs of ink around the user.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

FluteEdit

Ground MovesetEdit

Tri.png: Creates a soundwave which dazes nearby opponents.
Square.png, Tri.png: Kicks the opponent in the air.
Square.png, Square.png, Tri.png: Creates a stronger soundwave which dazes nearby opponents.
Square.png, Square.png, Square.png, Tri.png: Slides foward creating a strong soundwave.
Square.png, Square.png, Square.png, Square.png, Tri.png: Emits a small tornado.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:Creates two soundwaves followed by a soundwave-ball dashed into the opponent.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack: A powerful soundwave will surround the player dazing any opponents hit by it.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

HarpEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png: Kicks the opponent in the air.
Square.png, Square.png, Tri.png: Conjures several small soundballs in front, followed by a bigger one paralysing the opponent.
Square.png, Square.png, Square.png, Tri.png: Creates a soundwave which dashes enemies away.
Square.png, Square.png, Square.png, Square.png, Tri.png: Creates a soundwave which throws enemies in the air.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Sends forth a big soundball to the front.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: A series of six small soundballs, creating soundwaves when they touch enemies.
Dashing Square.png: Slides forward creating a soundwave.
X.png, Square.png:
  • Switch Attack: A powerful soundwave will surround the player dazing any opponents hit by it.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

The harp moveset is strong at close range as players can easily juggle opponents. There is some slight lag time between attacks and can leave players vulnerable to back attacks. So long as players aren't too heavily surrounded from behind it is a moveset good for crowd clearing nearby opponents. The moveset also incorporates some mobility and players can easily keep their distance and hit from afar.

Dagger-axeEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png: Throws the nearest enemy upward.
Square.png, Square.png, Tri.png: Spins the weapon to the front.
Square.png, Square.png, Square.png, Tri.png: Hooks up a group of enemies, swings them overhead, and smashes them to the floor. Unblockable.
Square.png, Square.png, Square.png, Square.png, Tri.png: A stab with the butt end of the weapon, then a clockwise swing upward, hooking up and throwing some enemies into midair.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: A counterclockwise spinning swing, hooking up some enemies in the progress, then another clockwise swing to throw the enemies out.
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png:
Dashing Square.png: A 360-degree spinning splash forward that ends with a slash upward.
X.png, Square.png: A downward swipe.
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

BombsEdit

Ground MovesetEdit

Tri.png: Smashes the ground and detonates pre-set bombs.
Square.png, Tri.png:
Square.png, Square.png, Tri.png: Throws a few bonbs into the front, then kicks another into the enemy.
Square.png, Square.png, Square.png, Tri.png: Throws five bombs in a fan shape into the front arc.
Square.png, Square.png, Square.png, Square.png, Tri.png: Hurls a small, exploding fire ball to the front, then spins and sets five bombs around the user.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Plants a bomb on the nearest enemy, pushes him/her away, then punch the ground to detonate that bomb.
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png: Six alternating left and right bomb throws to the front.
Dashing Square.png:
X.png, Square.png: Throws a pair of bombs downward.
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

Short-handled HalberdEdit

Ground MovesetEdit

Tri.png: Twirls the weapon overhead, creating a cyclone around the user.
Square.png, Tri.png: Sends forward an air wave along the ground.
Square.png, Square.png, Tri.png,(Tri.png) ,(Tri.png): Spins the weapon to the front, then stabs once. Two more spins can be done each time the Tri.pngbutton is pressed.
Square.png, Square.png, Square.png, Tri.png: Stabs forward twice, and creates an exploding effect with the second stab.
Square.png, Square.png, Square.png, Square.png, Tri.png: Smashes the ground in the front, causing a shockwave.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Grabs the nearest enemy/enemies, runs for a short distance holding him/her/them, and slashes him/her upwards with the weapon.
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png: Twirls weapon overhead, emits a shockwave.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six swings to the right side.

Fighting StyleEdit

Wolf fang poleEdit

Ground MovesetEdit

Tri.png: An overhead smash
Square.png, Tri.png: Knocks an enemy upward.
Square.png, Square.png, Tri.png, (Tri.png), (Tri.png): Stabs forward with the butt end of the weapon, then a right-to-left swing. Two more stabs can be performed with eachTri.pngpressed.
Square.png, Square.png, Square.png, Tri.png: A stronger counerclockwise swing.
Square.png, Square.png, Square.png, Square.png, Tri.png: A small hop followed by an overhead smash stronger than C1.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Swings counterclock wise to send forward a vertical whirlwind, then jabs forward and creates a horizontal one.
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png: Two counterclockwise swings, followed by a clockwise swing, then repeat.
Dashing Square.png: A left-to-right swing.
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png: An anticipated swing to the right, then to the left.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six swings to the right side.

Fighting StyleEdit

Great axeEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png: Hooks up some enemies in the front and throws them into the midair.
Square.png, Square.png, Tri.png: An overhead swing that ends in a ground smash.
Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Tri.png: A 720-degree diagonal spinning slash to the front, followed by a ground smash.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png: An anticipated swing to the right, then left.
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png: Six swings to the right.

Fighting StyleEdit

Pugil StickEdit

Ground MovesetEdit

Tri.png: Causes a weak explosion of energy on the ground while jumping backwards in the air.
Square.png, Tri.png: Emits a short-ranged wave of energy to the front.
Square.png, Square.png, Tri.png: Shoots several small balls of energy to the front, followed by an explosion dazing the enemies.
Square.png, Square.png, Square.png, Tri.png: Shoots multiple balls of energy in a semi-circular form in front of her.
Square.png, Square.png, Square.png, Square.png, Tri.png, (Tri.png): Spins around creating a whirlwind around her. Pressing Tri.png a second time creates a second whirlwind.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Jumps up into the air and spins, shooting off multiple balls while spinning.
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png:
Dashing Square.png: Does a somersault while firing a short-ranged wave of energy to the front.
X.png, Square.png: Shoots two balls of energy towards the ground while floating in midair and dashes on the ground afterwards.
  • Switch Attack: Creates a magical seal which dashes enemies away.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

This is an excllent long ranged moveset, capable of clearing crowds easily with its C6. However it is a fairly weak moveset for dueling and fighting officers and users are recommended to use secondary weapon to counterbalance this.

Spiked ShieldEdit

Ground MovesetEdit

Tri.png: Stabs the ground with one of the shield's spikes, then suddenly pulls it out, emitting a ring of small magma-like eruptions around the user, breaking enemy guards.
Square.png, Tri.png: Uses only the blade to lift enemies in front of him upwards.
Square.png, Square.png, Tri.png: Shoots several blade-like objects five times towards the enemies in front of him.
Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Tri.png: Jumps and stomps on the ground emitting a small shockwave.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack: Switches immediately without an extra attack.

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

Thunderclap swordEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

Iron boatEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png: Uses the boat to uppercut.
Square.png, Square.png, Tri.png: Surfs on the boat for a medium period of time.
Square.png, Square.png, Square.png, Tri.png: Surfs on the boat, quickly alternating between swerving left and right.
Square.png, Square.png, Square.png, Square.png, Tri.png: Surfs on a giant tsunami.
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png: Same as above but for a longer period of time.
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png:
Dashing Square.png: Grabs the boat and spirals forward in midair with it
X.png, Square.png: Surfs for a short time upon hitting the ground.
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

BoomerangEdit

Ground MovesetEdit

Tri.png:
Square.png, Tri.png:
Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Tri.png:
Square.png,Square.png,Square.png,Square.png,Square.png,Square.png:
Dashing Square.png:
X.png, Square.png:
  • Switch Attack:

Horse MovesetEdit

Tri.png:
Square.png, Square.png, Square.png, Square.png, Square.png, Square.png:

Fighting StyleEdit

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