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In Fatal Inertia, you can find weapons during races that can help you go faster or slow down your opponents. You can use them in different ways, like shooting them in front or behind you, or using them to speed up. If you're in the last four places, you might get stronger weapons, but if you're in the first four, you'll only get basic ones. You can get rid of weapons by pressing the down button.

Item Name Effects
Item 1 (FI) Magnets The main weapon in the game is made up of tiny magnets that stick to the enemy vehicle and make it heavier. Then, they explode inside the vehicle. To get rid of the magnets, players can do a barrel roll.
Item 2 (FI) Cluster Magnets A canister of magnets equipped with a metal proximity sensor that unleashes a barrage of magnets when near one or more crafts. Can also be dropped unto the ground to act as an obstacle before it detonates.
Item 3 (FI) Smoke Bomb Launches a smoke screen to blind other pilots, hindering them from moving properly. The smoke lasts for a few seconds before dissipating completely.
Item 4 (FI) Force Blast This bomb has two uses. When thrown forward, it creates a strong energy wave that can disrupt nearby crafts. When thrown from behind, it can help speed up the user's craft and get rid of any attached weapons.
Item 5 (FI) Rocket A thruster weapon that ignites when attached to any opposing racecraft. Can be used as a tool to boost the user's own vehicle when fired from behind.
Item 6 (FI) Cable This versatile elastic cable has many uses. It can stick enemies together, grapple to their current position, or anchor them to nearby terrain. Skilled players can also use the cable to cut corners.
Item 7 (FI) Force Field Protects the user from magnetic weapons and minimizes damage caysed by environmental impact.
Item 8 (FI) EMP This creates a round shield that turns off magnetic weapons and stops nearby crafts from hovering.
Item 9 (FI) Time Dilator Slows down the crafts of opposing pilots momentarily.
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