In Fatal Inertia, you can find weapons during races that can help you go faster or slow down your opponents. You can use them in different ways, like shooting them in front or behind you, or using them to speed up. If you're in the last four places, you might get stronger weapons, but if you're in the first four, you'll only get basic ones. You can get rid of weapons by pressing the down button.
Item
Name
Effects
Magnets
The main weapon in the game is made up of tiny magnets that stick to the enemy vehicle and make it heavier. Then, they explode inside the vehicle. To get rid of the magnets, players can do a barrel roll.
Cluster Magnets
A canister of magnets equipped with a metal proximity sensor that unleashes a barrage of magnets when near one or more crafts. Can also be dropped unto the ground to act as an obstacle before it detonates.
Smoke Bomb
Launches a smoke screen to blind other pilots, hindering them from moving properly. The smoke lasts for a few seconds before dissipating completely.
Force Blast
This bomb has two uses. When thrown forward, it creates a strong energy wave that can disrupt nearby crafts. When thrown from behind, it can help speed up the user's craft and get rid of any attached weapons.
Rocket
A thruster weapon that ignites when attached to any opposing racecraft. Can be used as a tool to boost the user's own vehicle when fired from behind.
Cable
This versatile elastic cable has many uses. It can stick enemies together, grapple to their current position, or anchor them to nearby terrain. Skilled players can also use the cable to cut corners.
Force Field
Protects the user from magnetic weapons and minimizes damage caysed by environmental impact.
EMP
This creates a round shield that turns off magnetic weapons and stops nearby crafts from hovering.
Time Dilator
Slows down the crafts of opposing pilots momentarily.