Dynasty Warriors: Gundam 3 (ガンダム無双3, Gundam Musou 3) is the third title within the Dynasty Warriors: Gundam series. Unlike the first two titles, this game strives for a cel-animation motif and is created to look more like the anime series. Visuals are completely revamped with brighter and flashier effects.
Hisashi Koinuma, the producer of Musha Gundam, aimed to create an anime-like title appealing to Gundam fans and better capture the tension felt during Mobile Suits fights. The game was the second highest-selling game of the week in Japan, with 17% of sales for the Xbox 360 version and the rest for the PS3.
The English version of the game includes a Japanese voice option with English subtitles.
Gameplay[]
- Basic controls remain the same as previous titles. Duels -when two mecha simultaneously clash their weapons in a deadlock- are still done like Dynasty Warriors: Gundam 2.
- Missions are shorter than older titles, ranging from five to fifteen minutes, with longer times for story missions. Time can be increased by completing objectives or capturing fields.
- The enemy AI in the anime series is more aggressive, using charge attacks on even weak Mobile Suits, making capturing and defending fields crucial for survival and victory.
- When players fight through enemies, often they will encounter a situation where they either block or get hit by an attack. This title seeks to add diversity by implementing an "Emergency Dash" system. If the player times their dash moments before they are hit, their character will perform a special evasive maneuver to get them out of danger. Emergency dashes drain a portion of a MS's Boost gauge, however, so players need to use these escapes with caution.
- When the player finishes off an enemy character with a SP or charge attack, the defeated MS may explode and damage nearby enemy units. The effect can be identified by a unique pink explosion.
- The forces gauge in the upper right corner affects the player, allowing defeated ace pilots to revive themselves in battle. When the gauge drops to zero, the battle's behavior may change, making it harder or altering the player's mission.
- This time, when the enemy pilot who is the "final boss" of the stage appears, the action on the map will momentarily pause to emphasize their arrival on the field. If the player doesn't want to keep defeating the same opponents over and over again, it might be in their best interest to take the ace down.
- Mobile Armors now have a tougher defense and a new feature called "Chance Gauge". Players can fill the gauge by repeatedly pumming the mecha, crippling it, and hitting critical spots for critical damage.
- Fields have been updated with several new features. These instances are marked with special icons while entering a field.
- Missile Base - launches a destructive missile to blow up another field, marked on the game's mini map. If it's an enemy base, conquering the field can disrupt the order.
- Communications Facility - if the building is present, the field will continue to summon reinforcements on the map for whichever side has it under their control.
- Vanguard Base - if the field is subdued with this active, their Partner Gauge and SP Gauge will gradually increase.
- Catapult - any field with a catapult allows the player to instantly travel to another field on the map. The player may occasionally have the option to choose which particular field they want to hop into.
- Fortress - makes forces harder to decrease when present on field.
- Mobile Suits Factory - claiming a field with this facility can restore a small portion of army forces gauge.
- Repair Hanger - restores the armor gauge for all ally pilots.
- Newtype Laboratory - strengthens ally army.
- Home Base - a star icon is for the player's forces while the winged icon represents the station for enemy troops. When the pivotal position is taken down, the morale for the affected side will drop instantly to zero.
- A new attack feature for this title is the "Partner Strike". Like the "Team Assist" from Warriors Orochi 2, players can order a secondary pilot to accompany them into battle. To order a partner to attack, the player needs to sacrifice a portion of the Partner's respective CP gauge. Partners can be chosen by players before they enter the battlefield. The Partner's Gauge can be refilled by destroying other MS or by conquering fields. Partner Strikes fall into one of seven categories:
Partner type | Function | Example pilots |
---|---|---|
Funnel | Newtype pilots support the player with their funnels. | Amuro (vGundam), Haman (Qubeley) |
Rush | Partner attacks a group of enemies in front of player with physical attacks. | Master Asia (Master Gundam), Kamille (Z Gundam) |
Screw | The partner's attacks draws enemies closer to player. | Duo (Gundam Deathscythe Hell), Full Frontal (Sinanju) |
Lock on | Partner will target the precise enemy the player is confronting. | Heero (Gundam Wing Zero), Setsuna (Double O Raiser) |
Special | Partner restores morale gauge or heals the player's lost Armor. | Cecily (Gundam F91), Sochie (Kapool) |
Assist | Moving around the player in a unique manner, the partner then targets nearby foes. | Trowa (Gundam Heavyarms Kai), Ema (Gundam MK-II) |
Wide Range | All out, powerful attack that hits enemies in a wide radius. | Four (Psyco Gundam), Dozle (Big Zam) |
- Although a minor feature, the player can also see their mission navigator, or Operator, before a battle begins. As they progress through missions, players may earn characters to act as the part and can change them at will.
- The game's customization feature is replaced with "Design Plans," allowing players to obtain designs from enemies to improve their MS structure. These plans can be boosted in the Strengthening Slot, with the best structure node for each MS still ranking 4, requiring special missions.
- Upgrading remains relatively the same. Three Attachments, or special abilities, can also be grafted onto each Mobile Suit.
- Players can also earn multiple versions of the same Mobile Suit, meaning they can experiment with different Attachments and Plans to their liking more than once.
- Each Mobile Suit has a hidden passive trait that can be unlocked as the player's progress through the game. Once earned, this ability stays as a uniquely named trait for the MS.
- Unlike previous titles, every action needed for customizing their Mobile Suits requires a monetary fee. Players can gain money by completing missions or by selling unneeded designs in the Shop.
- Gold can also be used to help the player's character. If desired, the player may participate in special Training Missions with a monetary fee. These sessions may instantly level up their characters without having to participate in a mission. Skills are bought within a shop this time as well, letting the player choose specific skills they wish to purchase and learn. Licenses are available for purchase in the Shop, as long as the player can afford them and has played over five missions.
- Downloadable content is available for usage in Story Mode and Online Mode. However, downloadable characters and Mobile Suits will not have an entry within the Gallery section, relationship levels, and do not participate within the original story arcs.
Modes[]
Story Mode[]
An amalgamation of the previous two games, the Story Mode acts as the Original Mission Mode and the Official Mode in the game by offering various types of missions. Its original story is similar to the first title with characters participating in one of four basic arcs on a mysterious world. They are:
- Those who Understand (わかり合う者たち, Wakariau Monotachi) - Amuro Ray, Kou Uraki, Setsuna F. Seiei and others are separated from their comrades. They join forces to find their respective friends. Whilst finding other stranded pilots, they encounter a planetary mystery and work together to solve it.
- Those who Doubt (疑う者たち, Utagau Monotachi) - Banagher Links, Char Aznable, Ribbons Almark and others deal with challenging their perceptions of their own abilities. Seeking to test their power against unknown opponents, they encounter several dangers whilst trying to solve their inner dilemmas.
- Those who Pass By (すれ違う者たち, Surechigau Monotachi) - Audrey Burne, Haman Karn, Paptimus Scirocco and others has Audrey being saved by Garrod Ran. She soon discovers his comrade in arms is Scirocco, who is well aware of Audrey's real identity. As he uses her name as a means to perpetuate war, Audrey seeks Haman's help. With pilots choosing to join the princess or the manipulator, the story is a battle between Haman and Scirocco.
- Those who Fight (戦う者たち, Tatakau Monotachi) - Full Frontal, Treize Khushrenada, Anavel Gato and others have their own individual objectives and don't question the morality of war. They attack the other forces while staying true to their own beliefs.
Finishing other story modes or other missions are needed to unlock chapters in either arc. As the player finishes each story, the final acts to wrap up the conflicts between the forces emerge. The three conclusions are named For Peace (平和のために, Heiwa no Tameni), For Victory (勝利のために, Shouri no Tameni), and For Reform (革新のために, Kakushin no Tameni).
Other mission categories include:
- History Missions - reenacts events of the original Gundam series for the cast. Unlike previous titles, these type of missions are available for the Universal Century based story arcs -excluding Char's Counterattack- and alternate universes (Wing, X, G, Turn A, Seed Destiny and Double O). Completing these missions unlocks alternate outfits and significantly boosts friendship ratings with associated pilots.
- Collection Missions - lets players seek designs for a category of MS, such as Zeon types, red colored MS, etc.
- Memorial Missions - after shooting down 10,000 MS, rare plans or pilot skills appear in missions, allowing players to obtain rare plans for their MS.
- Challenge Missions - difficult tasks for the player to put their skills to the test.
- Friendship Missions - opens the door for meeting other pilots by categorizing various characters into select missions. The players can choose to only fight alongside women, Mobile Fighters, or other such types of groups.
- Relation Missions - missions that boost the player's relationship rating with other pilots to Level 5 (maximum).
- Special Missions - if the player is low on Gold, they might want to partake in these missions to get more.
- Download Missions - the location for downloadable missions in the game.
Relationships in the game are tiered, affecting the player's character's abilities. Reaching a certain level unlocks new partners, boosts MS, and allows more Operators. Creating friendships unlocks over 300 missions in this mode.
Online Mode[]
This mode offers a four-man online co-op for fifteen unique missions, promoting teamwork and teamwork. Players cannot use special equipment or Pilot Skills, and the forces gauge cannot drop to zero. Online mode earns higher gold and experience than solo games, making it an opportunity for completionists. Players act as Partner Strikes, using lamps to restore armor and replenish lost troops. Communication is through voice or text, and players can join sessions or create their own. Downloadable characters are available, but all members must have the selected character downloaded.
System[]
Includes the Library section found in previous titles.
Characters[]
Playable[]
Name | Participating story arc | Gundam appearances | Starting Mobile Suit license(s)/Mobile Armors |
---|---|---|---|
Amuro Ray | Those who Understand | Mobile Suit Gundam, Mobile Suit Z Gundam, Mobile Suit Gundam: Char's Counterattack | RX-78-2 Gundam, RX-93 Nu Gundam |
Char Aznable (aka. Quattro Bageena) | Those who Doubt | Mobile Suit Gundam, Mobile Suit Z Gundam, Mobile Suit Gundam: Char's Counterattack | MS-06S Zaku II (Char Custom), MSN-100 Hyaku Shiki, MSN-04 Sazabi |
Kai Shiden | Those who Doubt | Mobile Suit Gundam | RX-77-2 Guncannon |
Hayato Kobayashi | Those who Doubt | Mobile Suit Gundam | RX-77-2 Guncannon |
Ramba Ral | Those who Fight | Mobile Suit Gundam | MS-06S Zaku II |
M'Quve | Those who Fight | Mobile Suit Gundam | MS-06S Zaku II |
Dozle Zabi | Those who Fight | Mobile Suit Gundam | MS-06S Zaku II, MA-08 Big Zam |
Kou Uraki | Those who Understand | Mobile Suit Gundam 0083 STARDUST MEMORY | RX-78GP01-Fb Gundam GP01 Fullburnern |
Anavel Gato | Those who Fight | Mobile Suit Gundam 0083 STARDUST MEMORY | RX-78GP02A Gundam GP02 |
Kamille Bidan | Those who Understand | Mobile Suit Gundam Z | RX-178 Gundam MK-II, MSZ-006 Z Gundam |
Paptimus Scirocco | Those who Pass by | Mobile Suit Gundam Z | PMX-003 The O |
Emma Sheen | Those who Pass by | Mobile Suit Gundam Z | RX-178 Gundam MK-II |
Jerid Messa | Those who Doubt | Mobile Suit Gundam Z | RX-178 Gundam MK-II (Titans) |
Yazan Gable | Those who Fight | Mobile Suit Gundam Z | RX-139 Hambrabi |
Reccoa Londe | Those who Pass by | Mobile Suit Gundam Z | PMX-003 The O |
Sarah Zabiarov | Those who Pass by | Mobile Suit Gundam Z | PMX-003 The O |
Four Murasame | Those who Understand | Mobile Suit Gundam Z | RX-178 Gundam MK-II, MRX-009 Psyco Gundam |
Rosamia Badam | Those who Pass by | Mobile Suit Gundam Z | RX-178 Gundam MK-II, MRX-10 Psyco Gundam MK-II |
Haman Karn | Those who Pass by | Mobile Suit Gundam Z, Mobile Suit ZZ Gundam | AMX-004 Qubeley |
Judau Ashta | Those who Understand | Mobile Suit ZZ Gundam | MSZ-006 Z Gundam, MSZ-010 ZZ Gundam |
Roux Louka | Those who Understand | Mobile Suit ZZ Gundam | MSZ-006 Z Gundam |
Beecha Oleg | Those who Understand | Mobile Suit ZZ Gundam | MSN-100 Hyaku Shiki |
Elle Vianno | Those who Understand | Mobile Suit ZZ Gundam | RX-178 Gundam MK-II |
Elpeo Puru | Those who Pass by | Mobile Suit ZZ Gundam | AMX-004-2 Qubeley MK-II (Black) |
Puru Two | Those who Doubt | Mobile Suit ZZ Gundam | AMX-004-3 Qubeley MK-II (Red), MRX-10 Psyco Gundam MK-II, NZ-000 Quin-Mantha |
Glemy Toto | Those who Pass by | Mobile Suit ZZ Gundam | AMX-004-2 Qubeley MK-II, AMX-004-3 Qubeley MK-II (Red and Black) |
Banagher Links | Those who Doubt | Mobile Suit Gundam Unicorn | RX-0 Unicorn Gundam |
Full Frontal | Those who Fight | Mobile Suit Gundam Unicorn | MSN-06S Sinanju |
Marida Cruz * | DLC | Mobile Suit Gundam Unicorn | NZ-666 Kshatriya * |
Seabook Arno | Those who Doubt | Mobile Suit Gundam F91 | F91 Gundam F91 |
Cecily Fairchild | Those who Pass by | Mobile Suit Gundam F91 | F91 Gundam F91 |
Uso Ewin | Those who Understand | Mobile Suit Victory Gundam | LM314V21 V2 Gundam |
Katejina Loos | Those who Pass by | Mobile Suit Victory Gundam | LM314V21 V2 Gundam |
Musha Gundam * | none | SD Sengokuden | Non-sentient; MS available for other pilots |
Musha Gundam Mk-II * | none | SD Sengokuden | Non-sentient; MS available for other pilots |
Knight Gundam | none | SD Gundam Gaiden | Sentient; MS available for other pilots |
Domon Kasshu | Those who Doubt | Mobile Fighter G Gundam | GF13-017NJII Burning Gundam |
Master Asia | Those who Fight | Mobile Fighter G Gundam | GF13-001NHII Master Gundam |
Schwarz Bruder | Those who Fight | Mobile Fighter G Gundam | GF13-017NJII Burning Gundam, GF13-001NHII Master Gundam |
Heero Yuy | Those who Understand | Mobile Suit Gundam Wing | XXXG-00W0 Wing Gundam Zero |
Duo Maxwell | Those who Fight | Mobile Suit Gundam Wing | XXXG-01D2 Gundam Deathscythe Hell |
Trowa Barton | Those who Doubt | Mobile Suit Gundam Wing | XXXG-01H2 Gundam Heavyarms Kai |
Milliardo Peacecraft (Zechs Merquise) | Those who Doubt | Mobile Suit Gundam Wing | OZ-13MS Gundam Epyon |
Treize Khushrenada | Those who Fight | Mobile Suit Gundam Wing | OZ-00MS2 Tallgeese II |
Garrod Ran | Those who Pass by | After War Gundam X | GX-9901-DX Gundam DX |
Loran Cehack | Those who Pass by | Turn A Gundam | WD-M01 Turn A Gundam |
Gym Ghingham | Those who Fight | Turn A Gundam | Concept-X 6-1-2 Turn X |
Sochie Heim | Those who Understand | Turn A Gundam | AMX-109 Kapool |
Shinn Asuka | Those who Understand | Mobile Suit Gundam SEED Destiny | ZGMF-X42S Destiny Gundam |
Athrun Zala | Those who Doubt | Mobile Suit Gundam SEED Destiny | ZGMF-X19A Infinite Justice Gundam |
Lacus Clyne | Those who Pass by | Mobile Suit Gundam SEED Destiny | ZGMF-X19A Infinite Justice Gundam |
Kira Yamato | Those who Understand | Mobile Suit Gundam SEED Destiny | ZGMF-X20A Strike Freedom Gundam |
Lunamaria Hawke | Those who Pass by | Mobile Suit Gundam SEED Destiny | ZGMF-X42S Destiny Gundam |
Setsuna F. Seiei | Those who Understand | Mobile Suit Gundam 00 | GN-0000+GNR-010 00 Raiser |
Ribbons Almark | Those who Doubt | Mobile Suit Gundam 00 | CB-0000G/C Reborns Gundam |
Lockon Stratos * | DLC | Mobile Suit Gundam 00 | GN-006 Cherudim Gundam * |
Allelujah Haptism
* |
DLC | Mobile Suit Gundam 00 | GN-007 Arios Gundam * |
Tieria Erde
* |
DLC | Mobile Suit Gundam 00 | GN-008 Seravee Gundam * |
Mister Bushido
* |
DLC | Mobile Suit Gundam 00 | GNX-Y901TW Susanowo * |
* Mister Bushido, Marida Cruz, Lockon Stratos, Allelujah Haptism, Tieria Erde as well as their respective Mobile Suits are available as downloadable content only. Musha Gundam and Musha Gundam Mk II are available as a bonus to early buyers of the title via a downloadable code. Characters who appear as downloadable content do not participate in the main story arcs, but each downloadable character has one mission dedicated to themselves.
Sub Characters[]
Characters who may talk to the player's character or play a part in the story but are not enabled for the player's usage.
- Gaia, Mash, and Ortega
- Kycilia Zabi
- Fa Yuiry
- Apolly Bay
- Roberto
- Henken Bekkener
- Bask Om
- Dunkel Cooper
- Ramsus Hasr
- Kyoji Kasshu
- Rain Mikamura
- Relena Peacecraft
- Dianna Soreil
Operators[]
This section lists all playable characters that can be turned into operators with a high friendship rating for the player in battle.
- Haro
- Astonaige Medoz
- Leina Ashta
- Chan Agi
- Nanai Miguel
- Audrey Burne (Mineva Zabi)
- Tiffa Adill
Trophies/Achievements[]
Related Media[]
Bandai-Namco performed a staged event on 1:30 PM, November 23 (Japan Time), which was broadcast live on their Ustream channel. The producer from the Bandai-Namco side, Yoshitaro Goto, and Hisashi Koinuma took to the stage to reveal more about their upcoming product, including the just finished second promotional trailer for the title. At the time of the stage event, the main game was in its completed stages and development for downloadable content was still underway (Susanowo's model, for instance, wasn't shown since Koinuma said its actions and model weren't complete yet). After explaining the overall game mechanics, Harutoshi Fukui came on stage to comment on Unicorn and his thoughts about various characters and Mobile Suits. Fukui then played as Banagher and was surprised at how tough and exciting his experience was -even if he did lose to the stage's final boss, Scirocco.
Allusions[]
- Opening cinematics from the previous titles make a brief appearance for this game's introduction movie.
- The game features trademark themes from Gundam sagas, with characters' default Mobile Suit backgrounds playing. English version removed tracks due to licensing costs and copyright issues.
- When characters initiate a Gundam Fight in this title, they will actually say their own versions of "Ready!? Go!" at the start of each match. This is a trademark line found throughout the G Gundam series.
External Links[]
- Official European site
- Official Japanese site
- Official Japanese PlayStation site
- Namco Bandai listing
- English trailer
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