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Nemo
Nemo-zilloll
Character Information
Allegiance(s): none
Occupation:
Knight of Darkness
Race:
Demon
Birthday:
February 15
First Appearance: Zill O'll

Nemo (ネモ) is a secondary character in Zill O'll. Like Orphaus and Kheryuneia, he acts as support for the protagonist's party.

Due to his knowledge of ancient and lost magics, he is famed as "He who Knows Names" (名前を知るもの) with his fellow demons. To his ire, Nemo is frequently called an "ugly cat" (ブサイクな猫) by those who see his current form.

Role in Games[]

Nemo was formerly the spirit of a star within a southern cat constellation. He gained sentience during the age of gods and descended into the mortal realm as an elderly man. He served as one of Ulugh's twelve elite servants and became a demon with him. His Weapon of Darkness –or demonic artifact– is the Forbidden Chalice, which grants infinite knowledge to its beholder. Mute beings can gain the power to speak, and magic cast with the artifact is greatly amplified. Like the other Knights of Darkness, Solias defeated him long ago and caused Nemo's deep slumber.

Seventeen years before Zill O'll's main story, Zofor summoned his spirit into the mortal realm to lead Balor's demonic army. Nemo sought to capture the west for Dyneskal and clashed with Angeerdan's mercenary unit. He was able to push them towards the prosperous Aquirus. Nemo would have been successful in his invasion of the city if he didn't encounter Lufaye, the Priestess of the Water Goddess. Her powers shielded the city and simultaneously wounded the demon. After a fierce clash of magic, the demon was barely the victor.

Orphaus intercepted his march soon after the duel and defeated the weakened demon. Nemo's dangerous magics were sealed and his soul was transferred into a normal cat by Orphaus. Nemo retains the ability to speak and to sense unworldly beings, but he is an otherwise powerless feline. Since his loss, he has lived as a resident in Orphaus's forest home and occasionally provides aid to his caretakers.

Before the main story begins, Nemo feels that Argyleshire has woken up and stolen the Forbidden Chalice. He tells Orphaus to go to Meace, but they arrive too late to catch her. Nemo reveals who he is to the main character when they meet at Felidae Manor. After their introduction, the player can talk to Nemo to find out how much the other characters like the main character. Nemo can also use his demonic powers to tell the player which characters they have encountered and if anyone has died. Towards the end of the game, Nemo stops doing this and instead reminds the player about the important battles at Dark Gate Island and Ancient. This change in behavior is when the player should finish any character events that can affect the final bosses and endings.

Nemo has an ending with the protagonist in infinite, although he will not openly reveal his intimacy for him/her. It can be unlocked by repeatedly seeking for his advice in a single conversation. The revamp also includes a small conversation with him and Iilklmn if the protagonist sleeps at Aquirus's inn as an homage to his past with the city. He pretends to be a normal cat while he secretly gauges her magical potential. During his introduction with "Starting Grounds" and "Tower Enshrouded in Darkness" protagonists, he immediately addresses a dark presence residing within the young man/woman. Orphaus interrupts the demon each time he draws attention to it in the hopes the protagonist will ignore him.

In his ending, the protagonist leaves on another journey with the intent to discover a land in which all walks of life –including demons– can coexist peacefully. After he/she bids farewell to Nemo and Orphaus, the demon expresses his hopes that his/her idealistic dream will come true.

Personality[]

Handicapped Nemo takes pride in his demon nature, boasting about his sealed powers and past self. He despises humans, believing they have no potential for greatness and considers them "hollow vessels." Nemo can read people's true thoughts and uses this to show his superiority over them. Despite his stubbornness, Nemo enjoys his quiet life and sarcastic conversations with Orphaus. If he forms a bond with the protagonist, he becomes overly protective and sees them as pure-hearted. The protagonist is the first person to convince Nemo to see humanity in a better light.

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