TRINITY: Souls of Zill O'll (トリニティ ジルオール ゼロ, TRINITY Zill O'll Zero) is a prequel that takes places five years before the original game.
The producer for the game is Akihiro Suzuki while Tomohiko Sho is director. Shinsuke Sato served as the story writer and Yoshihiro Ike composed the music. The theme of this title is "bonds", as in the ties shared between people.
Souls of Zill O'll is a new game by Omega Force, using a new artistic style called "Tablo" that resembles an oil painting in motion. The game was created entirely from scratch, with intense enthusiasm leading to a delay in release. The game aims to recreate a believable world in the Zill O'll universe without contradicting the original game's mood. The developers aim to have a strong presentation for players without prior knowledge of the previous product. The Premium Box set includes a visual book, original soundtrack, and posters. Early buyers can download original outfits.
Story[]
Rostorl, a half-elf, challenges Dyneskal's leader, Balor, for the throne. Dyneskal wins the war and expands its borders, conquering Ancient and Rocen. Zofor prophesizes Balor's death by his offspring. A half-elf named Areus, who suffers discrimination, becomes a gladiator in Liberdam, aiming to become the best gladiator of the age.
Gameplay[]
The game features a three character party system; the player is allowed to only control one character but can freely switch between each of them with a single button to perform a variety of setups and combos. For example, one character can be set to cast a spell and the player can immediately switch to another to defend the magic caster. When the character controlled by the player leads the party into a group of monsters, the two other characters may automatically assist the player's character. Their assistance may help target a monster's weak points automatically.
Similar to Warriors Orochi, characters can also perform a switch during combos (or Switch Combo), letting the player swap the places of two characters instantaneously during an attack.
Characters in the game can temporarily be unavailable until they recover, but their attacks are weakened upon recovery. They can perform two group attacks: the Trinity Attack and the Soul Burst. The party builds a Trinity Gauge adjacent to their characters' face icons, which can be strengthened through its leveling system. Soul Bursts are stronger attacks unleashed by the entire party, but require each character to attack simultaneously. The Soul system returns, but is limited to one party member. Skills can cross over to create different techniques, and magic can be learned through Sorcerer's Guilds, treasures, or acclimating Skill Points.
The game features fully interactive environments, allowing players to destroy them, pick up items, and unlock new pathways. Players encounter mythical creatures like cyclopes and gremlins. Towns provide basic needs like a shop, bar, Sorcerer's Guild, and Adventurers' Guild. Non-linear progression allows players to participate in side-quests and new areas. A mini game called "Devil's Treasure Box" can increase gold by playing with careful button timing.
Downloadable content includes specially marked quests and alternate costumes for the main party. These special quests will also be related to the game's illustration contest. DLC is only available in Japan and will not be translated for other regions.
Characters[]
Unlike the first title, the player cannot create their own character nor can they shape their characters' growth or starting strengths. They will be following Areus's adventure and origins throughout the game.
Main Party[]
Dyneskal Empire[]
Adventurers[]
Trophies[]
Related Media[]
During the Neoroma & Musou radio program, a pre-recorded commercial for the game routinely plays at breaks. The director attended a live broadcast to answer basic questions of the gameplay. He also performed a similar task at the twentieth episode of Niconico Live Game no Jikan.
On November 11, 2010 Omega Force announced an illustration contest for TRINITY: Souls of Zill O'll as a collaboration project with Nico Nico Seiga. Interested participants may either draw any character of the game they want (Free) or illustrate a picture that emphasizes a bond shared between any of the characters (Kizuna). The "most excellent" and "notable" pieces will be entered as guest illustrations with full artist recognition. Players need to complete specially marked quests to see the fan created pictures, but their art will be in the game's actual gallery. The "most excellent" winner will additionally win Zill O'll merchandise for their efforts, which sets them apart from other winners. The contest lasts until January 10th, 11:59 PM. Contest winners can now be seen on the contest page.
Image Songs[]
- Performed by Dream
*Promise was used for commercials. CHANGE is the Japanese ending theme.
Trivia[]
- This is the first Zill O'll game to be released in the western.
- This is the first Zill O'll game to feature voice acting outside Drama CD,
- Rikiya Koyama reprises Nemea's role in this game since he voiced Nemea in the drama CD.
External Links[]
- Official American website
- Official European website
- Official Japanese website, Official Japanese blog, Blog parts mini game, trailer and demos at YouTube channel
- Official Taiwanese site
- Official Japanese PlayStation site
- Japanese Let's play by Ringoshi on YouTube
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Zill O'll
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Zill O'll • Zill O'll infinite plus • TRINITY: Souls of Zill O'll |
Characters |
Zill O'll |
Protagonist • Nemea • Irene • Lulluantha • Chaka • Nadge • Fety • Julls • Esther • Relra Lonton • Sera • Dergado • Reig • Van • Zagiv • Angeerdan • Xenetes • Karula • Aoife • Orphaus |
Zill O'll ~infinite~ |
Ions • Roy • Vailaila and Vialiali • Lemghon • Beelzeva |
Zill O'll infinite plus |
Flare • Elfas • Ferme • Zillion • Iria |
TRINITY: Souls of Zill O'll |
Areus • Dagda • Selene |
Glossary |
Sub characters • Soul • Vyashion |