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Mouri Motonari: Chikai no Sanshi (毛利元就 誓いの三矢, literally Mōri Motonari: Oath of the Three Arrows) is the third entry of Eiji Fukuzawa's Eiketsuden series, a series of simulation games that portrays the titular historical figures in a heroic image. At the time of the game's release, a similarly themed Taiga drama was being broadcast. It is the only title in the series to not have multiple endings.

The title follows the lives of Motonari Mōri and his grandson, with characters aging through time. Players can witness their growth into adulthood, with Motonari dying before ending up with Terumoto, who leads the clan. Character designs by Hitoshi Natsume.

Gameplay[]

For an overall evaluation of the general gameplay, please view the Eiketsuden series article. The following lists the unique traits found within this entry.

Exploring[]

The game allows players to control the main hero by hovering and left-clicking on areas of interest, and can interact with fellow vassals or people within their territory. They can also visit buildings, check their inventory, and visit temples. Each city has a castle with three rooms reserved for the Mōri clan. Advanced cities have training grounds for leveling up the ally army, with mandatory fees and a limit of ten turns per match. Players can order their unit to attack normally or use their special attack, and can choose to challenge stronger opponents. Enemy units are randomized based on the ally unit's class, and for two chapters, elongated training sessions are the only method of recruiting two members for the ally army.

Sparring sessions in the game have four rules: a level limit for strongest characters, the option to throw in the title if on the verge of defeat, stalemates when character exceeds time limit, and losing a match punishing one of the participant's stats by one point. Crafting studios are found in select cities, where players can create hardy equipment and healing items using old equipment, raw items, and scrolls. Items with available ingredients require no gold, but missing components may require additional funding. Players can explore the city, change their army's equipment, and select items for battle. If lost, they can use the action menu to proceed.

Battle[]

Every character fits one of the following unit types. Each unit type has its own properties, abilities and promotion benefits unique to their class. Units can be promoted when they max out their starting job class and use the appropriate promote item in battle. Promotion items can either be bought/found in the castle cities, earned through completing side quests or received by visiting villages during battle.

Unit Type Promotion Description
Lord Warlord Reserved for main protagonists. Almighty warrior class with instant kill abilities. Good move rate, attack and defense but always restricted to short range swords. Minimal healing capabilities.
Advisor Strategist Intelligent units. Relies on using tactics such as fire attacks and ambushes. Low physical traits but reliable support. Strategists become primary army healers as they can call reinforcements for all units on the field, regardless of their location.
Cavalryman Lancer General Highly mobile spear units. Can attack from a maximum of three squares. High defense and attack stats with skills focused on attacking. Horrible move rate on uneven terrain.
Spearman Lancer Foot soldiers with balanced stats. Same stats as cavalry units but with a lower move rate. Most of these units learn morale and/or defense boosting skills. Can seal horses' movement if in range.
Mounted Archer Archer Rider Horse units with focus on ranged attacks. Range is a maximum of three squares away from the unit, depending on their equipped weapon. Skills are often double-hitting offensive skills. Cannot attack units adjacent to it. Same move flaw as cavalry units.
Archer Expert Archer Same properties as mounted archers except with lower move rate. Archers tend to learn advanced status ailment abilities.
Mounted Infantry Sniper Rider Secondary ranged attackers who can fire multiple shots. Rifles can hit ally units if they are in their path. Units cannot fire during rainfall –unless the unit uses their special ability to negate this flaw– and cannot attack units adjacent to them.
Rifleman Sniper Same attributes as mounted infantry with lower move rate. Rifleman tend to have more techniques for denting a unit's defenses.
Cannoneer Bombardier Cannons are ranged attackers with the greatest distance, capable of firing at multiple targets simultaneously, with lower accuracy but devastating normal attacks if connected.
Swordsman Sword Master Strongest offensive sword handler outside of daimyou. Tends to deal critical hits with their skills but have weak defenses to compensate. Weak against ranged attackers.
Pirate Pirate Captain Strongest fighters for navy battles. Can cross water the fastest of any unit and the most capable boat handlers. Many of their skills are dedicated to battles at sea. Average fighters on land.
Bandit Vigilante Best mountain fighters and most durable land units. Excel with trekking across various terrain except oceans. Can steal gold from foes. Low move rate and terrible defenses against tactics.
Monk Abbot Average spear fighters with low attack power, equipped with status ailments spells and bolstering techniques, are powerful healers capable of cleansing most negative ailments.
Genin Jonin Ninja. Land fighters with the most move rate next to mounted units. Agile and heavy hitters. Short or ranged fighters regardless of equipped weapon. Very frail endurance as compensation.
Kunoichi Kunoichi Veteran Same general attributes as ninja. Can charm enemies to attack their own comrades. Slightly faster than their male counterpart.
Cart Driver Wagoon Driver Cannot fight. Moving access to army inventory for units on the field. High defense against any attack. Can learn defense boosting skills to protect themselves.
Musician n/a Frail units who cannot fight. They can play a song to a resting unit to give them a second turn. High dodge rate. Can use stat boosting techniques.


Players can use most job classes by proceeding through the main story. Cart driver and musician units can only be gained by successfully completing the side objectives for their recruitment.

Characters[]

Main army[]

Additional allies[]

Mōri clan[]

Kikkawa clan[]

  • Kunitsune Kikkawa
  • Tsuneyo Kikkawa
  • Mototsuna Kikkawa
  • Okitsune Kikkawa
  • Nobutada Oda
  • Motoharu's wife

Kobayakawa clan[]

Forces in Aki Province[]

  • Motonao Kumagai
  • Motoyoshi Shishido
  • Okisada Amano
  • Motoshige Takeda
  • Mitsukazu Takeda
  • Nobushige Takeda

Ouchi army[]

  • Yoshioki Ōuchi
  • Yoshitaka Ōuchi
  • Shigenori Sugi
  • Naonobu Kurata
  • Fusanobu Kurata
  • Okifusa Sui
  • Okimori Naitō
  • Fusahide Era
  • Harukata Sue
  • Takakane Hironaka
  • Taketō Sagara
  • Masaoki Sugihara
  • Takatoyo Reizei
  • Katatane Shirai
  • Takayasu Hiraga
  • Fusakiyo Miura
  • Nagafusa Sue
  • Takayo Naitō
  • Fusanaga Miyagawa
  • Takayasu Sugi


Amago army[]

Other Western forces[]

Oda army[]


Tokugawa clan[]

Others[]

Allusions[]

External Links[]

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