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Roy
Roy-zilloll
Character Information
Allegiance(s): none
Occupation:
Adventurer
Race:
Human
Soul:
Arbalest
Birthday:
September 6
First Appearance: Zill O'll

Roy Meace (ロイ・ミイス) is a unique NPC who may temporarily fight beside the protagonist in Zill O'll. The protagonist may choose to recruit him as a playable character in the revamp, Zill O'll ~infinite~.

His relation with the main character depends on their gender and origin story. If the player chooses to create a heroine, Roy is her older brother in the "Unmapped Village" scenario.

He is 24 years old when the story begins.

Role in Games[]

Roy is the oldest son of the priest who leads Meace, a small village that helped Nemea's rebellion five years ago. Roy's family is responsible for guarding an old object that they believe is holy. They think they are like holy knights who protect it. But actually, the object is a bad thing called the Mask of Forgetfulness. Long ago, people built a temple to hide it and keep it away from its owner.

Just like other templars before him, Roy needed to hone his body and mind with the dangers of traveling. He left his village with the intent to train. During his journey, he met and befriended Sera. Roy also fell in love with his friend's elder sister, Schwester. Both friends shared many adventures together and eventually found two opposing short swords which resonate with one another, Lunar Shine and Solar Luster. In honor of their close friendship, Roy uses Solar Luster as his weapon of choice. infinite instead describes Solar Luster as a family heirloom which has been passed down for generations within his family.

Roy felt homesick for Meace and gives his best regards to Sera. He arrived in Meace shortly before Argyleshire breaks the seal on her artifact. Roy is too late to save his father and home, only having enough time to slay the Death Gigas the demon had summoned. Argyleshire is amused by his valor and decides to keep him as her indentured servant. She uses the Mask of Forgetfulness on him and, like the artifact suggests, he dismisses his own identity. The demon renames him Xiphos (サイフォス), and Roy thinks his sword is called Rising Sun.

Initially, Roy is loyal to the demon and follows her orders to eliminate her enemies, the Tiera's Children. He notices the protagonist and offers to help. Later, Sera becomes suspicious of Xiphos's true identity and their swords weaken the mask's control over Roy.

Roy writes a letter asking for help at Rainbow Mountain Range. The protagonist and Sera accept and defeat the Goblin Group, but are ambushed by Argyleshire and Roy. If Sera is weak, Roy sacrifices himself. If Sera is strong, he wounds her spirit. In both scenarios, the demon steals the chalice.

In an alternate path, Roy's memories return and he continues to wear the mask. He protects the demon until the protagonist and Sera defeat her. Roy takes off the mask and joins the protagonist's party.

Roy's ending has him abide to Schwester's wish to save the spirits within Vyashion, which are dying due to continental warfare and decaying the land's magical powers. The couple believe they can find a way to restore the spirits back to their rightful state and thereby protect the land's natural resources. They thank the protagonist for sharing their humanistic views and for assisting their hopeful mission.

During the shared ending with the entire playable cast, Roy is a part of the final group to bid farewell to the protagonist. He explains his and Sera's intents after they leave, expressing his wishes that he/she will someday cross paths again. Roy is surprised when Sera offers the protagonist to join them, but he doesn't object.

Personality[]

Roy is a humble and polite knight in a fairytale, always fighting to protect loved ones and innocent people. He is kind, gentle, and earns the demon's affection through his loyalty to his homeland, even when brainwashed. Optimistic and fair, he believes in the potential for everyone to change for the better.

Roy deeply loves and admires his talented adventurer younger sister, supporting and protecting her from danger. Learning of his family's duty, he dedicates his life to making up for their mistakes and, if necessary, living for his sister if he can't save her.

Sera's mean comments don't affect Roy, as he considers him a brother in arms. He enjoys teasing Sera about his habits to the main character and, if his sister has been traveling with Sera, he happily observes their chemistry and playfully jokes about them getting married, much to Sera's embarrassment.

Fighting Style[]

His entire character is a contrast to Sera. Whereas Sera starts as the slow character with strong defenses, Roy is the quicker yet less resilient swordsman. His comparatively higher DEX stat means that he will tend to deliver critical hits. Roy is also one of the few optional party members who wields a holy weapon, so he may be a useful character to bring for the final boss fights in the game.

Gallery[]

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