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Samurai Warriors: Spirit of Sanada
Swsanada-uscover
Developer(s): Omega Force
Publisher(s): Koei
Release Date: Flag of Japan: November 23, 2016
Flag of Republic of China: March 30, 2017
European flag: May 26, 2017
Flag of the United States.svg: May 23, 2017
Genre: Hack and slash
Game Modes: Single Player
Ratings: CERO: CERO B Rating
GSRR: GSSR 15 rating
ESRB: Rating US-Teen
PEGI: PEGI 16 Rating
Platform(s): PlayStation 3 (Japan only),
PlayStation Vita (Japan only)
PlayStation 4,
Steam

Samurai Warriors: Spirit of Sanada (戦国無双 ~真田丸~, Sengoku Musou ~Sanadamaru~) is a spin-off Samurai Warriors 4: Empires game centering on the exploits of the Sanada clan. Its Japanese release coincided with the similarly named 2016 NHK Taiga drama Sanadamaru; this game even reuses the same Kou Shibusawa supervised 3D maps that are used in the drama, Nobunaga's Ambition: Sphere of Influence, and the live-action film Sekigahara.

Hisashi Koinuma is the general producer, Osamu Mieda is producer, and Jun Kawahara is the director. They remark that Koei has shared friendly relations with NHK ever since their Gunshi Kanbei collaboration. While the developers were working for the drama Sanadamaru, the wish to produce a Sanada-themed work involving Samurai Warriors began. The Japanese subtitle was permitted with NHK's full consent. Omega Force's goal for this particular game is to further emphasize the drama between the cast. The general concept is "forty-nine years of Yukimura", with the added aims of highlighting the historical feats of his father Masayuki.

Buy the game new to receive a Sanadamaru Nobushige costume for Samurai Warriors Yukimura. The Treasure Box edition includes an artbook, Six-Coined themed coasters, and an original soundtrack CD. Reserve the game at Gamecity Shopping to receive a red Sanada colored costume for Kunoichi. Other bonuses were offered at various Japanese stores.

GameplayEdit

The Sanada camp acts as the player's headquarters for the main story with free roaming features similar to those introduced in Shin Sangoku Musou Multi Raid 2. The player may talk to various characters to gain varying perspectives of the current time setting. As the player progresses with the main narrative, their base will be further expanded into Ueda Castle or Osaka Castle's castle-town.

The castle-towns come with various facilities that will be unlocked based on the player's progress with the main narrative.

  1. Gate - Exit for battles or searches.
  2. Raifuku Temple - Ueda Castle feature. Talk to the temple's administrator who is a conche collector. Give him conches earned from battles to earn the chance to use characters outside of Story Mode in main story battles.
  3. Field - Place to harvest plants and to play the "hoe digging" mini-game. Mash on Circle to make the character dig; the higher the gauge is filled, the better the harvest and rewards. Keep playing the mini-game to raise the rank of the field and to obtain better materials.
  4. Jizou - Visit the stone statue and play a card drawing mini-game. Pick one of three facedown talismans to obtain materials.
  5. Teahouse - Call over characters for conversations and gift-giving over a cup of tea. Place to potentially raise affinity ratings. Each character has their gift preference and two favored gifts that will always boost their affinity ratings. Maximized affinity ratings allows players to bring them along for the Search feature.
  6. Unusual Shop - Osaka Castle feature. Randomized merchandise and rare items.
  7. Blacksmith - Buy weapons, or customize weapon skills or elements with materials found through the Search feature. Maximum level for weapon skills is 99. Advance the story to gain additional skills.
  8. Store - Sells materials, bait, and other miscellaneous goods. The only place to purchase "Secret Medicines", which can alter the ally army during battles and are similar to the Strategies from previous titles.
  9. Dojo - Practice character actions or pay gold to level up a character's Charge Attacks.
  10. Warehouse - In-game gallery and encyclopedia feature. Provides in-depth details of battles, characters, and so forth. Treasure Box feature has previously earned BGM and movies for viewing. Once the player has unlocked the stable for their castle-town, warhorses can be purchased from here.
  11. River - Ueda Castle feature. Fish for specific fish that can be given as gifts. Each fish has their preferred bait and each region has their specific fish. Press Circle to fish and wait for a bite. Once the fish is caught, press Circle on the meter before the line breaks and fish gets away (red zone). Quicker reactions may yield better fish.
  12. Stable - Buy horses or any other mounts available to use for the character.

Exiting the base area will lead to the world map screen. Tri reveals the battles and search maps. Battles that directly affect the main story are marked with signpost icons. X returns the player character to their headquarters.

"Sanada Six Coins" is a new feature which affects ally morale for battles. The more filled the gauge, the higher morale will be at the start of battle. These coins can be filled by performing optional "Tasks" in the base area, fulfilling special conditions during battle (which can be checked by pressing Select in the battle preparation screen/pause menu), or achieving a high evaluation grade after battles. Tasks within the base can often be triggered by talking to characters with the Six Coin icons hovering by their character names; their tasks may include locating items within the campgrounds or spreading information.

During battle, the player can trigger stratagems (called "Next Move" in Asian ports) if they have the coins completely filled. In exchange for losing the Six Coins, the player can send in ally reinforcements to drastically change the flow of battle. It can be used to save a losing battle or to completely dominate opponents.

"Long-term Battles" act like story chapters: they are Sanada-centric campaigns that progress the main story. Each long-term battle will be split into smaller conflicts that took place during each major campaign. These battles will have a contextual character selection, and may be restricted to soloing or partnering with a character to complete them.

Battles that don't focus on the Sanada clan's perspectives are called "Sub-Battles". These battles allow players to focus on conflicts that are happening at the same time as the long-term battles.

Outside of the major battles and the castle town, the player may choose to "Search". This feature allows the player to freely wander battlefields to hunt for materials scattered across Japan. Certain materials are exclusive to specific regions; these materials are needed for altering weapons. Boost character affinities to max to have different partners. If the player's home base is not Ueda Castle, the fishing mini-game can be accessed near rivers found during Search. Gracia and Chacha will have special tasks through this feature.

Other traits for this game include:

  • A day and night cycle is in battles to alter aesthetics and to limit the time available for a stage. Certain missions may be reliant on the time of day.
  • Weapons are given grades that affect their base attack. Grade ratings are E (lowest) to A (highest) and can be boosted by repeatedly using a particular weapon.
  • Similar to Neoromance titles, character dialogue now includes an optional glossary feature. Press Tri to read an encyclopedic aside regarding specific highlighted text.
  • Generic officers retain their customized appearances from Samurai Warriors 4: Empires.

ModesEdit

Story ModeEdit

Starts with Masayuki's first battle (fourth Kawanakajima campaign) and ends with Yukimura's final battle during the Osaka Summer Campaign. Since the story aims to be more faithful to history, the early chapters of the main story will star Masayuki since his children will be too young to fight. The Sanada clan, Chacha, Hidetada, and Ieyasu will visually age their appearances throughout the narrative. Their movesets and gift preferences will change based on their age.

Final Chapter Edit

Experience the events after the Winter Siege of Osaka with Nobuyuki.

DownloadEdit

Downloadable content includes Sanadamaru collaborations, weapons, and costumes.

Data Sharing Edit

Share and download data through PSN.

CharactersEdit

The entire cast returns with the following new additions.

TrophiesEdit

Icon Name Unlock Method Type
SWSM Trophy 1 Spirit of Sanada Obtain all other trophies. Platinum
SWSM Trophy 2 Scavenger Acquire 26 different battle accessories in battle or while exploring. Gold
SWSM Trophy 3 Saved Soul Give Sakyō Raifukuji all conch shells. Gold
SWSM Trophy 4 Hoarder Obtain more than 100 materials. Silver
SWSM Trophy 5 Professor Read all entries in the Sanada Clan Chronicles. Silver
SWSM Trophy 6 Freed Soul Give Sakyō Raifukuji a moderate amount of conch shells. Silver
SWSM Trophy 7 The Sanada's Millions Talk to the guard of the land's most famous vault. Silver
SWSM Trophy 8 The Warrior Left Behind Use Nobuyuki's aged self in the castle town. Silver
SWSM Trophy 9 Indefatigable Warrior Accumulate a total of 100,000 kills. Silver
SWSM Trophy 10 Beast Master Ride a panda. Silver
SWSM Trophy 11 Unrivaled Warrior Raise any character to level 99. Silver
SWSM Trophy 12 Master Strategist Achieve an "S" battle rank 10 times. Silver
SWSM Trophy 13 Big Spender Spend more than 100,000 gold. Silver
SWSM Trophy 14 Battle of Nagashino Clear the "Protection of Katsuyori" stage. Bronze
SWSM Trophy 15 Collector Obtain more than 10 materials. Bronze
SWSM Trophy 16 Historian Read 50 entries in the Sanada Clan Chronicles. Bronze
SWSM Trophy 17 Student Read the Sanada Clan Chronicles. Bronze
SWSM Trophy 18 First Date Invite a character to the teahouse. Bronze
SWSM Trophy 19 Carefree Youth Use Yukimura's adolescent self in the castle town. Bronze
SWSM Trophy 20 The Sanada Fortune (1) Talk to the guard of the run-down vault. Bronze
SWSM Trophy 21 The Sanada Fortune (2) Talk to the guard of the expanding vault. Bronze
SWSM Trophy 22 The Sanada Fortune (3) Talk to the guard of the flourishing vault. Bronze
SWSM Trophy 23 The Sanada Fortune (4) Talk to the guard of the crowded vault. Bronze
SWSM Trophy 24 Eternal Enemies Clear the "Battle of Mikatagahara" stage. Bronze
SWSM Trophy 25 Parting of Ways View the "Parting of Ways" event. Bronze
SWSM Trophy 26 Sharp Eyes Acquire a battle accessory in battle or while exploring. Bronze
SWSM Trophy 27 Weapon Master Attain a weapon grade of "A". Bronze
SWSM Trophy 28 Young Men of the Takeda View the "Young Men of the Takeda" event. Bronze
SWSM Trophy 29 Relentless Warrior Accumulate a total of 10,000 kills. Bronze
SWSM Trophy 30 Masayuki's Fall View the "Masayuki's Fall" event. Bronze
SWSM Trophy 31 The Finest Soldier in the Land View the "The Finest Soldier in the Land" event. Bronze
SWSM Trophy 32 Adventurer Complete 100% of goals for all exploration maps. Bronze
SWSM Trophy 33 Day Tripper Complete 100% of goals for one exploration map. Bronze
SWSM Trophy 34 Anger Management Increase Yukimura Sanada's Rage intensity to Level 5 in battle. Bronze
SWSM Trophy 35 Mighty Warrior Raise Yukimura to level 50. Bronze
SWSM Trophy 36 Innocent Child Use Yukimura's child self in the castle town. Bronze
SWSM Trophy 37 Exploring Azuchi Visit the castle town of Azuchi. Bronze
SWSM Trophy 38 Man of the World Use Yukimura's aged self in the castle town. Bronze
SWSM Trophy 39 Cannon Fire View the "Cannon Fire" event. Bronze
SWSM Trophy 40 Visiting the Metropolis Visit the castle town of Ōsaka Castle. Bronze
SWSM Trophy 41 Summoned Soul Give Sakyō Raifukuji a conch shell. Bronze
SWSM Trophy 42 Joy of the Harvest Obtain a material from the farm. Bronze
SWSM Trophy 43 A Friend's Death View the "A Friend's Death" event. Bronze
SWSM Trophy 44 Six Coins Pledge View the "Six Coins Pledge" event. Bronze
SWSM Trophy 45 Circle of Friends Maximize 10 characters' relationship values. Bronze
SWSM Trophy 46 Lives to Protect View the "Lives to Protect" event. Bronze
SWSM Trophy 47 Catch of the Day Go fishing. Bronze
SWSM Trophy 48 One Man Army Get 1,000 kills in one battle. Bronze
SWSM Trophy 49 Prayers Answered Obtain materials from the Jizō statue. Bronze
SWSM Trophy 50 Dear Friend Maximize a character's relationship values. Bronze
SWSM Trophy 51 Strategist Achieve an "S" battle rank. Bronze


Related MediaEdit

The game was brought on stage for the first three days of Tokyo Game Show 2016. A press completion conference took place November 18, 2016. Another livestream to tease the game before its release took place November 21, 2016.

From September 27 to 28, 2016, Yomiuri Giants fans could purchase acrylic key holders of Yukimura and Mitsunari donning the team's colors.

A voice actor event called Sengoku Musou Seiyuu Ougi 2016 ~Sanada Natsu no Jin~ took place on July 30, 2016. The deluxe edition of the DVD recording includes the event exclusive CDs and a Sanada themed umbrella.

The game was featured at Sanada Jyuyushi Garden Place on November 20, 2016 with Hisashi Koinuma as the event's main guest. The event included live paintings of Yukimura that were done by OKAZU. The series's ongoing collaboration with the historical exhibits Sengoku Jidai Ten -A Century of Dreams- allowed attendees to receive a clear file of the prominent Sanada male figures within this game.

The complete guidebook was published on December 10. Merchandise for the game was offered at Koei's 91st Comiket booth.

In celebration of the Taiwanese release, Koei Tecmo Taiwan teamed up with Lion Travel for a special giveaway of Chinese dubbed copies of the game and two designated travel plans dedicated to the Sanada clan. Consumers who spread the news about the game or the tours during the campaign could receive 700 yuan discount coupons. The WiFi booths for the campaign are specially decorated. This same giveaway campaign is tied to Readmoo's appreciation of medieval Japanese culture book fair; contestants can potentially win 50 yuan discount coupons for e-book purchases at Readmoo.

In celebration of Nobunaga no Yabou Online's twelve anniversary, the MMO hosted a Sanada themed dungeon and a giveaway for this game. The giveaway ended on May 10.

GalleryEdit

External LinksEdit

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