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Samurai Warriors: Spirit of Sanada
Swsanada-uscover
Developer(s): Omega Force
Publisher(s): Koei
Release Date: Flag of Japan: November 23, 2016
Flag of Republic of China: March 30, 2017
European flag: May 26, 2017
Flag of the United States.svg: May 23, 2017
Genre: Hack and slash
Game Modes: Single Player
Ratings: CERO: CERO B Rating
GSRR: GSSR 15 rating
ESRB: Rating US-Teen
PEGI: PEGI 16 Rating
Platform(s): PlayStation 3 (Japan only),
PlayStation Vita (Japan only)
PlayStation 4,
Steam

Samurai Warriors: Spirit of Sanada (戦国無双 ~真田丸~, Sengoku Musou ~Sanadamaru~) is a spin-off Samurai Warriors 4: Empires game centering on the exploits of the Sanada clan. Its Japanese release coincided with the similarly named 2016 NHK Taiga drama Sanadamaru; this game even reuses the same Kou Shibusawa supervised 3D maps that are used in the drama, Nobunaga's Ambition: Sphere of Influence, and the live-action film Sekigahara.

Hisashi Koinuma is the general producer, Osamu Mieda is producer, and Jun Kawahara is the director. They remark that Koei has shared friendly relations with NHK ever since their Gunshi Kanbei collaboration. While the developers were working for the drama Sanadamaru, the wish to produce a Sanada-themed work involving Samurai Warriors began. The Japanese subtitle was permitted with NHK's full consent. Omega Force's goal for this particular game is to further emphasize the drama between the cast. The general concept is "forty-nine years of Yukimura", with the added aims of highlighting the historical feats of his father Masayuki.

Buy the game new to receive a Sanadamaru Nobushige costume for Samurai Warriors Yukimura. The Treasure Box edition includes an artbook, Six-Coined themed coasters, and an original soundtrack CD. Reserve the game at Gamecity Shopping to receive a red Sanada colored costume for Kunoichi. Other bonuses were offered at various Japanese stores.

GameplayEdit

The Sanada camp acts as the player's headquarters for the main story with free roaming features similar to those introduced in Shin Sangoku Musou Multi Raid 2. The player may talk to various characters to gain varying perspectives of the current time setting. As the player progresses with the main narrative, their base will be further expanded into Ueda Castle or Osaka Castle's castle-town.

The castle-towns come with various facilities that will be unlocked based on the player's progress with the main narrative.

  1. Gate - Exit for battles or searches.
  2. Raifuku Temple - Ueda Castle feature. Talk to the temple's administrator who is a conche collector. Give him conches earned from battles to earn the chance to use characters outside of Story Mode in main story battles.
  3. Field - Place to harvest plants and to play the "hoe digging" mini-game. Mash on Circle to make the character dig; the higher the gauge is filled, the better the harvest and rewards. Keep playing the mini-game to raise the rank of the field and to obtain better materials.
  4. Jizou - Visit the stone statue and play a card drawing mini-game. Pick one of three facedown talismans to obtain materials.
  5. Teahouse - Call over characters for conversations and gift-giving over a cup of tea. Place to potentially raise affinity ratings. Each character has their gift preference and two favored gifts that will always boost their affinity ratings. Maximized affinity ratings allows players to bring them along for the Search feature.
  6. Unusual Shop - Osaka Castle feature. Randomized merchandise and rare items.
  7. Blacksmith - Buy weapons, or customize weapon skills or elements with materials found through the Search feature. Maximum level for weapon skills is 99. Advance the story to gain additional skills.
  8. Store - Sells materials, bait, and other miscellaneous goods. The only place to purchase "Secret Medicines", which can alter the ally army during battles and are similar to the Strategies from previous titles.
  9. Dojo - Practice character actions or pay gold to level up a character's Charge Attacks.
  10. Warehouse - In-game gallery and encyclopedia feature. Provides in-depth details of battles, characters, and so forth. Treasure Box feature has previously earned BGM and movies for viewing. Once the player has unlocked the stable for their castle-town, warhorses can be purchased from here.
  11. River - Ueda Castle feature. Fish for specific fish that can be given as gifts. Each fish has their preferred bait and each region has their specific fish. Press Circle to fish and wait for a bite. Once the fish is caught, press Circle on the meter before the line breaks and fish gets away (red zone). Quicker reactions may yield better fish.

Exiting the base area will lead to the world map screen. Tri reveals the battles and search maps. Battles that directly affect the main story are marked with signpost icons. X returns the player character to their headquarters.

"Sanada Six Coins" is a new feature which affects ally morale for battles. The more filled the gauge, the higher morale will be at the start of battle. These coins can be filled by performing optional "Tasks" in the base area, fulfilling special conditions during battle (which can be checked by pressing Select in the battle preparation screen/pause menu), or achieving a high evaluation grade after battles. Tasks within the base can often be triggered by talking to characters with the Six Coin icons hovering by their character names; their tasks may include locating items within the campgrounds or spreading information.

During battle, the player can trigger stratagems (called "Next Move" in Asian ports) if they have the coins completely filled. In exchange for losing the Six Coins, the player can send in ally reinforcements to drastically change the flow of battle. It can be used to save a losing battle or to completely dominate opponents.

"Long-term Battles" act like story chapters: they are Sanada-centric campaigns that progress the main story. Each long-term battle will be split into smaller conflicts that took place during each major campaign. These battles will have a contextual character selection, and may be restricted to soloing or partnering with a character to complete them.

Battles that don't focus on the Sanada clan's perspectives are called "Sub-Battles". These battles allow players to focus on conflicts that are happening at the same time as the long-term battles.

Outside of the major battles and the castle town, the player may choose to "Search". This feature allows the player to freely wander battlefields to hunt for materials scattered across Japan. Certain materials are exclusive to specific regions; these materials are needed for altering weapons. Boost character affinities to max to have different partners. If the player's home base is not Ueda Castle, the fishing mini-game can be accessed near rivers found during Search. Gracia and Chacha will have special tasks through this feature.

Other traits for this game include:

  • A day and night cycle is in battles to alter aesthetics and to limit the time available for a stage. Certain missions may be reliant on the time of day.
  • Weapons are given grades that affect their base attack. Grade ratings are E (lowest) to A (highest) and can be boosted by repeatedly using a particular weapon.
  • Similar to Neoromance titles, character dialogue now includes an optional glossary feature. Press Tri to read an encyclopedic aside regarding specific highlighted text.
  • Generic officers retain their customized appearances from Samurai Warriors 4: Empires.

ModesEdit

Story ModeEdit

Starts with Masayuki's first battle (fourth Kawanakajima campaign) and ends with Yukimura's final battle during the Osaka Summer Campaign. Since the story aims to be more faithful to history, the early chapters of the main story will star Masayuki since his children will be too young to fight. The Sanada clan, Chacha, Hidetada, and Ieyasu will visually age their appearances throughout the narrative. Their movesets and gift preferences will change based on their age.

Final Chapter Edit

Experience the events after the Winter Siege of Osaka with Nobuyuki.

DownloadEdit

Downloadable content includes Sanadamaru collaborations, weapons, and costumes.

Data Sharing Edit

Share and download data through PSN.

CharactersEdit

The entire cast returns with the following new additions.

TrophiesEdit

Icon Name Unlock Method Type
SWSM Trophy 1 Sanada Maru Obtain all other trophies. Platinum
SWSM Trophy 2 Scenic Beauty Obtain all 26 ornaments. Gold
SWSM Trophy 3 Saved Soul Give Sakyou Raifukuji all conch shells. Gold
SWSM Trophy 4 Provision Expert Obtain more than 100 materials. Silver
SWSM Trophy 5 Record Researcher View all Sanada Maru entries. Silver
SWSM Trophy 6 Liberated Soul Give Sakyou Raifukuji a moderate amount of conch shells. Silver
SWSM Trophy 7 Sanada Clan's Treasure: Complete Completely fill the warehouse with trade goods. Silver
SWSM Trophy 8 Remaining Warrior Use Nobuyuki's aged self in the castle town. Silver
SWSM Trophy 9 Witness to Military Growth Accumulate a total of 100,000 kills. Silver
SWSM Trophy 10 Best Tamer Ride a panda. Silver
SWSM Trophy 11 Pinnacle of Might Raise any character to level 99. Silver
SWSM Trophy 12 Grand Strategy Achieve an "S" battle rank 10 times. Silver
SWSM Trophy 13 Loyal Customer Spend more than 100,000 gold. Silver
SWSM Trophy 14 Battle of Nagashino Clear the "Escort Katsuyori" stage. Bronze
SWSM Trophy 15 Provision Beginner Obtain more than 10 materials. Bronze
SWSM Trophy 16 Record Writer View 50 Sanada Maru entries. Bronze
SWSM Trophy 17 Record Editor View a Sanada Maru entry. Bronze
SWSM Trophy 18 Tea Companion Invite a character to the tea house. Bronze
SWSM Trophy 19 Young Warrior's Battle Preparation Use Yukimura's adolescent self in the castle town. Bronze
SWSM Trophy 20 Sanada Clan's Treasure: Part 1 Fill 10% of the warehouse with trade goods. Bronze
SWSM Trophy 21 Sanada Clan's Treasure: Part 2 Fill 25% of the warehouse with trade goods. Bronze
SWSM Trophy 22 Sanada Clan's Treasure: Part 3 Fill 50% of the warehouse with trade goods. Bronze
SWSM Trophy 23 Sanada Clan's Treasure: Part 4 Fill 75% of the warehouse with trade goods. Bronze
SWSM Trophy 24 Lifelong Nemesis Clear the "Battle of Mikatagahara" stage. Bronze
SWSM Trophy 25 Parting at Inubushi View the "Parting at Inubushi" event. Bronze
SWSM Trophy 26 Sparkling Item Obtain an ornament by exploring or engaging in battles. Bronze
SWSM Trophy 27 Martial Arts Expert Attain a weapon grade of "A". Bronze
SWSM Trophy 28 Young Warrior of the Takeda View the "Young Warrior of the Takeda" event. Bronze
SWSM Trophy 29 Aspirant to Military Growth Accumulate a total of 10,000 kills. Bronze
SWSM Trophy 30 Masayuki's Fall View the "Masayuki's Fall" event. Bronze
SWSM Trophy 31 Japan's Greatest Warrior View the "Japan's Greatest Warrior" event. Bronze
SWSM Trophy 32 Great Sengoku Adventurer Complete 100% of goals for all exploration maps. Bronze
SWSM Trophy 33 Sengoku Adventurer Complete 100% of goals for one exploration map. Bronze
SWSM Trophy 34 Here is My Mark Trigger Yukimura's rank 5 rage attack. Bronze
SWSM Trophy 35 Proof of Might Raise Yukimura to level 50. Bronze
SWSM Trophy 36 Childhood Routine Use Yukimura's child self in the castle town. Bronze
SWSM Trophy 37 Visit to Azuchi Visit the castle town of Azuchi. Bronze
SWSM Trophy 38 Imposing Warrior Use Yukimura's aged self in the castle town. Bronze
SWSM Trophy 39 Cannon View the "Cannon" event. Bronze
SWSM Trophy 40 March to Ōsaka Castle View the "March to Ōsaka Castle" event. Bronze
SWSM Trophy 41 Summoned Soul Give Sakyou Raifukuji a conch shell. Bronze
SWSM Trophy 42 Joy of Harvest Obtain a material from the field. Bronze
SWSM Trophy 43 Death of a Friend View the "Death of a Friend" event. Bronze
SWSM Trophy 44 Six Coins Vow View the "Six Coins Vow" event. Bronze
SWSM Trophy 45 Trust in Friends Maximize 10 characters' relationship values. Bronze
SWSM Trophy 46 Births of Nobuyuki and Yukimura View the "Births of Nobuyuki and Yukimura" event. Bronze
SWSM Trophy 47 Today's Catch Is...? Go fishing. Bronze
SWSM Trophy 48 One Man Army Get 1,000 kills in one battle. Bronze
SWSM Trophy 49 Mysterious Offering Obtain materials from the Jizō statue. Bronze
SWSM Trophy 50 First Friend Maximize a character's relationship values. Bronze
SWSM Trophy 51 Beginning Strategy Achieve an "S" battle rank. Bronze


Related MediaEdit

The game was brought on stage for the first three days of Tokyo Game Show 2016. A press completion conference took place November 18, 2016. Another livestream to tease the game before its release took place November 21, 2016.

From September 27 to 28, 2016, Yomiuri Giants fans could purchase acrylic key holders of Yukimura and Mitsunari donning the team's colors.

A voice actor event called Sengoku Musou Seiyuu Ougi 2016 ~Sanada Natsu no Jin~ took place on July 30, 2016. The deluxe edition of the DVD recording includes the event exclusive CDs and a Sanada themed umbrella.

The game was featured at Sanada Jyuyushi Garden Place on November 20, 2016 with Hisashi Koinuma as the event's main guest. The event included live paintings of Yukimura that were done by OKAZU. The series's ongoing collaboration with the historical exhibits Sengoku Jidai Ten -A Century of Dreams- allowed attendees to receive a clear file of the prominent Sanada male figures within this game.

The complete guidebook was published on December 10. Merchandise for the game was offered at Koei's 91st Comiket booth.

In celebration of the Taiwanese release, Koei Tecmo Taiwan teamed up with Lion Travel for a special giveaway of Chinese dubbed copies of the game and two designated travel plans dedicated to the Sanada clan. Consumers who spread the news about the game or the tours during the campaign could receive 700 yuan discount coupons. The WiFi booths for the campaign are specially decorated. This same giveaway campaign is tied to Readmoo's appreciation of medieval Japanese culture book fair; contestants can potentially win 50 yuan discount coupons for e-book purchases at Readmoo.

In celebration of Nobunaga no Yabou Online's twelve anniversary, the MMO is hosting a Sanada themed dungeon and a giveaway for this game. The giveaway ends on May 10.

GalleryEdit

External LinksEdit

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