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Samurai Warriors Chronicles (戦国無双クロニクル, Sengoku Musou Chronicle) is the second title of the Samurai Warriors series to be exclusively made for a hand-held console and Koei-Tecmo's flagship title for the Nintendo 3DS. It was tentatively called Sengoku Musou 3D before its formal announcement at the Nintendo Conference 2010. The entire cast from Sengoku Musou 3 Z appear in this title.

This title aims to be a portable, user-friendly experience for fans unfamiliar with the franchise. The producer, Hisashi Koinuma, initially planned for the Nintendo DS but faced challenges and was shifted to the Nintendo 3DS. The game features a unique third-person experience, focusing on the player as an active observer of the Sengoku Jidai time period. The producer considers the player avatars as main protagonists.

Gameplay[]

The Nintendo 3DS game allows players to switch between 3D and 2D visuals if eye strain is present. Players create their own character with Ultimate Musous and Spirit Attacks, unique attributes, and gender-specific equipment.

  • The game's shop feature allows players to customize their characters' appearances, clothing colors, and weapon ranks using the Blacksmith feature.
  • Characters can be moved by directing them via the touch screen. Buttons are reserved for performing attacks and other actions. Touching up on the directional pad allows characters to instantly call their horse to their side.
  • It's possible for the player to switch between four characters in battle by touching the respective character's icon on the touch screen. Since characters continue to act individually from one other, this can be done regardless of the character's location on the map. The concept is spiritually closer to the switching methods featured in TRINITY: Souls of Zill O'll (two characters acting on their AI, one character controlled by player) rather than the Warriors Orochi series (three characters moving as one unit, one leads while inactive partners may assist).
  • In a matter similar to strategies found within Empires titles, each character is equipped with a unique skill they can use to change the face of the battlefield. Characters may choose to utilize these skills only when they have enough available slots in their Skill gauge located in the skill menu (accessed by pressing R). Players also have the option of performing a "Cooperative Skill" with a character who shares good relations with the player's character.

Like Mission Mode in Dynasty Warriors: Gundam 2, relationships between the player's characters and the Samurai Warriors cast can be formed. Special quotes reflecting the level of trust between them can appear during battle. In a style that closely resembles Neoromance titles, the player may experience a cutaway in times of leisure to chat with a Samurai Warriors character. During these sequences, the player can then choose one of two options that may either boost or drop their friendship rating with them. Including special events spoken amongst the Samurai Warriors cast themselves, there are over 400 different fully voiced conversations in the game.

Strong friendship ratings in Dynasty Warriors: Gundam 3 can grant bonuses, enable weapon acquisition, ensure campaign participation, and unlock new scenarios. Special praise is given based on gender, with female characters receiving different praise.

  • Enemy morale is an important factor for determining the difficulty of a stage than before. The idea of decreasing it though specific missions and defeating key officers remains the same as previous titles. Choosing to decrease morale is still completely optional and left to the player's discretion. Players receive special post battle renumeration and bonuses if they choose to keep their ally morale high throughout the battle.
  • There are over 120 missions in the game.
  • Rare weapons are collected by completing certain missions in a stage on the hard difficulty with that certain character.
  • Items are collected as battle spoils, the luck skill improving the chance of better items to fill the item slots.
  • Clothes are collected by completing story chapters. First the general clothes set is unlocked then the separate articles later (helmet, hip guards, etc.). These classes are Normal, Light, and Heavy.

Modes[]

History Mode[]

The main story mode allows players to experience seventy years of history through their original character's perspective, allowing them to align with any character within the game's chapters.

There are five chapters in the game with different years of focus:

  1. First Chapter - 1546~1564: Kantō Trio, Yoshimoto, and Motonari's era
  2. Second Chapter - 1570~1580: Nobunaga's time of power
  3. Third Chapter - 1582~1590: Hideyoshi's conquests
  4. Final Chapter - 1600~1615: Ieyasu's unification
  5. Gaiden - assorted years and battles within the period with "what-if?" scenarios

Communication Play[]

The game features a multiplayer mode using Nintendo 3DS's online features, focusing on battles and earning weapons and battle history. Players can set up four characters for multiplayer stages, gaining more experience and rewards. Additional downloadable scenarios and updates can be accessed through the "Sudden Communication" feature, providing an interesting perspective for the game's forty characters.

Gallery Mode[]

Lets players review character events, movies, music, equipment, and other assorted goods they have earned.

Related Media[]

Fans attending the Sengoku Musou Seiyuu Ougi 2011 Aki event were informally asked by event coordinators to bring their Nintendo 3DS and their copy of this game. Over 400 participants agreed and shared information with one another constantly throughout the event. Ryōtarō Okiayu (Motochika) and Eiji Takemoto (Mitsunari) also showcased their protagonists on stage for fans. Shinichi Yamada (Sakon) remarked he traded info with fans whilst attending the Tokyo Game Show event.

Trivia[]

  • Samurai Warriors Chronicles is the first Samurai Warriors game to not have English Audio.
  • Samurai Warriors Chronicles marks Aya and Masanori Fukushima debuted in the western released as playable, however they debuted in Sengoku Musou 3: Musouden which has not been localized.

External Links[]


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