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Shin Sangoku Musou Blast

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Shin Sangoku Musou Blast
Main Visual (DWB)
Developer(s): Omega Force
Publisher(s): Koei, Mobage (JP)
Xpeck Entertainment (Taiwan)
Release Date: Flag of Japan: July 31, 2014
Flag of the Peoples Republic of China.svg: TBA
Flag of Republic of China: TBA
Flag of South Korea: TBA
Genre: Action
Game Modes: Single Player
Ratings: None (all audiences)
Platform(s): Mobile devices

Shin Sangoku Musou Blast (真・三國無双ブラスト) is the third social game adaptation of the Dynasty Warriors series. It is free-to-play with micro-transactions available for orbs, which are used for the roulette for rare cards and other paid content. Music and sound effects are based on previous installments while visuals for the playable characters are from Dynasty Warriors 8: Empires.

Services ended on March 23, 2016.

GameplayEdit

Before beginning the game, players must choose between four characters as their initial avatar: Zhang Liao, Zhao Yun, Guan Yinping, or Zhu Ran. Xiahouji serves as the player's navigator outside of battle while Shuijing helps cover the combat aspects of the game.

The player is required to form a deck to complete various battles on a map. Team customization is limited to one slot for playable officers and three for supporting characters. Each battle depletes energy from the player avatar's energy gauge in order to start. An option of six random players can be chosen as partners and their support abilities can be set to healing or status buffs.

There are four battle types offered, each with their own set of scenarios. Update 1.1.4 adds new difficulty settings for the first two.

  • Battle Chapters (激闘篇) - Focuses on major battles from the main titles (e.g. Battle of Hulao Gate). Narratives are kept short and simple.
  • Legends (列伝) - Features character-exclusive stories. Obtaining a playable officer unlocks their particular scenario.
  • Special Chapters (篇特篇) - Time-limited battles that routinely change; monthly events have special rules and gimmicks to hinder participants. Costs high amounts of energy, but yields numerous rewards and awakens maxed-out characters.
  • Arena (闘技場) - Consists of solo challenges offering unique rewards. Extra rounds are permitted by spending orbs.
    • Team Brawl (対人軍団戦) - Allows players to battle each other's team for points used in obtaining gold coins. The amount of points earned are determined by the opponent's rank and average team level. Participation is limited to 3 matches per day.
    • 1,000-Li March (対人千里行) - Features a gauntlet of 10 rounds where equipment cards can be acquired. The difficulty level spikes as the player progresses while self-healing effects are nullified. Enemy officers are also given random buffs in higher tier areas. Participation is limited once per day.
    • Extreme Battle (極限戦) - Challenges players to defeat as many enemies as they can under 5 minutes to obtain Shuijing cards. The amount of cards received is based on the player's own KO tally. Participation is limited once per day.

Battles themselves resemble Dynasty Warriors DS: Fighter's Battle: the player's main objective is to use their team to attack the enemy while defending their main camp. The camp's destruction prematurely ends the battle in failure unless the player has enough lives to continue. Obstacles, hazardous weather conditions, and siege weapons are present in certain battles to inhibit every participant.

Touch the screen to attack foes or lock on to any opposing general. Charge Attacks are performed by tapping the golden icon on the lower right side. Time the Charge Attack to the moment the player's character shines to unleash a stronger attack, or "Charge Blast". This attack has the innate ability of drawing in nearby enemies. New Charge Attacks can be learned via awakening, enabling players to chain Charge Blasts.

A character's special ability or Musou can be unleashed by touching their portrait once it glows. The player can choose to unleash "Geki Musou Ranbu", a powerful team Musou that has the player character and an adjacent support character simultaneously use their Musou. Geki Musou Ranbu is a once-per-battle attack and should be used in dire situations. Charge Blasts and Musou have cooldown counters to avoid exploitation.

The rewards for clearing a stage are divided into three ranks: common, rare, and very rare. High-quality prizes can be obtained by defeating an enemy officer in a specified manner: eliminating the target fast enough, finishing them off using a character's Musou, or causing their demise without using Musou attacks or skills.

Later updates include a ranking system which hands out weekly rewards to players based on their overall performance in battle. The amount of points gained after winning is proportionate to the stage's own difficulty level. Those who can afford to fight more battles have a higher chance of obtaining better prizes.

Day Rewards
Day 1 N Shuijing
Day 2 100 Orbs
Day 3 N Shuijing
Day 4 100 Orbs
Day 5 1 Normal Ticket
Day 6 N Shuijing
Day 7 100 Orbs
Day 8 R Shuijing
Day 9 100 Orbs
Day 10 1 Normal Ticket
Day 11 N Shuijing
Day 12 100 Orbs
Day 13 R Shuijing
Day 14 100 Orbs
Day 15 1 Normal Ticket
Day 16 R Shuijing
Day 17 100 Orbs
Day 18 R Shuijing
Day 19 1 Normal Ticket
Day 20 SR Shuijing

Rank Rewards
1st~100th 1,600 Trade Points, 3 Tickets
101st~500th 1,100 Trade Points, 2 Tickets
501st~1,000th 800 Trade Points, 1 Ticket
1,001st~10,000th 400 Trade Points, 1 Ticket
10,001st~20,000th 200 Trade Points
20,001st~30,000th 100 Trade Points

Rank Coin
1st~30th 10
31st~80th 6
81st~150th 3
151st~300th 1

Rank Rewards
1st~10th Treasure Detector, Hua Tuo's Ointment, Roasted Chicken
11th~100th Hua Tuo's Ointment, Roasted Chicken
101st~300th Roasted Chicken
301st~1,000th Great Power Booster


As of October 27th, 2014, players can purchase expendable items in the menu using meat buns and orbs as payment.

Players can earn new character cards in battle or through the gacha roulette. Using tickets to earn them may yield super rare cards instead; a different set of them are acquired through golden tickets earned in special events. They can be strengthened by sacrificing other cards; doing so unlocks their special abilities after fulfilling the unlock requirements. Cards are restricted by capacity points based on their rarity.

Related MediaEdit

Pre-registration was made available throughout July. Players who did it received serial codes for Xushi and Sun Yi; my GAMECITY members additionally received Shuijing. Visit the Koei-Tecmo booth at Tokyo Game Show 2014 to receive a Wei Xiahouji serial code.

Players could have voted for the SR promotion of any character who debuted in Blast. The poll was held from September 22 to October 1, 2014. Another shorter poll was presented to NicoNico users during the Tokyo Game Show 2015 Shin Sangoku Musou 15th Anniversary stream.

Blast hosted collaboration events and a limited time gacha for SR collaboration characters with the following Koei IPs: Quiz Battle Toukiden (Horō and Sōma) and Bladestorm: Nightmare (both versions of Joan of Arc). Third party collaborations so far include Sangokushi Royale, Nights of Azure, and Atelier Quest Board.

GalleryEdit

External LinksEdit

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