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Comparison Vid[]

SW2 and Taiko Risshiden V

Two Koei series with two very different interpretation of its characters. It's fun to see how different the Musou series actually is from their other historical related works... Sake neko 07:37, 6 April 2009 (UTC)

Weapon Replicas[]

http://album.blog.yam.com/huyulin781&folder=1014001

Life-size reproductions of characters' weapons from this game and some from Xtreme Legends. A freakin' cosplayer's dream they're that good. kyosei 12:06, 9 June 2009 (UTC)

You laugh, you lose vid[]

Simpler than the DW ones but why not? Sake neko 05:08, October 15, 2009 (UTC)

Fluff info:[]

Also in this game, a majority of graphics that carry onto future Warriors titles also apply. Such as enemy peons no longer having their health bar shown on the top left if hit and new enemy animation behavior. Enemy playable generals when slain will have a slow-motion camera zoom up-close towards them to notify that the player themselves have landed the killing blow on them.

For the first time ever and as of this Warriors title, combos landed on enemies are no longer dependent on how many hits are landed on a single unit, but now apply to any enemy units hit at once. This allows the combo counter to go up higher at a quicker rate than in previous titles. SneaselSawashiro (talk) 01:50, July 21, 2015 (UTC)

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