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This page contains a list of information concerning the moveset of every Shu character from the Dynasty Warriors series.

Keys: Square Slash • Triangle Thrust • Circle Block Thrust • X Block Slash
Basic Attacks
High Slash: Square: Does an upward horizontal swing.
High Thrust: Triangle: Launches a frontal thrust.
Lifting Swipe: 🡾 + Square: Scoops opponent up into the air.
Sidestep Mid Thrust: 🡾 + Triangle: Does a mid thrust while stepping sideways.
Low Slash: 🡻 + Square: Performs a horizontal swing done while crouching. Also hits fallen enemies.
Low Thrust: 🡻 + Triangle: Does a crouching thrust attack.
Reserve Shaft Stab: Facing Away Square or Triangle: Pokes at opponent from behind with blunt end of spear.
Reserve Low Shaft Stab: Facing Away 🡻 + Square or Triangle: Attacks foe with a downward blunt jab while facing away from them. Also hits fallen enemies.
Flying Dragon Swipe: 🡹 + Square or Triangle: Leaps forward and performs a wide overhead swing. Also hits fallen enemies.
Shadow Strike (裡轉槍; lit. "Inward Turning Spear"): Near Opponent Square + Triangle: Goes behind the opponent and knocks them down with a behind-aimed blunt jab.
Combo Attacks
Dragon Strike (崩山龍爪落; lit. "Crumbling Mountain Dragon Claw Fall"): Square Triangle Triangle Square: Unleashes a horizontal swing, two forward thrusts, and an arcing smack.
Dragon's Fury (崩山龍爪旋; lit. "Crumbling Mountain Dragon Claw Whirl"): Square Triangle Triangle 🡻 + Square: Similar to Dragon Strike, but replaces the arcing smack with a crouching spin swipe leading up to an overhead swing.
Ultimate Dragon (崩山龍爪旋鋒; lit. "Crumbling Mountain Dragon Claw Whirl Point"): Square Triangle Triangle 🡻 + Square Triangle: Extends Dragon's Fury with one last stab to end the combo.
Double Thrust: Triangle Triangle: Thrusts at enemy twice while moving towards them. Serves as the foundation for several combo attacks.
Dragon Rainbow (連爪落; lit. "Chain Claw Fall"): Triangle Triangle Square: Extends Double Thrust with an overhead swipe.
Reaping Spear (連爪旋; lit. "Chain Claw Whirl"): Triangle Triangle 🡻 + Square: Extends Double Thrust with a crouching spin swipe leading up to an overhead swing.
Dragon's High Melody (連爪旋風; lit. "Chain Claw Whirlwind"): Triangle Triangle 🡻 + Square Triangle: Extends Reaping Spear with one last stab to end the combo.
Rainbow Spear (龍爪落; lit. "Dragon Claw Fall"): 🡾 + Triangle Square: Extends Sidestep Mid Thrust with an arcing strike.
Water Spear (龍爪旋; lit. "Dragon Claw Whirl"): 🡾 + Triangle 🡻 + Square: Extends Sidestep Mid Thrust with a crouching spin swipe leading up to an overhead swing.
Waterfall (龍爪旋風; lit. "Dragon Claw Whirlwind"): 🡾 + Triangle 🡻 + Square Triangle: Extends Water Spear with one last stab to end the combo.
Dragon's Spiral (龍旋陣; lit. "Dragon Whirl Array"): 🡿 + Square Square: Does a sweeping spin attack followed by an arcing smack.
Dragon's Spiral Bite (龍旋陣風; lit. "Dragon Whirl Array Wind"): 🡿 + Square Square Triangle: Extends Dragon's Spiral with one last stab to end the combo.
Dragon Flight (龍雲昇; lit. "Dragon Cloud Rise"): 🡻 + Triangle Square: Pierces at a low angle before swinging rear end of spear against the opponent.
Dragon's Claw (龍鄂墜; lit. "Dragon Sudden Crash"): 🡺 🡺 + Square Square: Does a full circular swiping motion followed by a half-circle slash.
Dragon's Spell (亂神威; lit. "Wild Godly Might"): 🡺 🡺 + Square Triangle Triangle: Similar to Dragon's Claw, but replaces the half-circle slash with two additional thrusts using the spear's blunt end and tip respectively.
Dragon's Spell Savage (亂真威; lit. "Wild True Might"): 🡺 🡺 + Square Triangle 🡻 🡾 🡺 Triangle: Similar to Dragon's Spell, but jams spearhead multiple times in a row.
Dragon Bite (神威; lit. "Godly Might"): 🡺 🡺 + Triangle Triangle: Thrusts rear end of spear first before turning around and jamming spearhead forward.
Dragon Bite Revenge (真威; lit. "True Might"): 🡺 🡺 + Triangle 🡻 🡾 🡺 Triangle: Similar to Dragon Bite, but jams spearhead multiple times in a row.
Dragon's Claw Swipe (逆鱗; lit. "Reverse Scale"): 🡻 🡿 🡸 Square: Turns to one side and unleashes a sweeping slash, knocking opponents down their feet and damaging them if still grounded.
Rising Dragon (逆鱗昇; lit. "Reverse Scale Rise"): 🡻 🡿 🡸 Square Square: Extends Dragon's Claw Swipe by adding an upward swing to the other side.
Pommel Blow (閃吼; lit. "Flash Howl"): 🡺 🡻 🡾 Square: Lunges forward against enemy while swinging blunt end of spear in front of them.
Tornado Strike (圓月輪; lit. "Round Moon Ring"): 🡸 🡿 🡻 🡾 🡺 Square Square Square: Performs a series of twirling spin slashes that inflict multiple hits.
Tornado Strike Finale (圓月輪鋒; lit. "Round Moon Ring Point"): 🡸 🡿 🡻 🡾 🡺 Square Square Square Triangle: Extends Tornado strike by adding one last stab to end the combo.
Musou Attacks
Musou Slash Attack: 🡻 🡾 🡺 Square + X: Launches a powerful twirling swing followed by an overhead slam, and a circular slash.
True Musou Slash Attack: Low Health + 🡻 🡾 🡺 Square + X: Performs a more powerful variation of the Musou Slash combo that adds a kneeling strike and launching swipe to the mix.
Musou Thrust Attack: 🡻 🡾 🡺 Triangle + Circle: Launches two quick jabs before turning and unleashing a powerful swinging thrust.
True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 Triangle + Circle: Performs a more powerful variation of the Musou Thrust combo that adds a quick poke with the spear's blunt end as well as an extra stab.
Musou Thrust Attack Extension: 🡻 🡾 🡺 Triangle + Circle 🡻 🡾 🡺 Triangle: Extends the Musou Thrust with rapid stabs to finish up the move.
Maneuvers
Block Slash: X: Twirls spear around to block slash attacks.
Block Thrust: Circle: Holds spear vertically to guard against thrust attacks.
Sidestep: X + Circle: Sidesteps away while performing a guard stance with spear held slightly diagonally.
Back Away: 🡸 🡸: Quickly backs away from an opponent.
Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a slow spinning swipe slanted towards the right, breaking the enemy's guard.
Charge Attack 2: Square Triangle: Swings the blunt-end of the spear with a step forward to launch enemies. Based on Zhao Yun's old Pommel Blow attack.
Charge Attack 3: Square Square Triangle: Turns to slam the spear down forward, stunning nearby foes. Slams down airborne targets. Based on his old Dragon Rainbow attack.
Charge Attack 4: Square Square Square Triangle: Does a full degree swing that knocks surrounding enemies away. Disperses enemy crowds.
Normal Attack: Square Square Square Square: Hits enemies with a rightward slash, an advancing stab, a turning twirl, and a downward slam. Based on Zhao Yun's Waterfall and Dragon's Spell attacks from the previous installment.
Musou Attacks
Musou Attack: Circle: Zhao Yun swings his spear to the right while spinning to the upper left, doing multiple spins in a row. The attack ends with him doing a great sweeping slash while turning, knocking away surrounding foes into a spin-out. Based on his old Tornado Strike attack.
Auxiliary Attacks
Dash Attack: Dashing + Square: Swings spear to the right while briefly sliding.
Jump Attack: X Square: Does a full spin attack at a slight angle to the right.
Counter Attack: L1 + Square: Flings foe upward via vertical swing using the spear's blunt end. Has juggling potential. Costs some Musou.
Horse Attacks
Horse Charge Attack: Triangle: Swings spear to each side while riding horse. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square: Performs several alternating swings to both sides repeatedly.
Horse Musou Attack: Circle: Unleashes a series of powerful slashes to the right and left multiple times while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Armed with a spear like several other Shu characters, Zhao Yun is a nimble fighter of average strength. He attacks opponents with sweeping strikes and short jabs while moving quite fluidly. His balanced fighting style and stats make him an appropriate choice for beginners.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a slow spinning swipe slanted towards the right, breaking the enemy's guard.
Charge Attack 2: Square Triangle: Swings the blunt-end of the spear with a step forward to launch enemies.
Charge Attack 3: Square Square Triangle: Turns to slam the spear down forward, stunning nearby foes. Slams down airborne targets.
Charge Attack 4: Square Square Square Triangle: Does a full degree swing that knocks surrounding enemies away. Disperses enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: A stronger version of the second charge via a more pronounced scooping lift a bit to the left. If the attack connects, press Triangle again to leap up and cast enemies down with an overhead swing. Inflicts fire elemental damage if Zhao Yun is equipped with his fourth weapon (or lightning if using his fifth weapon in Xtreme Legends).
Charge Attack 6: Square Square Square Square Square Triangle: Stabs forward from a crouching position to rapidly skewer foes before knocking them away to disperse enemy crowds. Tap Triangle repeatedly to add more hits. Inflicts fire elemental damage if Zhao Yun is equipped with his fourth weapon (or lightning if using his fifth weapon in Xtreme Legends).
Normal Attack 1: Square Square Square Square: Hits enemies with a rightward slash, an advancing stab, a turning twirl, and a downward slam.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a full round swipe to the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but turns the full round swipe into a spin slash leading up to a crouching circular slash in the same direction.
Musou Attacks
Musou Attack: Circle: Zhao Yun swings his spear to the right while spinning to the upper left, doing multiple spins in a row. The attack ends with him doing a great sweeping slash while turning, knocking away surrounding foes into a spin-out.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but goes into his 3rd-to-5th normal string inputs before ending in the final sweep slash.
Auxiliary Attacks
Dash Attack: Dashing + Square: Swings spear to the right while briefly sliding.
Jump Attack: X Square: Does a full spin attack at a slight angle to the right.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Swings spear to each side while riding horse. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Performs several alternating swings to both sides repeatedly.
Horse Musou Attack: Circle: Unleashes a series of powerful slashes to the right and left multiple times while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

The addition of several new attacks gives Zhao Yun more opportunities to juggle foes repeatedly, turning him into a decent combo-type fighter.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Performs a low charging spear thrust at high speed. Zhao Yun has invincibility frames during the startup and middle frames of this move, making it ideal for breaking through crowds or escaping them. Disperses enemy crowds.
Charge Attack 2: Square Triangle: Swings the blunt-end of the spear with a step forward to launch enemies.
Charge Attack 3: Square Square Triangle: Launches a series of arcing swings up and down while skidding forth, ending the barrage with a round leftward slash that leaves foes staggered momentarily on grounded hit, or slams them into the ground on airborne hit. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Does a full degree swing that knocks surrounding enemies away. Unlike the previous installment, he swings with a more extended arm. Disperses enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: A stronger version of the second charge via a more pronounced scooping lift a bit to the left. If the attack connects, press Triangle again to leap up and cast enemies down with an overhead swing.
Charge Attack 6: Square Square Square Square Square Triangle: Stabs forward from a crouching position to rapidly skewer foes before knocking them away via full spin slash to his left. Tap Triangle repeatedly to add more hits.
Normal Attack 1: Square Square Square Square: Hits enemies with a rightward slash, an advancing stab, a turning twirl, and a downward slam.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a full round swipe to the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but turns the full round swipe into a spin slash leading up to a crouching circular slash in the same direction.
Musou Attacks
Musou Attack: Circle: Zhao Yun swings his spear to the right while spinning to the upper left, doing multiple spins in a row. The attack ends with him doing a great sweeping slash while turning, knocking away surrounding foes into a spin-out.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but goes into his 3rd-to-5th normal string inputs before ending in the final sweep slash.
Auxiliary Attacks
Dash Attack: Dashing + Square: Swings spear to the right while briefly sliding.
Jump Attack: X Square: Does a full spin attack at a slight angle to the right.
Jump Charge: X Triangle: Flips in mid-air and stabs the ground to produce a tremor to knock foes off-balance.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Releases a war cry while emitting wisps of light, breaking through the guard of nearby foes and leaving them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Swings spear to each side while riding horse. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Performs several alternating swings to both sides repeatedly.
Horse Musou Attack: Circle: Unleashes a series of powerful slashes to the right and left multiple times while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Zhao Yun gains an additional skill in this title.

Weapon Type: Spear
Skill - Charge: Strengthens personal troops to attack the enemy main camp.

Dynasty Warriors (PSP)[]

Zhao Yun gains additional abilities and traits in this title.

Ability - Iron Man: Fully revives a defeated sub-officer right after winning an area battle.
Boost - Attack ++: Raises the player's attack power by 10 points.
Skill - Blast Spell: Imbues all of the player's attacks with the blast element for 15 seconds.

Dynasty Warriors Advance[]

Zhao Yun normally fights using the spear in this title, though he also capable of performing his moveset with halberds and war spears.

Main Attacks
Charge Attack 1: A: Does a charging thrust attack.
Charge Attack 2: B A: Performs an overhead strike that dizzies nearby enemies. Effective against bowmen.
Charge Attack 3: B B A: Launches two thrusts, a spin slash, and an ascending swipe. Enhancing the Chain power-up twice will add two more spin slashes at the end of the combo. Tap B repeatedly for additional hits. Effective against spearmen.
Charge Attack 4: B B B A: Performs three rotating slashes in a row. Enhancing the Reach power-up once will add an extra rotating slash to the combo. Effective against swordsmen.
Normal Attack: B B B: Launches a round swing to the right, a frontal strike, and a spin slash done clockwise. Can be cycled up to 9 hits depending on the weapon's overall stats.
Musou Attack: L + A: Lunges at foes with a Musou-powered dashing thrust followed by an ascending swing and several spin slashes in a row.
Power-Ups
Cycle Order: Chain 🡺 Valor 🡺 Storm 🡺 Reach 🡺 Speed 🡺 Stun
Storm: Enhances first charge attack.
Stun: Enhances second charge attack.
Chain: Enhances third charge attack.
Reach: Enhances fourth charge attack.
Speed: Increases movement speed.
Valor: Unlocks current weapon's bonus effects.

Samurai Warriors: State of War[]

Zhao Yun gains an additional skill in this title.

Sub-Officer Skill - Spark: Raises lightning elemental attacks by one level.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI in Advance, Zhao Yun's charge attacks will be imbued with the lightning element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Performs a low charging spear thrust at high speed while shrouded in bright green streaks (increasing its range from the prior installment). Zhao Yun has invincibility frames during the startup and middle frames of this move, making it ideal for breaking through crowds or escaping them. Disperses enemy crowds, but cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Swings the blunt-end of the spear with a step forward to launch enemies. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Launches a series of arcing swings up and down while skidding forth, ending the barrage with a round leftward slash that leaves foes staggered momentarily on grounded hit, or slams them into the ground on airborne hit.
Charge Attack 4: Square Square Square Triangle: Does a full degree swing that knocks surrounding enemies away. Unlike before, Zhao Yun winds up a bit with a brief turn and swings teetering to his right side. Disperses enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: Slams spear on the ground to produce a light ripple shockwave powerful enough to send foes spiral-launched. Can even hit enemies from behind if positioned well enough.
Charge Attack 6: Square Square Square Square Square Triangle: Hops forward and unleashes a low wide swing upon landing. Sends foes in front of Zhao Yun flying away as they disprese enemy crowds.
Normal Attack 1: Square Square Square Square: Hits enemies with a rightward slash, an advancing stab, a turning twirl, and a wide outward right swing.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a full round swipe to the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but turns the full round swipe into a spin slash leading up to a crouching circular slash in the same direction.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Zhao Yun swings his spear to the right while spinning to the upper left, doing multiple spins in a row. The attack ends with him doing a great sweeping slash while turning, knocking away surrounding foes into a spin-out.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but replaces the default finisher with a high jump that produces a massive updraft of wind.
Auxiliary Attacks
Dash Attack: Dashing + Square: Swings spear to the right while briefly sliding.
Jump Attack: X Square: Does a full spin attack at a slight angle to the right.
Jump Charge: X Triangle: Lifts enemies up via swipe, then hacks them repeatedly with multiple slashes done back and forth before casting them down. Tap Triangle repeatedly for more hits.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Swings spear to each side while riding horse. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Performs several alternating swings to both sides repeatedly.
Horse Musou Attack: Circle: Unleashes a series of powerful slashes to the right and left multiple times while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Token Power-Up: Gives the player a Musou Token while causing sub-officers to enter Musou Rage. Occurs randomly.
Destiny Mode Skills
Favored Action: Initiating March
Taught Skill Type: Mount

Dynasty Warriors 5: Empires[]

Zhao Yun gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Speed: Moves towards a target destination more efficiently.
Proposed Policy 1 - Recruit: Searches for people within areas under the player's control as well as those adjacent to their borders. Can employ at least 1 person from a list of 5 recruits.
Proposed Policy 2 - Long Alliance: Forms an alliance with another force. Valid for 3 years (equivalent to 12 turns).
Proposed Policy 3 - Force March: Increases all allied units' speed for 2 minutes. Can cancel out the effects of Slow March.

Dynasty Warriors: Online[]

Although Zhao Yun's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Distribution
Battle Bonus: +15 to Life

Dynasty Warriors Vol. 2[]

Zhao Yun gains additional abilities and traits in this title.

Ability - Rally ++: Restores the player's morale by 2 gauges.
Support Skill 1 - Fill Musou: Gradually refills the party's Musou gauge.
Support Skill 2 - Prowess: Hastens the cooldown time for used abilities.
Team Combination
Reliable Peers (頼もしき同僚)
Required Characters: Zhao Yun, Huang Zhong
Bonus: +57 Life, +28 Attack
Undying Loyalty (厚き主従; lit. "Close Master and Servant")
Required Characters: Zhao Yun, Liu Bei
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Great Rally: Rallies the user's troops, temporarily increasing their speed and attack power greatly.
Obstacle Effect 2 - Stun: Slows down the movement of enemy troops for a set time. Only available to rare card version.
Main Attacks
Normal Attack: Lands a downward arcing strike accompanied by green streaks.
Strong Attack: Splits into four clones and thrusts forward while enshrouded in green energy bursts. Upon stopping, each clone unleashes a green tornado around their vicinity. Zhao Yun kneels in exhaustion afterwards, though he cannot be attacked in this state.

Warriors Orochi[]

Evolution Attack becomes a full natural part of his basic attack string and loses the first-person bow moveset. Gains a C3-EX-Special and an Extra Counter.

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely, though it can be replicated by wielding a weapon with the Almighty skill.
Charge Attack 2: Square Triangle: Functions similarly to its base game incarnation, but can break through the enemy's guard. No longer can activate elements in the sequel, but can be replicated with the Almighty skill.
Enhanced Strike/EX Charge Attack: Tapping R1 instead of Triangle for most grounded charge attacks will enhance their damage output and attack speed while also lacing them fully with elemental activation. Multi-input charge attacks will automatically go through their full sequence when enhanced. Consumes a portion of Musou when used.
Airborne Critical Hit: All Charge Attacks, including Enhanced Strikes or Extra Counters can inflict critical hit carried over from Samurai Warriors 2 on airborne targets. Critical hits are normally a x1.4 damage increase.
New Attacks
Special Attack/Type Action: Square Square R1 (C3-EX-SP): Delivers a series of rapid thrusts forward in a brief moment. Each thrust shoots out energy darts forward. Consumes 35 Musou points.
Counter Attack/Extra Counter: Counter + R1: Performs a spin slash to the left while leaping. Hits from all sides and instantly knocks foes away to also disperse crowds.
Team Abilities
Ability 1 - Vitality: Increases the team's life.
Ability 2 - Refill: Gradually regains the team's Musou.
Ability 3 - Fortitude: Increases the team's defense.
Ability 4 - Speed: Increases attack of Speed-type characters.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Zhao Yun performs his fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Releases a fierce air current forward via crouching slash.
Triple Attack 2: Low Health + L2 + R2 + Circle: Slams weapon unto the ground, causing it to tremble violently.
Triple Attack 3: Low Health + L2 + R2 + Circle: Performs a sweeping slash that sends out a strong gust of wind.
Triple Attack Finisher: Zhao Yun contributes to the team combo by launching a flurry of quick swings, ending it with a spin slash while performing a sweep kick done counterclockwise. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Zhao Yun's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Launches a swing to the left, another to the right, and a rotating swipe to the front.
Square Renbu String 2: Similar to the first Square Renbu string, but adds three angled strikes and a single thrust.
Square Renbu String 3: Similar to the second Square Renbu string, but adds arcing swings done in alternating order to beat down foes.
Square Renbu String Infinite: Similar to the third Square Renbu string, but includes six quick stabs to end the combo.
Triangle Renbu String 1: Does a raised strike using blunt end of spear before doing an overhead slicing motion.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds a leaping slash attack that sends nearby foes airborne.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds a motion where Zhao Yun dives down while up in the air and slams the ground hard to produce a powerful tremor.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but ends the combo by doing a pose while generating a radial shockwave.
Charge Attack: Holding Triangle: Performs an anticipated frontal spear swing. At maximum Renbu levels, this attack can release a radial shockwave, giving it crowd clearing potential.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly, then performs a series of rotating slashes done counterclockwise while twisting own upper body and crouching on one knee to unleash an impacting slam to the front.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Swings spear towards the right while sliding briefly.
Dash Charge: Dashing + Triangle: Lands a great swing that uses enough momentum to propel Zhao Yun's body forward in the air as he spin slashes repeatedly like a slanted top. After doing five aerial rotations, he then performs a motion similar to his dash attack albeit towards the left.
Jump Attack: X Square: Lands a downward swing to the left while in mid-air.
Jump Charge: X Triangle: Slams the ground with spear pointed downward, creating a tremor upon landing.
Evasion: R1: Quickly rolls forward to avoid enemy attacks.
Special Attacks
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Upon activating this move, Zhao Yun leans his upper body forward while holding his spear in a protective stance as he runs. He also gains an innate lightning element under the effects of this move, allowing him to electrocute foes with his attacks.
True Speed Attack: True Speed + Square: Twirls spear continuously towards the left and right.
True Speed Charge: True Speed + Triangle: Does a mighty swing that propels own body to the air while performing several spin slashes done sideways. If Triangle is pressed again, Zhao Yun will stick the pointed end of his spear to the ground and lift himself up in time to perform a powerful ground slam that produces a tremor. This move is inspired from his initial attack in the Dynasty Warriors 5 opening movie.
Grapple Attacks
Grapple Attack: L1 + Square: Does a slightly raised swing aimed at the leg area. If it connects, Zhao Yun will walk up to their side, lift them up by their left shin, and hurl them down on the ground.
Grapple Charge: L1 + Triangle: Lands a short low thrust. If the attack successfully hits, Zhao Yun will knock the inner sides of his foe's legs from left to right and smack them to the face. Afterwards, he then sends them flying by performing a wide rotating swing while arching his back.
Counter Attack: Counter + L1 + Square: Flicks spear upward to counter enemy hits.
Counter Charge: Counter + L1 + Triangle: Performs a quick spin slash that leaves Zhao Yun raising his spear upward in a bannerman pose.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Zhao Yun leaps forward and wraps the target's neck with his own legs. Using them as an anchor, he then spins his upper body around in a circle while doing a rotating slash with spear pointed forward, ending the sequence by flipping the victim over to the ground which produces a mid-sized tremor. The move itself is inspired by a similar motion in the Dynasty Warriors 5 opening movie.
Horse Attacks
Horse Charge Attack: Triangle: Lands a heftier swing to the right while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does a series of wide arcing swings towards the right. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Launches multiple quick and powerful swings to the right before ending the assault with a stronger strike.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Recovery: Improves the effect of recovery items.
Spirit: Increases the amount of Musou gained.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Swift-Foot: Increases movement speed.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Overawe: Reduces defense of nearby enemies upon activating special move.
Rush: Inflicts heavy damage on weak enemies by simply touching them during True Speed.
Leader's Aura: Enables nearby allies to dash as well during True Speed while adding their KO count to the character's own.

Dynasty Warriors 6: Empires[]

Zhao Yun gains additional abilities and traits in this title.

Special Move - True Speed: Serves the same function like in the base game.
Officer Card - Army of One (一騎当千; lit. "One Man Worth Thousands"): Increases player's attack when invading. The fewer troops the player has at the start of battle, the more effective this card will be.

Dynasty Warriors: Strikeforce[]

Zhao Yun is affiliated with the spear (type 2) in this title.

Skills
Fury Awakening Aura: Radiates blue rays of light while transforming into fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Charge: Knocks back enemies while dashing. Will only activate while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Elemental Boost: Increases weapon's elemental attack power. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Wood Element, +25 (+18 in Multi Raid 2) to Market
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Shu Han's Five Tigers (蜀漢の五虎)
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +99 to Blacksmith (Workshop in Multi Raid 2)

Fighting Style[]

Zhao Yun's fighting style has been revamped to make a more speedy character who relies on fast and strong hits. Due to his emphasis on frontal assaults, he can be quite vulnerable to attacks from behind.

When controlled by the AI in Strikeforce, Zhao Yun's attacks will be imbued with the water element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhao Yun is affiliated with the spear in this title. When equipped with it, Zhao Yun can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Thrusts spear forward in a blurring charge, then continuously drills target upward to the sky while enveloped in energy bursts upon connecting. Counts as an unblockable grab.
Musou Attack - Flying Dragon (飛龍閃; lit. "Flying Dragon Flash"): Circle: Charges straight ahead with a forward diving spiral thrust while surrounded by a powerful burst of energy. The attack ends with Zhao Yun braking into a landing slide.
Aerial Musou Attack - Dragon Wave (風龍波; lit. "Wind Dragon Wave"): X Circle: Throws spear into the ground while airborne, hitting large groups of enemies with a cyan-colored wind blast covering the area below.
Notable Skills
  • Max Health Up +: Increases maximum health by a medium amount.
  • Speed Up +: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Spear Master: Gains expertise at wielding the spear.

Dynasty Warriors 7: Xtreme Legends[]

Zhao Yun is affiliated with the dragon spear in this title. When equipped with it, Zhao Yun can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game, but inflicts more damage than ever.
Musou Attack - Flying Dragon (飛龍閃; lit. "Flying Dragon Flash"): Circle: Serves the same function like in the base game.
Aerial Musou Attack - Dragon Wave (風龍波; lit. "Wind Dragon Wave"): X Circle: Serves the same function like in the base game.
Notable Skills
  • Dragon Spear Master: Gains expertise at wielding the dragon spear. Replaces Spear Master from the base game.
Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the East (鎮東将軍) - Moderately increases attack and defense against officers when using EX weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Tiger General (五虎大将軍) - Moderately increases attack and defense against officers when using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Kind
  • Ruler Special Command 1 - Three Visits: Convinces an officer to join by paying respects to them. Increases kind fame by 3,000 when used.
  • Ruler Special Command 2 - Compassion: Convinces an enemy territory with a low happiness rating to defect. Increases kind fame by 5,000 when used.

Dynasty Warriors Next[]

Zhao Yun is affiliated with the dragon spear in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Zhao Yun performs Flying Dragon as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Blast: Tap Both Sides of Screen: Zhao Yun sends out multiple energy waves while running around the battlefield twirling his spear. Upon ending the assault, he then performs a diagonal spinning leading to a slam on the ground.
Direct Breaks
Direct Break (Default) - Spearmen: Causes a group of spearmen to charge with spears pointed forward.
Direct Break (Alternate) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Downloadable) - Tigers: Summons several tigers that emit a shockwave-inducing howl.
Stratagems
Stratagem Card (Default) - Bold Determination (一身全て胆; lit. "Filled With Courage"): Increases player's attack and speed.
Stratagem Card (Alternate) - One Worth a Thousand (一騎当千; lit. "One Man Worth Thousands"): Increases player's attack and attack speed.
Stratagem Card (Downloadable) - Determined Effort (尽力の決意; lit. "Commitment of Endeavor"): Greatly increases player's defense when near death.
Allied Stratagem: If deployed as a playable officer, Zhao Yun will motivate himself and be unable to fall off his horse from enemy attacks during battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Zhao Yun is affiliated with the dragon spear in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 4: Y Y Y X: Functions similarly to its base game incarnation, but now unleashes a radial shockwave for added range.
Dash Attack: Dashing + Y:
Jump Charge: B X: Descends downward diagonally to pierce the earth, forming a fissure that knocks away foes below.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Releases a piercing projectile at the target by thrusting spear forward.
Ranged Charge: Lock-On Enemy + X: Charges straight towards the target while performing a series of side twirls done back and forth, then launches a shockwave-generating swipe to knock them away.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Does an aerial flip to evade enemy attacks.
Musou Attacks
Normal Musou Skill - Godspeed (神速): ZL or Y + B: Increases movement and attack speed.
Rare Musou Skill - Stagnation (鈍重): ZL or Y + B: Slows down nearby enemy officers.
Musou Attack: A: Zhao Yun performs Flying Dragon as their ground Musou attack.
Musou Rush: Hold A: Zhao Yun duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Zhao Yun will briefly stun the opponent with a blunt strike before sending them airborne with a crouching slash that produces a radial shockwave. With his target flung into the air, he immediately casts them down via overhead slam, follows it up with a downward swing and an upward slash, then ends the assault with a one-handed thrust that releases an energy projectile forward. If the opponent wins, Zhao Yun will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Heroic Trio (武勇三傑)
Required Characters: Zhao Yun, Guan Yu, Lu Bu
Personal Tactic - Trample Plan (蹂躙の計): Causes allied officers to take over hostile strongholds.
Dragon Kindred (龍の一族)
Required Characters: Zhao Yun, Zhuge Liang, Ryu Hayabusa
Personal Tactic - Roar Plan (大喝の計): Activates the Roar skill effect on a wider scale, causing more opponents to be ejected to different strongholds.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the dragon spear moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Performs a short dash thrust forward.
Charge Attack 3: Similar to what the dragon spear moveset has access to, but adds an extended attack where the user dashes forward and propels themselves to the air at high speed while spinning and generating bursts of light blue energy around them.
Charge Attack 6: Lands a frontal swipe followed by a scooping strike using the spear's blunt end and a ground slam that produces a tremor.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhao Yun's Flying Dragon Strike Musou attack from Dynasty Warriors 7.
Jump Attack: Unleashes several swings back and forth while hovering in mid-air, then hops back.
Jump Charge: Pauses momentarily, then performs a watered-down version of Zhao Yun's Dragon Wave Musou attack from Dynasty Warriors 7.
Special Abilities
Best Formation 1 - Crescent Formation: 3 to 5 Units, Offense Type
Best Formation 2 - Crane Formation: 3 to 5 Units, Balanced Type
Best Formation 3 - Scale Formation: 1 to 5 Units, Offense Type
Support Skill - Young Dragon's Bile (子龍の胆): Attacks a specified enemy unit.
Summon Skill - Swiftness: Increases allies' movement.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Sprints a short distance forward with dragon spear shrouded in electric energy, dealing 120% attack damage to the enemies in front. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Lifts dragon spear to perform a hopping spin slash followed by a wide diagonal cut, dealing 160% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Swiftly hops back before slamming dragon spear to the front, dealing 140% attack damage by producing a mid-ranged fissure. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Gathers a small whirlwind to suck in nearby foes before hitting them with a wide sweeping slash, dealing 180% attack damage. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Holds dragon spear and hits the ground with enough force to knock the enemy into the air, then leaps up to deal multiple circular slashes against them, dealing 320% attack damage.
Strong Attack 3: Thrusts dragon spear to the front rapidly several times before slamming the ground, dealing 350% attack damage to the enemies in front.
Strong Attack 4: Holds dragon spear in a circular sweep to knock enemies up, dealing 190% attack damage to the enemies in front.
Strong Attack 5: Dashes forward with instant momentum after a harsh swing and lifts the enemy into the air while producing fissures on the ground, dealing 250% attack damage to the enemies in front.
Strong Attack 6: Wields dragon spear to start, lift, stab, and finally turn around to slam the ground hard with enough force to produce fissures, dealing 300% attack damage to the enemies in front.
Normal Attack 1: Holds dragon spear and swings it down, dealing 80% attack damage to the enemies in front.
Normal Attack 2: Raises dragon spear to the left, dealing 80% attack damage to the enemies in front.
Normal Attack 3: Turns and sweeps while holding dragon spear, dealing 100% attack damage to the enemies in front.
Normal Attack 4: Raises dragon spear for a quick right sweep, dealing 110% attack damage to the enemies in front.
Normal Attack 5: Thrusts dragon spear straight up and aims it at the enemy's throat, dealing 140% attack damage to the enemies in front.
Normal Attack 6: Holds dragon spear, charges slightly, then turns around and swings, dealing 190% attack damage to the enemies in front.
Special Attacks
EX Attack: Unleashes a fierce thrust with dragon spear pointed forward. Upon connecting with the enemy, Zhao Yun lifts them up and unleashes multiple slashes, dealing a total of 390% attack damage while restoring 20% of Musou. Its aerial phase behaves similarly to the second charge attack, but lasts much longer and deals more damage.
Musou Attack: Performing a rendition of his Flying Dragon Musou attack, Zhao Yun bursts forward at high speed and deals a total of 840% attack damage to the enemies in front.
Auxiliary Attacks
Dash Attack: Delivers several criss-crossing slashes followed by a wide sweeping cut.
Switch Attack: Descends down to slam the ground hard, creating fissures briefly surging with electrical energy. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Quickly rolls on the ground while holding dragon spear horizontally.
Horse Attacks
Horse Normal Attack: Unleashes several round slashes to the right back and forth repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
Joint War Enemy-Only Attacks
Enemy-Only Attack 1: Summons a group of five horsemen to charge forward in tandem, dealing heavy damage to any player impeding their path. Zhao Yun will only perform this attack as a Joint War boss in the Chase Enemies at Jiangpu mission so long as he has one charge banner flag to rally his troops. The attack will be signaled by a ray of light showering down on him beforehand.
Enemy-Only Attack 2: Leaps up and comes down with several spearmen encircling him. By his command, the spearmen thrust outward in diverging directions before disappearing. Zhao Yun will only perform this attack as a Joint War boss in the Chase Enemies at Jiangpu mission so long as he has one charge banner flag to rally his troops. The attack will be signaled by a ray of light showering down on him beforehand.
General Tactics
Cloud Piercing: Causes critical hits to deal 10% damage. Effects increase the higher Zhao Yun's star ranking becomes.
Overbearing: Starts with 300 Musou points at the beginning of battle. Effects increase the higher Zhao Yun's star ranking becomes.
Soaring Dragon: Causes EX attack to mark enemies with a debuff that increases the damage they take against Zhao Yun's charge attacks by 30% for 15 seconds. Effects increase the higher Zhao Yun's star ranking becomes.
Musou Tactics
Silver Dragon Posture: Increases Musou recovery rate by 6%. Effects increase the higher Zhao Yun's star ranking becomes.
Fairy Dance: Increases Musou damage output by 26%. Effects increase the higher Zhao Yun's star ranking becomes.
Doom Oblivion - Musou: Locks Musou gauge by 1 slot and provides a plethora of beneficial effects which include a 35% chance of electrocuting foes for 6 seconds, an 85% boost in damage against those afflicted by the aforementioned ailment, a Musou regeneration effect that yields 18 Musou points per second so long as Zhao Yun does not get hit, and a bonus recovery of 30 Musou points once Zhao Yun's Musou attack successfully hits an enemy. Effects increase the higher Zhao Yun's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Increases moving speed by 5% and Musou regeneration bonus by 24% for 10 seconds after performing Musou attack. Both bonuses increase the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead creates a thunderclap circle within a 4 meter radius, inflicting surrounding foes with stiffen and electric induction for 3 seconds. Every time Zhao Yun damages electrocuted foes, he regains 16 Musou points and 1% of his maximum health.
Earth Combat Soul Skill: Causes EX attack to deal 13% more damage and increases critical rate by 13% for 10 seconds after performing it. Both bonuses increase the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead increases his attack power by 2% which stacks with each hit for 3 seconds.
Human Combat Soul Skill: Gains a 33% increase in penetration for 6 seconds after landing a critical hit. Bonus increases the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead provides Zhao Yun with a Thunderage stack every time he fills up his Musou gauge with 2 stacks being the maximum he can carry. Thunderage grants an innate electric induction effect to attacks that last on foes for 6 seconds while bestowing a 16% boost in critical rate and a 20% bonus in critical damage for 5 seconds. It also buffs up his EX and charge attacks differently with the former triggering additional thunderbolts that deal 90% more damage and the latter increasing penetration by 30% for 5 seconds.
Skin Skills
Suit Skill: Converts 12% of Musou damage dealt by Zhao Yun into health.
Ornament Skill: Boosts defense by 5% for 12 seconds after performing Musou attack.
Exclusive Suit Skills
The following skills only take effect if Zhao Yun is equipped with his Water Dragon Chant costume.
Power Charge: Causes all moves to inflict an electric arc effect for 8 seconds, stacking up to 20 times.
Thunder Dragon: Summons a blue thunder dragon to strike the enemy after activating own Musou attack. Each stack of the Power Charge effect increases Musou attack's damage output by 1.5%.
Dragon Soul: Increases damage of up to 4 charge attacks within 20 seconds after activating own Musou attack. Activating this skill requires 20 stacks of the Power Charge skill which are then consumed in turn.
Horse Skills
Dark Brown: Increases normal attack damage by 2% for 3 seconds, stacking up to 10 times.
Goose Chirp: Increases normal attack damage by 3% for 3 seconds, stacking up to 10 times.
Clustered Gleam: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Dilu: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Ghost Candle: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
An Advisor, A Friend
Required Characters: Zhao Yun, Zhuge Liang
Bonus: +13,333 Health, +1,058 Attack
Bold Adventure
Required Characters: Xiahou Dun, Zhao Yun
Bonus: +13,333 Health, +1,058 Attack
Follow Benevolence
Required Characters: Zhao Yun, Yuan Shao
Bonus: +13,333 Health, +1,058 Attack
Shore of Han River
Required Characters: Zhao Yun, Huang Zhong
Bonus: +13,333 Health, +1,058 Attack
Joint Skill: Zhao Yun and Huang Zhong perform a coordinated attack in which the two generals fight back to back momentarily before the former leaps up and soars to the sky with the visage of a blue dragon surrounding him. He is accompanied by four green arrows fired by Huang Zhong which then multiply into hundreds of arrows raining down once he and the dragon quickly descend to the ground, creating an impacting pillar of light.
Strategic Release
Required Characters: Zhao Yun, Meng Huo
Bonus: +13,333 Health, +1,058 Attack
Tiger General
Required Characters: Zhao Yun, Ma Chao
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 14% chance of summoning furious thunderbolts to strike the enemy, dealing 220% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time. Also causes attacks to have a 15% chance of activating Zhao Yun's Musou Mode and inflicting 400% attack damage on nearby foes within a 5 meter radius while causing them to stiffen 200 milliseconds. While the electric induction effect has been reduced to 4 seconds, it now causes foes to be 15% more vulnerable to attacks in addition to sustaining 125% worth of extra attack damage. Effects can also be stacked.
Riverside Willows
Required Characters: Zhao Yun, Zhang Fei, Sun Shangxiang
Bonus: +15,022 Health, +1,192 Attack
Heroes of Shu
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Zhao Yun retains his weapon moveset from Dynasty Warriors 7: Xtreme Legends albeit with some changes and additions.

Character type changed from Technique to Speed. Loses the ability to critically hit airborne targets (for x1.4 extra damage) and to enhance Charge Attacks, but gains the ability to air dash and to jump cancel.

Changed Attacks
Jump Charge: X Triangle: Descends downward to smash the ground for a quake that also hits downed foes.
Team Abilities
Ability 1 - Solidity: Reduces the damage received from enemy officers for all team members.
Ability 2 - Impulse: Increases speed for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Zhao Yun performs Flying Dragon as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Zhao Yun performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Pierces enemy with a rushing charge, then ends with spear-slam in front to send a vertical ground wave forward to fling nearby foes into the air.
Midair Type Action: X R1: (Ultimate only) Dives upside-down and spiral-dives to the ground to release a mobile shockwave traveling forward. Functions similarly to his grounded R1 Type Action, but consumes less Musou.
Aerial Thrust/Midair Dash: X X: An air dash that makes him temporarily invincible. Zhao Yun rolls forward through the air.
Normal Strategy Card: Dragon Spear (子龍の槍術; lit. "Young Dragon's Spearmanship"): Attacks opponent with a shockwave projectile sent in a straight line. If successful, the opponent's BP is reduced.
Golden Strategy Card: Frontrunner (単騎駆け; lit. "Lone Cavalry Rush"): Temporarily disables the ability to switch between characters. In return, the current officer's attacks are imbued with the Godspeed attribute and their Musou is fully restored.
Team Attacks
Triple Rush 1: Unleashes a mobile shockwave moving forward on the ground.
Triple Rush 2: Performs rapid spins in a row while airborne.
Triple Rush 3: Does a horizontal slicing motion in the air to deliver a wide energy wave down on the ground.
Unique Triple Rush: Together with Ma Chao and Huang Zhong, Zhao Yun is able to perform a triple rush attack unique to him. After the rest of his teammates perform their respective attacks, he comes leaping forward to deliver a sliding swing before tossing his spear forward like a javelin. The resulting spear toss creates an immensely powerful sonic effect that sends foes flying.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhao Yun is affiliated with the dragon spear in this title. When equipped with it, Zhao Yun can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Thrusts spear forward in a blurring charge, then continuously drills target upward to the sky while enveloped in coils of energy bursts upon connecting. Counts as an unblockable grab, though it no longer activates weapon elements like it did in the previous game.
EX Attack 2: Triangle Triangle: Performs a quick ascending spin followed by a vertical slamming-slice infused with green blue lightning upon landing. The direction of this attack can be moved during the ascending phase. It is also able to cancel out other charge attacks besides the one assigned for Zhao Yun's first EX attack, making it ideal for combo customization. Introduced in Xtreme Legends.
Musou Attack - Flying Dragon (飛龍閃; lit. "Flying Dragon Flash"): Circle: Charges straight ahead with a forward diving spiral thrust while surrounded by a powerful cyan-colored burst of energy. The attack ends with Zhao Yun braking into a landing slide as enemies fly around him helplessly.
Alternate Musou Attack - Heavenly Dragon Wave (烈翔・天龍波; lit. "Violent Soar: Heaven Dragon Wave"): R1 + Circle: Performs a flurry of spear twirls that vary in range and direction, leaving behind pale blue energy trails. The attack ends with a hopping two-handed swing to the left that clears out foes in front. The Xtreme Legends expansion enhances this move by making it almost twice as damaging while adding extra range to its hitboxes.
Aerial Musou Attack - Dragon Wave (風龍波; lit. "Wind Dragon Wave"): X Circle: Coats spear with energy and throws it into the ground while airborne, hitting large groups of enemies with a fiery cyan-colored blast covering the area below.
Rage Attack: Performs continuous diagonal spin slashes reminiscent of Zhao Yun's Musou attack from past games. It ends with a sudden push that releases a radial burst of energy, knocking surviving foes away.
True Rage Attack: By performing 100 or more hits during a Rage attack, Zhao Yun will change his default attack pattern into a series of fiery twirling slashes while running before pausing to deliver a launching horizontal swipe prior to the usual finisher being activated. The running attack motion is taken from Zhao Yun's True Speed attack in Dynasty Warriors 6.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Gather Supplies: Extends the time limit in accordance with the current number of enemies defeated by the player.
Assistance Skill - Protect: Increases the player's defense power when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Bold and Brave: Brave Type, +2 to Virtue, 4,000 Employment Cost
Fixed Strategy - Ultimate Training: Greatly increases officer achievements.
Stratagem Card 1 - Raid: Increases attack, defense, and speed for 40 seconds.
Stratagem Card 2 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Temper: Fills up 2 Musou bars.
Stratagem Card 5 - Snake Formation: Increases speed of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Raid: Increases attack, defense, and speed for 40 seconds.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Cavalry
Musou - Dragon King Flash (龍王閃): Performs a fierce charge while emanating with raw energy. Based on Zhao Yun's Flying Dragon Musou attack from the original game.
Skill - Dragon Turbulence (昇龍乱気陣; lit. "Rising Dragon Chaos Spirit Formation"): Summons a storm beneath enemies, increasing Musou based on number of foes defeated.
Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.
"Flying Dragon" Card
Unit Type: Cavalry
Musou - Dragon King Flash (龍王閃): Performs a fierce charge while emanating with raw energy.
Skill - Rising Dragon Stance (昇龍の構え): Slightly restores health and base points. Also resists stun and freeze for 60 seconds.
Team Effect - Shu Attack Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Instant Collapse (崩突; lit. "Fierce Thrust"): Hits multiple foes. Lowers enemy's speed by 10%.
Vaporizing Blow (塵打; lit. "Dust Strike"): Hits multiple foes. Lowers enemy's defense by 10%.
Cyclone Strike (旋風薙; lit. "Whirlwind Scythe"): Hits multiple foes.
Rising Strike (昇連撃; lit. "Ascending Boost"): Hits multiple foes.
EX Attacks
Instant Collapse EX (崩突Ex; lit. "Fierce Thrust EX"): Hits multiple foes. Lowers enemy's speed by 10%.
Vaporizing Blow EX (塵打Ex; lit. "Dust Strike EX"): Hits multiple foes. Lowers enemy's defense by 10%.
Musou Attacks
Flying Dragon (飛龍閃; lit. "Flying Dragon Flash"): Hits multiple foes.
Heavenly Dragon Wave (烈翔・天龍波; lit. "Violent Soar: Heaven Dragon Wave"): Hits multiple foes. Has a chance of fainting enemies.
Dragon Wave (風龍波; lit. "Wind Dragon Wave"): Hits multiple foes. Has a chance of fainting enemies.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Slashing Dragon (翔龍突; lit. "Flying Dragon Stab"): Charges at foes with a forward stab, then follows up with an ascending spiral attack that has Zhao Yun strike the ground while landing. Also improves his attack speed by 30% for 10 seconds. The Japanese server further boosts this effect to 50% while reducing its duration for 5 seconds. It has also been reassigned to the second charge move slot. Has a cooldown time of 16 seconds (also 16 seconds in the Japanese server).
Strong Attack 2 - Rushing Dragon (遊龍襲; lit. "Moving Dragon Assault"): Launches a flurry of four jabs followed by a heavy ground strike that produces fissures, ending the move with an aerial piercing drill attack. In the Japanese server, it can remove status ailments and has been reassigned to the third charge move slot. Has a cooldown time of 20 seconds (also 20 seconds in the Japanese server).
Strong Attack 3 - Striking Dragon (騰龍斬; lit. "Leaping Dragon Slash"): Performs a sweeping attack, then slides forward and launches the enemy into the air. In the Japanese server, it has been reassigned to the first charge move slot. Has a cooldown time of 25 seconds (10 seconds in the Japanese server).
Strong Attack 4 - Blasting Dragon (剛龍撃; lit. "Enduring Dragon Raid"): Launches an enemy into the air with own spear, followed by a heavy downward strike that smashes the victim into the ground hard. In the Japanese server, it does additional shield damage. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Flying Dragon (飛龍閃; lit. "Flying Dragon Flash"): Becomes one with own weapon and spins at incredible speed to attack the enemy before knocking them away. In the Japanese server, completing this move also provides Zhao Yun with a 5 second invulnerability buff. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Immediately descends down to strike the earth, producing a thin pillar of electricity before landing.
Special Maneuver - Dodge: Quickly slides on the ground to avoid incoming attacks.
Team Attacks
Triple Attack 1: Performs a shortened version of Blasting Dragon to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Striking Dragon to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Courage Beyond Belief: Increases critical chance of all officers by 10%.
Secondary Skill: Increases critical damage of dodge-type officers by 15%.
Tertiary Skill: Increases max health points of Shu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases charge skill power by 15%. Activates after filling up one Musou bar.
Secondary Skill: Causes normal attacks to inflict 30% fire damage for 5 seconds. Activates after filling up two Musou bars.
Team Combination
Draw Your Sword (子龍と臥龍; "Zilong and Wolong")
Required Characters: Zhao Yun, Zhuge Liang
Bonus: Attack Speed +4%, Musou Generation +5%
Fierce Bravery (英風の武; "Heroic Military")
Required Characters: Zhang Liao, Zhao Yun
Bonus: Attack Speed +5%, Critical Damage +5%
For the Prince (大徳の守護者; "Guardians of Great Virtue")
Required Characters: Zhao Yun, Zhang Fei
Bonus: Attack Speed +3.5%, Critical Damage +5%
Great Courage (覇道阻む龍; "Dragon Barring the Path to Conquest")
Required Characters: Cao Cao, Zhao Yun
Bonus: Attack Speed +5%, Attack +3.5%
Han River Rescue (漢水の光明; "Brilliance of the Han River")
Required Characters: Zhao Yun, Huang Zhong
Bonus: Defense +4.5%, Max Health +4%
Seeking Master (仁と龍; "Benevolence and Dragon")
Required Characters: Zhao Yun, Liu Bei
Bonus: Max Health +4.5%, Attack Speed +5%
Utterly Fearless (大胆不敵; "Extremely Bold")
Required Characters: Zhao Yun, Jiang Wei
Bonus: Max Health +4.5%, Attack +3%
Hanzhong Assault (漢中の猛者たち; "Veterans of Hanzhong")
Required Characters: Zhao Yun, Huang Zhong, Wei Yan
Bonus: Critical Chance +3.5%, Critical Damage +4% (+8% in the Japanese server), Max Health +4%
Team Attack: Zhao Yun will be able to perform a triple attack if he happens to be partnered with Huang Zhong and Wei Yan. He is the first to act during the whole combo. Only applies to the global server.
National Heroes (胆気の武; "Courageous Officers")
Required Characters: Xu Zhu, Zhou Tai, Zhao Yun
Bonus: Critical Chance +4%, Shield Damage +4.5% (+9% in the Japanese server), Attack Speed +4%
Team Attack: Zhao Yun will be able to perform a triple attack if he happens to be partnered with Xu Zhu and Zhou Tai. He is the last to act during the whole combo. Only applies to the global server.
Shu Heroes (蜀の猛将; "Shu Fighters")
Required Characters: Zhao Yun, Ma Chao, Ma Dai
Bonus: Attack Speed +3.5%, Shield Damage +3% (+6% in the Japanese server), Attack +3.5%
Shu Tigers 1 (仁の守り人; "Protectors of Benevolence")
Required Characters: Zhao Yun, Guan Yu, Zhang Fei
Bonus: Attack Speed +3.5%, Critical Chance +4%, Musou Generation +3% (+6% in the Japanese server)
Team Attack: Zhao Yun will be able to perform a triple attack if he happens to be partnered with Guan Yu and Zhang Fei. He is the first to act during the whole combo. Only applies to the global server.
Shu Tigers 2 (忠義の将; "Loyal Generals")
Required Characters: Zhao Yun, Ma Chao, Huang Zhong
Bonus: Attack Speed +3.5%, Critical Damage +3% (+6% in the Japanese server), Element Advantage +4% (+2% in the Japanese server)
Team Attack: Zhao Yun will be able to perform a triple attack if he happens to be partnered with Ma Chao and Huang Zhong. He is the second to act during the whole combo. Only applies to the global server.
Superb Spear Skills (屈指の槍使い; "Outstanding Spearmen")
Required Characters: Zhao Yun, Ma Chao, Jiang Wei
Bonus: Critical Chance +4.5%, Attack +3%, Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Zhao Yun will be able to perform a triple attack if he happens to be partnered with Ma Chao and Jiang Wei. He is the last to act during the whole combo. Only applies to the global server.
Global Server-Exclusive Team Combination
Brilliant Arrest
Required Characters: Zhao Yun, Wei Yan, Zhurong
Bonus: Defense +4%, Attack Speed +3.5%, Critical Damage +4%
Team Attack: Zhao Yun will be able to perform a triple attack if he happens to be partnered with Wei Yan and Zhurong. He is the second to act during the whole combo.
Japanese Server-Exclusive Team Combination
Brave Generals of Legend (伝説の勇将)
Required Characters: Zhao Yun, Wen Yang
Bonus: Critical Chance +4%, Skill Cooldown -4.5%
The King of Benevolence and the Young Dragon (仁君と若き龍)
Required Characters: Zhao Yun, Shu Emperor
Bonus: Attack +4%, Attack Speed +5%
Abduction Prevention (連れ去り阻止)
Required Characters: Zhao Yun, Zhang Fei, Liu Shan
Bonus: Max Health +3%, Defense +4%, Skill Cooldown -3.5%
Heroic Fighting Spirit (英雄の闘志)
Required Characters: Zhao Yun, Ma Chao, Wen Yang
Bonus: Attack +4%, Attack Speed +4.5%, Critical Damage +9%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Zhao Yun wields the Caduceus as their sacred treasure in this title. When equipped with it, Zhao Yun can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Zhao Yun performs Flying Dragon as their ground Musou attack.
Normal Magic: R1 + Square: Releases ten electric spheres that travel down in an arc, bursting into lightning bolts upon hitting the ground. Can be rather tricky to aim against enemies at close range due to its orbital trajectory.
Charge Magic: R1 + Triangle: Warps Caduceus to a specific location and causes it to generate a beam of golden light on the ground, triggering a powerful explosive force.
Unique Magic: R1 + Circle: Zhao Yun conjures a golden magic circle before hurling Caduceus at it, creating jets of blue flames that drag afflicted foes away. When in his deification form, he instead calls upon the power of the sun to unleash volatile beams of light to scatter surrounding foes away.
Summon Magic: R1 + X: Summons mount to Zhao Yun's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +3, Speed +5
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Assail: Increases attack speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Thorn: Increases charge attack power and magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.
Team Combination
Five Tiger Generals (五虎将軍): Deploying Zhao Yun together with Guan Yu, Zhang Fei, Ma Chao, and Huang Zhong will provide their team with a Tear of the Gods at the beginning of battle.

Warriors All-Stars[]

Main Attacks
Strong Attack 1: Triangle: Rushes forward while thrusting spear towards the front. Tap Triangle again to leap up and slam the ground.
Strong Attack 2: Square Triangle: Drives spear on the earth and uses it to propel into the air. Can be used to set up aerial combos using jump attacks.
Strong Attack 3: Square Square Triangle: Delivers multiple short thrusts followed by a ground slam that causes rocks to violently rise up from the impact. Tapping Triangle continuously adds more thrusts while adding a sliding charge with spear aimed at a low angle. If the extended charge hits, Zhao Yun immediately drags his victim to the air via rising drill thrust.
Strong Attack 4: Square Square Square Triangle: Performs a spin slash that releases a projectile in the form of a pale blue dragon spirit. The dragon initially orbits around Zhao Yun before flying forward in a zigzagging manner, damaging enemies from a good distance. Automatically used by the AI when performing a hero combo with another character.
Strong Attack 5: Square Square Square Square Triangle: Slides along the ground while slashing, then swipes upwards with the blunt end of the spear.
Strong Attack 6: Square Square Square Square Square Triangle: Does a pole vaulting overhead strike while surrounded by a dragon spirit accompanying Zhao Yun's attack pattern.
Normal Attack 1: Square Square Square Square: Lands a swing to the lower right, a wide slanted slash to the left, a semi-circular swipe towards the right, and a slightly lower cut at the same direction.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a short stab.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a low sweeping slash.
Miscellaneous Attacks
Musou Attack: Circle: Performs Flying Dragon Musou attack from base game, though the move now fires a massive pale blue dragon spirit flying forward in a corkscrew manner.
Dash Attack: Dashing + Square: Launches twirling swipes before swinging towards the left while sliding about.
Strong Dash Attack: Dashing + Triangle: Performs a stronger version of dash attack that also retains running momentum.
Jump Attack: X Square: Delivers aerial criss-crossing swipes before finishing the assault with a wide slash while leaping slightly backwards. Tap Square to repeatedly add more swipes.
Strong Jump Attack: X Triangle: Spins around in mid-air before slamming spear on the ground hard.
Evasion: L1 + X: Rolls on the ground to evade enemy attacks.
Special Attacks
Hero Skill - Storm Rush (ストームラッシュ): Performs multiple thrusting attacks at foes. Based on Storm Rush animation from base game.
Awakened Skill - Dragon's Roar (龍の咆哮): Performs a version of Storm Rush that boosts both the player and Zhao Yun's attack power and attack speed for a limited time. Consumes 5 bravery points.
Combined Skill 1 - Firestorm (炎熱の嵐): Activates upon performing Storm Rush with Yukimura Sanada as a party member.
Combined Skill 2 - Twin Dragons (一対の龍): Activates upon performing Storm Rush with Hajime Arima as a party member.
Friendship Gifts
Projectile Defense (遠距離ダメージ軽減; "Indirect Damage Reduction"): Decreases damage received from arrows and other ranged attacks. Zhao Yun gains 4 stocks of this ability from 2 associates (★1), 1 companion (★3), and 1 friend (★4).
Hit Boost (ヒットブースト): Increases amount of SP gained by hitting enemies. Zhao Yun gains 8 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), 4 companions (★3), 1 friend (★4), and 1 confidant (★5).
Hit Cooldown Reduction (ヒット時CT短縮; "Hit Time CT Shortening"): Decreases cooldown time of hero skills by hitting enemies. Zhao Yun gains 8 stocks of this ability from 2 associates (★1), 2 acquaintances (★2), 1 companion (★3), and 3 friends (★4).
Block Boost (ガードブースト; "Guard Boost"): Increases amount of SP gained by blocking enemy attacks. Zhao Yun gains 3 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), and 1 friend (★4).
Block Cooldown Reduction (ガード時CT短縮; "Guard Time CT Shortening"): Decreases cooldown time of hero skills by blocking enemy attacks. Zhao Yun gains 5 stocks of this ability from 1 associate (★1), 2 acquaintances (★2), 1 companion (★3) and 1 confidant (★5).
K.O. Boost (KOブースト): Increases amount of SP gained by defeating enemies. Zhao Yun gains 7 stocks of this ability from 1 acquaintance (★2), 2 companions (★3), 2 friends (★4), and 2 confidants (★5).
K.O. Cooldown Reduction (KO時CT短縮; "K.O. Time CT Shortening"): Decreases cooldown time of hero skills by defeating enemies. Zhao Yun gains 4 stocks of this ability from 3 associates (★1) and 1 acquaintance (★2).
K.O. Bravery (KOブレイブ; "K.O. Brave"): Increases amount of bravery gained by defeating enemies. Zhao Yun gains 6 stocks of this ability from 1 associate (★1), 2 acquaintances (★2), 1 companion (★3), 1 friend (★4), and 1 confidant (★5).
K.O. Item (KOアイテム): Increases chances of finding an item after defeating enemies. Zhao Yun gains 1 stocks of this ability from 1 friend (★4).
Attack Up (攻撃力アップ): Increases attack power. Zhao Yun gains 2 stocks of this ability from 2 acquaintances (★2).
Defense Up (防御力アップ): Increases defense power. Zhao Yun gains 3 stocks of this ability from 1 associate (★1), 1 companion (★3), and 1 confidant (★5).
Speed Up (移動速度アップ): Increases movement speed. Zhao Yun gains 7 stocks of this ability from 2 associates (★1), 1 acquaintance (★2), 3 companions (★3), and 1 confidant (★5).
Raging Fury (必殺技強化; "Special Move Enhancement"): Increases damage output of special attacks. Zhao Yun gains 6 stocks of this ability from 2 associates (★1), 2 companions (★3), and 2 friends (★4).
Desperation (逆境攻撃力アップ; "Adverse Attack Up"): Increases attack power when health is very low. Zhao Yun gains 3 stocks of this ability from 1 acquaintance (★2), 1 companion (★3), and 1 confidant (★5).
Persistence (逆境防御力アップ; "Adverse Defense Up"): Increases defense power when health is very low. Zhao Yun gains 5 stocks of this ability from 2 acquaintances (★2), 1 companion (★3), 1 friend (★4), and 1 confidant (★5).
Celerity (逆境移動速度アップ; "Adverse Speed Up"): Increases movement speed when health is very low. Zhao Yun gains 5 stocks of this ability from 2 associates (★1), 1 friend (★4), and 2 confidants (★5).
Wrath (逆境必殺技強化; "Adverse Special Move Enhancement"): Increases damage output of special attacks when health is very low. Zhao Yun gains 4 stocks of this ability from 1 acquaintance (★2), 1 friend (★4), and 2 confidants (★5).
Aerial Assault (空中攻撃強化; "Air Attack Enhancement"): Increases damage output of aerial attacks. Zhao Yun gains 8 stocks of this ability from 1 associate (★1), 3 acquaintances (★2), 2 companions (★3), 1 friend (★4), and 1 confidant (★5).
Aerial Defense (空中防御強化; "Air Defense Enhancement"): Decreases damage received from aerial attacks. Zhao Yun gains 5 stocks of this ability from 3 companions (★3), 1 friend (★4), and 1 confidant (★5).
Combo Master (追撃強化; "Pursuit Enhancement"): Increases damage done to airborne enemies. Zhao Yun gains 3 stocks of this ability from 3 confidants (★5).
Power Thrust (吹き飛ばし強化; "Dispersal Enhancement"): Increases damage done to staggered enemies. Zhao Yun gains 4 stocks of this ability from 1 companion (★3), 2 friends (★4), and 1 confidant (★5).
Fever Extension (無双フィーバー延長; "Musou Fever Extension"): Increases duration time of Musou Rush. Zhao Yun gains 7 stocks of this ability from 4 associates (★1), 2 friends (★4), and 1 confidant (★5).
Fever Booster (無双フィーバー強化; "Musou Fever Enhancement"): Increases damage inflicted during Musou Rush. Zhao Yun gains 7 stocks of this ability from 1 acquaintance (★2), 2 companions (★3), 2 friends (★4), and 2 confidants (★5).
Panacea (回復アイテム強化; "Healing Item Enhancement"): Increases effectiveness of health recovery items. Zhao Yun gains 7 stocks of this ability from 2 associates (★1), 2 acquaintances (★2), 1 companion (★3), and 2 confidants (★5).
Affluence (金アイテム強化; "Gold Item Enhancement"): Increases amount of gold gained from monetary items. Zhao Yun gains 3 stocks of this ability from 3 friends (★4).
Wisdom (経験値アイテム強化; "Experience Item Enhancement"): Increases amount of experienced gained from experience items. Zhao Yun gains 3 stocks of this ability from 1 acquaintance (★2) and 2 confidants (★5).
Status Booster (状態異常連携強化; "Status Ailment Linkage Enhancement"): Increases damage done to enemies afflicted with status ailments. Zhao Yun gains 3 stocks of this ability from 1 acquaintance (★2) and 2 companions (★3).
Status Extension (状態異常延長; "Status Ailment Extension"): Increases duration of frozen, stunned, drained, or frenzied states inflicted on enemies. Zhao Yun gains 3 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), 1 friend (★4).
Finisher Stock (必殺技ストック; "Special Move Stock"): Begins the battle with SP gauge partially filled. Zhao Yun gains 6 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), 2 friends (★4), and 2 confidants (★5).
Dash Armor (ダッシュアーマー): Avoids being staggered if hit by an enemy attack while dashing. Zhao Yun gains 5 stocks of this ability from 2 associates (★1), 2 acquaintances (★2), 1 confidant (★5).

Quiz Battle Toukiden[]

Original Card
Mitama Type: Smash
Hayafuri - Pursuit: Smash (Large) (猛追撃・砕【大】): Raises Smash-type Mitama's attack power by a large amount. Only available for the four-star version.
Hayafuri - Pursuit: Smash (Large) (猛追撃・砕【大】): Raises Smash-type Mitama's attack power by a large amount. Only available for the five-star version.
Tamafuri - Rain of Bashes (砕破ノ雨): Inflicts a medium amount of Smash-type damage points on all enemies.
Skill 1 - Stamina 1 (体力上昇【壱】): Raises health points by 100.
Skill 2~3 - Attack Up 1 (攻撃力上昇【壱】): Raises attack power by 100.
Skill 4 - High Morale 3 (意気揚々【参】): Raises damage output of all Mitama during musuhi sequence by 3%.
Skill 5 - Attack Up 2 (攻撃力上昇【弐】): Raises attack power by 200. Only available for the five-star version.
"Young Dragon" Card
Mitama Type: Smash
Hayafuri - Flying Dragon (飛龍閃): Raises Smash-type Mitama's attack power by a very large amount.
Tamafuri - Heavenly Dragon Wave (烈翔・天龍波): Inflicts a large amount of Smash-type damage points on all enemies.
Skill 1 - Stamina 1 (体力上昇【壱】): Raises health points by 100.
Skill 2~3 - Attack Up 1 (攻撃力上昇【壱】): Raises attack power by 100.
Skill 4 - High Morale 3 (意気揚々【参】): Raises damage output of all Mitama during musuhi sequence by 3%.
Skill 5 - Attack Up 2 (攻撃力上昇【弐】): Raises attack power by 200.
Skill 6 - Stamina 3 (体力上昇【参】): Raises health points by 300.

Sangokushi Puzzle Taisen[]

As a collaboration character, Dynasty Warriors Zhao Yun is given the following abilities.

Unit: Spearman
Skill - Dragon's Roar (龍の咆哮): Doubles officer's attack power for 1 turn.
Strategy - Spear Tip of Virtue (仁の槍の穂先): Multiplies all officers' attack power by 3.594 so long as maximum health is above 80%. Also reduces damage received by all officers.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Zhao Yun is affiliated with the dragon spear in this title. When equipped with it, Zhao Yun can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Standing + Square Square Square Square: Zhao Yun finishes his flow attack by propelling himself up in the air via spiral drilling motion, dragging nearby foes with him. This move can inflict a total of 8 hits and is based on Zhao Yun's first EX attack (C3-EX) from past titles.
Unique Trigger Attack: R1 + Square: Unleashes a fierce charge thrust to stun surrounding foes momentarily.
Special Technique: R1 + Circle: Does a jumping high-speed spin slash. Inflicts wind damage against foes. The animation is reminiscent of his True Musou finisher from the fifth game.
Musou Attack: Circle: Performs a series of diagonal twirling slashes while moving forth. It ends with Zhao Yun doing a forward diving spiral thrust while surrounded by electricity followed by a wide crouching slash infused with lightning. Combines Zhao Yun's Rage attack and Flying Dragon Musou Attack from the previous title.
Aerial Musou Attack: X Circle: Turns around in mid-air and tosses spear to the ground hard, producing an air blast that inflicts wind damage on surrounding enemies below. Based on Zhao Yun's Dragon Wave Musou Attack from previous titles.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Army of One (一騎当千; lit. "One Man Worth Thousands"): Temporarily increases own attack by a moderate amount and speed by a great amount.
Military Unit: Cavalry
Title: Tenacity (一身是胆; lit. "Absolutely Fearless")
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the dragon spear. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Zhao Yun.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Zhao Yun.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Zhao Yun.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Zhao Yun.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Zhao Yun.
Special Attacks
Unique Attack 1 - Soaring Dragon Flash (飛龍閃): Performs special technique from the base game. Available by default.
Unique Attack 2 - Dragon Blinking Fang (龍瞬牙): Performs unique trigger from the base game using the dragon spear. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Zhao Yun.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Zhao Yun.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Zhao Yun.

Normal Version Attacks[]

Class Type: Attack
Launch Attacks
Launch Spirit Attack (打上仙撃): Launches foes into the air. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
Busted Launch Spirit Attack (打上仙撃・破): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 12.3 seconds. Unlocked by reaching level 75.
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 55.
Final Stun Spirit Attack (気絶仙撃・絶): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 10, a spirit damage value of 70, and a cooldown time of 12.3 seconds. Unlocked by reaching level 95.
Guard Break Attacks
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 60.
True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 9.6 seconds. Unlocked by reaching level 65.
Busted Break Attack (崩し攻撃・破): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts poison elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 85.
Chain Attacks
Chain Attack (連撃): Hits foes several times in a row. Has an attack damage value of 35 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Zhao Yun. Unlocked by reaching level 5.
Modified Chain Attack (連撃・改): Hits foes several times in a row. Inflicts poison elemental damage. Has an attack damage value of 44 and a cooldown time of 16 seconds. Can be used as a resonance skill by other versions of Zhao Yun. Unlocked by reaching level 30.
True Chain Attack (真・連撃): Hits foes several times in a row. Inflicts wind elemental damage. Has an attack damage value of 53 and a cooldown time of 17 seconds. Unlocked by reaching level 50.
Busted Chain Attack (連撃・破): Hits foes several times in a row. Inflicts lightning elemental damage. Has an attack damage value of 53 and a cooldown time of 16 seconds. Unlocked by reaching level 80.
Upgraded Unique Attacks
Modified Soaring Dragon Flash (飛龍閃・改): Performs an upgraded version of first unique attack. Inflicts poison elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Soaring Dragon Flash (真・飛龍閃): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
Busted Soaring Dragon Flash (飛龍閃・破): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 17.6 seconds. Unlocked by reaching level 90.
Miscellaneous Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Mystic Version Attacks[]

Class Type: Speed
Launch Attacks
Launch Spirit Attack (打上仙撃): Launches foes into the air. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 55.
Final Launch Attack (打上攻撃・絶): Launches foes into the air. Inflicts fire elemental damage. Has an attack damage value of 13, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 95.
Stun Attacks
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 60.
True Stun Attack (真・気絶攻撃): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
Busted Stun Spirit Attack (気絶仙撃・破): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 12.3 seconds. Unlocked by reaching level 85.
Guard Break Attacks
Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 25.
True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 9.6 seconds. Unlocked by reaching level 45.
Busted Break Spirit Attack (崩し仙撃・破): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 8.8 seconds. Unlocked by reaching level 75.
Final Break Spirit Attack (崩し仙撃・絶): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 8.8 seconds. Unlocked by reaching level 105.
Sneak Attacks
Sneak Attack (奇襲): Quickly pursues foes and greatly diminishes their stamina. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 25 seconds. Can be used as a resonance skill by other versions of Zhao Yun. Unlocked by reaching level 5.
Modified Sneak Attack (奇襲・改): Quickly pursues foes and greatly diminishes their stamina. Inflicts lightning elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 24 seconds. Can be used as a resonance skill by other versions of Zhao Yun. Unlocked by reaching level 30.
True Sneak Attack (真・奇襲): Quickly pursues foes and greatly diminishes their stamina. Inflicts slash elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 23 seconds. Unlocked by reaching level 50.
Busted Sneak Attack (奇襲・破): Quickly pursues foes and greatly diminishes their stamina. Inflicts fire elemental damage. Has an attack damage value of 15, a spirit damage value of 75, and a cooldown time of 23 seconds. Unlocked by reaching level 80.
Final Sneak Attack (奇襲・絶): Quickly pursues foes and greatly diminishes their stamina. Inflicts lightning elemental damage. Has an attack damage value of 18, a spirit damage value of 88, and a cooldown time of 23 seconds. Unlocked by reaching level 115.
Upgraded Unique Attacks
Modified Soaring Dragon Flash (飛龍閃・改): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Soaring Dragon Flash (真・飛龍閃): Performs an upgraded version of first unique attack. Inflicts fire elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
Busted Soaring Dragon Flash (飛龍閃・破): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 17.6 seconds. Unlocked by reaching level 90.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Abyss Version Attacks[]

Class Type: Snipe
Repel Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
Launch Attacks
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 25.
True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 55.
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
Missile Attacks
Missile Attack (射撃): Fires a projectile at foes from a distance. Has an attack damage value of 30 and a cooldown time of 11.2 seconds. Can be used as a resonance skill by other versions of Zhao Yun. Unlocked by reaching level 5.
Modified Missile Attack (射撃・改): Fires a projectile at foes from a distance. Inflicts wind elemental damage. Has an attack damage value of 38 and a cooldown time of 12.3 seconds. Can be used as a resonance skill by other versions of Zhao Yun. Unlocked by reaching level 30.
True Missile Attack (真・射撃): Fires a projectile at foes from a distance. Inflicts poison elemental damage. Has an attack damage value of 45 and a cooldown time of 13.6 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Soaring Dragon Flash (飛龍閃・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.

Dynasty Warriors 3 Version Attacks[]

Class Type: Defense
Launch Attacks
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 60.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
Busted Launch Spirit Attack (打上仙撃・破): Launches foes into the air. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 12.3 seconds. Unlocked by reaching level 85.
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts poison elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
Busted Stun Attack (気絶攻撃・破): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 75.
Final Stun Spirit Attack (気絶仙撃・絶): Stuns foes momentarily. Inflicts poison elemental damage. Has an attack damage value of 10, a spirit damage value of 70, and a cooldown time of 12.3 seconds. Unlocked by reaching level 105.
Guard Break Attacks
Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 15.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts poison elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 55.
Final Break Attack (崩し攻撃・絶): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 13, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 95.
Extreme Break Spirit Attack (崩し仙撃・極): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 11, a spirit damage value of 51, and a cooldown time of 8 seconds. Unlocked by reaching level 150.
Endurance Attacks
Endurance (堅守): Damages foes while invoking armor effect on self. Has an attack damage value of 5, a spirit damage value of 30, and a cooldown time of 14.4 seconds. Can be used as a resonance skill by other versions of Zhao Yun. Unlocked by reaching level 5.
Modified Endurance (堅守・改): Damages foes while invoking armor effect on self. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 38, and a cooldown time of 15.8 seconds. Can be used as a resonance skill by other versions of Zhao Yun. Unlocked by reaching level 30.
True Endurance (真・堅守): Damages foes while invoking armor effect on self. Inflicts wind elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 17.3 seconds. Unlocked by reaching level 50.
Busted Endurance (堅守・破): Damages foes while invoking armor effect on self. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 15.8 seconds. Unlocked by reaching level 80.
Final Endurance (堅守・絶): Damages foes while invoking armor effect on self. Inflicts poison elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 14.4 seconds. Unlocked by reaching level 115.
Upgraded Unique Attacks
Modified Soaring Dragon Flash (飛龍閃・改): Performs an upgraded version of first unique attack. Inflicts poison elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Soaring Dragon Flash (真・飛龍閃): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
Busted Soaring Dragon Flash (飛龍閃・破): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 17.6 seconds. Unlocked by reaching level 90.
Final Soaring Dragon Flash (飛龍閃・絶): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 16 seconds. Unlocked by reaching level 125.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts poison elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
True Missile Attack (真・射撃): Fires a projectile at foes from a distance. Inflicts poison elemental damage. Has an attack damage value of 45 and a cooldown time of 13.6 seconds. Unlocked by reaching level 135.

Dynasty Warriors 6 Version Attacks[]

Class Type: Special

Other Skills[]

Memory Abilities
Unclouded Loyalty (曇りなき忠義を胸に)
Characters: Zhao Yun
Rank: SR
Bonus: +227 Health, +5 Speed
Skill - Fortitude (堅固): Reduces damage from soldiers by 15%.
A New Companion (新たなる仲間)
Characters: Zhao Yun, Zhou Cang
Rank: SSR
Bonus: +243 Attack, +243 Health, +243 Musou
Skill - Fortitude (堅固): Reduces damage from soldiers by 15%.
Absolutely Fearless (一身是胆)
Characters: Zhao Yun
Rank: SSR
Bonus: +243 Attack, +243 Health, +243 Willpower
Skill - Steadfast (堅牢): Reduces damage from officers by 15%.
Young Dragon Attracted to Virtue - Dynasty Warriors 7 (仁に惹かれる若き龍 『6』)
Characters: Zhao Yun
Rank: UR
Bonus: +1,691 Attack, +1,691 Health
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Five Tiger Generals (五虎大将軍)
Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Rank: UR
Bonus: +579 Attack, +579 Defense, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Momentary Dream (ひとときの夢)
Characters: Zhao Yun, Liu Shan, Xingcai
Rank: UR
Bonus: +980 Attack, +980 Health
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
From the Bottom of One's Heart (誠心誠意)
Required Characters: Zhao Yun, Wen Yang
Bonus: +50 Defense, +100 Musou
Piercing Fighting Spirit (闘志貫いて)
Required Characters: Zhao Yun, Ma Chao
Bonus: +100 Musou, +50 Willpower
To Be a Dragon of Virtue (仁の龍となりて)
Required Characters: Zhao Yun, Liu Bei
Bonus: +50 Musou, +100 Willpower

Fighting Style[]

Keys: Square Slash • Triangle Thrust • Circle Block Thrust • X Block Slash
Basic Attacks
High Slash: Square: Swings weapon horizontally.
High Thrust: Triangle: Thrusts forward at a slanted angle.
Rising Blade: 🡾 + Square: Delivers a rising slash done while standing up.
Mid Thrust: 🡾 + Triangle: Delivers a short thrust at mid level.
Low Slash: 🡻 + Square: Does a side swing while crouching.
Low Thrust: 🡻 + Triangle: Lands a frontal stab done in a crouching position. Also causes Guan Yu to move slightly forward.
Reverse Back Swipe: Facing Away Square or Triangle: Does a spin slash from behind.
Reverse Back Low Swipe: Facing Away 🡻 + Square or Triangle: Performs a circular slash while crouching and facing away from the opponent.
Leaping Justice: 🡹 + Square or Triangle: Jumps forward and performs a wide overhead slash. Also hits fallen enemies.
Judgment Day (剛斬天驚; lit. "Strong Slash Heaven Shock"): Near Opponent Square + Triangle: Grabs an opponent by the head and tosses them into the air, then unleashes an arcing slash upon their descent.
Combo Attacks
Double Slash (連霸; lit. "Chain Supreme"): Square Square: Inflicts a side swing followed by another one done at a slightly lower altitude.
Justice Slash (連霸圓陣; lit. "Chain Supreme Round Array"): Square Square Holding 🡸: Extends Double Slash by switching to the Hand of Justice stance.
Crescent Slash (連霸神圓陣; lit. "Chain Supreme God Round Array"): Square 🡻 + Square Square Square Holding 🡸: Delivers a horizontal slice followed by a circular strike, then reprises the combo motions of Justice Slash.
Flash Attack (雷擊閃; lit. "Thunder Strike Flash"): Triangle Square: Does a short stab and a wide overhead swing.
Circle of Light (赤烈崩林; lit. "Red Violent Crumbling Forest"): 🡺 + Square Square: Slashes sideways back and forth with the first slash causing Guan Yu to step forth and the second one having him move back.
Hand of Justice (青龍圓陣; lit. "Azure Dragon Round Array"): Holding 🡸 + Square: Performs a stance in which Guan Yu holds his crescent blade up vertically. The stance replenishes the rage meter and lasts so long as the player holds the directional button input.
Immortal Dance (鬥龍雷擊霸; lit. "Fighting Dragon Thunder Strike Supreme"): Holding 🡸 + Square Square Square Triangle Square: Extends Hand of Justice by including a rising circular slash, a horizontal swing, a frontal thrust, and a potent side swing.
Hand of God (鬥龍搖山霸; lit. "Fighting Dragon Shaking Mountain Supreme"): Holding 🡸 + Square 🡿 + Square 🡿 + Square 🡿 + Square Square Square Square: Extends Hand of Justice by including three twirling circular slashes done in an angle followed by two short thrusts and an arcing smack.
Divine Vengeance (青龍岩斬破; lit. "Azure Dragon Rock Slash Blast"): 🡻 🡾 🡺 Square: Launches an overhead slash while taking one step forward.
Leg Sweep (龍尾掃擊; lit. "Dragon Tail Brush Strike"): 🡻 🡿 🡸 Square: Attacks opponent with a low sweeping slash. Also hits fallen enemies.
Catapult Lunge (青龍天翔; lit. "Azure Dragon Heaven Soar"): 🡺 🡻 🡾 Triangle: Unleashes a quick but brutal swing to send the opponent airborne.
Musou Attacks
Musou Slash Attack: 🡻 🡾 🡺 Square + X: Unleashes a rising slash, a circular swipe leading up to an overhead twirl, then a frontal strike done at a downward angle.
True Musou Slash Attack: Low Health + 🡻 🡾 🡺 Square + X: Performs a more powerful variation of the Musou Slash combo that includes a quick side swipe and an arcing slam for good measure.
Musou Thrust Attack: 🡻 🡾 🡺 Triangle + Circle: Launches a thrust aimed at a slightly high angle, a short gut stab, and another long thrust.
True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 Triangle + Circle: Performs a more powerful variation of the Musou Thrust combo that includes two more straightforward stabs.
Maneuvers
Block Slash: X: Raises weapon up slightly to block incoming slash attacks.
Block Thrust: Circle: Positions weapon vertically to the front in order to repel thrust attacks.
Sidestep: X + Circle: Leans away from an incoming attack.
Back Away: 🡸 🡸: Quickly backs away from an opponent.
Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Covers self up momentarily before unleashing a round one-handed slash attack to the right. Breaks the enemy's guard.
Charge Attack 2: Square Triangle: Performs a back swinging uppercut swipe towards the left. Launches juggled foes a small distance upward rather than straight up.
Charge Attack 3: Square Square Triangle: Does a downward chop that dizzies foes.
Charge Attack 4: Square Square Square Triangle: Performs a wide spinning slash that knocks away enemies. Similar in motion to the first charge.
Normal Attack: Square Square Square Square: Delivers a broad slash towards the right, another slash to the other direction, a frontal stab, and a forceful backward swipe directed towards the left.
Musou Attacks
Musou Attack: Circle: Unleashes a series of wide spin slashes, finishing it up with a fierce horizontal swipe that sends opponents flying back at a great distance.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a round swipe towards the right while stopping momentarily.
Jump Attack: X Square: Swipes weapon to the right at a downward angle while in mid-air.
Counter Attack: L1 + Square: Knocks down attacking foe with a quick spin slash done clockwise.
Horse Attacks
Horse Charge Attack: Triangle: Lands a charged slash to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square: Delivers several arcing swings to both sides of horse in alternating order.
Horse Musou Attack: Circle: Unleashes Musou-powered slashes to the right and left while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Guan Yu is a powerhouse character whose sluggishness may put off players who prefer faster characters. However, his strength and reach are among the best.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Covers self up momentarily before unleashing a round one-handed slash attack to the right. Breaks the enemy's guard.
Charge Attack 2: Square Triangle: Performs a back swinging uppercut swipe towards the left.
Charge Attack 3: Square Square Triangle: Does a downward chop that dizzies foes.
Charge Attack 4: Square Square Square Triangle: Performs a wide spinning slash that knocks away enemies. Similar in motion to the first charge.
Charge Attack 5: Square Square Square Square Triangle: Launches foes even higher into the air with a scooping strike. Upon hitting an enemy, the attack can be further extended with a downward slash done in mid-air by tapping Triangle again. Inflicts lightning elemental damage if Guan Yu is equipped with his fourth weapon.
Charge Attack 6: Square Square Square Square Square Triangle: Unleashes a wide slash towards the left, sending out a long-ranged shockwave-effect-slash that knocks surrounding enemies away to disperse crowds.
Normal Attack 1: Square Square Square Square: Delivers a broad slash towards the right, another slash to the other direction, a frontal stab, and a forceful backward swipe directed towards the left.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes an overhead slice.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a full degree spin slash done clockwise.
Musou Attacks
Musou Attack: Circle: Unleashes a series of wide spin slashes, finishing it up with a fierce horizontal swipe that sends opponents flying back at a great distance.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several spin slashes done rapidly to finish the assault.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a round swipe towards the right while stopping momentarily.
Jump Attack: X Square: Swipes weapon to the right at a downward angle while in mid-air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Lands a charged slash to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers several arcing swings to both sides of horse in alternating order.
Horse Musou Attack: Circle: Unleashes Musou-powered slashes to the right and left while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

The third game gives Guan Yu new moves that both improve his attack range and utility, turning him into an above average character capable of taking down enemy crowds with ease. His slow mobility can be remedied with fast mounts like Red Hare.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Performs a leaping dash while twirling blade around like a baton, sending foes flying along the way.
Charge Attack 2: Square Triangle: Performs a back swinging uppercut swipe towards the left.
Charge Attack 3: Square Square Triangle: Unleashes a barrage of upward swings to the right and left. The combo ends with one last rightward swipe that staggers foes in place. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Performs a wide spinning slash that knocks away enemies.
Charge Attack 5: Square Square Square Square Triangle: Launches foes even higher into the air with a scooping strike. Upon hitting an enemy, the attack can be further extended with a downward slash done in mid-air by tapping Triangle again.
Charge Attack 6: Square Square Square Square Square Triangle: Unleashes a wide slash towards the left, sending out a long-ranged shockwave-effect-slash that knocks surrounding enemies away to disperse crowds.
Normal Attack 1: Square Square Square Square: Delivers a broad slash towards the right, another slash to the other direction, a frontal stab, and a forceful backward swipe directed towards the left.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes an overhead slice.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a full degree spin slash done clockwise.
Musou Attacks
Musou Attack: Circle: Unleashes a series of wide spin slashes, finishing it up with a fierce horizontal swipe that sends opponents flying back at a great distance.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several spin slashes done rapidly to finish the assault.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a round swipe towards the right while stopping momentarily.
Jump Attack: X Square: Swipes weapon to the right at a downward angle while in mid-air.
Jump Charge: X Triangle: Flips high up into the air and drives blade on the ground, causing a tremor to erupt.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Taunts nearby foes while emitting sparks of teal-colored lightning, breaking through their guard and staggering them momentarily. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Lands a charged slash to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers several arcing swings to both sides of horse in alternating order.
Horse Musou Attack: Circle: Unleashes Musou-powered slashes to the right and left while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Guan Yu gains an additional skill in this title.

Weapon Type: Spear
Skill - Rally: Temporarily increases the attack power of the entire allied force.

Dynasty Warriors (PSP)[]

Guan Yu gains additional abilities and traits in this title.

Ability - Iron Man: Fully revives a defeated sub-officer right after winning an area battle.
Boost - Enlarge: Increases the player's weapon attack range by 150%.
Skill - Electric Spell: Imbues all of the player's attacks with the lightning element for 15 seconds.

Dynasty Warriors Advance[]

Guan Yu normally fights using the crescent blade in this title, though he also capable of performing his moveset with halberds and pikes.

Main Attacks
Charge Attack 1: A: Lands a charging thrust forward.
Charge Attack 2: B A: Does an ascending slash that dizzies foes momentarily. Effective against bowmen.
Charge Attack 3: B B A: Unleashes an ascending swipe, a short stab, a round slash to the front, and another upward strike. If the Chain power-up has been enhanced once, then a spin slash will be added at the end of the combo. Tap B repeatedly for additional hits. Effective against spearmen.
Charge Attack 4: B B B A: Performs a rotating slash attack. Enhancing the Reach power-up twice will have Guan Yu do three rotating slashes in a row. Effective against swordsmen.
Normal Attack: B B B: Delivers a swing to the right, another to the left, and an overhead slice towards the front. Can be cycled up to 9 hits depending on the weapon's overall stats.
Musou Attack: L + A: Guan Yu launches several Musou-infused strikes to devastate surrounding enemies. The hit motions for this attack include three spin slashes, a wider version of his normal attack string, three alternating swings done back and forth, and one last spin attack.
Power-Ups
Cycle Order: Stun 🡺 Valor 🡺 Reach 🡺 Speed 🡺 Chain 🡺 Storm
Storm: Enhances first charge attack.
Stun: Enhances second charge attack.
Chain: Enhances third charge attack.
Reach: Enhances fourth charge attack.
Speed: Increases movement speed.
Valor: Unlocks current weapon's bonus effects.

Samurai Warriors: State of War[]

Guan Yu gains an additional skill in this title.

Sub-Officer Skill - Matsukaze: Starts missions mounted on Matsukaze. Only applies to outdoor missions.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Guan Yu's charge attacks will be imbued with the lightning element by default. He uses the same element as an enemy in Advance.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Performs a leaping dash while twirling blade around like a baton, sending foes flying along the way. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Performs a back swinging uppercut swipe towards the left. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Unleashes a barrage of upward swings to the right and left. The combo ends with one last rightward swipe that staggers foes in place.
Charge Attack 4: Square Square Square Triangle: Performs a wide spinning slash that knocks away enemies.
Charge Attack 5: Square Square Square Square Triangle: Launches opponents high up in the air by producing a whirlwind via twirl.
Charge Attack 6: Square Square Square Square Square Triangle: Unleashes a wide slash towards the left, sending out a radial shockwave that knocks surrounding enemies away. Unlike in the last game, the slash itself no longer has a hitbox, being changed to a mere grounded-shockwave attack.
Normal Attack 1: Square Square Square Square: Delivers a broad slash towards the right, another slash to the other direction, a frontal stab, and a forceful backward swipe directed towards the left.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes an overhead slice.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a full degree spin slash done clockwise.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Unleashes a series of wide spin slashes, finishing it up with a fierce horizontal swipe that sends opponents flying back at a great distance.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the attack by spinning the crescent blade overhead to generate a wide updraft of wind. Foes caught within range of it are flung high up into the air, leaving them vulnerable for juggling.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a round swipe towards the right while stopping momentarily.
Jump Attack: X Square: Swipes weapon to the right at a downward angle while in mid-air.
Jump Charge: X Triangle: Performs a frontal swing towards the right, then ends the move with a ground slam.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Lands a charged slash to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers several arcing swings to both sides of horse in alternating order.
Horse Musou Attack: Circle: Unleashes Musou-powered slashes to the right and left while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Seal Power-Up: Gives the party unlimited Musou for 10 seconds. Occurs randomly.
Destiny Mode Skills
Favored Action: Rallying Troops
Taught Skill Type: Archery

Dynasty Warriors 5: Empires[]

Guan Yu gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Rush: Focuses on defeating nearby enemy officers.
Proposed Policy 1 - Upgrade+: Greatly improves the quality of an item, increasing its level by 4 to 6.
Proposed Policy 2 - Surrender: Demands another force to surrender. If successful, the player will automatically capture both the surrendering force's territory and its officers.
Proposed Policy 3 - Demoralize: Fully decreases the morale of all enemy units temporarily regardless of the player's supply lines.

Dynasty Warriors: Online[]

Although Guan Yu's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Commerce
Battle Bonus: +7 to Attack

Dynasty Warriors Vol. 2[]

Guan Yu gains additional abilities and traits in this title.

Modified Attacks
Charge Attack 1: Triangle: Now inflicts automatic fire elemental damage, and also is unblockable.
Ability - Musou Max: Restores the party's Musou gauge.
Support Skill 1 - Firmness: Enables the player to be flinched less by enemy attacks.
Support Skill 2 - True Musou: Enables the player to perform a True Musou attack without being in critical condition.
Charge Attack 1: Triangle: Performs a leaping dash while twirling blade around with fire shrouding it, sending foes flying while setting them ablaze. It cannot also be guarded against, improving its overall usefulness in setting up combos.
Team Combination
Guan Clan (関義父子; lit. "Guan Father and Son")
Required Characters: Guan Yu, Guan Ping
Bonus: +57 Life, +28 Attack
Proud Friends (尊敬する友; lit. "Respected Friends")
Required Characters: Guan Yu, Zhang Liao
Bonus: +72 Musou, +36 Attack
Garden Oath (桃園の誓い; lit. "Peach Garden Oath")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +48 Life, +24 Attack, +24 Defense, +17 Growth

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Freeze: Freezes all enemy troops, halting their movements temporarily. Only available to obstacle card version.
Obstacle Effect 2 - Great Freeze: Freezes all enemy troops, greatly halting their movements temporarily. Only available to rare card version.
Obstacle Effect 3 - Drain Musou: Depletes the opponent's Musou and adds it to the player's own.
Main Attacks
Normal Attack: Commands Red Hare to dash forward while enshrouded in red bursts of energy, knocking down targets in the way.
Strong Attack: Performs a series ot twirling slashes that generate a red-colored cyclone while remaining still on horseback. Hits players multiple times and sends them flying.

Warriors Orochi[]

Evolution Attack becomes a full natural part of his basic attack string and loses the first-person bow moveset. Gains a new ability.

Modified Attacks
Charge Attack 1: Triangle: Akin to the PSP title of DW Vol. 2, it inflicts automatic fire elemental damage, and also is unblockable.
Charge Attack 2: Square Triangle: Functions similarly to its base game incarnation, but can break through the enemy's guard. No longer activates elements in the sequel unless wielding a weapon with the Almighty skill.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage. This has been rectified in the sequel.
New Attacks
Special Attack/Type Action: R1 (Sure-Killing Art): Leaps up in a turning-motion to slam-slash the ground hard, creating a gleaming ripple that burns foes with fire damage. At the same time, Guan Yu is enshrouded with an aura that temporarily increases his attack power and attack speed for about 30 seconds, with the former effect being dependent on his teammates' own current health. Consumes 60 Musou points.
  • The sequel nerfs this attack by reducing its damage output and lessening the buff's duration time.
Hyper Armor: Cannot be flinched with normal attacks while grounded, but does not reduce damage taken.
Team Abilities
Ability 1 - Potence: Increases the team's attack.
Ability 2 - Cavalier: Increases the team's attack and defense while mounted.
Ability 3 - Vitality: Increases the team's life.
Ability 4 - Power: Increases attack of Power-type characters.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Guan Yu performs his fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Quickly sends out a violent gust of air forward.
Triple Attack 2: Low Health + L2 + R2 + Circle: Causes strong gales to rise from the ground.
Triple Attack 3: Low Health + L2 + R2 + Circle: Spins weapon around to unleash a strong pillar of wind rising from above.
Triple Attack Finisher: Guan Yu unleashes several twirling slashes done back and forth before ending the coordinated assault with an overhead slice. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: If paired up with Liu Bei and Zhang Fei, Guan Yu will perform a coordinated attack with them to slaughter surrounding enemies. He contributes to the assault by sending out strong wind currents while creating an energy link connecting him to his brothers. Once the link forms into an electric triangle, the brothers generate a bright green pillar of electricity that ravages the area around them.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Guan Yu's charge attacks will be imbued with the light element by default.

This version of Guan Yu excels in taking down enemy officers with Warriors Orochi boosting this aspect by making him a power-type character with a devastating unique attack.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Does two diagonal slices to the upper left and upper right, then follows them up with two slashes to the lower left.
Square Renbu String 2: Similar to the first Square Renbu string, but delivers four more swings done back and forth while turning before the second half of the extended chain.
Square Renbu String 3: Similar to the second Square Renbu string, but adds a frontal strike and an overhead chop.
Square Renbu String Infinite: Similar to the third Square Renbu string, but includes six angular spin slashes done counterclockwise.
Triangle Renbu String 1: Launches two angled swings done back and forth.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but includes another wide swing while turning.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds a powerful diagonal strike to the lower left.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but adds a fierce swing that generates a powerful burst of energy to clear away enemy crowds.
Charge Attack: Holding Triangle: Launches a turning swipe to the front. Upon gaining higher Renbu levels, Guan Yu will automatically generate a radial energy burst while performing the move.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly, then ends the barrage by rotating weapon clockwise while stepping forward. Guan Yu then poses with his free hand outstretched as a sudden burst of energy radiates from him to clear away surviving enemies.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a short swing towards the right with blunt end of weapon.
Dash Charge: Dashing + Triangle: Runs a few steps quicker to deliver a powerful round swing to the left.
Jump Attack: X Square: Lands a swipe directed downward while leaping in the air.
Jump Charge: X Triangle: Rises slightly upward while in mid-air and does a vertical slicing motion upon landing, sending out a mobile shockwave traveling forth at a considerable distance.
Evasion: R1: Rolls down while holding weapon horizontally to evade enemy attacks.
Special Move - Swift Attack: L2: Maximizes the user's Renbu gauge to infinite temporarily and prevents them from being flinched by enemy attacks. Also increases damage output if activated with low health.
Grapple Attacks
Grapple Attack: L1 + Square: Quickly impales an opponent. Upon connecting the attack successfully, Guan Yu will drive his blade forward with a few steps before swinging it to the lower right and knocking the victim down.
Grapple Charge: L1 + Triangle: Holds blade upright and does a diagonal slice directed downward to the rear. If it connects, Guan Yu will quickly smack his blade against the target's side to lift them up before hurling them from behind.
Counter Attack: Counter + L1 + Square: Does a frontal smack to neutralize an enemy's attacks.
Counter Charge: Counter + L1 + Triangle: Knocks attacking foes away with a quick spinning slash.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Guan Yu will deliver two swings to both sides of his opponent's torso before slicing at their legs to further unbalance them.
Horse Attacks
Horse Charge Attack: Triangle: Does an anticipated swipe towards the right. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Lands multiple quick swings to the right while riding horse. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Unleashes several strong swings to the right while on horseback, ending the assault with one powerful swipe.
Officer Skills
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Thunder Resist: Nullifies lightning elemental attacks.
Arrow Guard: Reduces arrow damage taken by half.
Sprint: Increases movement speed temporarily by running continuously.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Horsemanship: Increases overall abilities of current horse.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Bag: Allows character to carry up to 3 tomes while making them appear much more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Rage: Increases damage inflicted by Swift Attack and makes it harder for enemies to interrupt combos.
Wild Rage: Greatly increases damage inflicted by Swift Attack and makes it even harder for enemies to interrupt combos.

Dynasty Warriors 6: Empires[]

Guan Yu gains additional abilities and traits in this title.

Special Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Guan Yu holds his weapon diagonally in front of him for the duration of the move.
True Speed Attack: True Speed + Square: Lands diagonal swings done back and forth.
True Speed Charge: True Speed + Triangle: Performs a wide sweeping slash before stopping briefly.
Officer Card - Lord of Battle (軍神の号令; lit. "God of War's Order"): Increases player's attack. Effective for 3 months.

Dynasty Warriors: Strikeforce[]

Guan Yu is affiliated with the pike (type 2) in this title.

Skills
Fury Awakening Aura: Generates flames and orange light while undergoing fury transformation. Can be imbued with additional effects via certain chi skills.
Type Skill - Control: Lessens the amount of fury points consumed over time. Will only activate while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Attack Boost: Increases weapon's physical attack power. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Metal Element, +30 (+23 in Multi Raid 2) to Workshop
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Warrior Generations (軍神の教え; lit. "War God's Precepts")
Required Characters: Guan Yu, Guan Ping
Bonus: +30 to Academy
Brother's Oath (義兄弟の仁政; lit. "Sworn Brothers' Benevolent Rule")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +50 to Workshop
Shu Han's Five Tigers (蜀漢の五虎)
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +99 to Blacksmith (Workshop in Multi Raid 2)

Fighting Style[]

While Dynasty Warriors 6 gives each character a moveset overhaul, Guan Yu's attack chains remain straightforward and wide in coverage despite the changes made to him. His Swift Attack ability can be further strengthened by unlocking certain skills from his skill tree. Players will find him a great choice for clearing enemy crowds and facing officers in duels.

When controlled by the AI in Strikeforce, Guan Yu's attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Yu is affiliated with the pike in this title. When equipped with it, Guan Yu can perform the following unique attacks listed below.

EX Attack: Triangle Triangle: Gestures weapon forward while generating a fiery aura that damages nearby foes and breaks their guard. Also bestows a temporary buff that increases attack power and grants hyper armor, though it instantly wears off when switching weapons.
Musou Attack - Heavenly Gale (天空砲; lit. "Aether Cannon"): Circle: Strokes beard for a bit before sending out a large tornado via outward slash. Can guard break if blocked.
Alternate Musou Attack - Stormy Rage (天空轟断破; lit. "Aether Booming Sever Blast"): R1 + Circle: Shifts grip on weapon, then swings around to unleash a powerful brief firestorm around Guan Yu that is unblockable and disperses enemy crowds.
Notable Skills
  • Max Health Up ++: Increases maximum health by a large amount.
  • Power Up ++: Increases power by a large amount.
  • Attack Range Up: Increases attack by a medium amount.

Dynasty Warriors 7: Xtreme Legends[]

Guan Yu is affiliated with the crescent blade in this title. When equipped with it, Guan Yu can perform the following unique attacks listed below.

EX Attack: Triangle Triangle: Serves the same function like in the base game.
Musou Attack - Heavenly Gale (天空砲; lit. "Aether Cannon"): Circle: Serves the same function like in the base game.
Alternate Musou Attack - Stormy Rage (天空轟断破; lit. "Aether Booming Sever Blast"): R1 + Circle: Serves the same function like in the base game.
Notable Skills
  • Crescent Blade Master: Gains expertise at wielding the crescent blade.
Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Tiger General (五虎大将軍) - Moderately increases attack and defense against officers when using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Orderly
  • Subordinate Special Command - Joint Exercises: Selects a single officer to train with. Increases orderly fame by 1,000 and brave fame by 500 when used.
  • Ruler Special Command - Custody: Takes custody of the Emperor, giving the user additional authority. Increases orderly fame by 5,000 when used.

Dynasty Warriors Next[]

Guan Yu is affiliated with the crescent blade in this title.

Unique Attacks
EX Attack: Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Guan Yu performs Stormy Rage as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Whirlwind: Tap Both Sides of Screen: Guan Yu performs a modified version of his Heavenly Gale Musou attack. After launching a powerful tornado via spin swipe, he then signals the end of the move with a radial shockwave. Tracing the attack's movements causes the tornado to grow in size and produce countless slash marks.
Direct Breaks
Direct Break (Default) - Pikemen: Causes a group of pikemen to strike the earth, causing multiple shockwaves to travel forth.
Direct Break (Alternate) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Downloadable) - Juggernauts: Causes a juggernaut to fire a beam of ice before triggering an explosion.
Stratagems
Stratagem Card (Default) - God of War Teachings (軍神の教え): Increases player's attack and attack speed.
Stratagem Card (Alternate) - God of War's Cry (軍神の鼓舞; lit. "God of War's Inspiration"): Increases allied army's attack and defense.
Stratagem Card (Downloadable) - Father's Voice (父兄の声): Causes allied officers to fight more aggressively.
Allied Stratagem: If deployed as a playable officer, Guan Yu will rally all allied forces and increase their attack power so long as they are near him. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Guan Yu is affiliated with the crescent blade in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Functions similarly to its base game incarnation, but produces a larger impacting shockwave.
Charge Attack 6: Y Y Y Y Y X: Functions similarly to its base game incarnation, but generates a wide surge of energy rising from the ground.
Jump Charge: B X: Strikes the earth hard upon landing, producing a massive tremor that forcefully spreads dirt around the area. Its wide coverage makes it decent for breaking through large enemy crowds.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Sends out three energy waves in a row via vertical slash, horizontal slice, and leaping strike.
Ranged Charge: Lock-On Enemy + X: Unleashes a wider energy wave forward. Moves slightly slower, but has better range and damage output.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Flips in mid-air to avoid enemy attacks.
Musou Attacks
Normal Musou Skill - Steadfast (金剛): ZL or Y + B: Prevents attacks from flinching the user.
Rare Musou Skill - Blessing (加護): ZL or Y + B: Gradually restores health of nearby allies.
Musou Attack: A: Guan Yu performs Heavenly Gale as their ground Musou attack.
Musou Rush: Hold A: Guan Yu duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Guan Yu will slash at the opponent twice before generating a circle of flames around him via fierce swipe. He then finishes the attack by performing a downward slice that sends out a large yellow shockwave traveling on the ground. If the opponent wins, Guan Yu will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Peach Garden Oath (桃園の誓い)
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Personal Tactic - Recovery Plan (回復の計): Activates the Recovery skill effect on a wider scale, restoring health for the user and their teammates.
Heroic Trio (武勇三傑)
Required Characters: Zhao Yun, Guan Yu, Lu Bu
Personal Tactic - Roar Plan (大喝の計): Activates the Roar skill effect on a wider scale, causing more opponents to be ejected to different strongholds.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the long blade moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Produces a tremor by jamming long blade's blunt end on the ground. Tapping Triangle causes the user to be shrouded in fiery energy.
Charge Attack 6: Performs a wide diagonal swing towards the left.
Evolution Attack: Does a swing to the upper right while generating a green tornado around the user.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Guan Yu's Heavenly Gale Musou attack from Dynasty Warriors 7.
Special Abilities
Best Formation 1 - Radial Formation: 1 to 5 Units, Balanced Type
Best Formation 2 - Crescent Formation: 3 to 5 Units, Offense Type
Support Skill - War God's Prowess (軍神の武): Attacks all enemy units.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Hops forward while twirling blade to the front, dealing 180% attack damage to enemies. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Performs an overhead slash, then pulls out blade to produce a slicing shockwave pulse, dealing 260% attack damage to the target. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Uses crescent blade to ram at opponents while enveloped within circular slash marks and deliver an overhead slice, dealing 210% attack damage to enemies. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Stomps the ground using the blade's blunt end and sends out a green radial shockwave to deal 140% attack damage. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Withdraws blade before slashing it upward and thrusting it out as cracks form on the ground from the weapon's impact, dealing 200% attack damage to the enemies in front.
Strong Attack 3: Batters the enemy in front with five slanted slashes in a row, dealing 450% attack damage in total.
Strong Attack 4: Waves blade in a circular manner to sweep the front with utmost rage, dealing 230% attack damage to enemies.
Strong Attack 5: Advances with crescent blade to slash upward twice in a row with the second swing striking the ground and causing small green flames to rise up a bit, dealing 270% attack damage to the enemies in front.
Strong Attack 6: Infuses blade with fiery energy before unleashing a wide heavy strike to the lower left, dealing 290% attack damage to the enemies in front.
Normal Attack 1: Swings crescent blade to the right while flinging it upward, dealing 100% attack damage to the enemies in front.
Normal Attack 2: Waves blade around to the left, dealing 100% attack damage to the enemies in front.
Normal Attack 3: Waves blade in a backhanded manner towards the right, dealing 120% attack damage to the enemies in front.
Normal Attack 4: Raises crescent blade to slash horizontally, dealing 140% attack damage to the enemies in front.
Normal Attack 5: Holds crescent blade to slash diagonally to the lower left, dealing 160% attack damage to the enemies in front.
Normal Attack 6: Thrusts blade forward while giving way to a wide horizontal slicing motion, dealing 250% attack damage to the enemies in front.
Special Attacks
EX Attack: Raises blade upward and lets out a powered roar to shock nearby foes, dealing a total of 100% attack damage while increasing the whole team's attack power by 12% for 10 seconds.
Musou Attack: Performing a rendition of his Heavenly Gale Musou attack, Guan Yu swings his blade upward in a diagonal manner before releasing a massive green tornado forward, dealing 960% attack damage to foes.
Auxiliary Attacks
Dash Attack: Launches a vertical slice forward while sliding briefly.
Switch Attack: Produces a green shockwave by stomping the ground before swinging crescent blade upward. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Rolls on the ground to avoid enemy attacks.
Horse Attacks
Horse Normal Attack: Delivers rotating diagonal slashes to the right.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
Joint War Enemy-Only Attacks
Enemy-Only Attack: As a Joint War boss in the Peach Garden PK mission, Guan Yu will unleash an energy burst that envelops him within a yellow aura that raises his defense power. It can be removed by shattering the yellow purification totem near him.
General Tactics
Crescent Moon: Increases damage bonus in battle by 4%. Effects increase the higher Guan Yu's star ranking becomes.
Army Domination: Deals 12% more damage to enemies with the burn status. Effects increase the higher Guan Yu's star ranking becomes.
Army Life: Causes EX attack to boost the whole team's morale, granting them a 4% damage boost for 10 seconds. It also gives Guan Yu's normal attacks an 40% chance of burning enemies. Both damage bonus and burn rate increase the higher Guan Yu's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Gains a 4% defense boost per second if there are nearby enemies inflicted with the burn status. Effect can be stacked up to 5 times. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Increases attack and defense of friendly units near Guan Yu by 4%. Both bonuses increase the higher the combat soul's ranking rises.
Human Combat Soul Skill: Enhances Guan Yu's EX attack with a secondary buff that causes his charge and Musou attacks to have an 80% chance of burning foes while boosting damage output by 18%. Lasts for 10 seconds per usage. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Increases maximum health in battle by 4%.
Ornament Skill: Causes Guan Yu's EX attack to increase the attack power of nearby friendly units by 2% for 30 seconds, stacking up to 5 times.
Horse Skills
Shouting Thunder: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 4.8% maximum health.
Divinity: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 7.2% maximum health.
Clustered Gleam: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 12% maximum health.
Dilu: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 12% maximum health.
Ghost Candle: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 12% maximum health.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Hero Affection
Required Characters: Zhang Liao, Guan Yu
Bonus: +13,333 Health, +1,058 Attack
Inferno
Required Characters: Guan Yu, Zhuge Liang
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 14% chance of summoning infernal flames that deal 280% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time.
Raise the Bow
Required Characters: Guan Yu, Huang Zhong
Bonus: +13,333 Health, +1,058 Attack
Show Strength
Required Characters: Xu Huang, Guan Yu
Bonus: +10,111 Health, +802 Attack
Ties of Friendship
Required Characters: Cao Cao, Guan Yu
Bonus: +13,333 Health, +1,058 Attack
Peach Garden Oath
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +15,022 Health, +1,192 Attack
Joint Skill: Together with Zhang Fei and Liu Bei, Guan Yu performs a coordinated attack to devastate the enemy. For his part, he juggles the enemy hurled by Zhang Fei with two diagonal swings done back and forth, though the second hit launches them higher into the air. The final motion has the three brothers cling their weapons together, producing a thunderous dome that releases multiple lightning bolts in front of them.
Heroes of Shu
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Guan Yu retains his weapon moveset from Dynasty Warriors 7: Xtreme Legends albeit with some changes and additions.

Character type changed from Power to Technique. Loses Hyper Armor, but gains the ability to sidestep and critically hit airborne targets (for x1.4 extra damage).

Changed Attacks
Charge Attack 1: Triangle: Before the 1.03 version update for Warriors Orochi 3 Ultimate, this attack was unable to properly buff Guan Yu's attacks with fire attribute. It has since been fixed in later patches.
Jump Charge: X Triangle: Drives weapon unto the earth while landing via turning drop slam. Unleashes a quake that can also hit downed foes.
Team Abilities
Ability 1 - Potence: Increases attack strength for all team members.
Ability 2 - Recovery: Accelerates life recovery while inactive. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Guan Yu performs Stormy Rage as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Guan Yu performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Slams the ground with weapon's bottom end to produce a fire-based shockwave that launches foes to the air. Guan Yu then delivers a reaping swipe that sends more enemies careening away from him that disperses crowds.
Midair Type Action: X R1: (Ultimate only) Sends out three wide energy waves moving briefly at different directions as Guan Yu hovers in the air. The first wave is released to the lower right, the second is fired to the lower left, and the last one is brought forth to the front. Works more effectively when performed at a lower air altitude, and each wave inflicts a spin-out launching effect on hit.
Shift Step/Sidestep: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker with an Evasion Step.
Normal Strategy Card: Beautiful Beard (美髯公の武; lit. "Beautiful Beard Duke's Martial"): Attacks opponent with a somewhat long energy slash. Becomes more effective if the Man of Benevolence or Swallow's Rage cards happen to be active.
Golden Strategy Card: Blade of Honor (義の刃; lit. "Righteous Blade"): Targets the opponent with a quick mobile shockwave traveling on the ground leaving trails of blue flames in its wake. Can be used multiple times until triggered.
Team Attacks
Triple Rush 1: Performs an upward strike that unleashes a mobile shockwave moving forward.
Triple Rush 2: Swings weapon back and forth while in mid-air.
Triple Rush 3: Lands a wide swing that sends out a massive energy wave downward.
Unique Triple Rush 1: Like in Warriors Orochi 2, Guan Yu can perform a special triple rush attack if he is paired up with his sworn brothers Zhang Fei and Liu Bei. He contributes to the coordinated combo by unleashing a vertical energy wave via powerful swing following Zhang Fei's assault.
Unique Triple Rush 2: By teaming up with his sons Guan Ping and Guan Suo, Guan Yu can perform a triple rush attack unique to them. Once his children are done with their respective moves, he finishes the combo by doing a delayed spin slash that produces a powerful tornado around him, sending surrounding foes flying.

Fighting Style[]

His Online Z self has a unique evolution attack that instantly ejects foes away from the user. Though the Musou attack itself is very strong, it has a start-up delay that renders the move less effective unless players have high Musou stats.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Yu is affiliated with the crescent blade in this title. When equipped with it, Guan Yu can perform the following unique attacks listed below.

EX Attack 1: Triangle Triangle: Gestures weapon forward while generating an enshrouding fiery pillar that briefly staggers foes, breaks their guard, and burns them at the same time. Also bestows Guan Yu a temporary buff that increases his attack power while granting him hyper armor (on top of the fire attribute buff from the base C1), though the effects instantly wear off when he switches to a different weapon.
EX Attack 2: Square Square Square Square Square Triangle Triangle: Reaps blade forward to the lower right, causing it leave behind a trail of green-colored streaks. Despite its appearance, the attack actually sends out an invisible energy wave that strikes foes from a far distance and may even hit more than once. Breaks guards if blocked. Introduced in Xtreme Legends.
Musou Attack - Heavenly Gale (天空砲; lit. "Aether Cannon"): Circle: Strokes beard for a bit before sending out a wide trail of green-colored energy via outward slash which can also guard break if blocked. Has an innate slash attribute, allowing it to instantly kill weaker enemies while inflicting more damage against enemy officers.
Alternate Musou Attack - Stormy Rage (天空轟断破; lit. "Aether Booming Sever Blast"): R1 + Circle: Shifts grip on weapon, then swings around to unleash a powerful fiery slash that turns into a burning cyclone surrounding Guan Yu that is unblockable.
Aerial Musou Attack - Ascending Dragon (天空昇龍波; lit. "Aether Rising Dragon Wave"): X Circle: Spins in mid-air before striking the ground with a fierce vertical slash, producing a pillar of green-tinted energy that hits foes repeatedly before sending them high to the air. Shares similar motions with his original Type Action/Special Attack in the first two Warriors Orochi games.
Rage Attack: Launches quick upward strikes back and forth repeatedly, then unleashes a wide slashing motion that releases a sudden burst of energy. The finisher is reminiscent of Guan Yu's older Musou attack in previous games.
True Rage Attack: Upon performing a 100-hit combo during a Rage attack, Guan Yu will change the default animation for it into two sweeping slashes done diagonally and horizontally several times in alternating order before launching a sonic-powered thrust followed by a lifting strike.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Fire Attack: Starts a fire at the designated location. Its effect is powerful, but lasts only a short time.
Assistance Skill - Discovery: Causes enemies to occasionally drop items when defeated.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - God of War: Brave Type, +1 to Virtue, 4,000 Employment Cost
Fixed Strategy - Ultimate Training: Greatly increases officer achievements.
Stratagem Card 1 - Ultimate Might: Uses up troop strength to greatly increase attack and defense for 40 seconds. Attacks will also hit allies, but cannot kill them.
Stratagem Card 2 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Indomitable: Prevents the user and their nearby allies from being knocked back by enemy attacks for 15 seconds.
Stratagem Card 5 - Scale Formation: Increases attack of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Iron Walls: Recovers the health of allies and increases their defense within an allied base for 60 seconds. Cancels negative effects or tactical attacks.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Cavalry
Musou - Stormy Rage (天空轟断破; lit. "Aether Booming Sever Blast"): Swings once to produce a violent whirlwind moving fiercely.
Skill - Rumbling Thunder (天空轟雷閃; lit. "Aether Booming Thunder Flash"): Sends out lightning to damage and stun enemies within range.
Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Earthpiercer (地穿; lit. "Ground Thrust"): Raises user's defense by 10%.
Aerial Splitter (空断; lit. "Air Slicer"): Hits multiple foes.
Crimson Wave (迅衝波; lit. "Rapid Shockwave"): Hits multiple foes.
Flash Wave (閃襲波; lit. "Flash Raid"): Hits multiple foes. Has a chance of fainting enemies.
EX Attacks
Earthpiercer EX (地穿Ex; lit. "Ground Thrust EX"): Raises user's power and defense by 10%.
Flash Wave EX (閃襲波Ex; lit. "Flash Raid EX"): Hits multiple foes. Has a chance of fainting enemies.
Musou Attacks
Heavenly Gale (天空砲; lit. "Aether Cannon"): Hits multiple foes.
Stormy Rage (天空轟断破; lit. "Aether Booming Sever Blast"): Hits multiple foes. Has a chance of burning enemies.
Ascending Dragon (天空昇龍波; lit. "Aether Rising Dragon Wave"): Hits multiple foes. Lowers enemy's defense by 10%.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Blue Dragon (青龍殺; lit. "Blue Dragon Kill"): Performs three vicious circular slashes in a row to severely damage the enemy. In the Japanese server, it has been reassigned to the fourth charge move slot and does additional shield damage. Has a cooldown time of 20 seconds (also 20 seconds in the Japanese server).
Strong Attack 2 - Tornado Storm (残雲龍捲; lit. "Lingering Cloud Dragon Curl"): Swings crescent blade rapidly at the enemy from a slanted angle while activating super armor status for 10 seconds. The Japanese server reduces the effect's duration to 4 seconds and has been reassigned to the first charge move slot. Has a cooldown time of 25 seconds (10 seconds in the Japanese server).
Strong Attack 3 - Fiery Wrath (烈焔の怒り): Generates a powerful flaming aura that imbues Guan Yu's attacks with the fire element for 15 seconds. In the Japanese server, it instead reduces the amount of damage Guan Yu takes by 60% for 5 seconds. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Airsplitter Slash (破空斬; lit. "Fracturing Air Cleave"): Does two fiery swipes that repel enemies. In the Japanese server, it has been reassigned to the second charge move slot. Has a cooldown time of 38 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Stormy Rage (天空轟断破; lit. "Aether Booming Sever Blast"): Unleashes a whirlwind of fire that devastates surrounding enemies around Guan Yu. Also activates super armor status for 4 seconds in the Japanese server. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Strikes the ground upon landing to produce a pillar of energy to blow away nearby foes.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 1: Performs a shortened version of the Stormy Rage Musou attack to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Tornado Storm to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Fraternal Loyalty: Increases attack of all officers by 10%.
Secondary Skill: Increases max health points of repel-type officers by 15%.
Tertiary Skill: Increases attack speed of Shu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Recovers 0.3% of health per second. Activates after filling up one Musou bar.
Secondary Skill: Decreases damage taken by 40%. Activates after filling up two Musou bars.
Team Combination
Adoption at Jingzhou (軍神の志を継ぐ; "Inheriting the God of War's Will")
Required Characters: Guan Yu, Guan Suo
Bonus: Attack +4%, Critical Damage +4.5% (+7% in the Japanese server)
Bloodbath (血戦・麦城; "Blood War: Mai Castle")
Required Characters: Lu Meng, Guan Yu
Bonus: Critical Chance +5%, Critical Damage +3.5%
Brave Loyalty (義の友誼; "Righteous Friendship")
Required Characters: Zhang Liao, Guan Yu
Bonus: Critical Chance +4.5%, Attack Speed +4%
Common Enemy (大徳の義兄弟; "Sworn Brothers of Great Virtue")
Required Characters: Guan Yu, Zhang Fei
Bonus: Critical Chance +4% (Attack Speed +4% in the Japanese server), Element Advantage +4% (Musou Generation +5% in the Japanese server)
Father and Son (関親子; "Guan Parent and Child")
Required Characters: Guan Yu, Guan Ping
Bonus: Critical Damage +4.5%, Musou Generation +4%
God of War (軍神・鬼神; "The God of War and the Demon")
Required Characters: Guan Yu, Lu Bu
Bonus: Critical Chance +4%, Attack +4%
Godly Generals (浅瀬の因縁; "Shallow Water Opportunity")
Required Characters: Gan Ning, Guan Yu
Bonus: Max Health +4%, Critical Damage +4%
Knight-Errant (単身会談; "Single Meeting")
Required Characters: Lu Su, Guan Yu
Bonus: Max Health +4%, Shield Damage +4%
Pals From Home (同郷の知己; "Acquaintances of the Same County")
Required Characters: Xu Huang, Guan Yu
Bonus: Max Health +4.5%, Shield Damage +5% (+9% in the Japanese server)
Safe-Conduct (奸雄と軍神; "The Scoundrel and the God of War")
Required Characters: Cao Cao, Guan Yu
Bonus: Skill Cooldown -3.5%, Element Advantage +5%
Wedding Tale (未来のお父さん; "Future Father-in-Law")
Required Characters: Guan Yu, Bao Sanniang
Bonus: Element Advantage +3.5%, Shield Damage +4.5%
Garden's Oath (桃園の誓い; "Peach Garden Vow")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: Attack +3%, Max Health +4%, Defense +3.5%
Team Attack: Guan Yu will be able to perform a triple attack if he happens to be partnered with Zhang Fei and Liu Bei. He is the second to act during the whole combo. Only applies to the global server.
Guan Clan (関兄妹; "Guan Siblings")
Required Characters: Guan Yu, Guan Ping, Guan Yinping
Bonus: Attack Speed +3.5%, Critical Chance +3.5%, Defense +4%
Team Attack: Guan Yu will be able to perform a triple attack if he happens to be partnered with Guan Ping and Guan Yinping. He is the last to act during the whole combo. Only applies to the global server.
Guan Suo's Family (軍神と花関索; "The God of War and Hua Guan Suo")
Required Characters: Guan Yu, Guan Suo, Bao Sanniang
Bonus: Attack Speed +3.5%, Attack Speed +3%, Skill Cooldown -2.5%
Shu Talents (蜀漢の礎; "The Cornerstone of Shu Han")
Required Characters: Guan Yu, Zhang Fei, Zhuge Liang
Bonus: Skill Cooldown -3%, Critical Chance +3.5%, Element Advantage +4%
Team Attack: Guan Yu will be able to perform a triple attack if he happens to be partnered with Zhang Fei and Zhuge Liang. He is the first to act during the whole combo. Only applies to the global server.
Shu Tigers (仁の守り人; "Protectors of Benevolence")
Required Characters: Zhao Yun, Guan Yu, Zhang Fei
Bonus: Attack Speed +3.5%, Critical Chance +4%, Musou Generation +3% (+6% in the Japanese server)
Team Attack: Guan Yu will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Zhang Fei. He is the last to act during the whole combo. Only applies to the global server.
Tackle Lu Bu (虎牢関の激闘; "Fierce Battle of Hulao Gate")
Required Characters: Guan Yu, Zhang Fei, Lu Bu
Bonus: Attack Speed +3%, Critical Chance +3.5%, Attack +3% (Shield Damage +7% in the Japanese server)
Team Attack: Guan Yu will be able to perform a triple attack if he happens to be partnered with Zhang Fei and Lu Bu. He is the second to act during the whole combo. Only applies to the global server.
Global Server-Exclusive Team Combination
Eternal Debt
Required Characters: Guan Yu, Diaochan
Bonus: Max Health +4.5%, Element Advantage +4%
Japanese Server-Exclusive Team Combination
Successor of the God of War (戦神の後継者)
Required Characters: Guan Yu, Guan Xing
Bonus: Critical Chance +4%, Attack +4%
The King of Benevolence and the God of War (仁君と軍神)
Required Characters: Guan Yu, Shu Emperor
Bonus: Attack Speed +5%, Shield Damage +4.5%
Sons of the God of War (軍神の息子たち)
Required Characters: Guan Yu, Guan Ping, Guan Xing
Bonus: Skill Cooldown -2%, Critical Damage +8%, Element Advantage +3%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Guan Yu wields the Trident as their sacred treasure in this title. When equipped with it, Guan Yu can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Guan Yu performs Stormy Rage as their ground Musou attack.
Normal Magic: R1 + Square: Conjures a large tidal wave to ride on, sweeping away enemies within the user's path. Can be canceled by tapping X. Despite its ability to breach the enemy's guard, the magic's low attack power means it will mostly be used for crowd clearing or evading stronger foes.
Charge Magic: R1 + Triangle: Launches forward multiple geysers in a row while surrounding the user within a streaming ring of water for 5 seconds. Cannot be blocked against and even hits downed foes. Provides additional protection and may also interfere with the enemy's attacks.
Unique Magic: R1 + Circle: Guan Yu twirls the Trident in an overhead manner to conjure a teal-colored watery dragon that repeatedly revolves around him counterclockwise. He ends the maneuver by performing a rising diagonal slash to both sides before striking the ground and causing the dragon to follow suit. Can be imbued with the fire element by performing Guan Yu's first charge attack beforehand.
Summon Magic: R1 + X: Summons mount to Guan Yu's side.
Miscellaneous Skills
Unity Magic Bonus: Power +5, Technique +5
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Assail: Increases attack speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Iron Wall: Increases defense power for 5 seconds and recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Weapons: Increases the possibility of obtaining weapons. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Five Tiger Generals (五虎将軍): Deploying Guan Yu together with Zhao Yun, Zhang Fei, Ma Chao, and Huang Zhong will provide their team with a Tear of the Gods at the beginning of battle.
Peach Garden Brothers (桃園の義兄弟): Deploying Guan Yu together with Zhang Fei and Liu Bei will have their team's Unity Magic gauge be filled at the beginning of battle.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Guan Yu is affiliated with the crescent blade in this title. When equipped with it, Guan Yu can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Standing + Square Square Square Square: Guan Yu's finisher has him send out a tornado by twirling his weapon in an overhead manner. Foes struck by this attack will be flung into the air.
Unique Trigger Attack: R1 + Triangle: Delivers a slanted rotating swipe to lift nearby enemies off their feet, setting them up for an aerial flow attack.
Special Technique: R1 + Circle: Reaps blade forward to the lower right, causing it leave behind a trail of dark red streaks. Based on Guan Yu's second EX attack (C6-EX) from the last installment, but is imbued with the slash element.
Musou Attack: Circle: Unleashes several hefty spinning-outward slashes in a row while moving steadily. Guan Yu then finishes the assault by briefly stroking his beard and delivering a fiery diagonal slice that causes a fire tornado to erupt in front of him, setting nearby foes aflame. The initial repeating motion is taken directly from Guan Yu's old Musou attack from past games before Dynasty Warriors 6 while the finisher takes cues from the more recent titles (a combination of Heavenly Gale and Stormy Rage)..
Aerial Musou Attack: X Circle: Spins in mid-air before striking the ground with a fierce vertical slash, producing a pillar of lightning that sends groups of enemies flying. Based on Guan Yu's Ascending Dragon Musou attack from the eighth game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - God of War (軍神): Temporarily increases own attack by a great amount and fills Musou gauge by a moderate amount.
Military Unit: Cavalry
Title: God of War (軍神)
Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the crescent blade. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Guan Yu.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Guan Yu.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Guan Yu.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Guan Yu.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Guan Yu.
Special Attacks
Unique Attack 1 - Sky Wave (天空波): Performs special technique from the base game. Available by default.
Unique Attack 2 - Sky Dragon Blade (天空龍刃): Performs unique trigger from the base game using the crescent blade. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Guan Yu.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Guan Yu.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Guan Yu.

Normal Version Attacks[]

Class Type: Attack
Launch Attacks
Launch Spirit Attack (打上仙撃): Launches foes into the air. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 55.
Chain Attacks
Chain Attack (連撃): Hits foes several times in a row. Has an attack damage value of 35 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Guan Yu. Unlocked by reaching level 5.
Modified Chain Attack (連撃・改): Hits foes several times in a row. Inflicts lightning elemental damage. Has an attack damage value of 44 and a cooldown time of 16 seconds. Can be used as a resonance skill by other versions of Guan Yu. Unlocked by reaching level 30.
True Chain Attack (真・連撃): Hits foes several times in a row. Inflicts death elemental damage. Has an attack damage value of 53 and a cooldown time of 17 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Sky Wave (天空波・改): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Mystic Version Attacks[]

Class Type: Defense
Launch Attacks
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 60.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
Busted Launch Spirit Attack (打上仙撃・破): Launches foes into the air. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 12.3 seconds. Unlocked by reaching level 85.
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
True Stun Attack (真・気絶攻撃): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
Busted Stun Spirit Attack (気絶仙撃・破): Stuns foes momentarily. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 12.3 seconds. Unlocked by reaching level 75.
Guard Break Attacks
Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 15.
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts ice elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 9.6 seconds. Unlocked by reaching level 55.
Final Break Attack (崩し攻撃・絶): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 13, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 95.
Endurance Attacks
Endurance (堅守): Damages foes while invoking armor effect on self. Has an attack damage value of 5, a spirit damage value of 30, and a cooldown time of 14.4 seconds. Can be used as a resonance skill by other versions of Guan Yu. Unlocked by reaching level 5.
Modified Endurance (堅守・改): Damages foes while invoking armor effect on self. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 38, and a cooldown time of 15.8 seconds. Can be used as a resonance skill by other versions of Guan Yu. Unlocked by reaching level 30.
True Endurance (真・堅守): Damages foes while invoking armor effect on self. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 17.3 seconds. Unlocked by reaching level 50.
Busted Endurance (堅守・破): Damages foes while invoking armor effect on self. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 15.8 seconds. Unlocked by reaching level 80.
Upgraded Unique Attacks
Modified Sky Wave (天空波・改): Performs an upgraded version of first unique attack. Inflicts ice elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Sky Wave (真・天空波): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
Busted Sky Wave (天空波・破): Performs an upgraded version of first unique attack. Inflicts fire elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 17.6 seconds. Unlocked by reaching level 90.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Abyss Version Attacks[]

Class Type: Special
Repel Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts wind elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 60.
Launch Attacks
Launch Attack (打上攻撃): Launches foes into the air. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Attack (気絶攻撃・改): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
Guard Break Attacks
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 25.
True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 55.
Recover Attacks
Recover (治癒): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 2 and a cooldown time of 13.6 seconds. Can be used as a resonance skill by other versions of Guan Yu. Unlocked by reaching level 5.
Modified Recover (治癒・改): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 5 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Guan Yu. Unlocked by reaching level 30.
True Recover (真・治癒): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 8 and a cooldown time of 16.3 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Sky Wave (天空波・改): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Sky Wave (真・天空波): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.

Dynasty Warriors 3 Version Attacks[]

Class Type: Speed
Launch Attacks
Launch Spirit Attack (打上仙撃): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 55.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 25.
True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 9.6 seconds. Unlocked by reaching level 45.
Sneak Attacks
Sneak Attack (奇襲): Quickly pursues foes and greatly diminishes their stamina. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 25 seconds. Can be used as a resonance skill by other versions of Guan Yu. Unlocked by reaching level 5.
Modified Sneak Attack (奇襲・改): Quickly pursues foes and greatly diminishes their stamina. Inflicts lightning elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 24 seconds. Can be used as a resonance skill by other versions of Guan Yu. Unlocked by reaching level 30.
True Sneak Attack (真・奇襲): Quickly pursues foes and greatly diminishes their stamina. Inflicts slash elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 23 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Sky Wave (天空波・改): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Other Skills[]

Memory Abilities
The Lord of the Magnificent Beard's Evening (美髯公の夕べ)
Characters: Guan Yu
Rank: R
Bonus: +205 Attack
Skill - Fortitude (堅固): Reduces damage from soldiers by 7%.
Dynasty Warriors Movie (映画 真・三國無双)
Characters: Guan Yu, Zhang Fei, Liu Bei, Lu Bu
Rank: SSR
Bonus: +257 Attack, +257 Defense, +257 Musou
Skill - Heal (快癒): Recovers 8 health points every 2 seconds.
Peach Garden Oath (桃園の誓い)
Characters: Guan Yu, Zhang Fei, Liu Bei
Rank: SSR
Bonus: +257 Defense, +257 Health, +257 Musou
Skill - Steadfast (堅牢): Reduces damage from officers by 30%.
Dignified Galloping (誇持の疾駆)
Characters: Guan Yu, Zhou Cang
Rank: UR
Bonus: +980 Attack, +470 Health, +713 Willpower
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Five Tiger Generals (五虎大将軍)
Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Rank: UR
Bonus: +579 Attack, +579 Defense, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Mental Training (精神修行)
Characters: Zhang Liao, Xu Huang, Guan Yu
Rank: UR
Bonus: +579 Attack, +783 Musou, +393 Willpower
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
The God of War Wielding His Blade of Justice - Dynasty Warriors 8 (義の刃を持つ軍神)
Characters: Guan Yu
Rank: UR
Bonus: +847 Attack, +847 Defense, +847 Health
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Ground Assault (地撃): Increases normal attack damage by 18%.
Team Combination
Bond Between Father and Daughter (父娘の絆)
Required Characters: Guan Yu, Guan Yinping
Bonus: +100 Attack, +50 Defense
Friendship of a Turbulent Era (乱世の友好)
Required Characters: Xu Huang, Guan Yu
Bonus: +100 Attack, +50 Willpower
Red Hare's Masters (赤兎馬の主)
Required Characters: Guan Yu, Lu Bu
Bonus: +100 Attack, +50 Defense
To Be Dutiful (義理となりせば)
Required Characters: Guan Yu, Bao Sanniang
Bonus: +50 Defense, +100 Health
Guan Yu's One Thousand Li March (関羽千里行)
Required Characters: Xiahou Dun, Zhang Liao, Guan Yu
Bonus: +100 Attack, +50 Health, +50 Willpower
Peach Garden Oath (桃園の誓い)
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +50 Attack, +100 Health, +50 Willpower

Fighting Style[]

Keys: Square Slash • Triangle Thrust • Circle Block Thrust • X Block Slash
Basic Attacks
High Slash: Square: Does a quick swing while holding pike upward.
High Thrust: Triangle: Lands a mid-range thrust done at a slanted angle.
Backhand: 🡾 + Square: Does a rising backhand swipe.
Mid Thrust: 🡾 + Triangle: Pierces the enemy's midsection.
Low Slash: 🡻 + Square: Performs a crouching side swing while nudging slightly forward.
Low Thrust: 🡻 + Triangle: Does a downward stab while nudging slightly forward.
Back Attack: Facing Away Square or Triangle: Does a spin slash while turning around to face the opponent.
Tail Whip: Facing Away 🡻 + Square or Triangle: Turns around and unbalances opponent with a sweeping spin slash.
Cobra Smash: 🡹 + Square or Triangle: Jumps forward and launches an overhead swing. Also hits fallen enemies.
10,000 Bites (虎豹亂怒; lit. "Tiger Leopard Wild Anger"): Near Opponent Square + Triangle: Repeatedly beats foe with several twirling swipes before knocking them into the air and delivering a powerful batting strike.
Combo Attacks
Double Slash: Square Square: Delivers a quick swing and an arcing smack. Serves as the foundation for two combo attacks.
Mirrored Coiled Snake (虎燕肘擊; lit. "Tiger Swallow Elbow Strike"): Square Square Square: Extends Double Slash by adding a sweeping round slice.
Coiled Snake (虎燕迅擊; lit. "Tiger Swallow Swift Strike"): Square Square Triangle: Extends Double Slash by adding a frontal jab using the spear's blunt end.
Venomous Bite (烈破爆閃; lit. "Violent Crushing Burst Flash"): 🡾 + Square Square Triangle: Extends Backhand with an arcing smack and a short thrust forward.
Snake Rhapsody (虎車旋轉; lit. "Tiger Wheel Gyration"): 🡺 🡺 + Square Square Square: Launches three spinning slashes with the first two done forward and the third delivered while taking a step back.
Snake Rhapsody Fang (虎車旋轉碎彈擊; lit. "Tiger Wheel Gyration Break Bullet Strike"): 🡺 🡺 + Square Square Square Triangle: Extends Snake Rhapsody with a short thrust forward.
Shoulder Smash (燕人衝靠; lit. "Yan-Man Piercing Lean"): 🡺 🡺 + Triangle: Rams opponent with shoulder, knocking them back. Named after Zhang Fei calling himself "Zhang Fei of Yan".
Headache (斷烈柄擊; lit. "Severing Fury Handle Strike"): 🡻 🡾 🡺 Square: Launches a diagonal overhead swing using the spear's shaft.
Cobra Wheel (猛虎斷烈擊; lit. "Fierce Tiger Severing Fury Strike"): 🡻 🡿 🡸 Square Square: Launches a rotating slash followed by a downward diagonal swipe.
Bleeding Snake (碎彈襲; lit. "Break Bullet Assault"): 🡻 🡾 🡺 Triangle: Twirls pike before thrusting it towards the enemy.
Hang Over (猛虎砲; lit. "Fierce Tiger Cannon"): 🡻 🡿 🡸 Triangle: Performs an uppercut slam while holding spear upward with both hands. Knocks the opponent into the air.
Battle Cry (一喝; lit. "One Scold"): 🡺 🡻 🡾 Triangle: Twirls spear momentarily before releasing a powerful war cry stomp that unbalances foes. Affects the opponent regardless of distance, though it can be avoided by jumping.
Snake Mill (猛虎飛煽風; lit. "Fierce Tiger Flying Fanning Wind"): Near Opponent 🡺 🡾 🡻 🡿 🡸 Square: Performs a headlock spin using spear's shaft to entrap opponent.
Musou Attacks
Musou Slash Attack: 🡻 🡾 🡺 Square + X: Launches three different arcing slashes to severely damage the opponent.
True Musou Slash Attack: Low Health + 🡻 🡾 🡺 Square + X: Performs a more powerful variation of the Musou Slash combo that includes more arcing swipes to end the barrage.
Musou Thrust Attack: 🡻 🡾 🡺 Triangle + Circle: Lands a short stab, then twirls spear around before jabbing its blunt end forward followed by a shoulder ram.
True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 Triangle + Circle: Performs a more powerful variation of the Musou Thrust combo that includes another thrust and a powerful war cry stomp.
Maneuvers
Block Slash: X: Raises spear up to block slash attacks.
Block Thrust: Circle: Holds spear in a downward position to block thrust attacks.
Sidestep: X + Circle: Sidesteps away from an incoming attack.
Back Away: 🡸 🡸: Quickly backs away from an opponent.
Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a counterclockwise spinning slash that pierces through the enemy's guard.
Charge Attack 2: Square Triangle: Knocks opponent into the air with a vertical strike using the spear's blunt end.
Charge Attack 3: Square Square Triangle: Dazes foe with a twirling blunt strike.
Charge Attack 4: Square Square Square Triangle: Performs a back punt with spear's blunt tip, knocking enemies in front away.
Normal Attack: Square Square Square Square: Delivers an inward strike, a blunt hit, a downward slash, and a right-to-left swipe.
Musou Attacks
Musou Attack: Circle: Unleashes a series of criss-cross-looping-scoop slashes while moving forward, and ends with Zhang Fei doing a hopping spin slash to swat foes away to disperse enemy crowds.
Auxiliary Attacks
Dash Attack: Dashing + Square: Rams unto a nearby foe while sliding briefly that disperses enemy crowds. Based on Zhang Fei's old Shoulder Smash attack from the first game.
Jump Attack: X Square: Inflicts a round rightward swipe while jumping in the air.
Counter Attack: L1 + Square: Swats enemy away with a twirling motion tilted towards the left.
Horse Attacks
Horse Charge Attack: Triangle: Launches a powerful swing to each side while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square: Leans to the right and left with alternating swings done twice.
Horse Musou Attack: Circle: Unleashes multiple slashes to both sides while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Zhang Fei is a short-ranged fighter whose main strength lies in dueling officers. He will have trouble against characters who can outmaneuver his attacks or by those with faster attack speeds.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a counterclockwise spinning slash that pierces through the enemy's guard.
Charge Attack 2: Square Triangle: Knocks opponent into the air with a vertical strike using the spear's blunt end.
Charge Attack 3: Square Square Triangle: Dazes foe with a twirling blunt strike.
Charge Attack 4: Square Square Square Triangle: Performs a back punt with spear's blunt tip, knocking enemies in front away.
Charge Attack 5: Square Square Square Square Triangle: Scoops enemies up into the air with an upward slash. Tapping Triangle again will have Zhang Fei leap up and cast airborne foes down with a strong swipe.
Charge Attack 6: Square Square Square Square Square Triangle: Stomps the ground hard to produce a powerful quake that unbalances nearby foes. Inflicts fire elemental damage if Zhang Fei is equipped with his fifth weapon in Xtreme Legends. Based on his Battle Cry attack from the first game.
Normal Attack 1: Square Square Square Square: Delivers an inward strike, a blunt hit, a downward slash, and a right-to-left swipe.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a slanted rightward slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a circular spin swipe as the combo finisher.
Musou Attacks
Musou Attack: Circle: Unleashes a series of criss-cross-looping-scoop slashes while moving forward, and ends with Zhang Fei doing a hopping spin slash to swat foes away to disperse enemy crowds.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a series of fast swings via 3rd-to-5th normal string inputs before performing the hopping spin slash.
Auxiliary Attacks
Dash Attack: Dashing + Square: Rams unto a nearby foe while sliding briefly that disperses enemy crowds.
Jump Attack: X Square: Inflicts a round rightward swipe while jumping in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Launches a powerful swing to each side while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Leans to the right and left with alternating swings done twice.
Horse Musou Attack: Circle: Unleashes multiple slashes to both sides while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Grabs an opponent with left hand. If the attack connects, Zhang Fei will slam his opponent on the ground hard. While this charge move is unable to utilize elemental properties via orbs, it is unblockable. Knocks away airborne foes and may have a bug occur where Zhang Fei grabs-and-throws nothing.
Charge Attack 2: Square Triangle: Knocks opponent into the air with a vertical strike using the spear's blunt end.
Charge Attack 3: Square Square Triangle: Performs wild round swings back and forth while treading forward. Zhang Fei immediately finishes up with a war cry that sends out a radial shockwave, staggering surrounding enemies momentarily that cannot KO enemies. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Does a low thrust that transitions into an unblockable grab move upon connecting. Once the impaled victim has been lifted up, they are then repeatedly shredded via overhead twirls before being flung away via turning swing. The final slash also disperses enemy crowds. Can occassionally bug-out where Zhang Fei performs the move without anything skewed by his spear.
Charge Attack 5: Square Square Square Square Triangle: Scoops enemies up into the air with an upward slash. Tapping Triangle again will have Zhang Fei leap up and cast airborne foes down with a strong swipe.
Charge Attack 6: Square Square Square Square Square Triangle: Stomps the ground hard to produce a powerful quake that trips nearby foes. Launches foes away on airborne hit.
Normal Attack 1: Square Square Square Square: Delivers an inward strike, a blunt hit, a downward slash, and a right-to-left swipe.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a slanted rightward slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a circular spin swipe as the combo finisher.
Musou Attacks
Musou Attack: Circle: Unleashes a series of criss-cross-looping-scoop slashes while moving forward, and ends with Zhang Fei doing a hopping spin slash to swat foes away to disperse enemy crowds.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a series of fast swings via 3rd-to-5th normal string inputs before performing the hopping spin slash.
Auxiliary Attacks
Dash Attack: Dashing + Square: Rams unto a nearby foe while sliding briefly that disperses enemy crowds.
Jump Attack: X Square: Inflicts a round rightward swipe while jumping in the air.
Jump Charge: X Triangle: Flips high up into the air and plants pike on the earth, causing a tremor to erupt and damage nearby foes.
Parry: L1 + Triangle: Instantly performs the turning slash portion of the fourth charge to counter incoming blows, which knocks away far with a crowd disperse effect.
Announcement: R3: Emits a guard-breaking war cry surging with electricity, then does a stomp that inflicts minor damage on surrounding enemies. One of two taunting moves in the game that can cause direct harm, but cannot inflict unblockable stagger. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Launches a powerful swing to each side while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Leans to the right and left with alternating swings done twice.
Horse Musou Attack: Circle: Unleashes multiple slashes to both sides while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Zhang Fei gains an additional skill in this title.

Weapon Type: Spear
Skill - Charge: Strengthens personal troops to attack the enemy main camp.

Dynasty Warriors (PSP)[]

Zhang Fei gains additional abilities and traits in this title.

Ability - Ordinance: Increases the number of supplies acquired when capturing storehouses.
Boost - Fill Musou: Gradually refills the party's Musou gauge.
Skill - Roar +: Reduces the enemy's morale by 2 gauges.

Dynasty Warriors Advance[]

Zhang Fei normally fights using the pikes in this title, though he also capable of performing his moveset with halberds and clubs.

Main Attacks
Charge Attack 1: A: Launches a short charging thrust.
Charge Attack 2: B A: Does an ascending swing that dizzies foes for a brief period of time. Effective against bowmen.
Charge Attack 3: B B A: Performs an overhead slicing motion, a swipe to the right, a spin slash, and an ascending strike. Enhancing the Chain power-up once turns the ascending strike into another spin slash to end the combo. A second enhancement will add another upward swing and a quick stab right before the second spin slash. Tap B repeatedly for additional hits. Effective against spearmen.
Charge Attack 4: B B B A: Unleashes a spinning slash attack. Enhancing the Reach power-up twice will have Zhang Fei do three spin slashes in a row. Effective against swordsmen.
Normal Attack: B B B: Lands a swipe towards the right, another to the left, and one last slash to the front. Can be cycled up to 9 hits depending on the weapon's overall stats.
Musou Attack: L + A: Performs a series of powerful swings surging with electrical currents. Its first few attack motions comprise of a spin slash, two swings done back and forth, and an ascending strike followed by an overhead smash as well as another spin slash. A second ascending slash is performed which then leads up to a side smack chained to yet another spin swipe. At this point, Zhang Fei continues the assault with a frontal stab, an upward slash, one last spin attack, and a final thrust for good measure.
Power-Ups
Cycle Order: Storm 🡺 Chain 🡺 Valor 🡺 Stun 🡺 Reach 🡺 Speed
Storm: Enhances first charge attack.
Stun: Enhances second charge attack.
Chain: Enhances third charge attack.
Reach: Enhances fourth charge attack.
Speed: Increases movement speed.
Valor: Unlocks current weapon's bonus effects.

Samurai Warriors: State of War[]

Zhang Fei gains an additional skill in this title.

Sub-Officer Skill - Brewmaster: Causes allied sub-officers to drop Musou sake every 20 seconds during missions.
Charge Attack 1: Triangle: Dizzies foes with a left-handed punch.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Zhang Fei's charge attacks will be imbued with the fire element by default. In Advance, he uses the blast element when fought as an enemy.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Uses right foot to stomp the ground, creating a minor shockwave that causes nearby enemies to trip while receiving miniscule damage. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Knocks opponent into the air with a vertical strike using the spear's blunt end. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Performs wild round swings back and forth while treading forward. Zhang Fei immediately finishes up with a war cry that sends out a radial shockwave, staggering surrounding enemies momentarily.
Charge Attack 4: Square Square Square Triangle: Spins counterclockwise with weapon held up, then does a low sweeping swipe while turning away from the front. Disperses enemy crowds with far knockback.
Charge Attack 5: Square Square Square Square Triangle: Jumps and slams pike's blunt end to the ground, creating a powerful impact that launches foes.
Charge Attack 6: Square Square Square Square Square Triangle: Stomps the ground hard to produce a powerful quake that trips nearby foes. Launches away foes on airborne hit.
Normal Attack 1: Square Square Square Square: Delivers an inward strike, a blunt hit, a downward slash, and a right-to-left swipe.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a slanted rightward slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a circular spin swipe as the combo finisher.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Unleashes a series of criss-cross-looping-scoop slashes while moving forward, and ends with Zhang Fei doing a hopping spin slash to swat foes away to disperse enemy crowds.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but finishes the barrage of attacks with a hopping wide swing that sends enemies upward before knocking them away with a stomping-war cry that unleashes a massive ring shockwave that disperses crowds.
Auxiliary Attacks
Dash Attack: Dashing + Square: Rams unto a nearby foe while sliding briefly that disperses enemy crowds.
Jump Attack: X Square: Inflicts a round rightward swipe while jumping in the air.
Jump Charge: X Triangle: Flips forward in mid-air, holds pike in a javelin-like motion, and stabs the ground to produce a powerful slam effect.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows while still facing forward.
Horse Attacks
Horse Charge Attack: Triangle: Launches a powerful swing to each side while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Leans to the right and left with alternating swings done twice.
Horse Musou Attack: Circle: Unleashes multiple slashes to both sides while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Axe Power-Up: Doubles party's attack power for 30 seconds. Occurs randomly.
Destiny Mode Skills
Favored Action: Defeating Officers
Taught Skill Type: Health

Dynasty Warriors 5: Empires[]

Zhang Fei gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Defend: Allows the character to be more impervious to enemy attacks.
Proposed Policy 1 - Train: Trains an officer to raise their experience by a random amount.
Proposed Policy 2 - Capture: Halves the player's abilities for 30 seconds, but enables them to capture any enemy officer they defeat. Does not work on officers returning to the battlefield or appearing as reinforcements.
Proposed Policy 3 - Demoralize: Fully decreases the morale of all enemy units temporarily regardless of the player's supply lines.

Dynasty Warriors: Online[]

Although Zhang Fei's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Military
Battle Bonus: +15 to Musou

Dynasty Warriors Vol. 2[]

Zhang Fei gains additional abilities and traits in this title.

Ability - Roar +: Reduces the enemy's morale by 2 gauges.
Support Skill 1 - Forage: Gains more supplies when occupying a supply depot.
Support Skill 2 - Reward: Cuts down the cooldown time for used abilities after battle.
Charge Attack 2: Square Triangle: Knocks opponent into the air with a vertical strike using the spear's blunt end. Works similarly to how it did in the base game, but is now made unblockable after being given an inherent light element.
Team Combination
Zhang Clan (張親子; lit. "Zhang Parent and Child")
Required Characters: Zhang Fei, Xing Cai
Bonus: +57 Life, +28 Defense
Garden Oath (桃園の誓い; lit. "Peach Garden Oath")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +48 Life, +24 Attack, +24 Defense, +17 Growth

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Stone Barrage: Drops three boulders on the enemy troops throughout the battlefield. Only available to rare card version.
Obstacle Effect 2 - Insert Dud: Adds a Dud to the enemy's obstacle roulette.
Main Attacks
Normal Attack: Lands an overhead slice on the player to knock them down.
Strong Attack: Stomps the ground to produce a radial shockwave, then unleashes a yellow whirlwind via spin swipe before dispersing it with a fierce rotating slash done vertically.

Warriors Orochi[]

Evolution Attack becomes a full natural part of his basic attack string and loses the first-person bow moveset. Gains a new ability.

Modified Attacks
Charge Attack 1: Triangle: The bursting stomp effect has less range than it did in the base game, though it now inflicts elemental damage. The sequel removes that trait entirely, but it can be replicated by wielding a weapon with the Almighty skill.
Charge Attack 2: Square Triangle: Functions similarly to its base game incarnation, but can break through the enemy's guard. Can inflict elemental damage, but the sequel removes that trait entirely unless replicated by equipping the Almighty skill.
Charge Attack 3: Square Square Triangle: Functions similarly to its base game incarnation, though the radial shockwave no longer inflicts elemental damage. The sequel rectifies this by enabling it to use weapon elements once again.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, though it no longer inflicts elemental damage. The sequel rectifies this by enabling it to use weapon elements once again.
New Attacks
Special Attack/Type Action: R1 (Sure-Killing Art): Throws a forward powerful cross punch nudges him forward a bit into a lunge. Knocks the target away at a very great distance and disperses enemy crowds. Consumes 60 Musou points.
Hyper Armor: Cannot be flinched with normal attacks while grounded, but does not reduce damage taken.
Team Abilities
Ability 1 - Vitality: Increases the team's life.
Ability 2 - Power: Increases attack of Power-type characters.
Ability 3 - Potence: Increases the team's attack.
Ability 4 - Refill: Gradually regains the team's Musou.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Zhang Fei performs his sixth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Does a leaping slash that produces a large stream of wind.
Triple Attack 2: Low Health + L2 + R2 + Circle: Causes strong winds to rise from above by stomping on the ground.
Triple Attack 3: Low Health + L2 + R2 + Circle: Generates a large radial shockwave.
Triple Attack Finisher: Zhang Fei inflicts a series of quick strikes before landing a more fierce swipe towards his victims. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: If paired up with Guan Yu and Liu Bei, Zhang Fei will perform a coordinated attack with them to slaughter surrounding enemies. He begins the combo by stomping the ground hard enough to form an updraft of wind. At the same time, an energy link connecting him and his brothers materializes. Once the link forms the shape of an electrified triangle, the brothers then generate a bright green pillar of electricity that ravages the area around them.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Zhang Fei's charge attacks will be imbued with the fire element by default.

Zhang Fei's range is still a problem in the Warriors Orochi games, though this is slightly mitigated by his status as a power-type character which enables him to tank a majority of normal attacks. His R1 special attack is great for one-on-one combat.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Does a wide rotating slash to the left, a round swing towards the same direction, a frontal slash to the right, and a two-handed diagonal swipe to the upper left.
Square Renbu String 2: Similar to the first Square Renbu string, but adds a rightward swipe, a leftward swing, an upward strike, and a circular slash.
Square Renbu String 3: Similar to the second Square Renbu string, but adds a short swing to the right, an overhead slice, a hopping strike, and a raised twirling slash.
Square Renbu String Infinite: Similar to the third Square Renbu string, but ends the combo by twirling spear around horizontally six times while stepping forward.
Triangle Renbu String 1: Does a mighty downward swing with the spear's longer bladed end followed by an ascending strike.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds a rotating swing done in downward angle.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but prolongs the rotating swing further while turning around.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a war cry that unleashes a circular energy burst to clear away enemies.
Charge Attack: Holding Triangle: Launches a hard swing towards the front. If Zhang Fei attains infinite Renbu rank, this attack will automatically produce a radial burst of energy to clear away surrounding enemies more easily.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with Zhang Fei ending the assault by driving his spear to the ground and yelling with enough force to clear foes away from him. Afterwards, he yanks his spear out and kicks up clumps of dirt to knock down nearby enemies.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a quick slash using the spear's shorter blade.
Dash Charge: Dashing + Triangle: Does a wide round swing with the spear's longer blade. This move has some minor delay issues that make it risky to use in more difficult battles.
Jump Attack: X Square: Delivers a quick downward swing using the spear's longer bladed end.
Jump Charge: X Triangle: Rises a bit momentarily, then smashes the ground using the spear's bottom blade, causing nearby foes to lose their footing momentarily.
Evasion: R1: Rolls down while holding weapon horizontally to evade enemy attacks.
Special Move - Swift Attack: L2: Maximizes the user's Renbu gauge to infinite temporarily and prevents them from being flinched by enemy attacks. Also increases damage output if activated with low health.
Grapple Attacks
Grapple Attack: L1 + Square: Does a midway overhead strike that stops at Zhang Fei's torso level. If it connects, Zhang Fei will then smash the flat end of his blade twice on the opponent with the second hit done while hopping for added power.
Grapple Charge: L1 + Triangle: Shifts weapon to left hand and swings free arm forward. Upon catching someone, Zhang Fei will rotate his own body twice while dragging the victim around and hurling them away.
Counter Attack: Counter + L1 + Square: Flicks away nearby foes to interrupt their attacks.
Counter Charge: Counter + L1 + Triangle: Does a horizontal twirling slash while spinning once.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Zhang Fei stabs the shorter end of his spear on the opponent's torso. He then walks a few steps forward before kicking his victim away.
Horse Attacks
Horse Charge Attack: Triangle: Does a hard downward swing towards the right. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Unleashes several swings to the right while on horseback. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Launches continuous swings towards the right before aiming a hard downward swing to end the attack.
Officer Skills
Arrow Guard: Reduces arrow damage taken by half.
Extension: Lengthens the duration of power-up items found on the battlefield.
Recovery: Improves the effect of recovery items.
Spirit: Increases the amount of Musou gained.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Overawe: Reduces defense of nearby enemies upon activating special move.
Battlecry: Stuns nearby enemies upon activating special move.
Annihilate: Greatly increases damage inflicted to soldiers by Swift Attack.
Destroy: Increases damage inflicted to objects by Swift Attack.

Dynasty Warriors 6: Empires[]

Zhang Fei gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Zhang He holds his spear diagonally in front of him for the duration of the move.
True Speed Attack: True Speed + Square: Lands a downward slash to the left while running.
True Speed Charge: True Speed + Triangle: Delivers a circular swipe towards the right while sliding momentarily.
Officer Card - Countless Foes (万人の敵; lit. "Ten Thousand Enemies"): Increases player's attack and gradually replenishes their Musou gauge when invading.

Dynasty Warriors: Strikeforce[]

Zhang Fei is affiliated with the spear (type 3) in this title.

Skills
Fury Awakening Aura: Sends out electrical surges while activating fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Last Stand: Gains stronger attack power when life is nearly depleted. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Damage Boost: Increases damage output against gates, towers, and other obstacles. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Earth Element, +28 (+20 in Multi Raid 2) to Storehouse
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Brother's Oath (義兄弟の仁政; lit. "Sworn Brothers' Benevolent Rule")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +50 to Workshop
Shu Han's Five Tigers (蜀漢の五虎)
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +99 to Blacksmith (Workshop in Multi Raid 2)

Fighting Style[]

In this title, Zhang Fei benefits immensely from the change in moveset due to having superior reach and hard-hitting attacks that have full-degree coverage. However, his movement speed remains one of the slowest which means who won't get too far without a horse for traveling purposes.

When controlled by the AI in Strikeforce, Zhang Fei's attacks will be imbued with the metal element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhang Fei is affiliated with the double voulge in this title. When equipped with it, Zhang Fei can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Does a powerful batting slash that immediately sends foes in front of Zhang Fei airborne, leaving them vulnerable to juggling combos.
Musou Attack - Giant's Throw (金剛大旋風; lit. "Diamond Great Whirlwind"): Circle: Releases a war cry, then reaches out to grab hold of an enemy. If it connects, Zhang Fei will hold the victim by their heels, spin on the spot several times while covered in a whirlwind, then toss them out with enough force to generate a shockwave burst that sends other foes flying.
Alternate Musou Attack - Titan Whirlwind (双星羅漢撃; lit. "Twin Star Arhat Strike"): R1 + Circle: Does a wide diagonal scooping slash to launch enemies high, then performs slanted overhead twirls to continuously juggle them while generating harsh winds. The attack ends with Zhang Fei sending his victims flying with one last reaping slash that causes dust to accumulate around the area. The first and final blow can guard-break.
Notable Skills
  • Attack Up +++: Increases attack by a very large amount.
  • Attack Range Up: Increases attack range.
  • Double Voulge Master: Gains expertise at wielding the double voulge.

Dynasty Warriors 7: Xtreme Legends[]

Zhang Fei is affiliated with the twin pike in this title. When equipped with it, Zhang Fei can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack - Giant's Throw (金剛大旋風; lit. "Diamond Great Whirlwind"): Circle: Serves the same function like in the base game.
Alternate Musou Attack - Titan Whirlwind (双星羅漢撃; lit. "Twin Star Arhat Strike"): R1 + Circle: Serves the same function like in the base game.
Notable Skills
  • Twin Pike Master: Gains expertise at wielding the twin pike. Replaces Double Voulge Master from the base game.
Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Chariot General (車騎将軍) - Slightly increases attack and defense against officers when using power-type weapons.
Tiger General (五虎大将軍) - Moderately increases attack and defense against officers when using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Zhang Fei is affiliated with the twin pike in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Zhang Fei performs Titan Whirlwind as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Shock: Tap Both Sides of Screen: Zhang Fei slams his weapon into the earth multiple times, causing it to shake with tremors. It ends with him bellowing at the enemy with enough force to knock them back. Following the attack's rhythm causes the shockwaves to expand in size and turn green.
Direct Breaks
Direct Break (Default) - Pikemen: Causes a group of pikemen to strike the earth, causing multiple shockwaves to travel forth.
Direct Break (Alternate) - Spearmen: Causes a group of spearmen to charge with spears pointed forward.
Direct Break (Downloadable) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
Stratagems
Stratagem Card (Default) - Strength of 10,000 (万人の敵; lit. "Ten Thousand Enemies"): Greatly increases player's attack.
Stratagem Card (Alternate) - Rising Dominance (万夫不当; "Warrior Worth Ten Thousand"): Increases player's attack every time 100 enemies are defeated.
Stratagem Card (Downloadable) - I'm in Charge (俺が番長; "I'm the Boss"): Causes player's attacks to break through the enemy's guard.
Allied Stratagem: If deployed as a playable officer, Zhang Fei will motivate himself and increase his own attack power during battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Zhang Fei is affiliated with the twin pike in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Functions similarly to its base game incarnation, but produces a larger impacting shockwave.
Charge Attack 6: Y Y Y Y Y X: Unlike in the base game, this attack has been reduced into a simple thrust charge with slightly narrow range.
Jump Charge: B X: Spits out three large fireballs on the ground from right to left.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Unleashes a single but powerful mobile shockwave traveling on the ground towards the target.
Ranged Charge: Lock-On Enemy + X: Strikes down the earth to produce a launching tremor.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Tumbles in mid-air to evade potential enemy attacks.
Musou Attacks
Normal Musou Skill - Rest (豪眠; lit. "Great Rest"): ZL or Y + B: Gradually restores health by sleeping.
Rare Musou Skill - Roar (大喝; lit. "Big Scold"): ZL or Y + B: Causes nearby opponents to be forcefully ejected to another stronghold.
Musou Attack: A: Zhang Fei performs Giant's Throw as their ground Musou attack.
Musou Rush: Hold A: Zhang Fei duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Zhang Fei will fling his foe into the air, juggle them twice with a downward swing and an upward strike, then propels into the air while spinning around and twirling weapon in an overhead fashion to eviscerate the target's airborne body. If the opponent wins, Zhang Fei will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Peach Garden Oath (桃園の誓い)
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Personal Tactic - Shackle Plan (束縛の計): Activates the Shackle skill effect on a wider scale, disabling all enemy officers.

Shin Sangoku Musou Online Z[]

Zhang Fe's Shin Sangoku Musou Online Z incarnation uses a weapon that did not get released for player avatars. Despite using a voulge from Dynasty Warriors 7, his new moves are derived from the twin pike moveset in the game's Xtreme Legends expansion.

Main Attacks
Charge Attack 1: Stabs weapon into the ground to produce a strong tremor.
Charge Attack 2: Does an upward swing while stumbling during the attempt. Tapping Triangle again adds a lunging frontal thrust.
Charge Attack 3: Inflicts several rotating swipes in a row. Tapping Triangle adds more swipes while including an extended move in the form of a leftward slash trailed by green streaks. The extension also causes a tremor as the user stumbles back from their attack's recoil.
Charge Attack 4: Performs a frontal angular slash followed by an electrified circular swing towards the rear.
Charge Attack 5: Cumbersomely throws double voulge like a javelin, launching foes high up into the air.
Charge Attack 6: Stabs the nearest enemy, smashes them twice on the ground, and swings the victim out.
Normal Attack: Lands several diagonal swings before ending the combo with a horizontal swipe.
Evolution Attack: Lets out a multi-hitting war cry.
Musou Attacks
Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhang Fei's Titan Whirlwind Musou attack from Dynasty Warriors 7.
Auxiliary Attacks
Dash Attack: Punches forward with right hand while skidding to a halt.
Jump Attack: Does a downward swing while up in the air.
Jump Charge: Thrusts one end of weapon into the ground to produce an impactful circle.
Special Abilities
Best Formation 1 - Parallel Formation: 5 Units, Defense Type
Best Formation 2 - Geese Formation: 5 Units, Balanced Type
Best Formation 3 - Radial Formation: 1 to 5 Units, Balanced Type
Support Skill - Warcry of Changban (長坂の一喝; lit. "Rebuke of Changban"): Briefly raises all allied units' attack power by 5%.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Plunges spear on the ground to release a mobile shockwave that deals 170% attack damage to foes within its trail. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Raises spear before smashing it down on the earth to generate a mid-range radial shockwave, inflicting 170% attack damage to foes nearby. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Does a forceful ram before unleashing an ascending swing, dealing a total of 190% attack damage to foes while lifting them up. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Lets out a roar before stomping the ground with enough force to create fiery fissures, dealing 150% attack damage to surrounding foes. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Charges forward and slashes upward twice before tossing spear like a javelin to send enemies in front airborne. Deals a total of 310% attack damage.
Strong Attack 3: Holds spear in one hand and hits foes with four fiery circular swipes, dealing a total of 310% attack damage.
Strong Attack 4: Delivers two quick horizontal slices with the first one done to the front and the other to the back. Inflicts 250% attack damage to enemies in front.
Strong Attack 5: Applies enough strength to spear to perform a ground launching strike that briefly produces a fissure that lifts foes off their feet. Inflicts 200% attack damage to enemies.
Strong Attack 6: Attempts to impale a nearby target. If it successfully connects, the victim is slammed to the ground twice before being flung away via powerful swipe. Deals 390% attack damage in the process.
Normal Attack 1: Sweeps weapon to the right, dealing 80% attack damage to enemies in front.
Normal Attack 2: Lands a slanted slash to the lower left that deals 90% attack damage to foes.
Normal Attack 3: Turns spear diagonally downward to the lower right, dealing 100% attack damage in the process.
Normal Attack 4: Slashes weapon powerfully to the upper left, dealing 120% attack damage to foes in the front.
Normal Attack 5: Swipes weapon horizontally in a powerful manner, dealing 150% attack damage to the front.
Normal Attack 6: Turns around to deliver a sweeping circular slash accompanied with flames, dealing 200% attack damage.
Special Attacks
EX Attack: Launches a fierce diagonal swipe while hopping back slightly, dealing 300% attack damage and causing foes to spiral upward.
Musou Attack: Performing a rendition of his Giant's Throw Musou attack, Zhang Fei grabs unto an enemy with both hands and spins them around with enough speed to generate a whirlwind around him, dealing a total of 960% attack damage. If it fails to connect, Zhang Fei will simply clap his hands to generate a spherical shockwave.
Auxiliary Attacks
Dash Attack: Delivers a very powerful punch that causes foes in front to immediately scatter.
Switch Attack: Drops down and stomps the ground while delivering an upward diagonal slash to knock away nearby enemies. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Quickly rolls forward on the ground to evade enemy attacks.
Horse Attacks
Horse Normal Attack: Launches quick powered swings from left to right repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
Joint War Enemy-Only Attacks
Enemy-Only Attack: As a Joint War boss in the Peach Garden PK mission, Zhang Fei will unleash an energy burst that envelops him within a green aura that raises his attack power. It can be removed by shattering the green purification totem near him.
General Tactics
Domination: Increases damage bonus in battle by 4%. Effects increase the higher Zhang Fei's star ranking becomes.
Ascendancy: Boosts damage output against the enemy's super armor and blocking gauges by 8%. Effects increase the higher Zhang Fei's star ranking becomes.
Dominion: Causes EX attack to deal 68% more damage to enemies with less than 50% of their maximum health. Effects increase the higher Zhang Fei's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Gains a 73% critical damage boost for 15 seconds when maximum health is below 30%. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Increases critical rate by 5% for 8 seconds upon taking damage each time. Effect can be stacked up to 5 times. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Deals 13% more damage to enemies with the super armor effect. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Releases a roar that deals 166% attack damage to nearby foes upon being hit by them. Also converts total damage against enemies into health to heal Zhang Fei. Only activates if Zhang Fei's maximum health drops to 30% or less.
Ornament Skill: Increases critical rate in battle by 5%.
Exclusive Suit Skills
The following skills only take effect if Zhang Fei is equipped with his Dragon Beard Man costume.
Storm Charge: Imbues all moves with a special effect.
Warpath Boost: Increases Musou regeneration speed by 10% so long as Zhang Fei's maximum health is above 70%.
White Tiger Blessing: Increases critical chance for EX attacks by 25% and critical damage by 92.5% for 20 seconds. Also boosts charge attack damage by 10%. Only activates if Zhang Fei's maximum health drops to 50% or less.
Horse Skills
Green Parasol: Increases critical rate by 10% and critical damage by 45% when health is below 50%.
Glory: Increases critical rate by 15% and critical damage by 62% when health is below 50%.
Clustered Gleam: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Dilu: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Ghost Candle: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Night Battle
Required Characters: Zhang Fei, Ma Chao
Bonus: +13,333 Health, +1,058 Attack
Proud Spirit
Required Characters: Zhang Fei, Wei Yan
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 12% chance of summoning a lightning bolt to strike the enemy, dealing 140% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time.
Rescue at Guandu
Required Characters: Zhang Fei, Yuan Shao
Bonus: +13,333 Health, +1,058 Attack
Spear and Halberd
Required Characters: Zhang Fei, Lu Bu
Bonus: +13,333 Health, +1,058 Attack
Style of the Talents
Required Characters: Zhang Fei, Pang Tong
Bonus: +13,333 Health, +1,058 Attack
Peach Garden Oath
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +15,022 Health, +1,192 Attack
Joint Skill: Together with Guan Yu and Liu Bei, Zhang Fei performs a coordinated attack to devastate the enemy. He begins the attack by launching three fiery diagonal slashes in a row with the third one sending his targets flying towards Guan Yu. The final motion has the three brothers cling their weapons together, producing a thunderous dome that releases multiple lightning bolts in front of them.
Riverside Willows
Required Characters: Sun Shangxiang, Zhao Yun, Zhang Fei
Bonus: +15,022 Health, +1,192 Attack
Heroes of Shu
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Zhang Fei retains his weapon moveset from Dynasty Warriors 7: Xtreme Legends albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Stabs weapon into the ground to produce a tremor.
Team Abilities
Ability 1 - Vitality: Increases life capacity for all team members.
Ability 2 - Stamina: Refills life by a set amount for every 100 KOs per member. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Zhang Fei performs Titan Whirlwind as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Zhang Fei performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Performs a mighty stomp shockwave accompanied by a fierce war cry, blasting back foes with a knockback that disperses enemy crowds.
Midair Type Action: X R1: Delivers a left-handed punch while diving onto the ground, then twirls weapon with enough force to produce a whirlwind followed by a fierce outward swing that knocks away.
Hyper Armor: Passive: Cannot be flinched with normal attacks while grounded, but does not reduce damage taken. However, getting staggered or stunned causes subsequent normal attacks to normally flinch on grounded hit for the combo.
Normal Strategy Card: Swallow's Rage (燕人の閧; lit. "Yan-Man's War Cry"): Increases current officer's attack power. Becomes more effective with the Man of Benevolence card active.
Golden Strategy Card: Voice of Thunder (大喝一声; lit. "Blustering Single Voice"): Adds hyper armor to both officers, preventing them from being flinched by attacks.
Team Attacks
Triple Rush 1: Does a frontal strike that sends out a mobile shockwave forward.
Triple Rush 2: Swings weapon diagonally back and forth while up in the air.
Triple Rush 3: Sends out a massive energy wave on the ground, causing foes to scatter.
Unique Triple Rush: When paired up with his sworn brothers Guan Yu and Liu Bei, Zhang Fei will be able to perform a unique triple rush alongside them similar to their special team-up move in Warriors Orochi 2. Zhang Fei for his part starts the attack by launching several horizontal swings that release energy waves on the enemies in front of him.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhang Fei is affiliated with the twin pike in this title. When equipped with it, Zhang Fei can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Does a powerful batting slash that immediately sends foes in front of Zhang Fei airborne, leaving them vulnerable to further juggling combos. Has a chance of activating the slash element to instantly kill off weaker foes, but no longer activates any other weapon elements.
EX Attack 2: Triangle Triangle: Zhang Fei drinks some wine to grant himself a fiery aura buff (that has a brief hitbox) that briefly increases his attack speed and damage output for 20 seconds. The buff itself fades instantly once he switches to a different weapon. Note that using this ability four or more times will cause Zhang Fei to undergo a state of drunkenness, leaving him more vulnerable to enemy attacks. Introduced in Xtreme Legends.
Musou Attack - Giant's Throw (金剛大旋風; lit. "Diamond Great Whirlwind"): Circle: Violently bursts forth in an attempt to grab hold of an enemy. If it connects, Zhang Fei will hold the victim by their heels, spin on the spot several times while covered in a green whirlwind, then toss them out with enough force to generate a shockwave burst that sends other foes flying. Each of the spins can inflict slash damage, making it ideal to use against enemy officers.
Alternate Musou Attack - Titan Whirlwind (双星羅漢撃; lit. "Twin Star Arhat Strike"): R1 + Circle: Does a wide diagonal scooping slash to launch enemies high, then performs slanted overhead twirls to continuously juggle them while generating harsh winds. The attack ends with Zhang Fei sending his victims flying with one last reaping slash that leaves a bright green energy trail. The first and final blow can guard-break.
Aerial Musou Attack - Mighty Shout (双星極震脚; lit. "Twin Star Extreme Quake Leg"): X Circle: Stomps the ground hard before releasing a powerful war cry that scatters surrounding enemies.
Rage Attack: Unleashes downward slashes back and forth multiple times while taking heavy steps along the way. At the end of the assault, Zhang Fei briefly pauses before doing a fierce wide slash that generates a radial energy shockwave.
True Rage Attack: Should Zhang Fei perform 100 hits during a Rage attack, he will start swinging upward from left to right in a wilder manner while running forth with his weapon coated in flames. He then stops to deliver a few diagonal swipes to the front before unleashing the default shockwave attack.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Summon Enemy: Temporarily leaves through the nearest exit, then lures in a large quantity of enemy troops along the way.
Assistance Skill - Assault: Increases the player's attack power when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Undefeated Veteran: Brave Type, 3,000 Employment Cost
Fixed Strategy - Large Draft: Uses up plenty of resources to recruit a large amount of troops.
Stratagem Card 1 - Resolute Defense: Renders the user invincible, preventing their health from being fully depleted for 15 seconds.
Stratagem Card 2 - Spot Turret: Places a turret that increases the durability of allied bases including the main camp.
Stratagem Card 3 - Bowman Turret: Places a turret that fires down arrows on enemy bases within a 75 meter raidus.
Stratagem Card 4 - Dragnet: Captures one enemy officer in battle within 60 seconds.
Stratagem Card 5 - Cover Fire: Rains arrows across the battlefield for 60 seconds. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Immovable: Prevents knockbacks and damage from enemies for 15 seconds.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Titan Whirlwind (双星羅漢撃; lit. "Twin Star Arhat Strike"): Juggles nearby foes within a massive whirlwind, then knocks them away with a single swipe.
Skill - Ten Thousand Foes (万人の敵): Increases attack power and defense power for 40 seconds.
Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Rumbling Blow (轟咆; lit. "Loud Cry"): Hits surrounding foes. Has a chance of frightening enemies.
Spiral Strike (盤旋; lit. "Turnabout"): Hits multiple foes.
Gravel Strike (壊礫震; lit. "Debris Quake"): Hits multiple foes. Has a chance of fainting enemies.
Cracking Blow (拘裂震; lit. "Fissure Quake"): Hits surrounding foes.
EX Attacks
Rumbling Blow EX (轟咆Ex; lit. "Booming Roar EX"): Hits surrounding foes. Has a chance of frightening enemies. Raises user's attack by 10%.
Spiral Strike EX (盤旋Ex; lit. "Turnabout EX"): Hits multiple foes. Lowers enemy's defense by 10%.
Musou Attacks
Giant's Throw (金剛大旋風; lit. "Diamond Great Whirlwind"): Hits multiple foes.
Titan Whirlwind (双星羅漢撃; lit. "Twin Star Arhat Strike"): Hits multiple foes. Lowers enemy's defense by 10%.
Mighty Shout (双星極震脚; lit. "Twin Star Extreme Quake Leg"): Hits multiple foes. Has a chance of frightening enemies.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Mountain Breaker (破山金剛断; lit. "Crumbling Mountain Indestructible Break"): Smashes the ground hard to clear away nearby foes. Has a cooldown time of 20 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Moon Blade (四月天王刃; lit. "Four Moon Sky King Blade"): Spins rapidly and delivers several rotating swings in a row while stumbling forward. Also increases shield damage by 50% for 10 seconds. In the Japanese server, the amount of swings has been slightly reduced. Has a cooldown time of 25 seconds (12 seconds in the Japanese server).
Strong Attack 3 - Shattering Roar (羅刹破胆吼; lit. "Rakshasa Breaking Brave Roar"): Unleashes a powerful roar that sends enemies flying, then takes a swig of some flaming liquor to improve attack power by 10% for 10 seconds. In the Japanese server, it instead raises critical damage by 75% for 5 seconds. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Tsunami Charge (夜叉分海衝; lit. "Yaksha Dividing Sea Resistance"): Launches the enemy into the air with multiple ascending slashes before delivering an impaling strike to heavily damage foes. In the Japanese server, it does additional shield damage. Has a cooldown time of 38 seconds (20 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Titan Whirlwind (双星羅漢撃; lit. "Twin Star Arhat Strike"): Sends out three whirlwind-like swipes that launch the enemy into the air. In the Japanese server, it bestows Zhang Fei with a buff that increases his shield damage by 100% for 5 seconds. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Stabs weapon unto the ground, producing a tremor effect to knock away nearby enemies.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 1: Performs a shortened version of Mountain Breaker to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Tsunami Charge to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - No One May Pass: Increases critical chance of all officers by 10%.
Secondary Skill: Increases attack of repel-type officers by 20%.
Tertiary Skill: Increases element advantage of Shu officers by 40%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases overall speed by 10%. Activates after filling up one Musou bar.
Secondary Skill: Recovers 0.5% of health per normal hit. Activates after filling up two Musou bars.
Team Combination
Common Enemy (大徳の義兄弟; "Sworn Brothers of Great Virtue")
Required Characters: Guan Yu, Zhang Fei
Bonus: Critical Chance +4% (Attack Speed +4% in the Japanese server), Element Advantage +4% (Musou Generation +5% in the Japanese server)
Evenly Good (猛将相容れず; "Irreconcilable Generals")
Required Characters: Zhang Fei, Lu Bu
Bonus: Attack +3.5%, Shield Damage +4.5%
For the Prince (大徳の守護者; "Guardians of Great Virtue")
Required Characters: Zhao Yun, Zhang Fei
Bonus: Attack Speed +3.5%, Critical Damage +5%
General's Heir (張父娘; "Zhang Father and Daughter")
Required Characters: Zhang Fei, Xingcai
Bonus: Critical Damage +4% (Attack Speed +4% in the Japanese server), Element Advantage +5% (Musou Generation +5% in the Japanese server)
Kins (奇縁; "Unusual Coincidence")
Required Characters: Xiahou Yuan, Zhang Fei
Bonus: Critical Damage +5%, Element Advantage +5%
Loyal Males (一騎打ちの雄; "Single Combat Men")
Required Characters: Xu Zhu, Zhang Fei
Bonus: Critical Damage +4.5%, Shield Damage +5%
Tough Call (死闘の果て; "Result of the Death Match")
Required Characters: Zhang Fei, Ma Chao
Bonus: Defense +5%, Attack Speed +3%
Courageous (勇猛なる武; "Valiant Officers")
Required Characters: Dian Wei, Gan Ning, Zhang Fei
Bonus: Critical Damage +4% (+8% in the Japanese server), Shield Damage +3.5% (+7% in the Japanese server), Critical Chance +3.5%
Team Attack: Zhang Fei will be able to perform a triple attack if he happens to be partnered with Dian Wei and Gan Ning. He is the first to act during the whole combo. Only applies to the global server.
Garden's Oath (桃園の誓い; "Peach Garden Vow")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: Attack +3%, Max Health +4%, Defense +3.5%
Team Attack: Zhang Fei will be able to perform a triple attack if he happens to be partnered with Guan Yu and Liu Bei. He is the first to act during the whole combo. Only applies to the global server.
Shu Talents (蜀漢の礎; "The Cornerstone of Shu Han")
Required Characters: Guan Yu, Zhang Fei, Zhuge Liang
Bonus: Skill Cooldown -3%, Critical Chance +3.5%, Element Advantage +4%
Team Attack: Zhang Fei will be able to perform a triple attack if he happens to be partnered with Guan Yu and Zhuge Liang. He is the second to act during the whole combo. Only applies to the global server.
Shu Tigers (仁の守り人; "Protectors of Benevolence")
Required Characters: Zhao Yun, Guan Yu, Zhang Fei
Bonus: Attack Speed +3.5%, Critical Chance +4%, Musou Generation +3% (+6% in the Japanese server)
Team Attack: Zhang Fei will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Guan Yu. He is the second to act during the whole combo. Only applies to the global server.
Tackle Lu Bu (虎牢関の激闘; "Fierce Battle of Hulao Gate")
Required Characters: Guan Yu, Zhang Fei, Lu Bu
Bonus: Attack Speed +3%, Critical Chance +3.5%, Attack +3% (Shield Damage +7% in the Japanese server)
Team Attack: Zhang Fei will be able to perform a triple attack if he happens to be partnered with Guan Yu and Lu Bu. He is the last to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Similar Parent and Child (似たもの親子)
Required Characters: Zhang Fei, Zhang Bao
Bonus: Critical Damage +5%, Shield Damage +5%
The King of Benevolence and the Brave Hero (仁君と豪勇)
Required Characters: Zhang Fei, Shu Emperor
Bonus: Defense +4%, Max Health +5%
Abduction Prevention (連れ去り阻止)
Required Characters: Zhao Yun, Zhang Fei, Liu Shan
Bonus: Max Health +3.5%, Defense +4%, Critical Chance +3.5%
Bridge Between Wei and Shu (魏蜀の架け橋)
Required Characters: Xiahou Yuan, Zhang Fei, Zhang Bao
Bonus: Critical Chance +4%, Max Health +4.5%, Shield Damage +9%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Zhang Fei wields the Nectar as their sacred treasure in this title. When equipped with it, Zhang Fei can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Zhang Fei performs Titan Whirlwind as their ground Musou attack.
Normal Magic: R1 + Square: Releases a blue ball of light that turns into a vortex of water upon being near potential targets, sucking their bodies in and leaving them susceptible to regular attacks. The ball's traveling speed is slow by default, but does become faster when activated while running. Though its ability to home in on foes is exceptional, it will not respond to downed enemies.
Charge Magic: R1 + Triangle: Locks unto enemies surrounding the user and launches light projectiles that send them flying. The more enemies caught by this spell, the more damage it can inflict, making it a better alternative to certain unique magic attacks.
Unique Magic: R1 + Circle: Zhang Fei gulps down the Nectar to further enhance his strength, allowing him to let out a war cry that instantly knocks nearby opponents back while boosting his attack power for 26 seconds. The buff effect serves as an alternative to his second EX attack.
Summon Magic: R1 + X: Summons mount to Zhang Fei's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +3, Speed +1
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Radiance: Increases magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Infinity Support Skill - Weapons: Increases the possibility of obtaining weapons. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.
Team Combination
Five Tiger Generals (五虎将軍): Deploying Zhang Fei together with Zhao Yun, Guan Yu, Ma Chao, and Huang Zhong will provide their team with a Tear of the Gods at the beginning of battle.
Wine and War (戦と酒と): Deploying Zhang Fei together with Guo Jia, Sun Quan, Kenshin Uesugi, and Masanori Fukushima will provide their team with a Tear of the Gods at the beginning of battle.
Peach Garden Brothers (桃園の義兄弟): Deploying Zhang Fei together with Guan Yu and Liu Bei will have their team's Unity Magic gauge be filled at the beginning of battle.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Zhang Fei is affiliated with the spear and serpent blade in this title. When equipped with them, Zhang Fei can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher (Spear): Enemy Stunned + Square Square Square Square: Finishes the stun flow attack string by lifting foe to the air with a fierce batting strike while pivoting on one foot. Can be followed up with an airborne flow attack afterwards.
Unique Flow Attack Finisher (Serpent Blade): Enemy Downed + Square Square Square Square: Impales a nearby enemy and slams them on the ground twice before unleashing a wide spin slash that sends the victim as well as other surrounding foes flying away. Though this move is derived from the twin pike's sixth charge attack in the eighth game, its direction can no longer be maneuvered.
Unique Trigger Attack (Spear): R1 + Triangle: Leaps up and rotates spear like a windmill to launch foes into the air. This move is derived from Zhang Fei's default special move in Dynasty Warriors: Strikeforce.
Unique Trigger Attack (Serpent Blade): R1 + X: Stomps the ground with right foot before delivering a downward sweeping strike to unbalance nearby foes. Based on the twin pike's fourth charge in the last installment.
Special Technique: R1 + Circle: Drinks wine before unleashing a war cry shockwave stomp of fire. Combines aspects of the twin pike's first charge and Zhang Fei's second EX attack combo from the previous installment, but done in reverse (as C1-EX>C1).
Musou Attack: Circle: Unleashes downward diagonal slashes back and forth repeatedly while taking heavy steps along the way. The finisher has Zhang Fei perform several rotating swipes infused with lightning to juggle foes continuously, then cast them down with one large diagonal strike that produces an electric whirlwind. Combines Zhang Fei's Rage attack and Titan Whirlwind Musou attack from the last game.
Aerial Musou Attack: X Circle: Stomps the ground hard to send foes airborne before blasting them away with a flame-producing roar that inflicts fire damage. Based on Zhang Fei's Mighty Shout Musou from the last game, but altered from a physical-based move to an elemental one.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Nioh's Charge (仁王奮迅; lit. "Deva King Flourished Swift"): Temporarily increases own attack and defense by a great amount.
Military Unit: Infantry
Title: Unquenchable (万人敵; lit. "One Million Foes")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the serpent blade. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Zhang Fei.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Zhang Fei.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Zhang Fei.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Zhang Fei.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Zhang Fei.
Special Attacks
Unique Attack 1 - Twin Star Extreme Quake Leg (双星極震脚): Performs special technique from the base game. Available by default.
Unique Attack 2 - Twin Star Strong Impact (双星剛衝撃): Performs unique trigger from the base game using the serpent blade. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Zhang Fei.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Zhang Fei.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Zhang Fei.

Normal Version Attacks[]

Class Type: Defense
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Attack (気絶攻撃・改): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
True Stun Attack (真・気絶攻撃): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 15.
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 9.6 seconds. Unlocked by reaching level 55.
Endurance Attacks
Endurance (堅守): Damages foes while invoking armor effect on self. Has an attack damage value of 5, a spirit damage value of 30, and a cooldown time of 14.4 seconds. Can be used as a resonance skill by other versions of Zhang Fei. Unlocked by reaching level 5.
Modified Endurance (堅守・改): Damages foes while invoking armor effect on self. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 38, and a cooldown time of 15.8 seconds. Can be used as a resonance skill by other versions of Zhang Fei. Unlocked by reaching level 30.
True Endurance (真・堅守): Damages foes while invoking armor effect on self. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 17.3 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Twin Star Extreme Quake Leg: Revise (双星極震脚・改): Performs an upgraded version of first unique attack. Inflicts ice elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Mystic Version Attacks[]

Class Type: Speed
Launch Attacks
Launch Spirit Attack (打上仙撃): Launches foes into the air. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 55.
Stun Attacks
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 60.
True Stun Attack (真・気絶攻撃): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
Busted Stun Spirit Attack (気絶仙撃・破): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 12.3 seconds. Unlocked by reaching level 85.
Guard Break Attacks
Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 25.
True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 9.6 seconds. Unlocked by reaching level 45.
Busted Break Spirit Attack (崩し仙撃・破): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 8.8 seconds. Unlocked by reaching level 75.
Sneak Attacks
Sneak Attack (奇襲): Quickly pursues foes and greatly diminishes their stamina. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 25 seconds. Can be used as a resonance skill by other versions of Zhang Fei. Unlocked by reaching level 5.
Modified Sneak Attack (奇襲・改): Quickly pursues foes and greatly diminishes their stamina. Inflicts lightning elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 24 seconds. Can be used as a resonance skill by other versions of Zhang Fei. Unlocked by reaching level 30.
True Sneak Attack (真・奇襲): Quickly pursues foes and greatly diminishes their stamina. Inflicts slash elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 23 seconds. Unlocked by reaching level 50.
Busted Sneak Attack (奇襲・破): Quickly pursues foes and greatly diminishes their stamina. Inflicts wind elemental damage. Has an attack damage value of 15, a spirit damage value of 75, and a cooldown time of 23 seconds. Unlocked by reaching level 80.
Upgraded Unique Attacks
Modified Twin Star Extreme Trembling Foot (双星極震脚・改): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Twin Star Extreme Trembling Foot (真・双星極震脚): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Abyss Version Attacks[]

Class Type: Snipe
Repel Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts poison elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
Launch Attacks
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 25.
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts poison elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
Missile Attacks
Missile Attack (射撃): Fires a projectile at foes from a distance. Has an attack damage value of 30 and a cooldown time of 11.2 seconds. Can be used as a resonance skill by other versions of Zhang Fei. Unlocked by reaching level 5.
Modified Missile Attack (射撃・改): Fires a projectile at foes from a distance. Inflicts fire elemental damage. Has an attack damage value of 38 and a cooldown time of 12.3 seconds. Can be used as a resonance skill by other versions of Zhang Fei. Unlocked by reaching level 30.
Upgraded Unique Attacks
Modified Twin Star Extreme Trembling Foot (双星極震脚・改): Performs an upgraded version of first unique attack. Inflicts fire elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.

Dynasty Warriors 3 Version Attacks[]

Class Type: Attack
Launch Attacks
Launch Attack (打上攻撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Inflicts fire elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Stun Attack (気絶攻撃・改): Stuns foes momentarily. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
Chain Attacks
Chain Attack (連撃): Hits foes several times in a row. Has an attack damage value of 35 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Zhang Fei. Unlocked by reaching level 5.
Chain Attack: Revise (連撃・改): Hits foes several times in a row. Inflicts ice elemental damage. Has an attack damage value of 44 and a cooldown time of 16 seconds. Can be used as a resonance skill by other versions of Zhang Fei. Unlocked by reaching level 30.
Upgraded Unique Attacks
Twin Star Extreme Quake Leg: Revise (双星極震脚・改): Performs an upgraded version of first unique attack. Inflicts ice elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts ice elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Other Skills[]

Memory Abilities
Valiant Water of Life (豪勇命の水)
Characters: Zhang Fei
Rank: R
Bonus: +205 Attack
Skill - Anti-Missile (防射): Reduces damage from archers by 7%.
Dynasty Warriors Movie (映画 真・三國無双)
Characters: Guan Yu, Zhang Fei, Liu Bei, Lu Bu
Rank: SSR
Bonus: +257 Attack, +257 Defense, +257 Musou
Skill - Heal (快癒): Recovers 8 health points every 2 seconds.
Peach Garden Oath (桃園の誓い)
Characters: Guan Yu, Zhang Fei, Liu Bei
Rank: SSR
Bonus: +257 Defense, +257 Health, +257 Musou
Skill - Steadfast (堅牢): Reduces damage from officers by 30%.
Secret Thoughts (秘めた想い)
Characters: Zhang Fei, Ma Chao, Xiahouji, Wang Yi
Rank: SSR
Bonus: +514 Attack, +514 Willpower
Skill - Heal (快癒): Recovers 15 health points every 4 seconds.
Five Tiger Generals (五虎大将軍)
Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Rank: UR
Bonus: +579 Attack, +579 Defense, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Team Combination
Quirky Couple (愛縁機縁)
Required Characters: Zhang Fei, Xiahouji
Bonus: +50 Health, +100 Musou
Open-Minded Father (豪放磊落なる父)
Required Characters: Xiahou Yuan, Sun Jian, Zhang Fei
Bonus: +50 Health, +100 Musou, +50 Willpower
Peach Garden Oath (桃園の誓い)
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +50 Attack, +100 Health, +50 Willpower

Fighting Style[]

Keys: Square Slash • Triangle Thrust • Circle Block Thrust • X Block Slash
Basic Attacks
High Swipe: Square: Does a round fan swipe.
High Thrust: Triangle: Thrusts fan forward.
Lofty Feathers: 🡾 + Square: Does a scooping swipe with fan.
Mid Stab: 🡾 + Triangle: Thrusts fan at a lower height.
Low Slash: 🡻 + Square: Swings fan at a downward angle. Also hits fallen opponents.
Low Stab: 🡻 + Triangle: Thrusts fan at a low angle. Also hits fallen opponents.
Reverse Slash: Facing Away Square or Triangle: Turns around and swipes foe from behind.
Reverse Low Slash: Facing Away 🡻 + Square or Triangle: Performs a spinning crouch strike to unbalance opponent.
Feather Strike: 🡹 + Square or Triangle: Smacks fan downward while jumping forward. Also hits fallen enemies.
Thunder Palm (宙計; lit. "Aerial Plan"): Near Opponent Square + Triangle: Hurls fan to the air, then grabs unto opponent and shoves them down as the fan descends.
Combo Attacks
Double Swipe: Square Square: Swipes fan twice in a row. Serves as the foundation for several combo attacks.
Advancing Fan Thrust (天嚴偽槍; lit. "Heaven Rigid False Spear"): Square Square Triangle: Extends Double Swipe by adding a short thrust done at a lower height.
Fan Strike (天再嚴; lit. "Heaven Twice Rigid"): Near Opponent Square Square Square Square: Extends Double Swipe with two more swipes for additional damage.
Dancing Fan Melody (天嚴參周; lit. "Heaven Rigid Third Circuit"): 🡺 + Square 🡺 + Square Square Square: Performs a spinning fan slash done thrice while moving forward.
Dancing Fan (天嚴參周; lit. "Heaven Rigid Third Circuit"): Square Square 🡺 + Square Square Square: Extends Double Swipe by chaining it to Dancing Fan Melody.
Feather Spear (天偽槍扇; lit. "Heaven False Spear Fan"): Triangle Triangle: Unleashes two thrusts with the first done slightly upward and the second performed at a lower angle.
Sacred Slash (空龍閃; lit. "Air Dragon Flash"): 🡾 + Square Square: Extends Shooting Star with an angled slash attack.
Shooting Star (天跳; lit. "Heaven Bound"): Holding 🡾 + Triangle: Performs an uppercut motion with fan while standing up.
Sacred Stab (裏天偽槍; lit. "Reverse Heaven False Spear"): 🡺 + Square Triangle: Lands a fan swipe followed by a thrust to the gut.
Mystic Strike (天龍閃; lit. "Heaven Dragon Flash"): Square 🡺 + Square: Swipes fan at different angles with the first one done slightly upward and the second delivered at a lower angle.
Mystic Slash (裏天參周; lit. "Reverse Heaven Third Circuit"): 🡺 + Square Square Square: Unleashes three fan swipes in a row.
Enchanted Fan (寬立; lit. "Relax Stand"): Holding 🡸 + Square: Performs a fan waving stance. Serves as the foundation for two combo attacks. The stance replenishes the rage meter and lasts so long as the player holds the directional button input.
Swooping Fan (天昇臥龍扇; lit. "Ascension Lying Dragon Fan"): Holding 🡸 + Square 🡸 + Square: Extends Enchanted Fan with a scooping uppercut strike.
Heart Attack (龍槍扇; lit. "Dragon Spear Fan"): Holding 🡸 + Square 🡸 + Triangle: Extends Enchanted Fan with a quick stabbing motion to the opponent's midsection.
Whirlwind Throw: Near Opponent 🡸 + Square + Triangle: Telekinetically paralyzes opponent to the air and spins them down on the ground.
High Bolt (神閃; lit. "God Flash"): 🡻 🡾 🡺 Triangle: Fires a laser beam shot at eye level.
Low Bolt (神赴閃; lit. "God Joining Flash"): 🡻 🡿 🡸 Triangle: Fires a laser beam while crouching. Does less damage compared to High Bolt, but is harder to avoid for opponents who have difficulty timing their jumps.
Spirit Fan (龍閃天昇; lit. "Dragon Flash Ascension"): 🡺 🡻 🡾 Square Square: Does an angular spin slash followed by a rising uppercut swipe.
Heaven and Earth (天跳; lit. "Heaven Bound"): 🡺 🡻 🡾 Triangle: Similar to Shooting Star, but inflicts more damage while nudging Zhuge Liang slightly forward.
Upper Blade Barrier (渦障; lit. "Vortex Hinder"): 🡸 🡿 🡻 🡾 🡺 Square: Manipulates fan to spin around in a descending manner while remaining still.
Lower Blade Barrier (渦障; lit. "Vortex Hinder"): 🡺 🡾 🡻 🡿 🡸 Square: Manipulates fan to spin around in an ascending manner while remaining still.
Musou Attacks
Musou Slash Attack: 🡻 🡾 🡺 Square + X: Unleashes two powerful fan swipes and a low round slash.
True Musou Slash Attack: Low Health + 🡻 🡾 🡺 Square + X: Performs a more powerful variation of the Musou Slash combo that adds one spin slash and arising uppercut swipe.
Musou Thrust Attack: 🡻 🡾 🡺 Triangle + Circle: Unleashes a frontal thrust, a quick stab to the gut, and a scooping uppercut.
True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 Triangle + Circle: Performs a more powerful variation of the Musou Thrust combo that adds a slanted thrust chained to Zhuge Liang's Thunder Palm throw move.
Maneuvers
Block Slash: X: Uses fan to swat away slash attacks.
Block Thrust: Circle: Performs a blocking stance to repel thrust attacks.
Sidestep: X + Circle: Walks sideways to evade an incoming attack.
Blink (神行; lit. "God Row"): Counter X + Circle: Teleports away from the enemy.
Back Away: 🡸 🡸: Quickly backs away from an opponent.
Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Manipulates fan to spin around clockwise once. Can break through the enemy's defenses. Based on Zhuge Liang's old Blade Barrier attack from the previous installment, but does not elevate or descend while moving about.
Charge Attack 2: Square Triangle: Does a simple fan toss done upward, flinging a nearby foe to the air.
Charge Attack 3: Square Square Triangle: Leans forward throwing fan at a short distance before flying back to Zhuge Liang's hand. Dizzies nearby enemies.
Charge Attack 4: Square Square Square Triangle: Performs a spiraling hop while manipulating fan to orbit around Zhuge Liang counterclockwise. Disperses enemy crowds.
Normal Attack: Square Square Square Square: Does an outward strike, an upward swipe, a sweeping flail motion, and a fan palm strike.
Musou Attacks
Musou Attack: Circle: Telekinetically spins fan around in a clockwise motion repeatedly before catching it. Zhuge Liang remains stationary for the duration of the attack.
Auxiliary Attacks
Dash Attack: Dashing + Square: Swats fan to the right while sliding briefly.
Jump Attack: X Square: Throws fan in a clockwise motion while leaping in the air.
Counter Attack: L1 + Square: Performs a quick spinning slash that sends foes flying away. Based on Zhuge Liang's old Dancing Fan Melody attack from the first installment.
Horse Attacks
Horse Charge Attack: Triangle: Sends fan out to each side, creating a diagonal cross-shaped motion. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square: Delivers two diagonal fan swipes to the right and left in alternating order. Can potentially hit foes in front of horse.
Horse Musou Attack: Circle: Performs Musou-charged fan swipes while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Zhuge Liang lacks sufficient coverage for some of his attacks, but his second charge and Musou attack are among the strongest in the game. That being said, it's hard to juggle foes for added damage, forcing players to be more precise when dealing with enemy officers.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Manipulates fan to spin around clockwise once. Can break through the enemy's defenses.
Charge Attack 2: Square Triangle: Does a simple fan toss done upward, flinging a nearby foe to the air.
Charge Attack 3: Square Square Triangle: Conjures a rune circle that fires a small laser forward, dizzying foes struck by it. The laser gets replaced with a whirlwind if Zhuge Liang is equipped with his fifth weapon in Xtreme Legends.
Charge Attack 4: Square Square Square Triangle: Zhuge Liang surrounds himself within a wind pillar while doing a spiraling hop with fan orbiting around him in a counterclockwise motion. Disperses enemy crowds, though the wind pillar serves as the attack's sole hitbox rather than the rotating fan itself unlike before.
Charge Attack 5: Square Square Square Square Triangle: Performs an ascending fan strike. Tapping Triangle again will have Zhuge Liang automatically leap up and perform his jump attack on launched targets. Inflicts fire elemental damage if Zhuge Liang is equipped with his fourth weapon.
Charge Attack 6: Square Square Square Square Square Triangle: Fires three lasers in a frontal fan arc from right to left. The lasers get replaced with whirlwinds if Zhuge Liang is equipped with his fifth weapon in Xtreme Legends.
Normal Attack 1: Square Square Square Square: Does an outward strike to the right, an upward swipe to the left, a sweeping flail motion, and an inward slash.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a round inward swing to the right.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but ends the combo with a palm strike with fan telekinetically held in front.
Musou Attacks
Musou Attack: Circle: Repeatedly fires three lasers simultaneously while hovering forward, finishing the barrage with single lasers shot rapidly in a straight line.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but has Zhuge Liang fire two streams of rapid lasers in a row instead of just one.
Auxiliary Attacks
Dash Attack: Dashing + Square: Hurls fan forward at a short distance while pausing briefly in a thrusting motion.
Jump Attack: X Square: Swings fan downward to the left while in mid-air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Sends fan out to each side, creating a diagonal cross-shaped motion. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers two diagonal fan swipes to the left and right in alternating order. Can potentially hit foes in front of horse.
Horse Musou Attack: Circle: Performs Musou-charged fan swipes while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

In this sequel, Zhuge Liang is given more options to fend off stronger foes once his fifth and sixth charge attacks are unlocked. Due to his low mobility, it is recommended to equip him with the Speed Scroll to make traveling easier.

However, he is still rather lackluster with his overall damage still being weak and the issue that most of his beam attacks have too narrow of a hitbox (on top of Zhuge Liang standing too upright when firing them) often causes them to whiff on juggled foes, making Zhuge Liang's juggle combos quite weak and limited. Even then like in the previous game, his poor reach from his fan helps his matters little, even with his strongest weapons unlocked.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Thrusts hand forward and fires an elemental projectile. Can be powered up to fire three or five simultaneous shots at once with an orb equipped. Causes grounded foes to either collapse and airborne foes to be flung away. Note that this attack cannot pierce through enemy crowds, so caution is advised when using it even with a high-leveled orb.
Charge Attack 2: Square Triangle: Does a simple fan toss done upward, flinging a nearby foe to the air.
Charge Attack 3: Square Square Triangle: Conjures a rune circle that moves slowly before disappearing. Foes caught within its path will be momentarily staggered. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Zhuge Liang surrounds himself within a bursting pillar of wind while doing a spiraling hop with fan orbiting around him in a counterclockwise motion. Disperses enemy crowds, though the wind pillar serves as the attack's sole hitbox rather than the rotating fan itself.
Charge Attack 5: Square Square Square Square Triangle: Performs an ascending fan strike. Tapping Triangle again will have Zhuge Liang automatically leap up and hit airborne foes with a quick outward strike.
Charge Attack 6: Square Square Square Square Square Triangle: Fires three lasers in a frontal fan arc from right to left. In this title, the lasers can somewhat home in on nearby targets.
Normal Attack 1: Square Square Square Square: Does an outward strike to the right, an upward swipe to the left, a sweeping flail motion, and an inward slash.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a round inward swing to the right.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but ends the combo with a palm strike with fan telekinetically held in front.
Musou Attacks
Musou Attack: Circle: Repeatedly fires three lasers simultaneously while hovering forward, finishing the barrage with single lasers shot rapidly in a straight line. Has homing capabilities in this title.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but has Zhuge Liang fire two streams of rapid lasers in a row instead of just one. Can apply elemental damage depending on what orb Zhuge Liang is equipped with.
Auxiliary Attacks
Dash Attack: Dashing + Square: Hurls fan forward at a short distance while pausing briefly in a thrusting motion.
Jump Attack: X Square: Swings fan downward to the left while in mid-air.
Jump Charge: X Triangle: Shoots a laser on the ground, triggering a powerful explosion that sends foes flying to the air.
Parry: L1 + Triangle: Instantly performs the second charge attack to counter incoming blows.
Announcement: R3: Zhuge Liang briefly floats and surrounds himself with glowing runes, letting out a radial wave that breaks the guard of nearby foes and leaving them staggered. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Sends fan out to each side, creating a diagonal cross-shaped motion. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers two diagonal fan swipes to the left and right in alternating order. Can potentially hit foes in front of horse.
Horse Musou Attack: Circle: Performs Musou-charged fan swipes while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Zhuge Liang gains an additional skill in this title.

Weapon Type: Club
Skill - Hawkeye: Repels an enemy ambush unit with a larger ambush.

Dynasty Warriors (PSP)[]

Zhuge Liang gains additional abilities and traits in this title.

Ability - Instructor: Allows sub-officers to level up at a faster rate than normal.
Boost - Healing +: Gradually refills the party's life gauge at a fast rate.
Skill - Recovery ++: Restores the party's life gauge by 100 points.

Dynasty Warriors Advance[]

Zhuge Liang is a unique NPC who fights with his own moveset in this title.

Normal Attack: B: Fires a green laser beam imbued with the blast element. Because it counts as an indirect attack, players can mitigate its damage output by equipping certain weapons with the right bonus stats.

Samurai Warriors: State of War[]

Zhuge Liang gains an additional skill in this title.

Sub-Officer Skill - Sorcery: Strengthens effects of attack charms.
Charge Attack 1: Triangle: Hits foe with free hand. Has very narrow range.
Charge Attack 3: Square Square Triangle: Releases a burst of paper dolls that set surrounding foes on fire.
Charge Attack 6: Square Square Square Square Square Triangle: Shoots three vertical energy disks at different trajectories depending on which direction Zhuge Liang is facing.
Musou Attack: Circle: Fires a series of vertical energy disks while hovering forward until Musou runs out. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Jump Charge: X Triangle: Shoots white projectile at a wider distance.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

In Dynasty Warriors 4, Zhuge Liang is a more potent character due to the inclusion of elemental orbs. He becomes an effective crowd clearer when given the Lightning Orb, though some players may opt to make him an officer slayer with the Vorpal Orb. It helps that he is one of the few characters in the game whose True Musou attacks are affected by elemental attributes. His jump charge is also easy to exploit despite its weak damage output.

When controlled by the AI, Zhuge Liang's charge attacks will be imbued with the blast element by default. Players are likely to have an easier time dodging his jump charge due to the CPU performing the attack outside of its processing range.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Produces an orb of light that explodes after a few seconds. Cannot be blocked and will stagger nearby enemies. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Does a simple fan toss done upward, flinging a nearby foe to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Conjures a rune circle that moves slowly before disappearing. Foes caught within its path will be momentarily staggered.
Charge Attack 4: Square Square Square Triangle: Zhuge Liang throws the feather fan in a counterclockwise motion while hopping forth. The fan quickly circles around its owner a few times before coming back.
Charge Attack 5: Square Square Square Square Triangle: Sends out a glowing sphere of electricity that launches foes on contact.
Charge Attack 6: Square Square Square Square Square Triangle: Conjures three orbs of light that gradually explode in a row together. Cannot be blocked and will stagger nearby enemies.
Normal Attack 1: Square Square Square Square: Does an outward strike to the right, an upward swipe to the left, a sweeping flail motion, and an inward slash.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a round inward swing to the right.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but ends the combo with a palm strike with fan telekinetically held in front.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Repeatedly fires three lasers simultaneously while hovering forward, finishing the barrage with single lasers shot rapidly in a straight line.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the attack by producing a more potent laser.
Auxiliary Attacks
Dash Attack: Dashing + Square: Hurls fan forward at a short distance while pausing briefly in a thrusting motion.
Jump Attack: X Square: Swings fan downward to the left while in mid-air.
Jump Charge: X Triangle: Shoots several laser beams in a spread formation. Enemies struck by this attack are downed to the ground momentarily.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Sends fan out to each side, creating a diagonal cross-shaped motion. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers two diagonal fan swipes to the left and right in alternating order. Can potentially hit foes in front of horse.
Horse Musou Attack: Circle: Performs Musou-charged fan swipes while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Armor Power-Up: Doubles party's defense power for 30 seconds. Occurs randomly.
Special Ability 2 - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Special Ability 3 - Suppress: Automatically puts down a defecting character's revolt, allowing players to avoid fighting them.
Destiny Mode Skills
Favored Action: Ambushing Officers
Taught Skill Type: Tactic

Dynasty Warriors 5: Empires[]

Zhuge Liang gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Taunt: Taunts an enemy officer into attacking while neglecting their current orders. Has a chance of failing.
Proposed Policy 1 - Development: Promotes industry within areas under the player's control, developing new items for production.
Proposed Policy 2 - Point Increase: Doubles the experience received by the player's controlled officer following a battle. Valid only for 1 turn. Policy will also be in effect automatically when participating in special battles.
Proposed Policy 3 - Raze Grounds: Engulfs the entire battlefield in flames, causing great damage to the enemy army for 2 minutes.

Dynasty Warriors: Online[]

Although Zhuge Liang's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Distribution
Battle Bonus: +7 to Defense

Dynasty Warriors Vol. 2[]

Zhuge Liang gains additional abilities and traits in this title.

Ability - Tremor: Reduces morale of both enemies and allies by 4 gauges.
Support Skill 1 - Healing +: Gradually refills the party's life gauge at a fast rate.
Support Skill 2 - Add Recovery: Restores a portion of the player's life when activating an ability.
Team Combination
Academic Friends (師友)
Required Characters: Zhuge Liang, Lu Xun
Bonus: +28 Defense, +20 Growth
Dragon and Phoenix (臥龍と鳳雛; lit. "Sleeping Dragon and Fledgling Phoenix")
Required Characters: Zhuge Liang, Pang Tong
Bonus: +48 Life, +24 Attack, +24 Defense, +17 Growth
Invaluable Friends (水魚の交わり; lit. "Like Fish to Water")
Required Characters: Zhuge Liang, Liu Bei
Bonus: +57 Life, +28 Defense
Mr. and Mrs. Zhuge (諸葛夫妻)
Required Characters: Zhuge Liang, Yue Ying
Bonus: +57 Life, +28 Defense
Shu Scholars (蜀師弟)
Required Characters: Zhuge Liang, Jiang Wei
Bonus: +28 Attack, +20 Growth
Worthy Opponents (好敵手; lit. "Rivals")
Required Characters: Zhuge Liang, Sima Yi
Bonus: +28 Attack, +28 Defense

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Stun: Slows down the movement of enemy troops for a set time. Only available to obstacle card version.
Obstacle Effect 2 - Confuse: Confuses the opponent, causing them to wander randomly. Only available to obstacle card version.
Obstacle Effect 3 - Whirlwind: Summons a whirlwind that displaces the opponent to a random location. Only available to obstacle card version.
Obstacle Effect 4 - Great Freeze: Freezes all enemy troops, greatly halting their movements temporarily. Only available to rare card version.
Obstacle Effect 5 - Great Earthquake: Causes the ground to shake, greatly damaging all enemies onscreen. Only available to rare card version.
Obstacle Effect 6 - Great Rally: Rallies the user's troops, temporarily increasing their speed and attack power greatly. Only available to rare card version.
Main Attacks
Normal Attack 1: Does a quick fan swipe while surrounded by a green vortex.
Normal Attack 2:Conjures a bright orb that immediately fires a wind projectile. Instantly knocks down players struck by it.
Strong Attack: Produces a magic circle on the ground that enables Zhuge Liang to fire three wind projectiles forward in different directions.

Warriors Orochi[]

Modified Attacks
Charge Attack 3: Square Square Triangle: Functions similarly to its base game incarnation, though the glyph cannot be blocked.
Jump Charge: X Triangle: Functions similarly to its base game incarnation, but the lasers themselves are sent out all at once while being thinner in appearance.
Enhanced Charge: Tapping R1 instead of Triangle for most charge attacks will enhance their damage output and hit speed while consuming a portion of Musou.
New Attacks
Special Attack: R1: Levitates fan to the front and conjures lightning bolts that spread outward to five directions. Consumes 60 Musou points. Though the attack is less powerful in Warriors Orochi 2, it now consumes less Musou than before.
Counter Attack: Counter + R1: Unleashes a radial shockwave to stagger surrounding enemies.
Team Abilities
Ability 1 - Awakening: Increases damage done by Musou-based attacks.
Ability 2 - Boost: Increases damage done by charge attacks.
Ability 3 - Focus: Increases the team's Musou.
Ability 4 - Conserve: Decreases Musou consumption rate.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Zhuge Liang performs his fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Shoots three glyphs that spreads out into directions. In the PSP port, balls of light are thrown instead.
Triple Attack 2: Low Health + L2 + R2 + Circle: Releases a slow-moving electric sphere that divides into three before dissipating.
Triple Attack 3: Low Health + L2 + R2 + Circle: Sends out three laser beams traveling at a far distance.
Triple Attack Finisher: Zhuge Liang unleashes a quick combo taken from his standard attack string, then turns around to point his fan forward. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: Should Zhuge Liang be paired up with Sima Yi and Zhou Yu, they will perform a unique triple attack that makes use of their specialties. In Zhuge Liang's case, he instantly bombards the enemy with a large electric flash before pooling powers with his teammates to unleash an even bigger pillar of light.
Strategy - Command: Raises the morale of allied forces.

Fighting Style[]

Due to his orb attacks inflicting light elemental damage, Zhuge Liang can break through an enemy officer's guard without having to equip the Light Orb, allowing him to make use of other orbs to further complement his fighting style. His Musou attack has also been considerably buffed in this installment, allowing him to connect hits more easily than before.

When controlled by the AI in Dynasty Warriors 5, most of Zhuge Liang's charge attacks will be imbued with the light element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Sends out four short-ranged wind funnels forward while walking casually with one hand behind back.
Square Renbu String 2: Similar to the first Square Renbu string, but has fan magically take the shape of a flexible sword to slash at enemies repeatedly in a spiraling pattern.
Square Renbu String 3: Similar to the second Square Renbu string, but adds several more round swings with fan maintaining its sword-like shape.
Square Renbu String Infinite: Similar to the third Square Renbu string, but continues to swing fan around like a sword continuously while shifting the style of slash to a looping one.
Triangle Renbu String 1: Causes top feathers from fan to fly out and form a rotating circle before positioning free hand towards it to fire a single laser forward. Cannot damage structures.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds a second laser. Cannot damage structures.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds a third laser. Cannot damage structures.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but adds a laser larger in size than the rest. Cannot damage structures.
Charge Attack: Holding Triangle: Raises fan up and causes most of its top feathers to fly out and revolve around Zhuge Liang clockwise, forming a temporary whirlwind around him before returning back. Upon reaching higher Renbu levels, a radial shockwave is added to the move.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with Zhuge Liang ending the attack by manipulating the top feathers from his fan to revolve around and form a circular gust of wind rising upward. As the spinning feathers ascend upward, Zhuge Liang then swings his fan down to summon lightning bolts around the vicinity. Note that the finisher itself cannot damage structures, though the cohesive direction of the feathers can be manually aimed.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Waves a small gust of wind forward.
Dash Charge: Dashing + Triangle: Swings fan rightward to unleash a large green whirlwind with feathers hurtling forward. Cannot damage structures.
Jump Attack: X Square: Does a round swing to the right while in mid-air.
Jump Charge: X Triangle: Hovers slightly in the air before hurling a ball of wind downward. Upon landing, the ball of wind erupts into a miniature tornado on the ground. Cannot damage structures.
Evasion: R1: Rolls forward on the floor to evade enemy attacks.
Special Move - Fire: L2: Causes flames to erupt from the ground, inflicting fire damage to surrounding enemies. When used in bases, the flames will engulf the whole structure, dealing massive damage to foes stationed there.
Grapple Attacks
Grapple Attack: L1 + Square: Gently waves fan towards the right. If it connects, magic glyphs will be placed on the target, rendering them susceptible to Zhuge Liang's magic. He telekinetically manipulates his victim to the left and right before sending them up to the air in time to let go, causing their body to land harshly.
Grapple Charge: L1 + Triangle: Tosses fan straight into the air. If the attack connects successfully, Zhuge Liang will levitate his fan above the target. He then places his palm on the enemy's chest as his fan showers a damaging aura beneath itself, causing the victim to crumple down.
Counter Attack: Counter + L1 + Square: Knocks back an opponent during their attack.
Counter Charge: Counter + L1 + Triangle: Quickly conjures a protective whirlwind to knock away foes.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Zhuge Liang will wave his fan upward and have foes dance away from him via five tornadoes popping up forward in a row.
Horse Attacks
Horse Charge Attack: Triangle: Waves a mobile pillar of wind to the right side. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Fans small gusts of wind downward to the right while on horseback. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Unleashes a continuous stream of wind gusts hurled to the right before sending out a wind pillar at the end the barrage.
Officer Skills
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Ice Resist: Nullifies ice elemental attacks.
Thunder Resist: Nullifies lightning elemental attacks.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Swift-Foot: Increases movement speed.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Bag: Allows character to carry up to 3 tomes while making them appear much more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Battlecry: Stuns nearby enemies upon activating special move.
Flame: Increases damage inflicted by Fire.
Hellfire: Greatly increases damage inflicted by Fire.

Dynasty Warriors 6: Empires[]

Zhuge Liang gains additional abilities and traits in this title.

Special Move - Fire: Releases flaming stones around the area.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. When under the effects of this move, Zhuge Liang positions his fan forward as he runs quickly.
True Speed Attack: True Speed + Square: Unleashes a funnel of wind forward while running.
True Speed Charge: True Speed + Triangle: Sends out a green feathery tornado forward while briefly stopping.
Officer Card - Winds of Change (八卦陣; lit. "Bagua Formation"): Negates all cards currently in effect except for alliances while making every card available for use.

Dynasty Warriors: Strikeforce[]

Zhuge Liang is affiliated with the war fan in this title.

Skills
Fury Awakening Aura: Conjures a circle of wind with white feathers flying around to transform into fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Channel: Increases amount of fury points gained from performing charge attacks. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Speed Boost: Increases movement speed. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Yin Element, +25 (+20 in Multi Raid 2) to Blacksmith
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Enemy-Only Attack: Charges up and fires several long lasers traveling at multiple directions. Only used in Shin Sangoku Musou Multi Raid 2.
Card Combination
Virtuous Love (仁愛の治世; lit. "The Reign of Virtuous Love")
Required Characters: Zhuge Liang, Yue Ying
Bonus: +30 to Exchange
Strategist's Reckoning (軍師の賢政; lit. "Strategists' Political Affairs")
Required Characters: Sima Yi, Zhou Yu, Zhuge Liang
Bonus: +50 to Market

Fighting Style[]

In Dynasty Warriors 6, Zhuge Liang's attacks focus more on harnessing gusts of wind from his fan rather than simply swinging the weapon directly. One of his more formidable abilities is the power to emulate the effects and damage of a fire attack. When properly used, he can severely weaken a group of nearby enemy officers and easily take them out with just a few hits. Some of the enhancements in his skill tree, namely Flame and Hellfire, increase the damage of his special ability. Hellfire in particular is exclusive to Zhuge Liang, making him one of the deadliest fire starters in the game. His moveset usually leaves his back wide open, so players must take caution when charging into a crowd of enemies.

When controlled by the AI in Strikeforce, Zhuge Liang's attacks will be imbued with the wood element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhuge Liang is affiliated with the war fan in this title. When equipped with it, Zhuge Liang can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Zhuge Liang conjures a large field of lightning around himself with bolts that rain down within the perimeter. Can potentially stun surviving foes.
Musou Attack - Thunderbolt (豪雷; lit. "Great Thunder"): Circle: Waves down fan to summon several lightning bolts around the area.
Aerial Musou Attack - Lightning Strike (散雷; lit. "Scatter Thunder"): X Circle: Causes a circle of lightning to generate on the ground below with several bolts flying continuously within the conjured field's perimeter. Acts as an aerial version of Zhuge Liang's EX attack in terms of graphics.
Notable Skills
  • Defense Up +: Increases defense by a medium amount.
  • Speed Up +: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Elemental Invulnerability: Nullifies enemy elemental attacks.
  • Smithing: Enables the user to create certain weapons.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Strategist (軍師) - Significantly increases chances of receiving trade goods.
Master Strategist (尚書令) - Slightly absorbs health from enemies when damaging them using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Prime Minister (丞相) - Significantly decreases damage taken from enemies when using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Wise
  • Subordinate Special Command 1 - Slander: Advises a ruler with a very high friendship rating to banish an officer from their service. Increases wise fame by 1,500 and evil fame by 1,000 when used.
  • Subordinate Special Command 2 - Alienate: Creates distrust between the ruler of another kingdom and its officers. Increases wise fame by 3,000 when used. Also available as a special command for rulers.

Dynasty Warriors Next[]

Zhuge Liang is affiliated with the war fan in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Zhuge Liang performs Thunderbolt as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Spurt: Tap Both Sides of Screen: Zhuge Liang conjures a cyclone of lightning that unleashes smaller bolts near the affected area. The move ends with a radial shockwave knocking nearby enemies away.
Direct Breaks
Direct Break (Default) - Juggernauts: Causes a juggernaut to fire a beam of ice before triggering an explosion.
Direct Break (Alternate) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
Direct Break (Downloadable) - Shield Troop: Envelops the player within a protective barrier, inflicting damage to surrounding foes.
Stratagems
Stratagem Card (Default) - Dragon's Plan (臥龍の神算; "Wolong's Divine Calculations"): Gradually refills player's Break gauge.
Stratagem Card (Alternate) - Dragon's Brilliance (臥龍覚醒; "Wolong Awakened"): Gradually refills player's Musou gauge.
Stratagem Card (Downloadable) - Eloquent Speaker (理知的な演説; "Intellectual Speech"): Increases the rate of allied troops arriving in battle.
Allied Stratagem: If deployed as a playable officer, Zhuge Liang will prepare a supply route that increases the rate at which allied troops replenish themselves. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Zhuge Liang is affiliated with the war fan in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 2: Y X: Launches nearby enemies into the air with a whirlwind.
Charge Attack 4: Y Y Y X: Does a hopping spin while a sphere of wind revolves around Zhuge Liang. The animation itself is taken from his fourth charge attack in older titles.
Charge Attack 5: Y Y Y Y X: Conjures a glyph on the ground that generates a pillar of wind to send nearby foes high up into the air.
Charge Attack 6: Y Y Y Y Y X: Fires five small laser beams in a frontal arc from right to left. Bears some similarities to Zhuge Liang's sixth charge attack from the third and fourth games.
Jump Attack: B Y: Sends out a gust of wind on the ground while twirling about in mid-air.
Jump Charge: B X: Shoots three lasers in a row while hovering in the air. Trajectory of the attack depends on which direction Zhuge Liang is facing at.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Fires laser beams at the target with each button input.
Ranged Charge: Lock-On Enemy + X: Calls down a fireball to land on the target.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Pulls off an aerial flip in order to evade attacks.
Musou Attacks
Normal Musou Skill - Shackle (束縛): ZL or Y + B: Disables nearby enemy officers.
Rare Musou Skill - Falling Rocks (落石): ZL or Y + B: Causes rocks to fall down on areas where the user's allies are.
Musou Attack: A: Zhuge Liang performs Thunderbolt as their ground Musou attack.
Musou Rush: Hold A: Zhuge Liang duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Zhuge Liang will smack the opponent into a brief stupor before sending down a lightning bolt to shock them. He then proceeds to hurl them into the air with a large tornado before summoning a massive fireball from the sky that continuously hits the victim until exploding once both are near ground level. If the opponent wins, Zhuge Liang will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Intelligent Trio (知謀三傑)
Required Characters: Zhou Yu, Zhuge Liang, Sima Yi
Personal Tactic - Ambush Plan (奇襲の計): Increases movement speed and allows the user to bypass enemy bases without capturing them.
Dragon Kindred (龍の一族)
Required Characters: Zhao Yun, Zhuge Liang, Ryu Hayabusa
Personal Tactic - Soul Crushing Plan (魂消の計): Freezes all enemy officers briefly while depleting their Musou gauge completely.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the dragon fan moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Sends a mobile whirlwind traveling at a considerable distance.
Charge Attack 6: This move is identical to the feather fan's sixth charge variation of the fan charge attack.
Evolution Attack: Forgoes the normal attack string's sixth hit animation by swatting foes away with a wide electrical swipe towards the right.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhuge Liang's Thunderbolt Musou attack from Dynasty Warriors 7.
Jump Charge: Similar to what the dragon fan moveset has access to, but has a delay time that leaves the user suspended in mid-air much longer. This may be advantageous in avoiding dangerous foes depending on the situation.
Special Abilities
Best Formation 1 - Parallel Formation: 5 Units, Defense Type
Best Formation 2 - Crescent Formation: 3 to 5 Units, Offense Type
Best Formation 3 - Crane Formation: 3 to 5 Units, Balanced Type
Support Skill - Sleeping Dragon's Tactic (臥龍の采配): Attacks a specified enemy unit.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Launches three fireballs forward, dealing 160% attack damage while having a slight chance of setting foes on fire. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Summons a powerful whirlwind to deal 130% attack damage to foes. Also has a chance of inflicting slow down. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Produces a wall of ice before shattering it, dealing 212% attack damage to enemies while potentially freezing them. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Conjures a yin yang octagon on the ground to generate a ring of lightning, dealing 120% attack damage while potentially electrocuting them. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Produces a small circle of fire near Zhuge Liang to deal 80% attack damage on foes while potentially burning them.
Strong Attack 3: Sends out thunderbolts that slightly spread out to different directions, dealing 120% attack damage to surrounding foes. Has a chance to electrify targets, making them unable to evade or instantly recover from being knocked down.
Strong Attack 4: Fires a short-ranged ice ray that deals 112% attack damage while potentially freezing targets.
Strong Attack 5: Shoots a ball of lightning that eventually bursts into a launching pillar, dealing 140% attack damage while having a chance of electrifying targets.
Strong Attack 6: Conjures golden yin yang glyphs that fire multiple lasers, dealing a total of 390% attack damage to enemies in the way. The direction for each laser can be manually aimed, though its range has been slightly nerfed from that of the base game.
Normal Attack 1: Waves feather fan to release an air funnel that deals 60% attack damage. Unlike most normal attacks, it won't flinch other players in competitive modes.
Normal Attack 2: Works similarly to the first normal attack and even has the same damage output.
Normal Attack 3: Works similarly to the first normal attack, though it deals 80% attack damage.
Normal Attack 4: Works similarly to the first normal attack, though it deals 110% attack damage.
Normal Attack 5: Works similarly to the first normal attack, though it deals 110% attack damage.
Normal Attack 6: Works similarly to the first normal attack, though it deals 150% attack damage and has a slightly larger range.
Special Attacks
EX Attack: Conjures several thunderbolts that circle around Zhuge Liang and deal a total of 320% attack damage.
Musou Attack: Performing a rendition of his Thunderbolt Musou attack, Zhuge Liang raises his feather fan up high and gathers lightning bolts to shower throughout the area as a yin yang glyph briefly materializes on the floor. Deals 730% attack damage while potentially electrocuting foes along the way.
Auxiliary Attacks
Dash Attack: Unleashes a wind funnel while spin hopping forward. Dizzies foes for a few moments.
Switch Attack: Briefly floats on the ground and generates a radial shockwave while levitating fan in front of Zhuge Liang. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Dashes forward slightly to avoid enemy attacks instantly.
Horse Attacks
Horse Normal Attack: Hurls multiple air funnels to the left repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Crouching Dragon: Increases Zhuge Liang's Musou regeneration speed by 4%. Effects increase the higher Zhuge Liang's star ranking becomes.
East Gale: Deals 8% more damage to debuffed enemies. Effects increase the higher Zhuge Liang's star ranking becomes.
Thunder Command: Causes both EX attack and Musou attack to deal extra damage equivalent to 3% of the target's maximum health. Additional debuffs add even more damage based on 1% of the target's maximum health, encouraging players to hit their foes with ailment-inducing attacks.
Seven-Star Altar: Gives certain attacks (sixth charge attack, EX attack, Musou attack) a 12% chance of conjuring a ring of ice to freeze surrounding foes for 1 second.
Musou Tactics
Musou Tactic 1: Gives Musou attack a 70% chance of freezing foes.
Musou Tactic 2: Imbues different charge attacks with unique effects: the dash charge and second charge are given a 70% higher chance of burning enemies, the gather charge as well as the third and fourth charges have a 55% higher chance of electrocuting foes, and the armor charge together with the fourth charge have a 35% higher chance of freezing opponents.
Musou Tactic 3: Grants Zhuge Liang 1 star each time he lands a charge attack on an enemy. He can carry up to 30 stars which are then used to prolong Zhuge Liang's Musou attack by 200 milliseconds per star. Extra stars can be obtained if Zhuge Liang is struck by a stronger enemy's hits, though the amount gained may vary depending on the type of attack used (normal attacks yield 1 star, charge attacks provide 3, and EX attacks as well as Musou attacks grant 7).
Musou Tactic 4: Provides Zhuge Liang a 40% chance of automatically activating his Musou attack via first normal hit regardless of how much Musou he currently has.
Combat Soul Skills
Heaven Combat Soul Skill: Causes normal attacks to deal 8% more damage and have a 20% chance to burn enemies. Bonus and chance increase the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead prolongs the duration of burns caused by the flame mark effect by 5 seconds while causing victims of the debuff to receive 86% more damage from Zhuge Liang.
Earth Combat Soul Skill: Deals 10% more damage and bestows a 10% moving speed bonus for 8 seconds when attacking a debuffed foe. Both bonuses increase the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead overrides other status effects with a 10 second buff that causes normal hits to boost charge attacks by 103% right after activating Zhuge Liang's EX attack. Effects can be stacked up to 10 times.
Human Combat Soul Skill: Causes sixth charge attack to deal 106% more damage against debuffed enemies. Also increases attack damage by 70% for every new debuff inflicted. Initial bonus increases the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead causes charge attacks, EX attacks, and Musou attacks to inflict the fallen stars effect on foes stricken by the freeze, burn, or electrocution debuffs. The effect itself deals extra damage based on 1.6% of maximum health, prolongs the freeze and electrocution ailment by 0.5 seconds, and intensifies the burn status.
Star Combat Soul Skill: Gives attacks a 25% chance of inflicting electrocution on burning enemies for 6 seconds. Chance increases the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead gives star consumption a 60% chance of generating one stack of star source that boosts attack power by 0.6%. Effects can be stacked up to 60 times.
Skin Skills
Suit Skill: Obtains elemental marks by hitting foes already debuffed by Zhuge Liang. Acquiring three different marks increases both attack and defense by 5% for 10 seconds.
Ornament Skill: Converts 4% attack damage against burning foes into health for 2 seconds.
Exclusive Suit Skills
The following skills only take effect if Zhuge Liang is equipped with his Crying Crane costume.
Dark Snow: Hitting debuffed enemies grants a set amount of elemental plumes with frozen foes giving 5 ice plumes, electrified enemies yielding 2 thunder plumes, and burning opponents providing 1 fire plume.
Plume Blessings: Activates different buff effects depending on the type of elemental plumes gained via Dark Snow skill. The ice plumes add ice crystal stacks in proportion to the amount of hits done to enemies, the thunder plumes increase Musou regeneration by 15%, and the fire plumes boost attack power by 15%.
Psychic Mastery: Reduces dodge cooldown by 50%.
Horse Skills
Glitter: Instantly recovers 250 Musou points after performing Musou attack. Has a cooldown time of 40 seconds.
Shining Glint: Instantly recovers 250 Musou points after performing Musou attack. Has a cooldown time of 40 seconds.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
An Advisor, A Friend
Required Characters: Zhao Yun, Zhuge Liang
Bonus: +13,333 Health, +1,058 Attack
Childhood Friends
Required Characters: Zhuge Liang, Pang Tong
Bonus: +13,333 Health, +1,058 Attack
Empty City Stratagem
Required Characters: Zhuge Liang, Sima Yi
Bonus: +13,333 Health, +1,058 Attack
Inferno
Required Characters: Guan Yu, Zhuge Liang
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 14% chance of summoning infernal flames that deal 280% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time. Also causes attacks to have a 15% chance of activating Zhuge Liang's Musou Mode and inflicting 400% attack damage on nearby foes within a 5 meter radius while causing them to stiffen 200 milliseconds. The enhanced skill also amplifies the effects of existing debuffs in different ways. Foes afflicted by the burn status receive 500% more damage from Musou attacks for 6 seconds while being left with a permanent flame mark that causes the target to explode if they perform their charge or EX attacks; though the explosion itself inflicts 55% attack damage for 3 seconds, it can be avoided if the victim does an evasive maneuver to remove the flame mark. For electrocuted enemies, they become 15% more vulnerable to attacks in addition to sustaining 125% worth of extra attack damage. While the ailment's duration time has been reduced to 4 seconds, it can now be stacked to further soften targets. Opponents affected by the freeze status stay frozen for 8 seconds and have their defense power lowered by 25%. However, each hit they receive reduces the ailment's duration by 1 second.
Neck and Neck
Required Characters: Zhou Yu, Zhuge Liang
Bonus: +13,333 Health, +1,058 Attack
Talented Couple
Required Characters: Zhao Yun, Pang Tong
Bonus: +13,333 Health, +1,058 Attack
Joint Skill: Zhuge Liang and Yueying perform a coordinated attack to inflict massive damage on surrounding foes. He personally contributes to the combo by conjuring a dome of glyph panels that Yueying ricochets to in a certain order. As the enemies within the dome are struck repeatedly, Zhuge Liang summons a large green dragon that an airborne Yueying redirects to the ground, triggering a powerful explosion of light to swallow up remaining targets in the process. He then gently brings his wife down on the earth with a small whirlwind afterwards.
The Dragon Beneath
Required Characters: Zhuge Liang, Pang Tong, Zhang Jiao
Bonus: +16,778 Health, +1,332 Attack
Worldwide Strategy
Required Characters: Guo Jia, Zhou Yu, Lu Xun, Zhuge Liang, Pang Tong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Zhuge Liang retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 4: Square Square Square Triangle: Hurls fan around while jumping in a turn to the left, akin to Zhuge Liang's original fourth charge attack from past games.
Charge Attack 6: Square Square Square Square Square Triangle: Shoots three lasers at right, center, and left, taking cues from Zhuge Liang's old sixth charge attack.
Jump Attack: X Square: Waves fan and creates a short gust of wind to damage enemies below.
Jump Charge: X Triangle: Shoots three lasers in a row while hovering in the air. Trajectory of the attack depends on which direction Zhuge Liang is facing at.
Team Abilities
Ability 1 - Focus: Increases Musou capacity for all team members.
Ability 2 - Impact: Refills Musou by a set amount for every 100 KOs per member. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Zhuge Liang performs Thunderbolt as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Zhuge Liang performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Stands upright and waves fan around to create multiple air ripples slashing foes around Zhuge Liang. The move also grants him a temporary buff that enhances his normal attack string with these same ripple effects.
Midair Type Action: X R1: Conjures two misty wind orbs that revolve around Zhuge Liang clockwise for about 8 seconds. Can be stacked continuously and even interact with destructible objects lying on the ground.
Spirit Charge: Attack + X: Hovers forward in low-air to break through the enemy's guard. Consumes a portion of Musou when executed.
Normal Strategy Card: Brilliant Plan (神算鬼謀; lit. "Divine Calculations Demonic Scheme"): Reduces the opponent's movement speed.
Golden Strategy Card: Sleeping Dragon (臥龍の奇策; lit. "Wolong's Clever Scheme"): Increases the opponent's CT.
Team Attacks
Triple Rush 1: Swings fan forward to unleash a mobile shockwave moving away from Zhuge Liang.
Triple Rush 2: Telekinetically holds up fan while in mid-air, causing nearby foes to be juggled repeatedly by an invisible force.
Triple Rush 3: Swings fan outward to release a wide energy wave traveling forward on the ground below.
Unique Triple Rush: Zhuge Liang can perform a special triple rush attack if he is paired up with his colleagues Pang Tong and Xu Shu. After letting Xu Shu perform the initial part of their coordinated attack, Zhuge Liang nods his head and conjures a powerful whirlwind around him.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhuge Liang is affiliated with the war fan in this title. When equipped with it, Zhuge Liang can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Zhuge Liang conjures a large field of lightning around himself with bolts that rain down within the perimeter. Can potentially stun surviving foes.
EX Attack 2: Square Square Square Square Square Triangle Triangle: Creates an orb of electricity that hovers from one opponent to the next, making it somewhat similar in function to Zhuge Dan's Firefly Bomb Musou attack. Introduced in Xtreme Legends.
Musou Attack - Thunderbolt (豪雷; lit. "Great Thunder"): Circle: Waves down fan to summon several lightning bolts around the area. Due to the change in camera panning for this title, the attack may induce less lag on certain ports.
Alternate Musou Attack - Bound Lightning (縛雷; lit. "Binding Thunder"): R1 + Circle: Conjures a ball of lightning that repeatedly juggles foes for approximately 10 seconds while periodically moving away from Zhuge Liang's location.
Aerial Musou Attack - Lightning Strike (散雷; lit. "Scatter Thunder"): X Circle: Sends down lasers that generate a circle of lightning below with several bolts flying continuously within the conjured field's perimeter. Acts as an aerial version of Zhuge Liang's EX attack in terms of graphics.
Rage Attack: Delivers multiple fan swings done back and forth while enveloped within a large whirlwind and walking at a brisk pace. The attack ends with a radial energy burst released from a single dramatic swipe.
True Rage Attack: Should Zhuge Liang perform 100 or more hits during his Rage attack, the whirlwind covering him will become larger and pulsate with reddish electric currents as he starts hovering around the area continuously holding his feather fan in a protective stance. He then sends out a stream of light forward after pausing briefly in preparation for the normal finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Fire Attack: Starts a fire at the designated location. Its effect is powerful, but lasts only a short time.
Assistance Skill - Affluence: Causes enemies to occasionally drop gold when defeated.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Unrecognised Genius: Resourceful Type, +1 to Virtue, 5,000 Employment Cost
Fixed Strategy - Invasion Request: Requests another faction to invade hostile territory on their behalf.
Stratagem Card 1 - Wind Altar: Places an altar to change the weather from sunny to gale, rain to storm, or snow to blizzard. Increases the stratagem gauge of allies near it.
Stratagem Card 2 - Taunt: Taunts an enemy unit into coming after the user for 15 seconds. Has a chance of failing and does not work on enemy commanders or units with special status.
Stratagem Card 3 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
Stratagem Card 4 - Thunderstorm: Causes a lightning storm across the entire battlefield to damage all enemies for 60 seconds. Becomes more effective during rain, storms, snows, and blizzards. Requires 3 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Gale: Summons strong gales to damage enemies and force some of them to withdraw. Becomes more effective during gales, storms, and blizzards. Requires 2 allied units to temporarily withdraw for card to take effect.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Archer
Musou - Sleeping Dragon Thunderbolt (臥龍豪雷): Conjures a wide shower of lightning bolts to smite surrounding enemies. Based on Zhuge Liang's Thunderbolt Musou attack from the original game.
Skill - Divine Lightning (神雷): Sends out lightning to damage and stun enemies within range.
Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Health Recovery: Restores a portion of health at the start of every turn.
Normal Attacks
Virtual Flash (虚閃; lit. "Hollow Flash"): Hits multiple foes. Has a chance of fainting enemies.
Compelling Force (迫気; lit. "Urgent Vigor"): Hits multiple foes. Lowers enemy's spirit by 10%.
EX Attacks
Exploding Strike EX (爆薙Ex; lit. "Burst Mower EX"): Hits multiple foes. Has a chance of paralyzing enemies.
Tiger Flash EX (連虎閃Ex; lit. "Chain Tiger Flash EX"): Hits multiple foes. Has a chance of fainting enemies. Lowers enemy's speed by 10%.
Musou Attacks
Thunderbolt (豪雷; lit. "Great Thunder"): Hits multiple foes. Has a chance of paralyzing enemies.
Bound Lightning (縛雷): Hits multiple foes. Has a chance of paralyzing enemies.
Lightning Strike (散雷; lit. "Scatter Thunder"): Hits multiple foes. Has a chance of paralyzing enemies.
Red Skills
Swift Foot: Increases mobility by 1.
Musou Master: Increases attack strength of Musou attacks.
Health Upgrade: Increases health by 10%.
Strength Upgrade: Increases strength by 10%.
Defense Upgrade: Increases defense by 10%.
Dexterity Upgrade: Increases dexterity by 10%.
Agility Upgrade: Increases agility by 10%.
Spirit Upgrade: Increases spirit by 10%.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Strength Pulse: Reduces the strength of enemies within 1 adjacent square by 10%.
Defense Pulse: Reduces the defense of enemies within 1 adjacent square by 10%.
Dexterity Pulse: Reduces the dexterity of enemies within 1 adjacent square by 10%.
Agility Pulse: Reduces the agility of enemies within 1 adjacent square by 10%.
Spirit Pulse: Reduces the spirit of enemies within 1 adjacent square by 10%.
Green Skills
Synchro Fountain: Restores 5% of the Synchro gauge at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Ennui: Completely restores character's health when an allied unit is defeated.
Retaliation: Completely restores character's Musou gauge when an allied unit is defeated.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Perception: Increases the amount of SP earned when defeating an enemy unit by 3.
Concentration: Switches character's strength and spirit parameters on even-numbered turns.
Shapeshifter: Changes the character's unit type to match the attacking enemy.
Nothingness: Disables any influences the unit is affected by.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Twister (竜巻; lit. "Tornado"): Summons a tornado to attack and blow away the enemy. Has a cooldown time of 13 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Flare (日煌; lit. "Daylight"): Unleashes two electric laser beams at surrounding enemies, knocking them away in the process while lowering their defense power. Both lasers can be aimed at separate directions. In the Japanese server, it has been reassigned to the fourth charge move slot and can lower the enemy's defenses by 50% for 5 seconds. Has a cooldown time of 16 seconds (also 16 seconds in the Japanese server).
Strong Attack 3 - Bolt (雷閃; lit. "Lightning Flash"): Summons blue-colored lightning bolts around Zhuge Liang to strike the ground and knock back surrounding enemies. Also increases his elemental damage by 25% for 10 seconds, though this effect is replaced with a 2 second stun debuff against targets in the Japanese version. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Lightning (奔雷; lit. "Flying Thunder"): Conjures a ball of lightning that circles around Zhuge Liang's body counterclockwise before hurtling forward. In the Japanese server, it has been reassigned to the second charge move slot and gains a buff that boosts Musou recovery by 50% for 5 seconds. Has a cooldown time of 25 seconds (10 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Bound Lightning (縛雷): Summons a controlled sphere of lightning in front of Zhuge Liang and launches it forward. In the Japanese server, it also boosts Musou recovery speed by 50% for 5 seconds. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Fires three laser beams down on the ground, producing fissures with each hit.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 1: Performs a shortened version of Bolt to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Lightning to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Ultimate Preemption: Increases attack of all officers by 10%.
Secondary Skill: Increases Musou regeneration of shield-type officers by 10%.
Tertiary Skill: Increases attack speed of Shu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases Musou regeneration by 30%. Activates after filling up one Musou bar.
Secondary Skill: Increases charge skill power by 30%. Activates after filling up two Musou bars.
Team Combination
7 Captures and Releases (七縦七擒; "Seven Attempts and Seven Captures")
Required Characters: Zhuge Liang, Meng Huo
Bonus: Attack +5%, Musou Generation +4%
Draw Your Sword (子龍と臥龍; "Zilong and Wolong")
Required Characters: Zhao Yun, Zhuge Liang
Bonus: Attack Speed +4%, Musou Generation +5%
Equal Talents (龍と妻; "Dragon and Wife")
Required Characters: Zhuge Liang, Yueying
Bonus: Shield Damage +4%, Element Advantage +4%
Follow Wolong (南征北伐; "Southern and Northern Expeditions")
Required Characters: Zhuge Liang, Ma Dai
Bonus: Element Advantage +4%, Musou Generation +4.5%
Forever Rivals (反骨の相; "Rebellious Phase")
Required Characters: Zhuge Liang, Wei Yan
Bonus: Max Health +4.5%, Musou Generation +5%
Grass Hut (水魚の交わり; "Like Fish to Water")
Required Characters: Zhuge Liang, Liu Bei
Bonus: Max Health +5%, Musou Generation +4%
Great Diplomats (天下の外交; "Diplomacy Under Heaven")
Required Characters: Zhuge Liang, Lu Su
Bonus: Critical Chance +4%, Musou Generation +5%
Rivals to the Death (宿敵; "Nemeses")
Required Characters: Zhuge Liang, Sima Yi
Bonus: Shield Damage +4%, Musou Generation +4.5%
Talented Duo (比肩する叡知; "Comparable Wisdom")
Required Characters: Zhuge Liang, Zhou Yu
Bonus: Skill Cooldown -4.5%, Musou Generation +5%
Two Masters (臥龍鳳雛; "The Sleeping Dragon and the Fledgling Phoenix")
Required Characters: Zhuge Liang, Pang Tong
Bonus: Element Advantage +5%, Musou Generation +3.5% (+9% in the Japanese server)
Wind's Talker (妖と神算と; "Sorcery and Divine Foresight")
Required Characters: Zhuge Liang, Zhang Jiao
Bonus: Critical Chance +4.5%, Element Advantage +4.5%
Wolong's Successor (龍と麒麟児; "The Dragon and the Prodigy")
Required Characters: Zhuge Liang, Jiang Wei
Bonus: Critical Damage +5%, Musou Generation +4%
Be Smart (先見の明; "The Foresighted")
Required Characters: Zhuge Liang, Zhou Yu, Gan Ning
Bonus: Skill Cooldown -4%, Musou Generation +3.5% (+7% in the Japanese server), Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Gan Ning. He is the first to act during the whole combo. Only applies to the global server.
Grand Strategist (大軍事家; "Great Military Strategists")
Required Characters: Guo Jia, Lu Xun, Zhuge Liang
Bonus: Skill Cooldown -3.5%, Critical Chance +4%, Musou Generation +4% (+8% in the Japanese server)
Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Guo Jia and Lu Xun. He is the first to act during the whole combo. Only applies to the global server.
Great Advisor (大軍師; "Grand Military Advisors")
Required Characters: Zhou Yu, Zhuge Liang, Sima Yi
Bonus: Skill Cooldown -4.5%, Musou Generation +4% (+8% in the Japanese server), Element Advantage +4.5% (+3% in the Japanese server)
Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Sima Yi. He is the second to act during the whole combo. Only applies to the global server.
Shu Talents (蜀漢の礎; "The Cornerstone of Shu Han")
Required Characters: Guan Yu, Zhang Fei, Zhuge Liang
Bonus: Skill Cooldown -3%, Critical Chance +3.5%, Element Advantage +4%
Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Guan Yu and Zhang Fei. He is the last to act during the whole combo. Only applies to the global server.
True Friends (同門軍師; "Fellow Military Advisors")
Required Characters: Zhuge Liang, Pang Tong, Xu Shu
Bonus: Critical Chance +3%, Element Advantage +4.5%, Shield Damage +2.5% (+8% in the Japanese server)
Team Attack: Zhuge Liang will be able to perform a triple attack if he happens to be partnered with Pang Tong and Xu Shu. He is the first to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Remnants of Great Virtue (大徳の残した者)
Required Characters: Zhuge Liang, Liu Shan
Bonus: Defense +4%, Max Health +4%
Zhuge Clan (諸葛一族)
Required Characters: Zhuge Liang, Zhuge Dan
Bonus: Attack Speed +4.5%, Critical Chance +5%
Strategists of the Chaotic Era (乱世の謀士)
Required Characters: Jia Xu, Zhuge Liang, Sima Yi
Bonus: Max Health +4%, Shield Damage +8%, Critical Damage +8%
The Three Individuals and Masters of Benevolence (三者三様の仁)
Required Characters: Zhuge Liang, Liu Bei, Liu Shan
Bonus: Defense +3.5%, Element Advantage +3%, Attack +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Zhuge Liang wields the Brísingamen as their sacred treasure in this title. When equipped with it, Zhuge Liang can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Zhuge Liang performs Bound Lightning as their ground Musou attack.
Normal Magic: R1 + Square: Releases a fiery wave while running forth, setting nearby enemies on fire. Its coverage makes it ideal for breaking through enemy crowds or escaping them outright. Update 1.05 increases the spell's damage output.
Charge Magic: R1 + Triangle: Levitates Brísingamen in front, then charges up a beam of light emanating from both palms. For the duration of the attack, players will remain stationary and can only move the beam's trajectory using the analog stick. Update 1.05 enhances the move's overall damage and directional maneuverability, but adds a knockback effect to somewhat nerf its usage.
Unique Magic: R1 + Circle: Zhuge Liang swings his fan in front of a burning Brísingamen, triggering a sphere-shaped explosion that causes torrents of flames to spread out to the ground.
Summon Magic: R1 + X: Summons mount to Zhuge Liang's side.
Miscellaneous Skills
Unity Magic Bonus: Technique +4, Speed +5
Musou Effect - Repel: Forces surrounding enemy players to be returned to their main base. Only applies in Battle Arena.
Divine Blessing 1 - Octahedron: Increases normal attack power and charge attack power. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Genius Strategists (神謀鬼算; lit. "Divine Plot Demonic Calculations"): Deploying Zhuge Liang together with Jia Xu, Zhou Yu, Hanbei Takenaka, and Motonari Mōri will provide their team with a Tear of the Gods at the beginning of battle.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Zhuge Liang is affiliated with the war fan in this title. When equipped with it, Zhuge Liang can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Manipulates a ball of electricity into revolving around Zhuge Liang counterclockwise repeatedly before allowing it to fly forward in a zigzagging motion. This move is derived from Zhuge Liang's second EX attack in Dynasty Warriors 8: Xtreme Legends.
Unique Trigger Attack: R1 + X: Sends down four lightning bolts to the front in order to electrocute and knock down nearby foes. When charged to its full potential, the amount of lightning bolts will increase to eight. This move is based on Zhuge Liang's first EX attack in more recent titles.
Special Technique: R1 + Circle: Conjures an electric whirlwind to the front before causing it to violently dissipate. The animation is based on the war fan's first charge attack from the previous installment.
Musou Attack: Circle: Continuously waves fan around diagonally back and forth, releasing a green laser beam with each swing while walking slowly. It ends with Zhuge Liang conjuring multiple lightning bolts that come down radially in front of him. Combines aspects of Zhuge Liang's Rage attack then finishes with his Thunderbolt Musou attack from the previous installment.
Aerial Musou Attack: X Circle: Fires a bright green ray of light from left to right with the resulting fissures generating large light waves streaming upward intensely. Adapted from Zhuge Liang's jump charge attack in the fifth installment, while the move itself is basically Zhuge Liang's Lightning Strike Musou attack.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Ingenious Scheme (神算鬼謀; lit. "Divine Calculations Demonic Scheme"): Unleashes an extraordinary lightning attack with each activation decreasing the amount of secret plan gauge required for it.
Military Unit: Archer
Title: Sleeping Dragon (臥龍)
Unique Political Ploy - Wall Destroyed: Damages areas owned by another faction while decreasing their defense level by 15.
Reputation Bonus: Commanding +25%, Ingenious +90%, Eloquent +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the war fan. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Zhuge Liang.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Zhuge Liang.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Zhuge Liang.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Zhuge Liang.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Zhuge Liang.
Special Attacks
Unique Attack 1 - Scattered Lightning (散雷): Performs special technique from the base game. Available by default.
Unique Attack 2 - Offensive Lightning (撃雷): Performs unique trigger from the base game using the war fan. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Zhuge Liang.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Zhuge Liang.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Zhuge Liang.

Normal Version Attacks[]

Class Type: Special
Repel Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
True Repel Attack (真・吹飛攻撃): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 60.
Launch Attacks
Launch Attack (打上攻撃): Launches foes into the air. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 75.
Final Launch Attack (打上攻撃・絶): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 13, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 105.
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
Busted Stun Attack (気絶攻撃・破): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 85.
Guard Break Attacks
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 25.
True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 55.
Final Break Spirit Attack (崩し仙撃・絶): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 8.8 seconds. Unlocked by reaching level 95.
Recover Attacks
Recover (治癒): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 2 and a cooldown time of 13.6 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 5.
Modified Recover (治癒・改): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 5 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 30.
True Recover (真・治癒): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 8 and a cooldown time of 16.3 seconds. Unlocked by reaching level 50.
Busted Recover (治癒・破): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 8 and a cooldown time of 15 seconds. Unlocked by reaching level 80.
Final Recover (治癒・絶): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 8 and a cooldown time of 14.5 seconds. Unlocked by reaching level 115.
Upgraded Unique Attacks
Modified Scattered Lightning (散雷・改): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Scattered Lightning (真・散雷): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
Busted Scattered Lightning (散雷・破): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 17.6 seconds. Unlocked by reaching level 90.

Mystic Version Attacks[]

Class Type: Snipe
Repel Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
True Repel Spirit Attack (真・吹飛仙撃): Knocks away foes. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 60.
Launch Attacks
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 25.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 55.
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
True Stun Attack (真・気絶攻撃): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
Busted Stun Spirit Attack (気絶仙撃・破): Stuns foes momentarily. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 75.
Guard Break Attacks
Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 9.6 seconds. Unlocked by reaching level 65.
Busted Break Spirit Attack (崩し仙撃・破): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 8.8 seconds. Unlocked by reaching level 85.
Missile Attacks
Missile Attack (射撃): Fires a projectile at foes from a distance. Has an attack damage value of 30 and a cooldown time of 11.2 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 5.
Modified Missile Attack (射撃・改): Fires a projectile at foes from a distance. Inflicts lightning elemental damage. Has an attack damage value of 38 and a cooldown time of 12.3 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 30.
True Missile Attack (真・射撃): Fires a projectile at foes from a distance. Inflicts fire elemental damage. Has an attack damage value of 45 and a cooldown time of 13.6 seconds. Unlocked by reaching level 50.
Busted Missile Attack (射撃・破): Fires a projectile at foes from a distance. Inflicts ice elemental damage. Has an attack damage value of 45 and a cooldown time of 12.3 seconds. Unlocked by reaching level 80.
Upgraded Unique Attacks
Modified Scattered Lightning (散雷・改): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Scattered Lightning (真・散雷): Performs an upgraded version of first unique attack. Inflicts ice elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.

Abyss Version Attacks[]

Class Type: Defense
Launch Attacks
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 60.
True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 65.
Busted Launch Attack (打上攻撃・破): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 85.
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Attack (気絶攻撃・改): Stuns foes momentarily. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
Busted Stun Attack (気絶攻撃・破): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 75.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 15.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 9.6 seconds. Unlocked by reaching level 55.
Final Break Spirit Attack (崩し仙撃・絶): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts poison elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 8.8 seconds. Unlocked by reaching level 95.
Endurance Attacks
Endurance (堅守): Damages foes while invoking armor effect on self. Has an attack damage value of 5, a spirit damage value of 30, and a cooldown time of 14.4 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 5.
Modified Endurance (堅守・改): Damages foes while invoking armor effect on self. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 38, and a cooldown time of 15.8 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 30.
True Endurance (真・堅守): Damages foes while invoking armor effect on self. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 17.3 seconds. Unlocked by reaching level 50.
Busted Endurance (堅守・破): Damages foes while invoking armor effect on self. Inflicts poison elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 15.8 seconds. Unlocked by reaching level 80.
Upgraded Unique Attacks
Modified Scattered Lightning (散雷・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
True Scattered Lightning (真・散雷): Performs an upgraded version of first unique attack. Inflicts poison elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 19.2 seconds. Unlocked by reaching level 70.
Busted Scattered Lightning (散雷・破): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 39, a spirit damage value of 90, and a cooldown time of 17.6 seconds. Unlocked by reaching level 90.
Miscellaneous Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts poison elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Dynasty Warriors 3 Version Attacks[]

Class Type: Speed
Launch Attacks
Launch Spirit Attack (打上仙撃): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 53, and a cooldown time of 13.6 seconds. Unlocked by reaching level 55.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 25.
True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 9.6 seconds. Unlocked by reaching level 45.
Sneak Attacks
Sneak Attack (奇襲): Quickly pursues foes and greatly diminishes their stamina. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 25 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 5.
Modified Sneak Attack (奇襲・改): Quickly pursues foes and greatly diminishes their stamina. Inflicts slash elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 24 seconds. Can be used as a resonance skill by other versions of Zhuge Liang. Unlocked by reaching level 30.
True Sneak Attack (真・奇襲): Quickly pursues foes and greatly diminishes their stamina. Inflicts wind elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 23 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Scattered Lightning (散雷・改): Performs an upgraded version of first unique attack. Inflicts slash elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts slash elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Other Skills[]

Memory Abilities
Suspended in the Moonlit Night (月夜に浮かぶ)
Characters: Zhuge Liang
Rank: SR
Bonus: +227 Attack, +227 Musou
Skill - Heal (快癒): Recovers 7 health points every 6 seconds.
Destined Foes (宿命の好敵手)
Characters: Zhuge Liang, Sima Yi
Rank: SSR
Bonus: +386 Attack, +386 Health, +386 Musou
Skill - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Dragon and Prodigy (龍と麒麟児)
Characters: Zhuge Liang, Jiang Wei
Rank: SSR
Bonus: +257 Musou, +257 Willpower, +9 Speed
Skill - Heal (快癒): Recovers 10 health points every 4 seconds.
Supreme Wisdom - Dynasty Warriors 8 (至高の知 『7』)
Characters: Zhuge Liang
Rank: UR
Bonus: +1,691 Defense, +1,691 Health
Skill 1 - Drain (吸生): Recovers 15 health points every 2 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
A Wish to the Glimmering Star (煌めく星々に願いを)
Characters: Zhuge Liang, Ma Dai
Rank: UR
Bonus: +980 Attack, +980 Defense
Skill 1 - Steadfast (堅牢): Reduces damage from officers by 15%.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Winning Strategy (必勝の計略)
Characters: Zhou Yu, Zhuge Liang
Rank: UR
Bonus: +980 Attack, +980 Musou
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Water Mirror's Former Pupils (水鏡の同門)
Characters: Zhuge Liang, Pang Tong, Xu Shu
Rank: UR
Bonus: +847 Attack, +847 Defense, +847 Willpower
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Team Combination
Dragon and Dog (龍と狗)
Required Characters: Zhuge Liang, Zhuge Dan
Bonus: +100 Defense, +50 Musou
Like Fish to Water (水魚の交わり)
Required Characters: Zhuge Liang, Liu Bei
Bonus: +50 Defense, +100 Willpower
To the Origin of Three Points (三分の原点ヘ)
Required Characters: Lu Xun, Zhuge Liang
Bonus: +100 Defense, +50 Musou
Wolong and His Companion (臥龍とその伴侶)
Required Characters: Zhuge Liang, Yueying
Bonus: +100 Musou, +50 Willpower
Water Mirror (水鏡)
Required Characters: Zhuge Liang, Pang Tong, Xu Shu
Bonus: +50 Defense, +50 Health, +100 Willpower

Fighting Style[]

Liu Bei is affiliated with the sword in this title.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Performs a clockwise spin slash to break the enemy's guard.
Charge Attack 2: Square Triangle: Swings sword upward while standing high to lift nearby enemies to the air.
Charge Attack 3: Square Square Triangle: Does a two-handed sword slash to the right. Dizzies foes upon contact.
Charge Attack 4: Square Square Square Triangle: Lands a quick overhead chop that knocks away foes.
Charge Attack 5: Square Square Square Square Triangle: Performs a scooping slash that launches foes high up into the air. Tapping Triangle again results in Liu Bei leaping up to cast airborne targets down on the ground with an aerial vertical slice. Inflicts lightning elemental damage if Liu Bei is equipped with his fifth weapon in Xtreme Legends.
Charge Attack 6: Square Square Square Square Square Triangle: Does a turning slash motion that unleashes several energy waves spread out in a circle, sending nearby foes flying away.
Normal Attack 1: Square Square Square Square: Does a diagonal slash to the right, a horizontal swipe to the left, a swing to the other direction again, and a frontal stab.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a slanted slash to the right to finish up the combo.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but finishes the combo with a two-handed swipe to the lower left.
Musou Attacks
Musou Attack: Circle: Unleashes a series of left and right slashes, ending with Liu Bei finishing up with rapid slices done rightward, leftward, and downward.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the attack with multiple two-handed sword swipes done diagonally before chaining them with the usual rapid slices.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a leftward swipe while pausing momentarily.
Jump Attack: X Square: Lands an overhead slash while jumping in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Does a charged slashing motion towards the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Performs multiple slashes back and forth to each side while on horseback.
Horse Musou Attack: Circle: Delivers powerful slashes to the right and left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Slides to the right behind foes to flank them with a dashing slash attack. Easily knocks away vulnerable enemies.
Charge Attack 2: Square Triangle: Swings sword upward while standing high to lift nearby enemies to the air.
Charge Attack 3: Square Square Triangle: Performs a series of quick left-to-right slashes done upward, ending the assault with a frontal swing to daze foes. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Lands a quick overhead chop that knocks away foes.
Charge Attack 5: Square Square Square Square Triangle: Performs a scooping slash that launches foes high up into the air. Tapping Triangle again results in Liu Bei leaping up to cast airborne targets down on the ground with an aerial vertical slice.
Charge Attack 6: Square Square Square Square Square Triangle: Does a turning slash motion that unleashes a radial shockwave.
Normal Attack 1: Square Square Square Square: Does a diagonal slash to the right, a horizontal swipe to the left, a swing to the other direction again, and a frontal stab.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a slanted slash to the right to finish up the combo.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but finishes the combo with a two-handed swipe to the lower left.
Musou Attacks
Musou Attack: Circle: Unleashes a series of left and right slashes, ending with Liu Bei finishing up with rapid diagonal slices done rightward, leftward, and downward.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the attack with multiple two-handed sword swipes done diagonally before chaining them with the usual rapid slices.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a leftward swipe while pausing momentarily.
Jump Attack: X Square: Lands a slanted overhead slash while jumping in the air.
Jump Charge: X Triangle: Flips in mid-air before driving sword on the earth to produce a tremor.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Releases a war cry while emitting wisps of light, breaking through the guard of nearby foes and leaving them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Does a charged slashing motion towards the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Performs multiple slashes back and forth to each side while on horseback.
Horse Musou Attack: Circle: Delivers powerful slashes to the right and left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Liu Bei gains an additional skill in this title.

Weapon Type: Sword
Skill - Support: Summons local troops as reinforcements, enabling them to either confuse enemy ranks or reinforce allied bases.

Dynasty Warriors (PSP)[]

Liu Bei gains additional abilities and traits in this title.

Ability - Steward: Consumes less supplies when recuperating at a supply depot.
Boost - Healing +: Gradually refills the party's life gauge at a fast rate.
Skill - Recovery ++: Restores the party's life gauge by 100 points.

Dynasty Warriors Advance[]

Liu Bei normally fights using the sword in this title, though he also capable of performing his moveset with feather fans and staves.

Main Attacks
Charge Attack 1: A: Lands a round swipe to the right while charging forth. Enhancing the Storm power-up once will cause the swipe to generate an energy wave traveling forward. Though the energy wave itself is non-elemental, it can hit multiple foes from a distance.
Charge Attack 2: B A: Dizzies foes with a rotating swipe. Enhancing the Stun power-up once will cause the swipe to generate an energy wave traveling forward. A second enhancement will enlarge the energy wave, allowing it to hit more enemies. Effective against bowmen.
Charge Attack 3: B B A: Does an ascending swing, a downward strike, and a round slash while sliding briefly. Enhancing the Chain power-up once will enable Liu Bei to add an extra hit before the round slash and release an energy wave at the end of the combo. A second enhancement will include an additional hit motion and enlarge the energy wave itself, allowing it to hit more enemies. Tap B repeatedly for additional hits. Effective against spearmen.
Charge Attack 4: B B B A: Launches a circular swing to knock away surrounding foes. Enhancing the Reach power-up once will enable Liu Bei to do a second circular swing that releases an energy wave forward. If the power-up is enhanced twice, then a third circular swing gets added to the combo while producing a larger energy wave. Effective against swordsmen.
Normal Attack: B B B: Delivers a quicks slash to the left, right, and front. Can be cycled up to 9 hits depending on the weapon's overall stats.
Musou Attack: L + A: Unleashes a series of powerful blows to devastate enemies while emitting crackling electricity. The move comprises of a round swipe to the front, several quick swipes in varying directions, an ascending strike, and a frontal slash.
Power-Ups
Cycle Order: Valor 🡺 Reach 🡺 Stun 🡺 Chain 🡺 Speed 🡺 Storm
Storm: Enhances first charge attack.
Stun: Enhances second charge attack.
Chain: Enhances third charge attack.
Reach: Enhances fourth charge attack.
Speed: Increases movement speed.
Valor: Unlocks current weapon's bonus effects.

Samurai Warriors: State of War[]

Liu Bei gains an additional skill in this title.

Sub-Officer Skill - Karma: Greatly increases luck which raises the chances of finding more items.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Liu Bei's charge attacks will be imbued with the lightning element by default. He uses the same element as an enemy in Advance.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Slides to the right behind foes to flank them with a dashing slash attack. Easily knocks away vulnerable enemies. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Swings sword upward while standing high to lift nearby enemies to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Performs a series of quick left-to-right slashes done upward, ending the assault with a frontal swing to daze foes.
Charge Attack 4: Square Square Square Triangle: Lands a quick overhead chop that knocks away foes.
Charge Attack 5: Square Square Square Square Triangle: Lifts sword upward and releases a wide ripple of light that sends swathes of enemies airborne.
Charge Attack 6: Square Square Square Square Square Triangle: Does a turning slash motion that unleashes a radial shockwave. Unlike in the last two games, the shockwave staggers foes instead of knocking them away.
Normal Attack 1: Square Square Square Square: Does a diagonal slash to the right, a horizontal swipe to the left, a swing to the other direction again, and a frontal stab.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a slanted slash to the right to finish up the combo.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but finishes the combo with a two-handed swipe to the lower left.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Unleashes a series of left and right slashes, ending with Liu Bei finishing up with rapid diagonal slices done rightward, leftward, and downward.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the attack with a fierce ripple of light generated via ground stab right after doing the rapid diagonal slices.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a leftward swipe while pausing momentarily.
Jump Attack: X Square: Lands a slanted overhead slash while jumping in the air.
Jump Charge: X Triangle: Swings from left to right before releasing an energy disc down on the ground.
Parry: L1 + Triangle: Instantly performs the last part of the third charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Does a charged slashing motion towards the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Performs multiple slashes back and forth to each side while on horseback.
Horse Musou Attack: Circle: Delivers powerful slashes to the right and left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Special Ability 2 - Revolt: Stages a revolt against the party. Occurs if the defecting character is thoroughly dissatisfied with the player's actions.
Destiny Mode Skills
Favored Action: Uncovering Info
Taught Skill Type: Leader

Dynasty Warriors 5: Empires[]

Liu Bei gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Rally: Boosts own morale by 2 and those of nearby allies by 1.
Proposed Policy 1 - Promote Craft+: Strongly encourages development within areas under the player's control, receiving 500 to 900 gold.
Proposed Policy 2 - Search Wide: Searches for people within the whole map, enabling newfound officers to be potentially recruited.
Proposed Policy 3 - Point Increase: Doubles the experience received by the player's controlled officer following a battle. Valid only for 1 turn. Policy will also be in effect automatically when participating in special battles.

Dynasty Warriors: Online[]

Although Liu Bei's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Peace
Battle Bonus: +7 to Defense

Dynasty Warriors Vol. 2[]

Liu Bei gains additional abilities and traits in this title.

Support Skill 1 - Loyalty: Causes peasants to appear and fight alongside the player's unit.
Support Skill 2 - Joy: Raises zeal of all allied officers for the duration of the stage.
Support Skill 3 - Motivation: Raises zeal of all allied officers at the start of the stage.
Team Combination
Invaluable Friends (水魚の交わり; lit. "Like Fish to Water")
Required Characters: Zhuge Liang, Liu Bei
Bonus: +57 Life, +28 Defense
Mr. and Mrs. Liu (劉夫妻)
Required Characters: Liu Bei, Sun Shang Xiang
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth
Undying Loyalty (厚き主従; lit. "Close Master and Servant")
Required Characters: Zhao Yun, Liu Bei
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth
Garden Oath (桃園の誓い; lit. "Peach Garden Oath")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +48 Life, +24 Attack, +24 Defense, +17 Growth

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Stun: Slows down the movement of enemy troops for a set time.
Obstacle Effect 2 - Fog: Enshrouds the opponent within a dark fog, limiting their range of attack.
Main Attacks
Normal Attack: Delivers an overhead slash with green streaks following it.
Strong Attack: Performs a series of leaping spin swipes while surrounded within a yellow green tornado. Also summons stone sentinel archers as reinforcements.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely, though it can be replicated by wielding a weapon with the Almighty skill.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage. This has been rectified in the sequel.
Enhanced Charge: Tapping R1 instead of Triangle for most charge attacks will enhance their damage output and hit speed while consuming a portion of Musou.
New Attacks
Special Attack: R1: Produces a storm of peach blossom petals to both damage foes and buff Liu Bei's team with an aura that temporarily increases their attack power for 30 seconds. Consumes 40 Musou points.
Counter Attack: Counter + R1: Delivers a lunging outward swipe to counter enemy attacks. The sequel improves this move's overall range.
Team Abilities
Ability 1 - Fortitude: Increases the team's defense.
Ability 2 - Speed: Increases attack of Speed-type characters.
Ability 3 - Cavalier: Increases the team's attack and defense while mounted.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Liu Bei performs his fifth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Does a quick slash that generates a stream of air traveling forward.
Triple Attack 2: Low Health + L2 + R2 + Circle: Causes fierce winds to rise from above by slamming weapon into the ground.
Triple Attack 3: Low Health + L2 + R2 + Circle: Quickly releases a strong gust of air traveling within a certain distance.
Triple Attack Finisher: Liu Bei launches quick swings back and forth before unleashing a fierce overhead slash to the front. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack 1: Low Health + L2 + R2 + Circle: If paired up with Guan Yu and Zhang Fei, Liu Bei will perform a coordinated attack with them to overwhelm surrounding enemies. He adds his own spin to the move by launching a wide green laser while forming an energy link connecting him to his brothers. Once the link turns into a triangle crackling with sparks, the brothers generate a bright green pillar of electricity that ravages the area around them.
Unique Triple Attack 2: Low Health + L2 + R2 + Circle: Should Liu Bei perform a triple attack with Cao Cao and Sun Jian, they will forego their usual hit motions in favor of pulling off a coordinated assault that represents their status as the founders of the Three Kingdoms. For his part, Liu Bei unleashes a surge of bright green energy emblazoned with a dragon, the symbolic animal of Shu. The attack ends with all three kingdom founders producing a massive pillar of light brimming with electricity.
Strategy - Command: Raises the morale of allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Liu Bei's charge attacks will be imbued with the light element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Does a quick swing to the left, a diagonal slash to the upper right, and a spin slash done at the same direction.
Square Renbu String 2: Similar to the first Square Renbu string, but adds two upward strikes with both swords followed by two diagonal spin slashes.
Square Renbu String 3: Similar to the second Square Renbu string, but includes a diagonal slash with both swords aimed to the right, an outward cross thrust, and a double overhead slice that transitions into looping motions.
Square Renbu String Infinite: Similar to the third Square Renbu string, but adds numerous looping slashes done in alternating order.
Triangle Renbu String 1: Performs a diagonal slash followed by three ascending swipes done while leaping upward.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but includes several rapid stabs aimed downward while up in the air.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but has Liu Bei send out a red cross-shaped energy wave downward before descending.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but adds a quick dashing swipe that unleashes an energy wave moving forward at a short distance.
Charge Attack: Holding Triangle: Performs a twirling spin slash using both blades. The attack's range increases upon gaining a higher Renbu rank.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly, then launches continuous twirls with both blades at once while remaining stationary. After eviscerating nearby foes enough times, Liu Bei then generates a radial shockwave while posing.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Spins to a stop with a single sword slash done diagonally.
Dash Charge: Dashing + Triangle: Performs a continuous spinning slash while slanted in mid-air, ending with Liu Bei landing on one knee while facing the other direction.
Jump Attack: X Square: Lands an outward swipe with both blades.
Jump Charge: X Triangle: Plunges both blades on the ground to send out two mobile shockwaves traveling forward.
Evasion: R1: Does a frontal flip in the air to evade attacks.
Special Move - Volley: L2: Rains down multiple arrows around the user. Can instantly kill enemy archers.
Grapple Attacks
Grapple Attack: L1 + Square: Does a leftward slash using both swords. If the attack successfully connects, Liu Bei will turn around and stab his target once before spinning in the other direction.
Grapple Charge: L1 + Triangle: Takes a step forward and fans out each blade to the front. Should the attack connect, Liu Bei will latch onto his opponent, drag them around in a half-circle, and cut them down with a crouching slash using both blades after sidestepping to the victim's left.
Counter Attack: Counter + L1 + Square: Waves both blades outward to repel enemy attacks.
Counter Charge: Counter + L1 + Triangle: Performs a quick twirling spin slash to send foes flying back.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Liu Bei flips into the air and strikes his victim down with a cross-shaped slash while crouching down upon landing.
Horse Attacks
Horse Charge Attack: Triangle: Lands a stronger swipe on the right using one sword. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches alternating swings to the right with each sword before using them to do a forward swipe in the same direction. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Unleashes several fierce swings back and forth towards the right continuously, ending the assault with a powerful swipe.
Officer Skills
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Evade: Increases movement speed for 30 seconds when knocked down and near death.
Thunder Resist: Nullifies lightning elemental attacks.
Spirit: Increases the amount of Musou gained.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Lady Luck: Improves the chances of acquiring better weapons and horses.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Command: Improves the morale of allies and adds their KO count to the character's own.
Thunder Arrows: Shoots lightning arrows during Volley, enabling character to shock foes.
Rapid Shot: Increases the reload rate of Volley.

Dynasty Warriors 6: Empires[]

Liu Bei gains additional abilities and traits in this title.

Special Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Liu Bei holds his swords in a crosswise manner for the duration of this move.
True Speed Attack: True Speed + Square: Unleashes two diagonal energy waves back and forth while sprinting.
True Speed Charge: True Speed + Triangle: Performs a stronger version of the dash charge attack with Liu Bei enveloped within a green tornado.
Officer Card - Power of Peace (大徳の力; lit. "Power of Great Benevolence"): Increases resources by 2 at the start of each month.

Dynasty Warriors: Strikeforce[]

Liu Bei is affiliated with the twin swords in this title.

Skills
Fury Awakening Aura: Liu Bei sends out yellow green rays of light accompanied by an illusion of a rising dragon to signal the activation of his fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Spring: Adds one extra jump, allowing the user to triple jump while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Awakening Boost: Increases amount of awakening points gained when slaying enemies. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Lord Type, Water Element, +30 (+25 in Multi Raid 2) to Academy
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Enemy-Only Attack: Unleashes own aura before delivering three quick swipes forward. Liu Bei will only use this move against the player upon fighting him in the Battle of Cheng Du.
Card Combination
Pure Love (純愛の治世; lit. "The Reign of Innocent Love")
Required Characters: Sun Shang Xiang, Liu Bei
Bonus: +30 to Blacksmith (Storehouse in Multi Raid 2)
Brother's Oath (義兄弟の仁政; lit. "Sworn Brothers' Benevolent Rule")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +50 to Workshop
Governed by the Ding (鼎の政)
Required Characters: Cao Cao, Sun Jian, Liu Bei
Bonus: +99 to Blacksmith (Multi Raid 2 only)

Fighting Style[]

In Dynasty Warriors 6, Liu Bei turns into a quick combo character. His dual swords allow him to juggle and corner opponents faster than before, turning him into a good offensive fighter. His long combos can quickly fill up the Renbu gauge, something he arguably relies on to deal more damage. Unfortunately, his defense continues to suffer and he lacks attacks that help deal with massive enemy crowds from all directions. Therefore, he is best at solo dueling as he can finish off an enemy general relatively quickly.

When controlled by the AI in Strikeforce, Liu Bei's attacks will be imbued with the yang element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Liu Bei is affiliated with the twin swords in this title. When equipped with it, Liu Bei can perform the following unique attacks listed below.

EX Attack: Square Square Square Triangle Triangle: Performs a sudden dashing thrust with right-handed sword generating lightning to stun foes.
Musou Attack - Electric Fang (雷牙連弾; lit. "Thunder Fang Chain Bullet"): Circle: Stands in place and swings both swords around several times in circular motions, ending with a surge of lightning being generated to knock opponents back. The attack's animation is taken directly from a portion of Liu Bei's Musou finisher in the sixth title.
Aerial Musou Attack - Thunderclap (降雷球; lit. "Descending Thunder Ball"): X Circle: Does a powerful cross slash with both swords emitting huge waves of lightning on the ground. The attack itself covers a wide radius in front of Liu Bei and causes affected foes to crumple down.
Notable Skills
  • Max Health Up +: Increases maximum health by a medium amount.
  • Speed Up +: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Double Voulge Master: Gains expertise at wielding the double voulge. Only available in Xtreme Legends.
  • Combat Resistance: Gains more resilience to hits while attacking.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
General of the Left (左将軍) - Moderately increases damage inflicted on airborne enemies.
Grand Tutor (太傅) - Significantly increases defense against projectile and shockwave attacks when using power-type weapons.
Revered Lord (相国) - Moderately absorbs health from enemies when damaging them using speed-type weapons.
King of Shu (漢中王) - Moderately increases attack and defense against officers when using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Kind
  • Ruler Special Command 1 - Three Visits: Convinces an officer to join by paying respects to them. Increases kind fame by 3,000 when used.
  • Ruler Special Command 2 - Compassion: Convinces an enemy territory with a low happiness rating to defect. Increases kind fame by 5,000 when used.

Dynasty Warriors Next[]

Liu Bei is affiliated with the twin swords in this title.

Unique Attacks
EX Attack: Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Liu Bei performs Electric Fang as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Scythe: Tap Both Sides of Screen: Liu Bei unleashes a flurry of green-tinted slashes before generating a radial shockwave.
Direct Breaks
Direct Break (Default) - Shield Troop: Envelops the player within a protective barrier, inflicting damage to surrounding foes.
Direct Break (Alternate) - Pandas: Causes a group of pandas to charge at the enemy.
Direct Break (Downloadable) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Stratagems
Stratagem Card (Default) - Guardian of Virtue (大徳の庇護; "Patronage of Great Virtue"): Greatly increases allied army's defense.
Stratagem Card (Alternate) - Benevolent Ruler (仁の政; "Righteous Governing"): Increases player's governance rating.
Stratagem Card (Downloadable) - Path of Virtue (仁徳の経営; "Management of Benevolence"): Causes a volunteer unit to arrive as reinforcements.
Allied Stratagem: If deployed as a playable officer, Liu Bei will gather peasants and cause them to arrive as reinforcements during battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Liu Bei is affiliated with the twin swords in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 6: Y Y Y Y Y X: Functions similarly to its base game incarnation, but produces a shockwave with the final hit if the attack connects successfully.
Jump Attack: B Y: Functions similarly to its base game incarnation, though the cross-shaped slash wave has been omitted.
Jump Charge: B X: Uses both swords to hurl a spherical projectile on the ground, causing it to burst.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Sends out an energy disk forward by performing a quick spin slash.
Ranged Charge: Lock-On Enemy + X: Does a charging thrust attack with one sword covered in electrical currents, stunning the target instantly. An adapted version of Liu Bei's EX attack from the base game.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Flips into the air in an attempt to avoid attacks.
Musou Attacks
Normal Musou Skill - Recovery (回復): ZL or Y + B: Restores the user's health.
Rare Musou Skill - Mighty Arm (豪腕): ZL or Y + B: Sends opponents flying with every attack.
Musou Attack: A: Liu Bei performs Electric Fang as their ground Musou attack.
Musou Rush: Hold A: Liu Bei duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Liu Bei will send the opponent flying with a rapid turning slash before following up with an electric charge thrust, a somersault kick, and a rising spin attack that has the former generate a double-layered radial shockwave in mid-air. If the opponent wins, Liu Bei will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Land Divided Into Three (天下三分)
Required Characters: Cao Cao, Sun Quan, Liu Bei
Personal Tactic - Inspiration Plan (鼓舞の計): Activates the Inspiration skill effect on a wider scale, gradually restoring Musou for the user and their teammates.
Peach Garden Oath (桃園の誓い)
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Personal Tactic - Roar Plan (大喝の計): Activates the Roar skill effect on a wider scale, causing more opponents to be ejected to different strongholds.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the twin dragon swords moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Swings both swords downward.
Charge Attack 4: Similar to what the twin dragon swords moveset has access to, but adds a layered radial shockwave to the spin slash for additional range.
Charge Attack 6: Performs a turning slash with both sword crossed together. Press Triangle to extend the attack with a crouching strike with left sword pointed downward to the front and right sword raised upward to the rear.
Evolution Attack: Similar to what the twin dragon swords moveset has access to, but lacks the extra motion that conjures lightning bolts.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Liu Bei's Electric Fang Musou attack from Dynasty Warriors 7.
Jump Charge: Similar to what the twin dragon swords moveset has access to, but tosses two lightning orbs instead of one.
Special Abilities
Best Formation 1 - Geese Formation: 5 Units, Balanced Type
Best Formation 2 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 3 - Arrow Formation: 5 Units, Offense Type
Support Skill - Great Benevolence (大いなる仁): Briefly raises all allied units' defense power by 5%.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Waves both swords one at a time to release a ball of electricity that detonates shortly. Deals 170% attack damage. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Does a cross swing that generates a pulse of electricity once both swords interact, dealing 150% attack damage to enemies in front of Liu Bei. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Performs a pirouette slash counterclockwise before unleashing a powered light thrust, dealing 180% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Raises right-handed sword up to gather lightning and sends down multiple blue-colored bolts on the area. Deals 180% attack damage to multiple foes, making it ideal for light crowd clearing. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Flings foes into the air via upward swing and propels upward while slashing at them repeatedly. The assault ends with Liu Bei sending down a bolt of lightning to the ground. Deals a total of 360% attack damage.
Strong Attack 3: Flourishes swords at both sides in a twirling manner before delivering a heavy thrust. Deals a total of 290% attack damage to enemies while dazing them briefly.
Strong Attack 4: Does a quick spinning slash while moving slightly forward, dealing 200% attack damage to a crowd of enemies.
Strong Attack 5: Stabs both swords on the ground to release an energy wave moving forth at a medium distance, dealing 100% attack damage to foes and lifting them up. May also electrocute targets.
Strong Attack 6: Attempts to latch unto an enemy via spin slash. If successful, Liu Bei drags them along while turning before going the other direction and flinging them away. Deals 320% attack damage.
Normal Attack 1: Does a leftward round swing that deals 80% attack damage to enemies in front.
Normal Attack 2: Launches a slanted swipe using both swords, dealing 80% attack damage.
Normal Attack 3: Turns around while slashing at foes, dealing 100% attack damage.
Normal Attack 4: Gashes enemies to the right in quick succession, dealing 120% attack damage.
Normal Attack 5: Does a sweeping strike to the left which deals 140% attack damage to enemies.
Normal Attack 6: Unleashes a swift leftward slash that deals 200% attack damage. Has a slightly larger range compared to the previous hits.
Special Attacks
EX Attack: Gathers lightning currents to perform an electrifying thrust charge. Deals 250% attack damage and electrocutes foes, leaving them less mobile for a few seconds.
Musou Attack: Performing a rendition of his Electric Fang Musou attack, Liu Bei delivers a barrage of rotating slashes done back and forth while standing still, ending the assault by generating an array of lightning. Deals 980% attack damage to surrounding enemies.
Auxiliary Attacks
Dash Attack: Performs a slanted spin slash while hovering forward above the ground.
Switch Attack: Drops down to perform a cross swing with both swords directed at separate directions. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Rushes forth while lowering back in order to avoid enemy attacks.
Horse Attacks
Horse Normal Attack: Delivers quick swings to the right side with both swords multiple times.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
Joint War Enemy-Only Attacks
Enemy-Only Attack 1: Summons twelve archers to continuously fire a rain of arrows forward. Liu Bei will only perform this attack as a Joint War boss in the Chase Enemies at Jiangpu mission so long as he has one charge banner flag to rally his troops. The attack will be signaled by a ray of light showering down on him beforehand.
Enemy-Only Attack 2: Calls out a group of sorcerers who briefly encircle Liu Bei before conjuring glaciers to shroud the area around him. Liu Bei will only perform this attack as a Joint War boss in the Chase Enemies at Jiangpu mission so long as he has one charge banner flag to rally his troops. The attack will be signaled by a ray of light showering down on him beforehand.
General Tactics
Piercing: Causes critical hits in battle to deal 10% more damage. Effects increase the higher Liu Bei's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Gains a 5% increase in critical rate for every additional enemy inflicted by the electrocution ailment. Effects stack up to 5 times. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes Musou attack's last hit to generate a lightning strike effect that deals 200% extra damage while inflicting the electrocution status for 6 seconds. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Gains a 25% attack boost after performing a 150-hit combo. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Increases defense in battle by 4%.
Ornament Skill: Increases attack in battle by 4%.
Exclusive Suit Skills
The following skills only take effect if Liu Bei is equipped with his Dragon Appear costume.
J-Dragon: Imbues all attacks with a special effect unique to the costume itself. Accumulating 25 hits during a Musou attack will boost Liu Bei's critical rate by 12% and critical damage by 25% for 15 seconds.
Startled Dragon: Causes EX attacks or Musou attacks to conjure a flying dragon accompanying Liu Bei for 20 seconds. If he manages to land a critical hit while the dragon is present, his damage output will automatically gain a 35% boost.
Horse Skills
Dark Brown: Gains a 12% increase in attack for 8 seconds after attacking electrified enemies.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Crusade
Required Characters: Liu Bei, Xingcai
Bonus: +1,333 Health, +106 Attack
Special Skill: Gives attacks a 10% chance of summoning a lightning bolt to strike the enemy, dealing 90% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time.
Gain Public Approval
Required Characters: Liu Bei, Zhang Jiao
Bonus: +5,133 Health, +407 Attack
Plans to Take Shu
Required Characters: Liu Bei, Pang Tong
Bonus: +8356 Health, +663 Attack
Wei & Shu Emperors
Required Characters: Cao Cao, Liu Bei
Bonus: +8356 Health, +663 Attack
Lord and Officials
Required Characters: Liu Bei, Huang Zhong, Wei Yan
Bonus: +15,022 Health, +1,192 Attack
Peach Garden Oath
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +15,022 Health, +1,192 Attack
Joint Skill: Together with Guan Yu and Zhang Fei, Liu Bei performs a coordinated attack to devastate the enemy. He contributes to the assault by leaping up to the targets flung by Guan Yu and hitting them repeatedly with multiple slashes aimed at different angles. Upon landing, he strikes the ground with one of his swords to produce waves of energy upward, sending foes airborne once again. The final motion has the three brothers cling their weapons together, producing a thunderous dome that releases multiple lightning bolts in front of them.

Warriors Orochi 3[]

Liu Bei retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Attack: X Square: Swipes both swords in a cutting motion.
Jump Charge: X Triangle: Does multiple jabs at a downward angle before somersault-slashing forward to release two crossed-cutting waves.
Team Abilities
Ability 1 - Wonder: Increases abilities of Wonder-type warriors.
Ability 2 - Thrift: Reduces the amount of Musou used up for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Liu Bei performs Electric Fang as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Liu Bei performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Liu Bei raises up his right-handed sword and envelops himself within an aura burst that staggers foes. It also bestows him with a temporary buff that increases attack power while restoring health for the whole team. This move is based on Liu Bei's old special technique from the first two Warriors Orochi titles.
Midair Type Action: X R1: Drops down to perform a slamming cross slash that produces a launching tremor followed by lightning bolts that rain down on surrounding foes repeatedly once they land. Takes cues from Liu Bei's Thunderclap Musou attack from the seventh game.
Spirit Charge: Attack + X: Charges forth with weapon pointed forward to pierce through the enemy's defenses instantly. Consumes a portion of Musou when executed.
Normal Strategy Card: Man of Benevolence (高徳の仁君; lit. "Virtuous Ruler Among the Virtuous"): Gradually restores current officer's life. More effective with the Swallow's Rage card activated.
Golden Strategy Card: Three Kingdoms Struggle (三国鼎立; lit. "Three Kingdoms Tripartite Conflict"): Increases the next card's effectiveness. Its potency is greatly amplified when more Shu officers are in battle.
Team Attacks
Triple Rush 1: Releases a mobile shockwave on the ground via cross swipe.
Triple Rush 2: Swings swords back and forth several times while up in the air.
Triple Rush 3: Does a rightward swipe with both swords to produce a massive energy wave sent downward.
Unique Triple Rush 1: When teamed up with his sworn brothers Guan Yu and Zhang Fei, Liu Bei will be able to perform a unique triple rush attack alongside them like he did with their team combination move in Warriors Orochi 2. In this case, Liu Bei contributes to their attack by raising his right sword up to suddenly send foes airborne as they get pelted by a pair of lightning bolts.
Unique Triple Rush 2: If Liu Bei is paired up with Ieyasu Tokugawa and Joan of Arc, the three of them will be able to do a unique triple rush attack against the enemy. Liu Bei starts the combo by descending to the ground and sending down two energy waves while surrounding by falling peach blossom petals. The first energy wave is released via diving cross slash and the second one gets sent out by doing a backflip slash with both swords.

Fighting Style[]

His Online Z incarnation uses a variation of the twin dragon swords with extra motions added to some of the charge attacks. While Liu Bei's Musou attack is stationary, the amount of damage it can inflict on surrounding enemies is astounding especially if the player uses an imperial seal beforehand.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Liu Bei is affiliated with the twin swords in this title. When equipped with it, Liu Bei can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Triangle Triangle: Performs a sudden dashing thrust with right-handed sword generating lightning to stun and knock away foes.
EX Attack 2: Square Square Square Square Triangle Triangle: After stabbing both swords on the ground, Liu Bei jumps away and leaves them there in time to summon several bolts of lightning around their vicinity. The sudden impact of the bolts immediately cause both swords to fly back to their owner afterwards. Introduced in Xtreme Legends.
Musou Attack - Electric Fang (雷牙連弾; lit. "Thunder Fang Chain Bullet"): Circle: Stands in place and swings both swords around several times in circular motions, ending with a surge of lightning being generated to knock opponents back.
Alternate Musou Attack - Roaring Thunder (雷牙天鳴; lit. "Thunder Fang Sky Howl"): R1 + Circle: Does a swift cross slash after charging both swords with lightning, leaving behind a large cross-shaped mark that shocks nearby foes before dissipating.
Aerial Musou Attack - Thunderclap (降雷球; lit. "Descending Thunder Ball"): X Circle: Does an aerial cross slash with both swords emitting electricity, causing a glowing orb of lightning to be thrown down on the floor and burst into several streams of electric currents flying out. The attack itself covers a wide radius in front of Liu Bei and causes affected foes to be lifted airborne.
Rage Attack: Performs cross-shaped cuts up and down while moving at a fast pace. It ends with Liu Bei doing a dramatic criss-cross swipe accompanied by a wide radial burst of energy.
True Rage Attack: Upon accumulating 100 or more hits during a Rage attack, Liu Bei will change his attack pattern into a continuous rushing spin slash with swords now engulfed in fire, then adds several strikes done back and forth while remaining still before the default finisher is performed.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Ambush: Lays an ambush at the designated location and attacks enemies that come near. Confuses victims and may even get them to drop items.
Assistance Skill - Energy: Restores one unit of the player's Musou when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - King of Hanzong: Benevolent Type, +2 to Virtue, 5,000 Employment Cost
Fixed Strategy - Compassion: Causes unhappy enemy territories without prefects to submit to the user's faction.
Stratagem Card 1 - Resolute Defense: Renders the user invincible, preventing their health from being fully depleted for 15 seconds.
Stratagem Card 2 - Concentration: Fills up the rage gauge.
Stratagem Card 3 - Recuperate: Recovers health and fills up all Musou bars.
Stratagem Card 4 - Affection: Uses troop strength to restore the health of the user and their allies. Increases their attack and defense for 30 seconds.
Stratagem Card 5 - Hailstorm: Causes a hailstorm across the entire battlefield to damage all enemy bases. Becomes more effective during snow and blizzard. Requires 2 allied units to temporarily withdraw for card to take effect.
Stratagem Card 6 - Rally: Greatly increases morale of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect. Does not apply to the user.
Awarded Stratagem Card - Recuperate: Greatly restores an officer's fatigue level.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Electric Fang (雷牙連弾; lit. "Thunder Fang Chain Bullet"): Performs wide arcing slashes in one place, then causes bolts of lightning to strike the earth.
Skill - Great Virtue (大徳): Restores health and base points while increasing defense power for 40 seconds.
Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Swallow Fall (燕堕): Hits a single foe. Lowers enemy's defense by 10%.
Joint Cut (連斬; lit. "Linked Onslaught"): Hits multiple foes. Lowers enemy's attack by 10%.
Rotary Slash (連旋斬; lit. "Connecting Whirl Slash"): Hits a single foe.
Shredding Blow (裂斬波; lit. "Fissure Slicing Wave"): Hits a single foe.
EX Attacks
Rotary Slash EX (連旋斬Ex; lit. "Connecting Whirl Slash EX"): Hits a single foe.
Shredding Blow EX (裂斬波Ex; lit. "Fissure Slicing Wave EX"): Hits multiple foes. Has a chance of paralyzing enemies.
Musou Attacks
Electric Fang (雷牙連弾; lit. "Thunder Fang Chain Bullet"): Hits multiple foes. Has a chance of paralyzing enemies.
Roaring Thunder (雷牙天鳴; lit. "Thunder Fang Sky Howl"): Hits multiple foes. Has a chance of paralyzing enemies.
Thunderclap (降雷球; lit. "Descending Thunder Ball"): Hits multiple foes. Has a chance of paralyzing enemies.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Yellow Dragon Slash (黄龍旋斬; lit. "Yellow Dragon Whirling Cut"): Spins at incredible speed with own swords to damage surrounding enemies, knocking them away instantly. Has a cooldown time of 13 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Purple Lightning Lunge (紫電疾突; lit. "Purple Lightning Rapid Thrust"): Charges forward with an electric-charged blade to damage enemies and temporarily decrease their speed for 5 seconds. Has a cooldown time of 16 seconds (also 16 seconds in the Japanese server).
Strong Attack 3 - Breezy Sword Dance (清風剣舞; lit. "Clear Wind Sword Dance"): Seizes an enemy with own sword, then eviscerates them with several round slashes. Has a cooldown time of 20 seconds (also 20 seconds in the Japanese server).
Strong Attack 4 - Azure Thunder (蒼雷轟撃; lit. "Blue Lightning Booming Attack"): Imbues sword with lightning and stabs unto the earth to unleash a green mobile shockwave with electric bolts landing down in front of Liu Bei. When this skill is used, Liu Bei's normal hits will temporarily decrease the enemy's attack power. However, this buff has been replaced with a 2 second stun effect in the Japanese server. Has a cooldown time of 25 seconds (20 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Electric Fang (雷牙連弾; lit. "Thunder Fang Chain Bullet"): Fills own body with the power of lightning before performing several rotating slashes in different angles, ending the assault by letting out streams of electric bolts from both arms. In the Japanese server, this move bestows Liu Bei with a 10 second buff that gives his normal hits a 10% chance of stunning foes. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Rapidly thrusts both swords repeatedly before landing while enveloped within a brief whirlwind.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 1: Performs a shortened version of Breezy Sword Dance to contribute to the combo.
Triple Attack 3: Performs a shortened version of Purple Lightning Lunge to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Peace for All: Increases max health points of all officers by 10%.
Secondary Skill: Increases attack of shield-type officers by 15%.
Tertiary Skill: Increases defense of Shu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases overall speed by 10%. Activates after filling up one Musou bar.
Secondary Skill: Increases charge skill power by 30%. Activates after filling up two Musou bars.
Team Combination
Grass Hut (水魚の交わり; "Like Fish to Water")
Required Characters: Zhuge Liang, Liu Bei
Bonus: Max Health +5%, Musou Generation +4%
Liars (かりそめの仁義; "Transient Good Will")
Required Characters: Liu Bei, Lu Bu
Bonus: Attack +4%, Musou Generation +4%
Seeking Master (仁と龍; "Benevolence and Dragon")
Required Characters: Zhao Yun, Liu Bei
Bonus: Max Health +4.5%, Attack Speed +5%
Shu-Wu Marriage (蜀呉の婚姻; "Shu-Wu Marriage")
Required Characters: Sun Shangxiang, Liu Bei
Bonus: Defense +5%, Attack Speed +3%
Divided Kingdom (天下三分; "Three Kingdoms Plan")
Required Characters: Cao Cao, Sun Quan, Liu Bei
Bonus: Max Health +3.5%, Defense +4%, Skill Cooldown -3.5%
Team Attack: Liu Bei will be able to perform a triple attack if he happens to be partnered with Cao Cao and Sun Quan. He is the first to act during the whole combo. Only applies to the global server.
Founding Emperor (魏呉蜀建国の帝; "Founding Emperors of Wei, Wu, and Shu")
Required Characters: Cao Pi, Sun Quan, Liu Bei
Bonus: Shield Damage +3.5% (+7% in the Japanese server), Critical Damage +4% (+8% in the Japanese server), Musou Generation +4% (+8% in the Japanese server)
Garden's Oath (桃園の誓い; "Peach Garden Vow")
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: Attack +3%, Max Health +4%, Defense +3.5%
Team Attack: Liu Bei will be able to perform a triple attack if he happens to be partnered with Guan Yu and Zhang Fei. He is the last to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Strong Poison Prescription (劇薬の処方)
Required Characters: Liu Bei, Fa Zheng
Bonus: Skill Cooldown -5%, Attack +3%
The Three Individuals and Masters of Benevolence (三者三様の仁)
Required Characters: Zhuge Liang, Liu Bei, Liu Shan
Bonus: Defense +3.5%, Element Advantage +3%, Attack +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Liu Bei wields the Caduceus as their sacred treasure in this title. When equipped with it, Liu Bei can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Liu Bei performs Electric Fang as their ground Musou attack.
Normal Magic: R1 + Square: Releases ten electric spheres that travel down in an arc, bursting into lightning bolts upon hitting the ground. Can be rather tricky to aim against enemies at close range due to its orbital trajectory.
Charge Magic: R1 + Triangle: Warps Caduceus to a specific location and causes it to generate a beam of golden light on the ground, triggering a powerful explosive force.
Unique Magic: R1 + Circle: Liu Bei utilizes Caduceus to empower his swords with water-like energy, enabling him to launch a series of quick slashes that send out rippling beam waves at the opponent with the final swipe generating a much larger wave. The move is given a name by Liu Bei in the Japanese script (光牙連斬; lit. "Light Fang Ripple Slice").
Summon Magic: R1 + X: Summons mount to Liu Bei's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +4, Speed +2
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Ambush: Increases attack speed and charge attack power. Also temporarily increases movement speed for 5 seconds after switching. Only applies in Battle Arena.
Divine Blessing 2 - Octahedron: Increases normal attack power and charge attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Peach Garden Brothers (桃園の義兄弟): Deploying Liu Bei together with Guan Yu and Zhang Fei will have their team's Unity Magic gauge be filled at the beginning of battle.
Rulers of the 3 Kingdoms (三國の君主): Deploying Liu Bei together with Cao Cao and Sun Quan will have their team's movement speed be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Liu Bei is affiliated with the twin swords in this title. When equipped with it, Liu Bei can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Liu Bei's finisher has him perform a counterclockwise spinning slash while moving forward, then follow up with an ascending spin that enshrouds him within a tornado. Can be followed up with an airborne flow attack. This move is a variation of the twin sword's fourth charge in the previous installment.
Unique Trigger Attack: R1 + Square: Leaps up and stabs the earth with both swords, producing a pair of mobile shockwaves to stun foes straight ahead. Based on the twin swords moveset's fifth charge attack from previous games.
Special Technique: R1 + Circle: Performs a sudden dashing thrust with right-handed sword generating lightning to stun and knock away foes. Once functioned as Liu Bei's first EX attack in previous games.
Musou Attack: Circle: Performs a series of quick spin slashes with each turn slanted towards right or left in alternating order. The assault ends with Liu Bei crossing his swords together as they become enveloped in electricity and delivering a lunging cross slash that leaves behind a large cross-shaped mark made of lightning. As the mark bursts into sparks, surrounding foes are then flung far away. The finisher is based on Liu Bei's Roaring Thunder Musou from the previous game.
Aerial Musou Attack: X Circle: Raises up both swords in a crosswise manner as they attract electricity, then does a somersault strike in mid-air to produce a large pillar of lightning in front of Liu Bei. The sudden impact of the attack is enough to send foes flying high in the air. Much of the move's animations are derived from Liu Bei's Thunderclap Musou attack in past titles.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Embrace Benevolence (仁徳の大号令; lit. "Grand Order of Benevolence"): Temporarily increases ally's attack and own defense by a great amount.
Military Unit: Infantry
Title: Benevolent (天下の大徳; lit. "Great Benevolence Under Heaven")
Unique Political Ploy - Grand Banquet: Holds a banquet to increase friendship with all officers by 10.
Reputation Bonus: Brave +25%, Commanding +80%, Ingenious +50%, Benevolent +90%, Evil -50%

Dynasty Warriors: Unleashed[]

Introduced in Dynasty Warriors: Unleashed as a collaboration character for the ninth title, he is referred to as the Shu Emperor to distinguish him from Liu Bei's Dynasty Warriors 8 incarnation.

Main Attacks
Strong Attack 1 - Cleaving Whirlwind (風行閃; lit. "Wind Moving Flash"): Spins rapidly with both swords to strike enemies ahead, decreasing their defense power by 25% for 10 seconds. The debuff effect is boosted to 60% in the Japanese server, but now has a 5 second duration for balancing purposes. Has a cooldown time of 13 seconds (16 seconds in the Japanese server).
Strong Attack 2 - Soaring Slash (凌雲滅; lit. "Enduring Cloud Destroyer"): Knocks the enemy into the air with a rising tornado slash before performing a series of downward round slashes to deal additional damage. Has a cooldown time of 16 seconds (24 seconds in the Japanese server).
Strong Attack 3 - Twister Slash (巻風襲; lit. "Coiling Wind Dragon"): Hops forward and unleashes a series of rapid spinning slashes. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Horizon Breaker (貫風破; lit. "Piercing Wind Break"): Charges forward and stabs the enemy while surrounded within a green energy surge. The impact from the attack knocks them back and decreases their attack power by 25% for 10 seconds. In the Japanese version, this effect has been modified to 60% for 5 seconds. Has a cooldown time of 25 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Yellow Dragon Breaker (黄龍破地撃; lit. "Yellow Dragon Breaking Earth Attack"): Strikes the ground with both blades to summon green bursts of energy rising up to the air, dealing heavy damage to surrounding opponents while knocking them away. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up. Unleashes a series of fierce circular slashes trailing with blue-colored streaks, then ending the combo by sending out a massive purple cross slash wave.
Switch Attack: Does a wide spin slash in the air with yellow green streaks before dropping down on the earth.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Global Server-Exclusive Passive Skills
Primary Skill - Descendant of Prince Jing: Increases element advantage of all officers by 10%.
Secondary Skill: Increases critical chance of shield-type officers by 20%.
Tertiary Skill: Increases attack of male officers by 15%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases Musou regeneration by 30%. Activates after filling up one Musou bar.
Secondary Skill: Decreases skill cooldown by 20%. Activates after filling up two Musou bars.
Team Combination
Devotion's End (訣別の過去; "Farewell to the Past")
Required Characters: Cao Cao, Shu Emperor, Lu Bu
Bonus: Max Health +4.5%, Attack +4%, Critical Chance +5%
Global Server-Exclusive Team Combination
Brother's Vengeance
Required Characters: Lu Meng, Shu Emperor
Bonus: Attack +4%, Attack Speed +5%
Japanese Server-Exclusive Team Combination
The King of Benevolence and the Brave Hero (仁君と豪勇)
Required Characters: Zhang Fei, Shu Emperor
Bonus: Defense +4%, Max Health +5%
The King of Benevolence and the God of War (仁君と軍神)
Required Characters: Guan Yu, Shu Emperor
Bonus: Attack Speed +5%, Shield Damage +4.5%
The King of Benevolence and the Young Dragon (仁君と若き龍)
Required Characters: Zhao Yun, Shu Emperor
Bonus: Attack +4%, Attack Speed +5%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the twin swords. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Liu Bei.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Liu Bei.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Liu Bei.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Liu Bei.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Liu Bei.
Special Attacks
Unique Attack 1 - Thunder Fang Sky Howl (雷牙天鳴): Performs special technique from the base game. Available by default.
Unique Attack 2 - Earth Moving Twin Slash (地動双斬): Performs unique trigger from the base game using the twin swords. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Liu Bei.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Liu Bei.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Liu Bei.

Normal Version Attacks[]

Class Type: Speed
Launch Attacks
Launch Attack (打上攻撃): Launches foes into the air. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 55.
Guard Break Attacks
Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 25.
True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 9.6 seconds. Unlocked by reaching level 45.
Sneak Attacks
Sneak Attack (奇襲): Quickly pursues foes and greatly diminishes their stamina. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 25 seconds. Can be used as a resonance skill by other versions of Liu Bei. Unlocked by reaching level 5.
Modified Sneak Attack (奇襲・改): Quickly pursues foes and greatly diminishes their stamina. Inflicts wind elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 24 seconds. Can be used as a resonance skill by other versions of Liu Bei. Unlocked by reaching level 30.
True Sneak Attack (真・奇襲): Quickly pursues foes and greatly diminishes their stamina. Inflicts ice elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 23 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Thunder Fang Sky Howl (雷牙天鳴・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Mystic Version Attacks[]

Class Type: Special
Repel Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
True Repel Spirit Attack (真・吹飛仙撃): Knocks away foes. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 60.
Launch Attacks
Launch Spirit Attack (打上仙撃): Launches foes into the air. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
Guard Break Attacks
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts poison elemental damage. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 25.
True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts poison elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 55.
Recover Attacks
Recover (治癒): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 2 and a cooldown time of 13.6 seconds. Can be used as a resonance skill by other versions of Liu Bei. Unlocked by reaching level 5.
Modified Recover (治癒・改): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 5 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Liu Bei. Unlocked by reaching level 30.
True Recover (真・治癒): Damages foes while generating a field that gradually replenishes health. Has an attack damage value of 8 and a cooldown time of 16.3 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Thunder Fang Sky Howl (雷牙天鳴・改): Performs an upgraded version of first unique attack. Inflicts poison elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.

Abyss Version Attacks[]

Class Type: Defense
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Attack (気絶攻撃・改): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
True Stun Spirit Attack (真・気絶仙撃): Stuns foes momentarily. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 15.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
True Break Spirit Attack (真・崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 45, and a cooldown time of 9.6 seconds. Unlocked by reaching level 55.
Endurance Attacks
Endurance (堅守): Damages foes while invoking armor effect on self. Has an attack damage value of 5, a spirit damage value of 30, and a cooldown time of 14.4 seconds. Can be used as a resonance skill by other versions of Liu Bei. Unlocked by reaching level 5.
Modified Endurance (堅守・改): Damages foes while invoking armor effect on self. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 38, and a cooldown time of 15.8 seconds. Can be used as a resonance skill by other versions of Liu Bei. Unlocked by reaching level 30.
True Endurance (真・堅守): Damages foes while invoking armor effect on self. Inflicts slash elemental damage. Has an attack damage value of 8, a spirit damage value of 45, and a cooldown time of 17.3 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Thunder Fang Sky Howl (雷牙天鳴・改): Performs an upgraded version of first unique attack. Inflicts ice elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Dynasty Warriors 3 Version Attacks[]

Class Type: Snipe
Repel Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts wind elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
True Repel Spirit Attack (真・吹飛仙撃): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 60.
Launch Attacks
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 25.
True Launch Attack (真・打上攻撃): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 55.
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts ice elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
Missile Attacks
Missile Attack (射撃): Fires a projectile at foes from a distance. Has an attack damage value of 30 and a cooldown time of 11.2 seconds. Can be used as a resonance skill by other versions of Liu Bei. Unlocked by reaching level 5.
Modified Missile Attack (射撃・改): Fires a projectile at foes from a distance. Inflicts wind elemental damage. Has an attack damage value of 38 and a cooldown time of 12.3 seconds. Can be used as a resonance skill by other versions of Liu Bei. Unlocked by reaching level 30.
True Missile Attack (真・射撃): Fires a projectile at foes from a distance. Inflicts ice elemental damage. Has an attack damage value of 45 and a cooldown time of 13.6 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Thunder Fang Sky Howl (雷牙天鳴・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.

Other Skills[]

Memory Abilities
Determination of Great Benevolence (大いなる仁の決意)
Characters: Liu Bei
Rank: SR
Bonus: +227 Defense, +227 Health
Skill - Recover (快復): Recovers 7 Musou points every 6 seconds.
Dynasty Warriors Movie (映画 真・三國無双)
Characters: Guan Yu, Zhang Fei, Liu Bei, Lu Bu
Rank: SSR
Bonus: +257 Attack, +257 Defense, +257 Musou
Skill - Heal (快癒): Recovers 8 health points every 2 seconds.
Peach Garden Oath (桃園の誓い)
Characters: Guan Yu, Zhang Fei, Liu Bei
Rank: SSR
Bonus: +257 Defense, +257 Health, +257 Musou
Skill - Steadfast (堅牢): Reduces damage from officers by 30%.
Team Combination
Aiming For a World of Benevolence (仁の世を目指して)
Required Characters: Liu Bei, Zuo Ci
Bonus: +100 Defense, +50 Health
Like Fish to Water (水魚の交わり)
Required Characters: Zhuge Liang, Liu Bei
Bonus: +50 Defense, +100 Willpower
To Be a Dragon of Virtue (仁の龍となりて)
Required Characters: Zhao Yun, Liu Bei
Bonus: +50 Musou, +100 Willpower
To Repay One's Obligation (恩義に報いる)
Required Characters: Liu Bei, Fa Zheng
Bonus: +50 Defense, +100 Health
Trust and Confidence (信頼と信服)
Required Characters: Liu Bei, Wei Yan
Bonus: +100 Attack, +50 Willpower
Peach Garden Oath (桃園の誓い)
Required Characters: Guan Yu, Zhang Fei, Liu Bei
Bonus: +50 Attack, +100 Health, +50 Willpower

Fighting Style[]

Ma Chao is affiliated with the trident in this title.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a full degree spin slash while remaining in a fixed position. Breaks the guard of nearby opponents.
Charge Attack 2: Square Triangle: Performs a rising swing to the right that lifts foes to the air.
Charge Attack 3: Square Square Triangle: Slams foes in front with an overhead strike, dizzying them in the process.
Charge Attack 4: Square Square Square Triangle: Knocks enemies in front away with a short but powerful thrust. Inflicts lightning elemental damage if Ma Chao is equipped with his fifth weapon in Xtreme Legends.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies high up in the air via upward backhanded swipe. Tapping Triangle again has Ma Chao follow up the attack with a left-handed downward swipe.
Charge Attack 6: Square Square Square Square Square Triangle: Does a rotating swing that releases streams of energy waves in a circle. Inflicts fire elemental damage if Ma Chao is equipped with his fourth weapon.
Normal Attack 1: Square Square Square Square: Does a quick swing to the upper right, a blunt jab while positioned to the rear, an angled spin slash, and a two-handed diagonal swipe that knocks targets a short distance away.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but turns the two-handed diagonal swipe into a horizontal slash to the right chained to an overhead swing.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a wide sweeping slash to the upper left.
Musou Attacks
Musou Attack: Circle: Ma Chao rapidly twirls his spear from one hand to the other multiple times while stepping forward, ending the assault with a circular pole kick followed by a rotating slash that sends out short streams of energy in its wake.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a diagonal swing and a wide horizontal slash to serve as the interlude for the actual finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Twirls spear forward while sliding briefly.
Jump Attack: X Square: Does a vertical spin slash while positioned sideways in mid-air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Does a charged up swing from right to left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings to the right and left multiple times while on horseback.
Horse Musou Attack: Circle: Unleashes numerous alternating swings while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Launches foes to the air with a spinning pole kick done counterclockwise.
Charge Attack 2: Square Triangle: Performs a rising swing to the right that lifts foes to the air.
Charge Attack 3: Square Square Triangle: Delivers a series of quick frontal thrusts, then leaves foes staggered with a round rightward swipe. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Knocks enemies in front away with a short but powerful thrust.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies high up in the air via upward backhanded swipe. Tapping Triangle again has Ma Chao follow up the attack with a left-handed downward swipe.
Charge Attack 6: Square Square Square Square Square Triangle: Does a rotating swing that releases a radial shockwave.
Normal Attack 1: Square Square Square Square: Does a quick swing to the upper right, a blunt jab while positioned to the rear, an angled spin slash, and a two-handed diagonal swipe that knocks targets a short distance away.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but turns the two-handed diagonal swipe into a horizontal slash to the right chained to an overhead swing.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a wide sweeping slash to the upper left.
Musou Attacks
Musou Attack: Circle: Ma Chao rapidly twirls his spear from one hand to the other multiple times while stepping forward, ending the assault with a circular pole kick followed by a rotating slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a diagonal swing and a wide horizontal slash to serve as the interlude for the actual finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Twirls spear forward while sliding briefly.
Jump Attack: X Square: Does a vertical spin slash while positioned sideways in mid-air.
Jump Charge: X Triangle: Flips in mid-air and stabs the ground to produce a tremor to knock foes off-balance.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Generates wisps of light while twirling spear and posing on one leg. Staggers nearby enemies while breaking through their guard instantly. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Produces a radial shockwave by twirling spear in an overhead manner. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings to the right repeatedly while riding.
Horse Musou Attack: Circle: Inflicts continuous quick swings to the right, then ends the assault with a radial shockwave released via overhead twirl.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Ma Chao gains an additional skill in this title.

Weapon Type: Spear
Skill - Charge: Strengthens personal troops to attack the enemy main camp.

Dynasty Warriors (PSP)[]

Ma Chao gains additional abilities and traits in this title.

Ability - Ranger: Prevents morale and life from dropping when crossing mountains.
Boost - Electric Attack +: Imbues the player's charge attacks with a stronger lightning element.
Skill - Roar +: Reduces the enemy's morale by 2 gauges.

Samurai Warriors: State of War[]

Ma Chao gains an additional skill in this title.

Sub-Officer Skill - Persian: Starts missions mounted on a Persian horse. Only applies to outdoor missions.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Ma Chao's charge attacks will be imbued with the lightning element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Knocks enemies away with a spinning pole kick done counterclockwise. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Performs a rising swing to the right that lifts foes to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Delivers a series of quick frontal thrusts, then leaves foes staggered with a round rightward swipe.
Charge Attack 4: Square Square Square Triangle: Knocks enemies in front away with a short but powerful thrust.
Charge Attack 5: Square Square Square Square Triangle: Twirls spear in a lifting manner to produce a launching tornado.
Charge Attack 6: Square Square Square Square Square Triangle: Does a rotating swing that releases a radial shockwave. Unlike in the last game, this attack's hitbox is only limited to the shockwave itself rather than including the swing that generates it.
Normal Attack 1: Square Square Square Square: Does a quick swing to the upper right, a blunt jab while positioned to the rear, an angled spin slash, and a two-handed diagonal swipe that knocks targets a short distance away.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but turns the two-handed diagonal swipe into a horizontal slash to the right chained to an overhead swing.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a wide sweeping slash to the upper left.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Ma Chao rapidly twirls his spear from one hand to the other multiple times while stepping forward, ending the assault with a circular pole kick followed by a rotating slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but finishes the assault with a sweeping strike upon landing and an ascending twirl done upside-down while surrounded by a massive updraft of wind covering the area.
Auxiliary Attacks
Dash Attack: Dashing + Square: Twirls spear forward while sliding briefly.
Jump Attack: X Square: Does a vertical spin slash while positioned sideways in mid-air.
Jump Charge: X Triangle: Propels forward in the air with barreling spin done counterclockwise while holding spear outward.
Parry: L1 + Triangle: Does a quick leftward swing to counter incoming blows from enemies.
Horse Attacks
Horse Charge Attack: Triangle: Produces a radial shockwave by twirling spear in an overhead manner. Compared to the last game, this move's range has been reduced and no longer staggers foes upon contact. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings to the right repeatedly while riding.
Horse Musou Attack: Circle: Inflicts continuous quick swings to the right, then ends the assault with a radial shockwave released via overhead twirl.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Axe Power-Up: Doubles party's attack power for 30 seconds. Occurs randomly.
Special Ability 2 - Revolt: Stages a revolt against the party. Occurs if the defecting character is thoroughly dissatisfied with the player's actions.
Destiny Mode Skills
Favored Action: Defeating Officers
Taught Skill Type: Mount

Dynasty Warriors 5: Empires[]

Ma Chao gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Speed: Moves towards a target destination more efficiently.
Proposed Policy 1 - Train: Trains an officer to raise their experience by a random amount.
Proposed Policy 2 - Force March: Increases all allied units' speed for 2 minutes. Can cancel out the effects of Slow March.

Dynasty Warriors: Online[]

Although Ma Chao's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Technology
Battle Bonus: +15 to Life

Dynasty Warriors Vol. 2[]

Ma Chao gains additional abilities and traits in this title.

Ability - Critical: Raises damage output against enemy officers for 30 seconds.
Support Skill 1 - Drive: Raises attack power if morale is high at start of battle.
Support Skill 2 - Scramble: Raises the party's movement speed for 30 seconds at the start of battle.
Team Combination
Xi Gentlemen (西涼の士)
Required Characters: Ma Chao, Pang De
Bonus: +28 Attack, +28 Defense

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Stone Barrage: Drops three boulders on the enemy troops throughout the battlefield.
Obstacle Effect 2 - Great Earthquake: Causes the ground to shake, greatly damaging all enemies onscreen. Only available to rare card version.
Main Attacks
Normal Attack: Lands a frontal stab to knock targets down momentarily.
Strong Attack: Splits into four clones that collectively charge up power while twirling spear overhead to perform a dashing thrust.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely, though it can be replicated by wielding a weapon with the Almighty skill.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage. This has been rectified in the sequel.
Horse Charge Attack: Triangle: Functions similarly to its base game incarnation, but can be performed while moving.
New Attacks
Special Attack: R1: Jumps into the air and hurls spear down on the ground, then charges forward upon landing to do a slide kick upon getting the weapon back. Consumes 50 Musou points. Warriors Orochi 2 makes the move easier to perform and has lightning erupt from the spear as it lands.
Hyper Armor: Prevents enemies from interrupting combos with normal attacks.
Team Abilities
Ability 1 - Potence: Increases the team's attack.
Ability 2 - Impulse: Increases the team's speed.
Ability 3 - Cavalier: Increases the team's attack and defense while mounted.
Ability 4 - Power: Increases attack of Power-type characters.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Ma Chao performs his sixth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Sends out a fierce air gust while thrusting weapon forward.
Triple Attack 2: Low Health + L2 + R2 + Circle: Causes strong winds to rise from above by spinning weapon in an upward fashion.
Triple Attack 3: Low Health + L2 + R2 + Circle: Stomps the ground to produce a pillar of wind surrounding the user.
Triple Attack Finisher: Ma Chao does a frontal strike followed by multiple quick jabs and a rising swipe. He then ends his part of the combo with a turning overhead smash while hopping to the air. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Ma Chao's charge attacks will be imbued with the light element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ma Chao is affiliated with the spear in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, though Ma Chao's thrust sends out a linear shockwave traveling forward.
Jump Charge: X Triangle: Hovers in the air with spear lifted up, then smashes it on the ground to produce a minor tremor that burns foes.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with the chain's lone thrust releasing a small energy projectile each time. The finisher is comprised of a side twirl, a frontal thrust releasing a medium projectile forward, and a fire elemental tremor produced via low stab.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Ma Chao runs forward while leaning his upper body forward and holding his spear in a defensive position as the special move is in effect.
True Speed Attack: True Speed + Square: Performs a faster version of the spear moveset's dash attack without sacrificing too much momentum.
True Speed Charge: True Speed + Triangle: Performs a faster version of the spear moveset's dash charge while imbuing it with fire properties.
Officer Skills
Ice Resist: Nullifies ice elemental attacks.
Thunder Resist: Nullifies lightning elemental attacks.
Recovery: Improves the effect of recovery items.
Spirit: Increases the amount of Musou gained.
Horsemanship: Increases overall abilities of current horse.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Battlecry: Stuns nearby enemies upon activating special move.
Rush: Inflicts heavy damage on weak enemies by simply touching them during True Speed.
Power Rush: Defeats weak enemies instantly by simply touching them during True Speed.

Dynasty Warriors 6: Special[]

Main Attacks
Square Renbu String 1: Does a round swing to the left, a diagonal strike to the lower right, and a slowed spin slash that quickly transitions into an ascending slice.
Square Renbu String 2: Similar to the first Square Renbu string, but adds two upward swings done back and forth followed by a broad slash to the right.
Square Renbu String 3: Similar to the second Square Renbu string, but includes a spin slash with blade held at a low angle, a low crouching swipe, an ascending strike done while hopping slightly, and a diagonal cut to the lower right.
Square Renbu String Infinite: Similar to the third Square Renbu string, but adds a series of slashes going up and down repeatedly in a zigzagging motion with the lower slashes being more circular.
Triangle Renbu String 1: Twirls blade momentarily before launching a frontal stab and an uppercut slash.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but includes a fierce diagonal swipe to the lower left.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds a spiraling slash with the center sending out a funnel of wind forward.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but unleashes an impacting energy burst that clears away surrounding foes.
Charge Attack: Holding Triangle: Twirls blade around before delivering a hefty circular slash. Can innately inflict fire damage once Ma Chao's Renbu level reaches 3 and sends out a fiery energy wave forward upon gaining infinite rank.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly, then ends the attack by triggering a fiery eruption followed by several round twirls to both sides and a sudden energy burst radiating from Ma Chao.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a quick swing to the lower left.
Dash Charge: Dashing + Triangle: Performs a diagonal spin slash while hopping, then releases a slanted energy wave forward.
Jump Attack: X Square: Does a circular swing headed to the left while in mid-air.
Jump Charge: X Triangle: Slams blade on the ground hard, creating a fiery tremor that sets foes on fire.
Evasion: R1: Uses blade to pole vault forward and evade enemy attacks.
Special Attacks
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Ma Chao runs forward while leaning his upper body forward and dragging his blade to the right while the special move is in effect.
True Speed Attack: True Speed + Square: Launches two quick diagonal swings with the last one done while spin hopping.
True Speed Charge: True Speed + Triangle: Slams the ground to trigger a fiery burst.
Grapple Attacks
Grapple Attack: L1 + Square: Does a simple spin slash. Upon connecting with an enemy, Ma Chao will cause the target to spin against their will before being slammed to the ground by an overhead strike.
Grapple Charge: L1 + Triangle: Does an upward swing. If it successfully connects, Ma Chao will latch unto the opponent with his blade and drag them with him while running forth. He then stops to unlesh an energy wave forward while flinging his victim at the same time.
Counter Attack: Counter + L1 + Square: Does an upward strike to flick away attacking foes.
Counter Charge: Counter + L1 + Triangle: Performs a diagonal spin slash to repel enemies.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Ma Chao plants his blade unto the opponent's shoulder before twisting his torso to perform a crouching spin slash. The spin slash itself also releases an energy wave fired at leg level, allowing it to unbalance nearby foes as well.
Horse Attacks
Horse Charge Attack: Triangle: Launches a circular swipe to the right side. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings blade to the right repeatedly while on horseback. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Unleashes a series of strong swings towards the right, then does a circular swipe that produces a fiery explosion to burn nearby foes.

Dynasty Warriors 6: Empires[]

Ma Chao gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Serves the same function like in the base game and its expansion.
Officer Card - Rush of Ma Chao (錦馬超の猛攻; lit. "Splendid Ma Chao's Onslaught"): Increases player's attack when invading, though a nearby enemy will automatically attack as a result.

Dynasty Warriors: Strikeforce[]

Ma Chao is affiliated with the great sword in this title.

Skills
Fury Awakening Aura: Ma Chao radiates green swirling winds while undergoing his fury transformation. Can be imbued with additional effects via certain chi skills.
Type Skill - Channel: Increases amount of fury points gained from performing charge attacks. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Luck: Increases the spawning rate of items dropped by defeated enemies. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Yang Element, +22 (+17 in Multi Raid 2) to Exchange
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Shu Han's Five Tigers (蜀漢の五虎)
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +99 to Blacksmith (Workshop in Multi Raid 2)

Fighting Style[]

When controlled by the AI in Strikeforce, Ma Chao's attacks will be imbued with the earth element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ma Chao is affiliated with the spear in this title. When equipped with it, Ma Chao can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Charges forward with a delayed drilling dive kick while enshrouded within a green burst of energy.
Musou Attack - Thunderslice (轟雷斬; lit. "Roaring Thunder Slash"): Circle: Does a quick rushing slash, then strikes the ground with spear to summon a green lightning bolt on impact, knocking nearby enemies upward.
Alternate Musou Attack - Spiral Pierce (無影螺旋脚; lit. "Void Shadow Spiral Spinning Kick"): R1 + Circle: Ma Chao spins once to slash those around him, then summons three clones of himself to target a single opponent. He and his clones leverage themselves onto their spears to kick their target, ending with them converging into one as they deliver the final strike while kneeling on one leg.
Notable Skills
  • Power Up ++: Increases power by a large amount.
  • Attack Range Up: Increases attack range.
  • Horsemanship: Keeps user from being knocked off of horses less often.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Conquers the West (征西将軍) - Significantly increases damage inflicted on enemies when using power-type weapons.
Cavalier General (驃騎将軍) - Moderately increases damage inflicted on enemies when using power-type weapons.
Tiger General (五虎大将軍) - Moderately increases attack and defense against officers when using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Ma Chao is affiliated with the spear in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Ma Chao performs Spiral Pierce as their main Musou attack with the game classifying it as a Throw type.
Speed Musou Attack - Whirlwind: Tap Both Sides of Screen: Ma Chao creates a tornado by rotating his spear in an upward position, then finishes the attack by striking the ground to produce a tremor. Tracing the attack's movements causes the tornado to expand and emit lightning.
Direct Breaks
Direct Break (Default) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Alternate) - Spearmen: Causes a group of spearmen to charge with spears pointed forward.
Direct Break (Downloadable) - Bear Troop: Summons a group of bear riders to dash forward.
Stratagems
Stratagem Card (Default) - Splendid Cavalry (錦の騎馬): Greatly increases player's mounted attack.
Stratagem Card (Alternate) - Blade of Passion (熱き魂の刃; "Heated Soul's Blade"): Greatly increases player's attack when near death.
Stratagem Card (Downloadable) - Spirit of Swiftness (魂の疾駆; "Soulful Galloping"): Greatly increases player's speed.
Allied Stratagem: If deployed as a playable officer, Ma Chao will train his troops and increase the attack power of every allied cavalry unit in battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the thunder spear moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.

Modified Attacks
Charge Attack 1: Pole vaults while kicking at a full radius before smashing the ground to produce a tremor.
Charge Attack 2: Does upward strike using spear's blunt end, sending nearby foes airborne. Tapping Triangle again adds a turning swing and a downward slam.
Charge Attack 3: Delivers multiple jabs and an overhead swing towards the right. Pressing Triangle repeatedly adds more jabs while extending the attack with a low-air barrel rush while shrouded in green-colored bursts.
Charge Attack 5: Twirls spear around to send out a mobile whirlwind traveling at a short distance.
Charge Attack 6: Performs a wide circular swing to the left.
Evolution Attack: Unleashes a conal shockwave traveling forward on the ground.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Ma Chao's Thunderslice Musou attack from Dynasty Warriors 7.
Jump Charge: Spins in mid-air before striking the ground with spear to produce a tremor.
Special Abilities
Best Formation 1 - Arrow Formation: 5 Units, Offense Type
Best Formation 2 - Geese Formation: 5 Units, Balanced Type
Best Formation 3 - Scale Formation: 1 to 5 Units, Offense Type
Support Skill - Ma Chao the Splendid (錦馬超): Attacks a specified enemy unit.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Jumps up and throws spear on the ground, causing it to generate green lightning flying about. Upon landing, Ma Chao quickly slides forward to grab it back. Deals 150% attack damage to foes in front. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Lands a powerful thrust infused with green lightning, dealing 180% attack damage to enemies in front of Ma Chao. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Generates a defensive funnel of wind by twirling spear continuously, then slams weapon on the earth to produce a green-colored tremor. The whole move deals 230% attack damage to foes. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Does a counterclockwise spin slash while crouching, dealing 140% attack damage to opponents. Considered a weaker version of Ma Chao's sixth charge in some cases. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Produces a shockwave by swinging blunt end of spear upward. If the attack connects, Ma Chao proceeds to pummel his victim with a round swipe and a lifting strike before ending the assault with a ground slam that induces a more intense shockwave. The connected attack inflicts a total of 220% attack damage.
Strong Attack 3: Stabs the enemy at the chest, knees, and crotch, then lands a round swipe towards the right. Inflicts 280% attack damage in total.
Strong Attack 4: Scatters foes by releasing a wide green energy wave via spear thrust. Deals 140% attack damage to targets impeding its path.
Strong Attack 5: Raises spear heftily in time to smash the floor with it, dealing 170% attack damage to surrounding enemies while sending them high into the air from the launching impact.
Strong Attack 6: Hits surrounding foes with a full circular swipe. Deals 210% attack damage.
Normal Attack 1: Slashes spear diagonally to the left, dealing 80% attack damage to enemies in front.
Normal Attack 2: Does a downward slicing motion to the right that deals 80% attack damage to foes.
Normal Attack 3: Swings spear upward towards the left, dealing 100% attack damage.
Normal Attack 4: Launches a backward swipe that inflicts 110% attack damage.
Normal Attack 5: Lands a vertical rotating swipe, dealing 160% attack damage towards enemies.
Normal Attack 6: Thrusts at enemy forcefully, inflicting 190% attack damage in the process.
Special Attacks
EX Attack: Delivers a fierce flying kick while propelled by lightning, dealing 290% attack damage. Also has a chance of electrocuting enemies.
Musou Attack: Performing a rendition of his Thunderslice Musou attack, Ma Chao infuses his spear with electricity and delivers a powerful frontal slam, dealing 740% attack damage with a chance of inflicting the electric induction status on foes.
Auxiliary Attacks
Dash Attack: Does a rightward swing while sliding briefly.
Switch Attack: Lands on the ground to instantly deliver a diagonal swipe at foes. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Quickly rolls to evade enemy attacks instantly.
Horse Attacks
Horse Normal Attack: Unleashes round diagonal swipes to enemies on the right.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
Joint War Enemy-Only Attacks
Enemy-Only Attack: As a Joint War boss in the Mobilization at Xie Valley mission, Ma Chao will summon four different generic officers and force players to guess which one he specifically describes. If they defeat the wrong officer will have him unleash a devastating attack in reprisal.
General Tactics
Morning Sun: Increases critical rate in battle by 8%. Effects increase the higher Ma Chao's star ranking becomes.
Integrity: Increases block recovery speed by 8%. Effects increase the higher Ma Chao's star ranking becomes.
Lightning Ride: Causes EX attack to deal 42% additional true damage. Effects increase the higher Ma Chao's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Gains a 7% movement speed bonus and a 9% damage boost if there are no enemies close to Ma Chao within a 10 meter radius. Effects disappear after 6 seconds once foes close in. Both bonuses increase the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes attacks to summon a thunderbolt after every 40 seconds, dealing 400% attack damage and inflicting the electric induction debuff. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Gains an 80% critical damage boost that lasts for 8 seconds. The effect is automatically bestowed after every 20 seconds. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Recovers 50 block points each time Ma Chao hits an electrified foe. Has a cooldown time of 5 seconds.
Ornament Skill: Increases critical rate in battle by 5%.
Exclusive Suit Skills
The following skills only take effect if Ma Chao is equipped with his Speedy Racer costume.
Glowing Trail: Imbues all moves with a special effect.
A Lightning Flash: Enhances second charge attack with a thunder effect that pierces through an enemy officer's super armor gauge by 1,000 points. Has a cooldown time of 90 seconds, preventing the effect from being exploited.
Stars Fleeting: Gains 40% speed bonus for 2 seconds after performing Musou attack.
Horse Skills
Green Parasol: Increases critical rate by 10% and critical damage by 45% when health is below 50%.
Glory: Increases critical rate by 15% and critical damage by 62% when health is below 50%.
Clustered Gleam: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Dilu: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Ghost Candle: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Night Battle
Required Characters: Zhang Fei, Ma Chao
Bonus: +13,333 Health, +1,058 Attack
Nightmare Blossom
Required Characters: Wang Yi, Ma Chao
Bonus: +10,111 Health, +802 Attack
Joint Skill: Ma Chao performs a special coordinated attack with Wang Yi in which the two warriors duel back and forth while inflicting collateral damage to nearby foes. The duel starts off with Ma Chao delivering two circular swipes followed by a leaping slam which Wang Yi parries. He then blocks her thrown ice picks by twirling his spear forward before unleashing a wide spin slash. After being kicked into the air, he descends down to clash with Wang Yi one last time, producing an explosive burst of light that swallows up the area around them.
Parting of Ways
Required Characters: Pang De, Ma Chao
Bonus: +13,333 Health, +1,058 Attack
Strip For a Fight
Required Characters: Xu Zhu, Ma Chao
Bonus: +13,333 Health, +1,058 Attack
Tiger General
Required Characters: Zhao Yun, Ma Chao
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 14% chance of summoning furious thunderbolts to strike the enemy, dealing 220% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time.
Heroes of Shu
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Ma Chao retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 1: Triangle: Pole vaults at a full radius before smashing the ground. Resembles one of Ma Chao's old first charge attacks from past games.
Charge Attack 4: Square Square Square Triangle: Stabs forward with spear in a large step forward to unleash a vertical air wave. Bears a resemblance to Ma Chao's original fourth charge attack.
Charge Attack 5: Square Square Square Square Triangle: Twirls weapon with left hand in a wild yet controlled flailing fashion to briefly produce a small spiral whirlwind. Resembles Ma Chao's fifth charge attack from Dynasty Warriors 5.
Jump Charge: X Triangle: Slams the ground upon landing to produce a large fissure.
Team Abilities
Ability 1 - Stamina: Refills life by a set amount for every 100 KOs per member.
Ability 2 - Vitality: Increases life capacity for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Ma Chao performs Spiral Pierce as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Ma Chao performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Vaults forward with spear planted on the ground and kicks enemy with a wind tunnel effect, sending them flying away. Behaves almost similarly to Ma Chao's EX attack.
Midair Type Action: X R1: Thrusts spear downward for a drilling dive, then slides into a landing position and scoops up spear along the ground for a launching attack.
Aerial Thrust: X X: Ma Chao spins upright in a jerking dodge turn, enabling him to easily evade attacks while leaping at a further distance than normal.
Normal Strategy Card: Surging Spirit (溢れる闘志; lit. "Overflowing Fighting Spirit"): Hits opponent with an electric shockwave moving on the ground rapidly. If it manages to connect successfully, the attack will also restore current officer's Musou.
Golden Strategy Card: Splendid Ma Chao (錦馬超の槍さばき; lit. "Splendid Ma Chao's Spearmanship"): Fully depletes both sides' BP while increasing their attack power. Gains additional potency the more BP gets used up.
Team Attacks
Triple Rush 1: Lands a powerful strike that unleashes a mobile shockwave on the ground.
Triple Rush 2: Delivers several rapid stabbing motions in a row.
Triple Rush 3: Does an aerial slashing motion that sends out a wide energy wave forward on the earth.
Unique Triple Rush 1: Ma Chao is able to perform a unique triple rush attack if Zhao Yun and Huang Zhong happen to be his teammates. When initiating the move, Ma Chao starts off by twirling his spear at high speed towards the front, creating a wide green slashing circle that keeps enemies at bay.
Unique Triple Rush 2: Due to their former ties, Ma Chao can perform a special triple rush if paired up with Ma Dai and Pang De. He contributes to his team's attack by diving upside-down and using his spear as a makeshift pole to spring himself towards Ma Dai's five ink balls. Once near their location, he then strikes the ground to make them burst into large dragon afterimages.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ma Chao is affiliated with the spear in this title. When equipped with it, Ma Chao can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Charges forward with a delayed drilling dive kick that sweeps hordes of enemies off their feet while Ma Chao crouches down upon landing.
EX Attack 2: Square Square Square Square Square Triangle Triangle: Shreds airborne enemies by twirling spear in an overhead manner continuously, then leaps up in time to send them flying away via aerial diagonal slash. Introduced in Xtreme Legends.
Musou Attack - Thunderslice (轟雷斬; lit. "Roaring Thunder Slash"): Circle: Does a quick rushing slash, then strikes the ground with spear to summon purple and green lightning on impact, knocking nearby enemies upward.
Alternate Musou Attack - Spiral Pierce (無影螺旋脚; lit. "Void Shadow Spiral Spinning Kick"): R1 + Circle: Ma Chao spins once while slicing those around him, then summons three clones of himself to target a single opponent. He and his clones leverage themselves onto their spears to kick their target, ending with them converging into one as they deliver the final strike before kneeling briefly.
Aerial Musou Attack - Heaven's Spear (轟天槍; lit. "Roaring Sky Spear"): X Circle: Repeatedly twirls spear with enough force to send out a stream of wind downward, sending foes below to the air.
Rage Attack: Ma Chao lands several broad strikes in a row, then finishes the sequence with a pole vault spin leading up to a descending swing powerful enough to generate a radial burst of energy.
True Rage Attack: If Ma Chao accumulates a total of 100 hits during a Rage attack, he will pick up the pace by performing continuous two-hit strikes from the upper left to lower right while his spear is coated in flames. It ends with him stopping to inflict several multi-hitting thrusts forward before the default finisher is activated.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Forage: Collects weapons, materials, and items on the way to the targeted location. The greater the distance, the greater the results will be.
Assistance Skill - Assault: Increases the player's attack power when they are near death.
Rouse Skill - Protect: Increases the player's defense power when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - High Spirited Commander: Brave Type, 3,000 Employment Cost
Fixed Strategy - Large Draft: Uses up plenty of resources to recruit a large amount of troops.
Stratagem Card 1 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
Stratagem Card 2 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Cavalry
Musou - Thunderslice (轟雷斬; lit. "Roaring Thunder Slash"): Slashes the opponent before striking the ground to conjure lightning traveling across the affected area.
Skill - Splendid Ma Chao's Flight (錦馬超飛翔): Increases attack power and movement speed for 60 seconds.
Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Piercing Dance (舞穿; lit. "Dancing Thrust"): Hits multiple foes.
Leaping Wave (跳波): Hits multiple foes.
Collapsing Attack (崩攻震; lit. "Crumbling Attack Quake"): Hits multiple foes.
Fierce Winds (猛風旋; lit. "Blistering Whirlwind"): Hits multiple foes.
EX Attacks
Piercing Dance EX (舞穿Ex; lit. "Dancing Thrust EX"): Hits multiple foes. Lowers enemy's speed and defense by 10%.
Fierce Winds EX (猛風旋Ex; lit. "Blistering Whirlwind EX"): Hits multiple foes. Has a chance of fainting enemies.
Musou Attacks
Thunderslice (轟雷斬; lit. "Roaring Thunder Slash"): Hits multiple foes. Has a chance of paralyzing enemies.
Spiral Pierce (無影螺旋脚; lit. "Void Shadow Spiral Spinning Kick"): Hits multiple foes. Has a chance of fainting enemies.
Heaven's Spear (轟天槍; lit. "Roaring Sky Spear"): Hits multiple foes.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Seismic Shatter (崩山裂地; lit. "Collapsing Mounted Cracked Earth"): Smashes the ground in front of Ma Chao, leaving foes dizzied by the impact. Has a cooldown time of 16 seconds (12 seconds in the Japanese server).
Strong Attack 2 - Gale of Pikes (凌風覇王槍; lit. "Lingering Wind Overlord Spear"): Launches enemy into the air via rotating vertical slice and tremor strike before cleaving the ground hard. Knocks surrounding enemies away. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Hurricane of Spears (鋭風烈突; lit. "Sharp Wind Intense Thrust"): Deals a flurry of thrusts before unleashing a penetrating diagonal slice followed by a sweeping rush attack that emits a radial shockwave. In the Japanese server, it also increases shield damage for 5 seconds. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Furious Tornado (怒捲暴風; lit. "Frenzied Coiling Windstorm"): Rotates spear diagonally before twirling it repeatedly in an upward manner to eviscerate foes while improving personal attack power by 10% for 10 seconds. The Japanese server boosts the buff's effect to 50% while halving its original duration to 5. Has a cooldown time of 31 seconds (20 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Spiral Pierce (無影螺旋脚; lit. "Void Shadow Spiral Spinning Kick"): Launches a fierce round slash while summoning shadow clones to perform coordinated pole vault kicks from different directions at the target. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Drops down on the ground to inflict an overhead strike that produces a green slamming effect.
Special Maneuver - Dodge: Slides forward to avoid incoming enemy attacks.
Team Attacks
Triple Attack 1: Performs a shortened version of Seismic Shatter to contribute to the combo.
Triple Attack 3: Performs a shortened version of Hurricane of Spears to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Marshal of Divine Fury: Increases critical chance of all officers by 10%.
Secondary Skill: Increases attack of dodge-type officers by 15%.
Tertiary Skill: Increases element advantage of Shu officers by 40%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases critical chance for normal attacks by 30%. Activates after filling up one Musou bar.
Secondary Skill: Recovers 0.6% of health per second. Activates after filling up two Musou bars.
Team Combination
Cronies of Ma (馬氏一族; "Ma Clan")
Required Characters: Ma Chao, Ma Dai
Bonus: Element Advantage +4.5%, Skill Cooldown -3%
Eye for An Eye (怨敵; "Sworn Enemies")
Required Characters: Cao Cao, Ma Chao
Bonus: Skill Cooldown -4.5%, Attack Speed +5%
Ji's Grudge (終わらぬ復讐; "Never-Ending Vengeance")
Required Characters: Wang Yi, Ma Chao
Bonus: Skill Cooldown -3.5%, Critical Damage +5%
Riding Masters (馬術の達人; "Equestrian Masters")
Required Characters: Ma Chao, Lu Bu
Bonus: Attack +3%, Element Advantage +5%
Tongguan Battle (潼関の激聞; "Extreme Battle of Tong Gate")
Required Characters: Xu Zhu, Ma Chao
Bonus: Attack Speed +5%, Shield Damage +4.5%
Tough Call (死闘の果て; "Result of the Death Match")
Required Characters: Zhang Fei, Ma Chao
Bonus: Defense +5%, Attack Speed +3%
Governors of Liang (涼州刺史; "Liang Province Inspectors")
Required Characters: Ma Chao, Wei Yan, Jiang Wei
Bonus: Attack Speed +4.5%, Shield Damage +3.5% (+7% in the Japanese server), Musou Generation +4% (+8% in the Japanese server)
Team Attack: Ma Chao will be able to perform a triple attack if he happens to be partnered with Wei Yan and Jiang Wei. He is the first to act during the whole combo. Only applies to the global server.
Shu Heroes (蜀の猛将; "Shu Fighters")
Required Characters: Zhao Yun, Ma Chao, Ma Dai
Bonus: Attack Speed +3.5%, Shield Damage +3% (+6% in the Japanese server), Attack +3.5%
Shu Tigers (忠義の将; "Loyal Generals")
Required Characters: Zhao Yun, Ma Chao, Huang Zhong
Bonus: Attack Speed +3.5%, Critical Damage +3% (+6% in the Japanese server), Element Advantage +4% (+2% in the Japanese server)
Team Attack: Ma Chao will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Huang Zhong. He is the last to act during the whole combo. Only applies to the global server.
Steel Wall (龍の遺言; "Testament of the Dragon")
Required Characters: Ma Chao, Wei Yan, Ma Dai
Bonus: Defense +4%, Critical Damage +3.5% (+7% in the Japanese server), Max Health +4%
Superb Spear Skills (屈指の槍使い; "Outstanding Spearmen")
Required Characters: Zhao Yun, Ma Chao, Jiang Wei
Bonus: Critical Chance +4.5%, Attack +3%, Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Ma Chao will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Jiang Wei. He is the first to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Heroic Fighting Spirit (英雄の闘志)
Required Characters: Zhao Yun, Ma Chao, Wen Yang
Bonus: Attack +4%, Attack Speed +4.5%, Critical Damage +9%
Western Liang Coalition (西涼連合軍)
Required Characters: Ma Chao, Ma Dai, Pang De
Bonus: Attack +3%, Critical Damage +7%, Attack Speed +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Ma Chao wields the Gullinbursti as their sacred treasure in this title. When equipped with it, Ma Chao can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Ma Chao performs Spiral Pierce as their ground Musou attack.
Normal Magic: R1 + Square: Summons Gullinbursti to conjure five homing fireballs following the user. Instantly rains down on nearby foes, burning them alive. Can also affect downed foes. Note that its disappearance can cancel out trap-based attacks used by characters like Fa Zheng, Dong Zhuo, Motochika, etc. Therefore, it may be best to use this magic as a standalone attack.
Charge Magic: R1 + Triangle: Commands Gullinbursti to attack foes. Tapping Square causes it to hit foes directly. Triangle makes it charge fiercely for several seconds while leaving behind trails of fire. X causes Gullinbursti to do a lunging attack before ending its rampage. It should be noted that using this magic with certain characters during multiplayer battles may cause the game itself to crash.
Unique Magic: R1 + Circle: Ma Chao summons Gullinbursti as a mount to rush through hordes of enemies while swinging his spear back and forth, then stepping off with a quick tremor-producing strike once the ride is over. In the Japanese script, he gives the move an appropriate name (神獣槍; lit. "Divine Beast Spear").
Summon Magic: R1 + X: Summons mount to Ma Chao's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +2, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Weapons: Increases the possibility of obtaining weapons. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.
Team Combination
Five Tiger Generals (五虎将軍): Deploying Ma Chao together with Zhao Yun, Guan Yu, Zhang Fei, and Huang Zhong will provide their team with a Tear of the Gods at the beginning of battle.
Liang Warriors (涼州の士; "Warriors of Liang Province"): Deploying Ma Chao together with Pang De, Ma Dai, and Dong Zhuo will have their team's attack power be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Ma Chao is affiliated with the spear in this title. When equipped with it, Ma Chao can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Performs a sweeping spiral slash to daze enemies in the front. This motion is based on the spear moveset's first charge attack from the last installment. Works more effectively if equipped with a wind elemental weapon.
Unique Trigger Attack: R1 + X: Charges right at the enemy with a double-legged jump kick and slides on the ground afterwards. This move borrows motions from Ma Chao's first EX attack in previous games.
Special Technique: R1 + Circle: Performs a crouching spin slash with the spear aimed to the upper right as it becomes engulfed in lightning. Ma Chao then immediately follows it up by twirling his weapon repeatedly in an overhead fashion before doing a leaping diagonal swipe to the lower left. The last two motions are based on his second EX attack from Dynasty Warriors 8: Xtreme Legends.
Musou Attack: Circle: Runs forward and repeatedly twirls spear upward in alternating arcs from left to right. It ends with Ma Chao performing a flaming spin swipe and a roundhouse kick simultaneously, then delaying a bit before launching a fiery vault kick and an explosive crouching strike. The initial motion is based on his Spiral Pierce's Musou attack from past games.
Aerial Musou Attack: X Circle: Repeatedly twirls spear with enough force to send out a stream of wind that lifts foes up briefly before blasting them away with a massive air tunnel. This move is based on Ma Chao's Heaven's Spear Musou attack from the eighth game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Prepare to Charge (突撃の用意; "Charging Preparations"): Fills secret plan gauge for plans not in use by a moderate amount while reducing a low portion of own health.
Military Unit: Cavalry
Title: Xiliang Brocade (西涼の錦)
Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the spear. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Ma Chao.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Ma Chao.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Ma Chao.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Ma Chao.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Ma Chao.
Special Attacks
Unique Attack 1 - Roaring Thunder Slash (轟雷斬): Performs special technique from the base game. Available by default.
Unique Attack 2 - Impetuous Dashing Intense Fang Kick (奮迅烈牙脚): Performs unique trigger from the base game using the spear. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Ma Chao.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Ma Chao.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Ma Chao.

Normal Version Attacks[]

Class Type: Speed
Launch Attacks
Launch Attack (打上攻撃): Launches foes into the air. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
Guard Break Attacks
Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 25.
True Break Attack (真・崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 8, a spirit damage value of 38, and a cooldown time of 9.6 seconds. Unlocked by reaching level 45.
Sneak Attacks
Sneak Attack (奇襲): Quickly pursues foes and greatly diminishes their stamina. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 25 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 5.
Modified Sneak Attack (奇襲・改): Quickly pursues foes and greatly diminishes their stamina. Inflicts wind elemental damage. Has an attack damage value of 10, a spirit damage value of 50, and a cooldown time of 24 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 30.
Upgraded Unique Attacks
Modified Roaring Thunder Slash (轟雷斬・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Mystic Version Attacks[]

Class Type: Defense
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts slash elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
Guard Break Attacks
Break Spirit Attack (崩し仙撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 4, a spirit damage value of 30, and a cooldown time of 8 seconds. Unlocked by reaching level 15.
Modified Break Spirit Attack (崩し仙撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 38, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
Endurance Attacks
Endurance (堅守): Damages foes while invoking armor effect on self. Has an attack damage value of 5, a spirit damage value of 30, and a cooldown time of 14.4 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 5.
Modified Endurance (堅守・改): Damages foes while invoking armor effect on self. Inflicts slash elemental damage. Has an attack damage value of 6, a spirit damage value of 38, and a cooldown time of 15.8 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 30.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Abyss Version Attacks[]

Class Type: Snipe
Repel Attacks
Repel Attack (吹飛攻撃): Knocks away foes. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Spirit Attack (吹飛仙撃・改): Knocks away foes. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.
Launch Attacks
Modified Launch Attack (打上攻撃・改): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 25.
True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts lightning elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 55.
Stun Attacks
Stun Attack (気絶攻撃): Stuns foes momentarily. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Stun Spirit Attack (気絶仙撃・改): Stuns foes momentarily. Inflicts ice elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 45.
Guard Break Attacks
Break Attack (崩し攻撃): Breaks the enhanced defenses of foes that have used endurance attacks. Has an attack damage value of 5, a spirit damage value of 25, and a cooldown time of 8 seconds. Unlocked by reaching level 10.
Modified Break Attack (崩し攻撃・改): Breaks the enhanced defenses of foes that have used endurance attacks. Inflicts wind elemental damage. Has an attack damage value of 6, a spirit damage value of 31, and a cooldown time of 8.8 seconds. Unlocked by reaching level 35.
Missile Attacks
Missile Attack (射撃): Fires a projectile at foes from a distance. Has an attack damage value of 30 and a cooldown time of 11.2 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 5.
Modified Missile Attack (射撃・改): Fires a projectile at foes from a distance. Inflicts lightning elemental damage. Has an attack damage value of 38 and a cooldown time of 12.3 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 30.
True Missile Attack (真・射撃): Fires a projectile at foes from a distance. Inflicts wind elemental damage. Has an attack damage value of 45 and a cooldown time of 13.6 seconds. Unlocked by reaching level 50.
Upgraded Unique Attacks
Modified Roaring Thunder Slash (轟雷斬・改): Performs an upgraded version of first unique attack. Inflicts lightning elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.

Dynasty Warriors 3 Version Attacks[]

Class Type: Attack
Launch Attacks
Launch Attack (打上攻撃): Launches foes into the air. Inflicts fire elemental damage. Has an attack damage value of 5, a spirit damage value of 35, and a cooldown time of 11.2 seconds. Unlocked by reaching level 10.
Modified Launch Spirit Attack (打上仙撃・改): Launches foes into the air. Inflicts wind elemental damage. Has an attack damage value of 5, a spirit damage value of 53, and a cooldown time of 12.3 seconds. Unlocked by reaching level 25.
True Launch Spirit Attack (真・打上仙撃): Launches foes into the air. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 63, and a cooldown time of 13.6 seconds. Unlocked by reaching level 45.
Stun Attacks
Stun Spirit Attack (気絶仙撃): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Unlocked by reaching level 15.
Modified Stun Attack (気絶攻撃・改): Stuns foes momentarily. Inflicts lightning elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 35.
Chain Attacks
Chain Attack (連撃): Hits foes several times in a row. Has an attack damage value of 35 and a cooldown time of 15 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 5.
Modified Chain Attack (連撃・改): Hits foes several times in a row. Inflicts wind elemental damage. Has an attack damage value of 44 and a cooldown time of 16 seconds. Can be used as a resonance skill by other versions of Ma Chao. Unlocked by reaching level 30.
Upgraded Unique Attacks
Modified Roaring Thunder Slash (轟雷斬・改): Performs an upgraded version of first unique attack. Inflicts wind elemental damage. Has an attack damage value of 33, a spirit damage value of 75, and a cooldown time of 17.6 seconds. Unlocked by reaching level 40.
Miscellaneous Attacks
Repel Spirit Attack (吹飛仙撃): Knocks away foes. Inflicts wind elemental damage. Has an attack damage value of 4, a spirit damage value of 42, and a cooldown time of 11.2 seconds. Initially available.
Modified Repel Attack (吹飛攻撃・改): Knocks away foes. Inflicts fire elemental damage. Has an attack damage value of 6, a spirit damage value of 44, and a cooldown time of 12.3 seconds. Unlocked by reaching level 20.

Other Skills[]

Memory Abilities
Brocade Adorned in the Earth's Breath (錦、大地の息吹を纏い)
Characters: Ma Chao
Rank: R
Bonus: +205 Attack
Skill - Anti-Missile (防射): Reduces damage from archers by 7%.
Breeze of Xiliang (西涼の風)
Characters: Pang De, Ma Chao, Ma Dai
Rank: SSR
Bonus: +257 Attack, +257 Defense, +257 Musou
Skill - Heal (快癒): Recovers 10 health points every 4 seconds.
Secret Thoughts (秘めた想い)
Characters: Zhang Fei, Ma Chao, Xiahouji, Wang Yi
Rank: SSR
Bonus: +514 Attack, +514 Willpower
Skill - Heal (快癒): Recovers 15 health points every 4 seconds.
Five Tiger Generals (五虎大将軍)
Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Rank: UR
Bonus: +579 Attack, +579 Defense, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Passionate Soul's Blade - Dynasty Warriors 7 (熱き魂の刃)
Characters: Ma Chao
Rank: UR
Bonus: +1,315 Attack, +1,315 Defense, +1,315 Health
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Ground Assault (地撃): Increases normal attack damage by 18%.
Passionate Soul's Blade - Dynasty Warriors 8 (熱き魂の刃)
Characters: Ma Chao
Rank: UR
Bonus: +713 Attack, +713 Musou, +713 Willpower
Skill 1 - Ground Assault (地撃): Increases normal attack damage by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Crimson Inevitability (深紅の因縁)
Required Characters: Wang Yi, Ma Chao
Bonus: +100 Musou, +50 Willpower
Death Battle of Tong Gate (潼関の死闘)
Required Characters: Xu Zhu, Ma Chao
Bonus: +100 Defense, +50 Willpower
Ma Clan (馬一族)
Required Characters: Ma Chao, Ma Dai
Bonus: +50 Defense, +100 Willpower
Piercing Fighting Spirit (闘志貫いて)
Required Characters: Zhao Yun, Ma Chao
Bonus: +100 Musou, +50 Willpower
Running Through Xiliang (西涼を駆ける)
Required Characters: Pang De, Ma Chao, Ma Dai
Bonus: +100 Defense, +50 Health, +50 Musou

Fighting Style[]

Huang Zhong is affiliated with the dao in this title.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Performs a spinning slash done counterclockwise while leaning down. Breaks the enemy's guard instantaneously.
Charge Attack 2: Square Triangle: Does a spiraling uppercut slash that sends foes airborne.
Charge Attack 3: Square Square Triangle: Flips forward in low-air to deliver a dizzying overhead chop.
Charge Attack 4: Square Square Square Triangle: Turns around and swings downwards, sending nearby opponents flying away.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies high up into the air with a quick but powerful upward swing. Press Triangle to further extend the move with an aerial spin strike.
Charge Attack 6: Square Square Square Square Square Triangle: Spins around twice to send out two energy disks traveling forward in a row. The energy disks get replaced with whirlwinds if Huang Zhong is equipped with his fifth weapon in Xtreme Legends.
Normal Attack 1: Square Square Square Square: Lands a round swing to the left, a rightward horizontal slash, a short stab, and a frontal swipe headed to the rear.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a wide round swipe headed towards the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a frontal swipe angled slightly downward.
Musou Attacks
Musou Attack: Circle: Huang Zhong performs the dao moveset's Musou attack from the second game, though his version has him struggle in trying to stay upright at the end of the attack.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a round slash, a stab, and a diagonal swing before the normal finisher can be executed.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs a sliding stab attack.
Jump Attack: X Square: Does a narrow circular slash while leaping up.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Launches a charged up slash attack to the right and left while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does quick arcing slashes from right to left repeatedly.
Horse Musou Attack: Circle: Unleashes furious sword swipes back and forth.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Huang Zhong takes out his bow and shoots five arrows straight ahead while holding it horizontally. Can lock onto the nearest targets in both the base game and Xtreme Legends. While normal arrows are used for this attack, they will not be taken from the player's own arrow stock. The move's crowd clearing potential is further enhanced if Huang Zhong is equipped with fire arrows.
Charge Attack 2: Square Triangle: Does a spiraling uppercut slash that sends foes airborne.
Charge Attack 3: Square Square Triangle: Shoots several arrows in a row while positioned in a crouching stance. The last shot dizzies foes for a brief moment. Similar to the first charge attack, this move does not expend the player's arrow supply and can even be replaced with flammable arrows provided they have enough space in their item inventory. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Turns around and swings downwards, sending nearby opponents flying away.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies high up into the air with a quick but powerful upward swing. Press Triangle to further extend the move with an aerial spin strike.
Charge Attack 6: Square Square Square Square Square Triangle: Spins around twice to send out two energy disks traveling forward in a row.
Normal Attack 1: Square Square Square Square: Lands a round swing to the left, a rightward horizontal slash, a short stab, and a frontal swipe headed to the rear.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a wide round swipe headed towards the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a frontal swipe angled slightly downward.
Musou Attacks
Musou Attack: Circle: Huang Zhong performs the dao moveset's Musou attack from the second game, though his version has him struggle in trying to stay upright at the end of the attack.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a round slash, a stab, and a diagonal swing before the normal finisher can be executed.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs a sliding stab attack.
Jump Attack: X Square: Does a narrow circular slash while leaping up.
Jump Charge: X Triangle: Performs an aerial flip before driving sword down on the ground, producing a tremor that knocks foes off their feet.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Delivers a taunting cry while generating wisps of light. Staggers nearby enemies while breaking through their guard instantly. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Launches a charged up slash attack to the right and left while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does quick arcing slashes from right to left repeatedly.
Horse Musou Attack: Circle: Unleashes furious sword swipes back and forth.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Huang Zhong gains an additional skill in this title.

Weapon Type: Sword
Skill - Taunt: Provokes an enemy officer and lures them away from their base.

Dynasty Warriors (PSP)[]

Huang Zhong gains additional abilities and traits in this title.

Ability - Ordinance: Increases the number of supplies acquired when capturing storehouses.
Boost - Poison Attack +: Imbues the player's charge attacks with a stronger poison element.
Skill - Fire Arrow +: Enables allied archers to shoot fire arrows for 60 seconds. Ineffective during rains.

Samurai Warriors: State of War[]

Huang Zhong gains an additional skill in this title.

Sub-Officer Skill - Scan: Avoids traps and mines during missions.
Charge Attack 1: Triangle: Uses bow to plant a mine that shortly detonates.
Charge Attack 3: Square Square Triangle: Shoots several vertical energy disks in a row.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Although Huang Zhong now uses the bow for certain attacks, his blade-based moveset remains mostly unchanged. His first charge is great for eliminating troops units and stalling officers. It also helps that Huang Zhong has the strongest bow stat alongside Xiahou Yuan. The third charge can be used to inflict heavy damage if performed with a powerful weapon. It should be noted that the aforementioned moves are affected by the Fire Arrows item, meaning Huang Zhong can further weaken foes from a safe distance.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Huang Zhong takes out his bow and shoots five arrows straight ahead while holding it horizontally. While normal arrows are used for this attack, they will not be taken from the player's own arrow stock. The move's crowd clearing potential is further enhanced if Huang Zhong is equipped with fire or ice arrows. Unlike in the past game, Huang Zhong can fire up to six volleys in a row via repeated button input and the arrows themselves can now pierce through multiple targets. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Does a spiraling uppercut slash that sends foes airborne. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Shoots several arrows in a row while positioned in a crouching stance. The last shot is shrouded in yellow-colored energy and dizzies foes briefly, but it cannot phase through foes unlike regular arrows. Similar to the first charge attack, this move does not expend the player's arrow supply and can even be replaced with flammable or ice arrows.
Charge Attack 4: Square Square Square Triangle: Turns around and swings downwards, sending nearby opponents flying away.
Charge Attack 5: Square Square Square Square Triangle: Launches foes up high into the air with a surge of light produced via ground slam.
Charge Attack 6: Square Square Square Square Square Triangle: Spins around twice while slashing at foes. While this attack no longer releases energy disks like it once did, players can still utilize it for inflicting elemental damage on enemy crowds.
Normal Attack 1: Square Square Square Square: Lands a round swing to the left, a rightward horizontal slash, a short stab, and a frontal swipe headed to the rear.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a wide round swipe headed towards the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a frontal swipe angled slightly downward.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Huang Zhong performs the dao moveset's Musou attack from the second game, though his version has him struggle in trying to stay upright at the end of the attack.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but replaces the default finisher with an upward strike towards the left and an explosive arrow fired to the front.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs a sliding stab attack.
Jump Attack: X Square: Does a narrow circular slash while leaping up.
Jump Charge: X Triangle: Performs an aerial flip while shooting five arrows downward at an angle as the user descends slowly.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Launches a charged up slash attack to the right and left while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does quick arcing slashes from right to left repeatedly.
Horse Musou Attack: Circle: Unleashes furious sword swipes back and forth.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Token Power-Up: Gives the player a Musou Token while causing sub-officers to enter Musou Rage. Occurs randomly.
Destiny Mode Skills
Favored Action: Defeating Officers
Taught Skill Type: Archery

Dynasty Warriors 5: Empires[]

Huang Zhong gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Rally: Boosts own morale by 2 and those of nearby allies by 1.
Proposed Policy - Poison Enemy: Decreases the number of troops of all enemy units by 25%.

Dynasty Warriors: Online[]

Although Huang Zhong's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Distribution
Battle Bonus: +15 to Life

Dynasty Warriors Vol. 2[]

Huang Zhong gains additional abilities and traits in this title.

Ability - Charge: Reinforces charge attacks with arrows for 50 seconds.
Support Skill 1 - Iron Man: Revives a defeated sub-officer right after winning an area battle.
Support Skill 2 - Reward: Cuts down the cooldown time for used abilities after battle.
Team Combination
Champion Archers (神弓; lit. "Divine Bow")
Required Characters: Huang Zhong, Xiahou Yuan
Bonus: +72 Musou, +36 Attack
Intimate Peers (馴染みの同僚; lit. "Close Colleagues")
Required Characters: Huang Zhong, Wei Yan
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth
Reliable Peers (頼もしき同僚)
Required Characters: Zhao Yun, Huang Zhong
Bonus: +57 Life, +28 Attack
Sound Heroes (壮健なる勇将; lit. "Vigorous Heroes")
Required Characters: Huang Zhong, Yan Yan
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth

Dynasty Warriors DS: Fighter's Battle[]

Huang Zhong mainly fights with a bow in this title, though he will block attacks using his sword.

Obstacle Effects
Obstacle Effect 1 - Earthquake: Causes the ground to shake, damaging all enemies onscreen.
Main Attacks
Normal Attack: Shoots an arrow surging with electricity. Players struck by this attack will be knocked down momentarily.
Strong Attack: Fires three powered arrows surging with electricity in three different directions. Knocks away nearby players while downing those from a distance.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but the arrows now fly in a fan arc instead. The first volley also has ice and slay properties. The sequel only allows it to inflict elemental damage when used as an enhanced charge attack.
Charge Attack 3: Square Square Triangle: Functions similarly to its base game incarnation, but the arrows now fly in a fan arc while traveling faster. The sequel allows it to inflict elemental damage when used as an enhanced charge attack.
Jump Charge: X Triangle: Functions similarly to its base game incarnation, though the arrows are fired at a fan arc and imbued with stun properties.
Enhanced Charge: Tapping R1 instead of Triangle for most charge attacks will enhance their damage output and hit speed while consuming a portion of Musou.
New Attacks
Special Attack: Square Square Square R1: Huang Zhong lifts himself to the air while spinning upside-down and fires a volley of arrows below him. The arrows themselves are shot at a funnel-shaped pattern and can break through the enemy's guard. However, they are unable to pierce through multiple foes. Consumes 20 Musou points. The sequel modifies this move by making its range more narrow in exchange for being able to utilize weapon attributes.
Counter Attack: Counter + R1: Fires energy-infused arrows in a fan formation to stun foes momentarily while flipping back for safety. Note that this attack cannot pierce through several enemies, making it less reliable against larger crowds.
Team Abilities
Ability 1 - Recover: Gradually regains the team's life.
Ability 2 - Focus: Increases the team's Musou.
Ability 3 - Speed: Increases attack of Speed-type characters.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Huang Zhong performs his special attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Uses bow to shoot large gusts of air.
Triple Attack 2: Low Health + L2 + R2 + Circle: Slams the ground to produce a large column of wind.
Triple Attack 3: Low Health + L2 + R2 + Circle: Releases a fierce air gust by aiming bow at a slight angle.
Triple Attack Finisher: Huang Zhong does several fast swings with his sword, then pulls out his bow to fire a single arrow. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: If Huang Zhong performs a triple attack with Xiahou Yuan and Ina, the three of them will eschew their usual combo motions in favor of pelting the enemy with volleys of arrows infused with energy. The ensuing barrage leads to them producing a pillar of light accompanied by more arrows raining down near its boundary, causing massive damage to surrounding foes while setting them ablaze.
Strategy - Volley: Increases damage inflicted by all allied projectile weapons including guns and cannons.

Fighting Style[]

In Dynasty Warriors 5, Huang Zhong's arrow-based attacks benefit immensely from being able to pass through multiple enemies, making his first charge extremely effective for crowd clearing. Like in the last installment, he becomes stronger if equipped with the Fire Arrow item. He also gains a useful escape maneuver in the form of his new jump charge which can also be used to slip past a blocking enemy officer.

When controlled by the AI in Dynasty Warriors 5, most of Huang Zhong's charge attacks will be imbued with the fire element by default.

Warriors Orochi has Huang Zhong gain two special attacks to further complement his fighting style. Players will find his second charge attack great for quickly slaying enemy officers if their weapon for him is stacked with certain maxed out attributes.

In Warriors Orochi 2, he has been considerably nerfed due to arrows no longer activating elemental attributes unless used as part of an enhanced charge attack.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Huang Zhong is affiliated with the dao in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String 1: Lands a powerful stab to the target's torso followed by a diagonal slash that sends out an ice elemental energy wave forward.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds an ascending swing to follow up the aforementioned diagonal slash. Also sends out an ice energy wave like the last one.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds a powerful ground slam that creates a tremor in front of Huang Zhong.
Triangle Renbu String Infinite:
Charge Attack: Holding Triangle: Similar to the third Triangle Renbu string, but launches a horizontal ice energy wave via two-handed slash.
Jump Charge: X Triangle: Lifts blade up while in mid-air before slamming it hard on the ground to produce a large tremor.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with the shared finisher comprised of a low spin slash done continuously before following up with a transitioning swipe and another spin slash done at the other direction. Upon completing the finisher, Huang Zhong immediately emits a dome of frigid air to freeze foes solid.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Volley: L2: Rains down multiple arrows around the user. Can instantly kill enemy archers.
Officer Skills
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Thunder Resist: Nullifies lightning elemental attacks.
Sprint: Increases movement speed temporarily by running continuously.
Recovery: Improves the effect of recovery items.
Spirit: Increases the amount of Musou gained.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Heavy Bolt: Causes ballista bolts to be fired on enemies during Volley.
Rapid Shot: Increases the reload rate of Volley.
Piercing: Causes arrows to explode upon impact during Volley.

Dynasty Warriors 6: Empires[]

Huang Zhong gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Huang Zhong runs forth with his blade held to the front diagonally and his left hand palming its edge.
True Speed Attack: True Speed + Square: Releases two diagonal swings to the lower left and lower right while running.
True Speed Charge: True Speed + Triangle: Rams blade's edge to the front while pausing briefly.
Officer Card - Whirlwind Strike (疾風の一撃): Increases player's movement speed for the first 3 minutes of battle when invading.

Dynasty Warriors: Strikeforce[]

Huang Zhong is affiliated with the bow in this title.

Skills
Fury Awakening Aura: Releases golden streams of swirling light while transforming into fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Control: Lessens the amount of fury points consumed over time. Will only activate while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Attack Boost: Increases weapon's physical attack power. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Fire Element, +20 (+17 in Multi Raid 2) to Blacksmith
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Shu Han's Five Tigers (蜀漢の五虎)
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +99 to Blacksmith (Workshop in Multi Raid 2)

Fighting Style[]

In Dynasty Warriors 6, a good majority of Huang Zhong's strong attacks are cutting waves and ice elemental shockwaves. Though he only can have up to two tomes at a time, the add-ons to his special attack compensate for that. Abilities like Rapid Shot, Heavy Bolt, and Piercing grant Huang Zhong one of the deadliest Volley specials in the game. The attack can have quicker reloads, bigger range, and have arrows explode on impact with the aforementioned abilities unlocked.

When controlled by the AI in Strikeforce, Huang Zhong's attacks will be imbued with the metal element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Huang Zhong is affiliated with the bow in this title. When equipped with it, Huang Zhong can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Fires two streams of convexing light arrows forward with the last shot knocking foes away.
Musou Attack - Ultra Volley (超級全壊射; lit. "Supreme Class Total Destruction Shot"): Circle: Huang Zhong rushes forth with his body before turning around and knocking opponents into the air. He then proceeds to fire a broad stream of arrows at them before unleashing a large sonic shot and rubbing his back for a small bit. Although the attack's grab motion is unblockable, Huang Zhong will stumble forward if he misses.
Aerial Musou Attack - Arrow Rain (天空百連射; lit. "Heavenly Sky Hundred Rapid Shot"): X Circle: Systematically rains a volley of six arrows in a half circle towards enemies below, then somersaults in time to fire one last spread that produces a powerful crater impact.
Notable Skills
  • Attack Range Up: Increases attack range.
  • Bow Master: Gains expertise at wielding the bow.
  • Projectile Resistance: Improves defense against arrows and shock waves.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Rear General (後将軍) - Significantly increases defense against projectile and shockwave attacks when using EX weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Tiger General (五虎大将軍) - Moderately increases attack and defense against officers when using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Huang Zhong is affiliated with the bow in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Huang Zhong performs Ultra Volley as their main Musou attack with the game classifying it as a Throw type.
Speed Musou Attack - Salvo: Tap Both Sides of Screen: Huang Zhong unleashes a wave of green-tinted shots before releasing five homing arrows to end the barrage.
Direct Breaks
Direct Break (Default) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Direct Break (Alternate) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Direct Break (Downloadable) - Pandas: Causes a group of pandas to charge at the enemy.
Stratagems
Stratagem Card (Default) - Master Archer (神弓乱舞; lit. "Godly Bow Riot Dance"): Imbues the attacks of allied bow troops with the element of ice.
Stratagem Card (Alternate) - Will of the Aged (老将の意地; lit. "Old Veteran's Disposition"): Greatly increases player's attack speed, but greatly decreases defense in turn.
Stratagem Card (Downloadable) - Passionate Speech (熱血抗議; lit. "Hot-Blooded Protest"): Greatly increases allied army's attack, but greatly decreases defense in turn.
Allied Stratagem: If deployed as a playable officer, Huang Zhong will train his troops and increase the attack power of every allied archer unit in battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the long bow moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Does a windmill kick to the left.
Charge Attack 2: Shoots at the ground to produce an erupting fissure.
Charge Attack 3: Sends out a single powerful arrow.
Charge Attack 6: Lands a shot to the sky, causing multiple fire arrows to rain down on the surrounding area.
Evolution Attack: Forgoes the normal attack string's sixth hit animation in favor of raining down multiple arrows from the sky. Comparatively more simplified than the long bow moveset's own evolution attack.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Huang Zhong's Ultra Volley Musou attack from Dynasty Warriors 7.
Jump Charge: Similar to what the long bow moveset has access to, but fires three golden arrows instead of just two.
Special Abilities
Best Formation 1 - Radial Formation: 1 to 5 Units, Balanced Type
Best Formation 2 - Crescent Formation: 3 to 5 Units, Offense Type
Best Formation 3 - Arrow Formation: 5 Units, Offense Type
Support Skill - Radial Salvo (一斉照射): Attacks all enemy units.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Spin hops diagonally while firing three sonic shots in a row, then lands one last arrow forward while hunched on the ground. Deals a total of 190% attack damage. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Does a sweeping spin kick that deals 150% attack damage to foes. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Turns around once before swinging bow upward to send nearby enemies airborne, then fires an arrow at them. The whole attack deals a total of 250% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Spin hops diagonally and fires an arrow on the ground at point-blank range, producing a shockwave in the process. Upon standing upright once more, Huang Zhong fires more arrows at the four cardinal directions starting at the east, then to the west, south, and north. Inflicts a total of 300% attack damage to surrounding foes, though it suffers from start-up lag that renders Huang Zhong vulnerable to interruptions by enemy attacks. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Fires a powerful shot on the ground while standing on one leg, generating a green shockwave that deals 120% attack damage and sends enemies airborne.
Strong Attack 3: Crouches down and fires a single dizzying shot, dealing 180% attack damage in the process. Though narrow in range, it is perfect for dazing unprotected enemy officers.
Strong Attack 4: Fires multiple arrows from left to right in a fan spread. Deals 170% attack damage to foes in front of Huang Zhong.
Strong Attack 5: Somersaults into the air and lands a powered shot on the earth, creating a shockwave that inflicts 180% attack damage to enemies while lifting them up simultaneously.
Strong Attack 6: Draws bow and fires two arrows into the air with the first one done while standing and the second unleashed while in a crouched position. The first shot rains down multiple arrows on nearby enemies a few steps away from Huang Zhong, then the second shot causes several more arrows to fall directly in front of him for added protection. Deals 105% attack damage while potentially inflicting electric induction to targets.
Normal Attack 1: Shoots three arrows brimming with green electricity forward in a minor fan spread, dealing 40% attack damage to foes. Unlike most normal attacks, it won't flinch other players in competitive modes.
Normal Attack 2: Works similarly to the first normal attack and even has the same damage output.
Normal Attack 3: Works similarly to the first normal attack, though it deals 60% attack damage.
Normal Attack 4: Works similarly to the first normal attack, though it deals 60% attack damage.
Normal Attack 5: Works similarly to the first normal attack, though it deals 70% attack damage.
Normal Attack 6: Works similarly to the first normal attack, though it deals 120% attack damage and fires stronger shots due to Huang Zhong drawing his bow slightly longer for additional power.
Special Attacks
EX Attack: Rapidly fires two concaving streams of green-colored arrows forward, dealing 300% attack damage to targets while potentially electrocuting them.
Musou Attack: Performing a rendition of his Ultra Volley Musou attack, Huang Zhong dashes forward and knocks a nearby foe upward before launching a barrage of arrows to the sky with one last shot fired for good measure. Though Huang Zhong cannot move while firing, his aim can be manually directed for the duration of the assault. Note that failing to come in contact with an enemy will cause the whole move to fail.
Auxiliary Attacks
Dash Attack: Performs a short flying kick that produces a burst of green electricity.
Switch Attack: Fires a green burst shot forward while in mid-air. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Flips swiftly to evade enemy attacks in an instant.
Horse Attacks
Horse Normal Attack: Fires three electric arrows towards the left side several times in a row.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Fatal: Increases critical rate in battle by 8%. Effects increase the higher Huang Zhong's star ranking becomes.
Divine Bow: Increases critical damage in battle by 20%. Effects increase the higher Huang Zhong's star ranking becomes.
Strong Strength: Imbues critical hits caused by normal attacks to produce a shock effect that lasts for 1 second. Also deducts 6 super armor points and 6 block points every 0.5 seconds. Effects and duration time of shock effect increase the higher Huang Zhong's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Causes EX attacks to bestow a buff that improves a normal attack's critical rate by 20% and critical multiplier by 100% for 8 seconds. Both bonuses and duration time increase the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Deals 28% more damage for 2 seconds upon electrocuting enemies twice. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Causes charge attacks to receive a boost of 80% critical damage against foes suffering from the electrocution status for more than 0.5 seconds. Has a cooldown time of 2 seconds. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Recovers 50 block points each time Huang Zhong hits an electrified foe. Has a cooldown time of 5 seconds.
Ornament Skill: Increases critical rate by 5% and critical damage by 8% each time a charge attack is performed.
Horse Skills
Green Parasol: Increases critical rate by 10% and critical damage by 45% when health is below 50%.
Glory: Increases critical rate by 15% and critical damage by 62% when health is below 50%.
Clustered Gleam: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Dilu: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Ghost Candle: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Bright Moon
Required Characters: Huang Zhong, Wei Yan
Bonus: +13,333 Health, +1,058 Attack
Flying Arrows
Required Characters: Xiahou Yuan, Huang Zhong
Bonus: +13,333 Health, +1,058 Attack
Origin of Huang
Required Characters: Huang Zhong, Yueying
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 12% chance of summoning a thunderbolt to hit the enemy, dealing 140% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time.
Raise the Bow
Required Characters: Guan Yu, Huang Zhong
Bonus: +13,333 Health, +1,058 Attack
Shore of Han River
Required Characters: Zhao Yun, Huang Zhong
Bonus: +13,333 Health, +1,058 Attack
Joint Skill: Huang Zhong and Zhao Yun perform a coordinated attack in which the two generals fight back to back with the former shooting at enemies constantly. As Zhao Yun soars to the sky like a dragon, Huang Zhong fires four green arrows upward to accompany the younger man's flight. The arrows immediately multiply into hundreds of arrows raining down on the ground while Zhao Yun produces a massive pillar of light upon landing.
Lord and Officials
Required Characters: Liu Bei, Huang Zhong, Wei Yan
Bonus: +15,022 Health, +1,192 Attack
Heroes of Shu
Required Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Huang Zhong retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Attack: X Square: Bears similarity to the bow moveset's jump attack, though Huang Zhong's version instantly converts his aerial momentum downward.
Jump Charge: X Triangle: Flips in mid-air and fires two shots on the ground. Hits the ground with quakes per shot.
Team Abilities
Ability 1 - Efficacy: Increases damage inflicted upon enemy officers for all team members.
Ability 2 - Vigor: Increases damage inflicted with combo attacks for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Huang Zhong performs Ultra Volley as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Huang Zhong performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Kneels down on the ground and aims upward, rapidly firing volleys of arrows that home in on the target thrice from left to right. Because these arrows fly in an arc, they may end up missing if the target is within a certain distance.
Midair Type Action: X R1: Fires three volleys of arrows in a row while somersaulting in the air. Has a unique camera angle that always shifts towards the right upon the move's execution. Bears similarities to Huang Zhong's old jump charge from the fifth game.
Aerial Thrust: X X: Performs an aerial somersault to avoid enemy attacks in mid-air.
Normal Strategy Card: Archers' Ambush (伏兵斉射; lit. "Ambush Salvo"): Summons a volley of arrows to rain down at the opponent continuously for a few seconds.
Golden Strategy Card: Decorated Veteran (老将の威厳; lit. "Old Veteran's Dignity"): Reduces both officers' movement speed temporarily.
Team Attacks
Triple Rush 1: Slides on the ground and releases a mobile shockwave via upward shot.
Triple Rush 2: Juggles enemies by rapidly firing at them at close range.
Triple Rush 3: Aims a downward shot that unleashes a massive energy wave on the earth.
Unique Triple Rush: Together with Zhao Yun and Ma Chao, Huang Zhong can perform a unique triple rush attack against the enemy. He follows up Ma Chao's attack by unleashing several volleys of arrows fired forward in a fan spread.

Fighting Style[]

His Online Z iteration makes use of unextended charge attacks that are simple yet effective. The sixth charge and evolution attack work best against large groups of enemies, though players are recommended to perform the combos leading up to these attacks from a slightly shorter distance when facing stronger opponents.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Huang Zhong is affiliated with the bow in this title. When equipped with it, Huang Zhong can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Fires two streams of convexing light arrows forward with the last shot knocking foes in front away.
EX Attack 2: Square Triangle Triangle: Attacks airborne target with a conal volley of arrows before launching a sonic-powered shot. Treated as a miniscule version of Huang Zhong's standard Musou attack, its arrow shots are elevated in accordance to the type of surfaces or slopes he finds himself standing on. Introduced in Xtreme Legends.
Musou Attack - Ultra Volley (超級全壊射; lit. "Supreme Class Total Destruction Shot"): Circle: Huang Zhong rushes forth with his body before turning around and knocking nearby opponents into the air. He then proceeds to fire a radial stream of arrows at them before unleashing a large sonic shot and rubbing his back for a small bit. Although the attack's grab motion is unblockable, Huang Zhong will stumble forward if he misses.
Alternate Musou Attack - Unlimited Volley (無量超連射; lit. "Infinite Supreme Rapid Shot"): R1 + Circle: Shoots a long stream of arrows rapidly before unleashing a fierce shot forward. Each shot is elevated according to the type of surface or slope Huang Zhong stands on when performing this move. Its trajectory can also be maneuvered precisely.
Aerial Musou Attack - Arrow Rain (天空百連射; lit. "Heavenly Sky Hundred Rapid Shot"): X Circle: Systematically rains a volley of six arrows in a half circle towards enemies below from left to right, then somersaults in time to fire one last spread that produces a powerful crater impact.
Rage Attack: Fires multiple arrows down and up repeatedly, then charges forth in short bursts before repeating the cycle. The move ends with Huang Zhong launching scattering shots from right to left while releasing a massive radial shockwave around him.
True Rage Attack: If Huang Zhong accumulates 100 or more hits during a Rage attack, he will start jumping up continuously while creating wide tremors on the ground via downward shots. The barrage ends with him unleashing a few sonic-powered shots forward.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Forage: Collects weapons, materials, and items on the way to the targeted location. The greater the distance, the greater the results will be.
Assistance Skill - Energy: Restores one unit of the player's Musou when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Trustworthy Hero: Brave Type, 3,000 Employment Cost
Fixed Strategy - Great Banquet: Holds a large banquet with other officers to increase friendliness rating.
Stratagem Card 1 - Thunder Strike: Unleashes a lightning bolt to shock enemies. Becomes more effective during rain, storms, snow, and blizzards.
Stratagem Card 2 - Immovable: Prevents knockbacks and damage from enemies for 15 seconds.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Recovery: Completely recovers health.
Stratagem Card 5 - Snake Formation: Increases speed of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Swift Raid: Instantly transports the user to the front lines.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Shocking Blow (震射; lit. "Trembling Shot"): Hits a single foe in range. Has a chance of fainting enemies.
Diffuse Reflection (乱散射; lit. "Scattering Shot"): Hits multiple foes in range.
Crack Shot (裂恒射; lit. "Scarring Shot"): Hits multiple foes in range.
Fallout Shot (塵降射; lit. "Dusting Shot"): Hits multiple foes in range.
EX Attacks
Shocking Blow EX (震射Ex; lit. "Trembling Shot EX"): Hits a single foe in range. Has a chance of fainting enemies.
Diffuse Reflection EX (裂恒射Ex; lit. "Scarring Shot EX"): Hits multiple foes in range. Lowers enemy's defense by 10%.
Musou Attacks
Ultra Volley (超級全壊射; lit. "Supreme Class Total Destruction Shot"): Hits multiple foes in range.
Unlimited Volley (無量超連射; lit. "Infinite Supreme Rapid Shot"): Hits multiple foes in range. Has a chance of fainting enemies.
Arrow Rain (天空百連射; lit. "Heavenly Sky Hundred Rapid Shot"): Hits multiple foes in range. Lowers enemy's mobility by 1.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Rapid Scattershot (瞬迅散射; lit. "Instantaneous Scattering Shot"): Hits the enemy with a hopping roundhouse kick before firing arrows in multiple directions. Has a cooldown time of 13 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Bolt Storm (破嵐矢雨; lit. "Demolishing Storm Arrow Rain"): Fires a powerful arrow at the enemy, then launches a continuous barrage falling down on them via two skyward shots. Also improves attack speed by 30% for 10 seconds, though this effect has been replaced with a speed reducing debuff in the Japanese server. Has a cooldown time of 16 seconds (also 16 seconds in the Japanese server).
Strong Attack 3 - Sky Splitter (断空連射; lit. "Cleaving Sky Rapid Shot"): Launches the enemy into the air by launching a burst shot on the ground, then fires a stream of arrows upward with a single larger shot ending the barrage. In the Japanese server, this attack also increases Huang Zhong's movement speed by 50% for 5 seconds. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Army Destroyer (破軍連矢; lit. "Destroying Army Rapid Arrow"): Somersaults into the air and launches arrows into a large group of enemies in front of Huang Zhong, inflicting splash damage and reducing the defense power of targets. Upon landing, surrounding foes are then struck by rapid volleys of energy-powered arrows with the last shot being a single yet larger projectile flying at high speed. In the Japanese server, the move can reduce the enemy's defense power while doing more shield damage. Has a cooldown time of 25 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Ultra Volley (超級全壊射; lit. "Supreme Class Total Destruction Shot"): Charges at nearby enemies and launches them into the air via sudden tremor, pelting them upward with numerous arrows flying rapidly followed by a single yet larger one that inflicts even more damage. In the Japanese server, this attack also reduces the enemy's movement speed temporarily. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Shoots two sets of three arrows in a row at a downward angle before landing.
Special Maneuver - Dodge: Does a flying punt to avoid incoming attacks.
Team Attacks
Triple Attack 1: Performs a shortened version of Sky Splitter to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Bow of the War God: Increases Musou generation of all officers by 10%.
Secondary Skill: Increases attack speed of dodge-type officers by 15%.
Tertiary Skill: Increases critical chance of Shu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Causes normal attacks to inflict 30% fire damage for 5 seconds. Activates after filling up one Musou bar.
Secondary Skill: Increases critical chance for charge skill attacks by 40%. Activates after filling up two Musou bars.
Team Combination
Dingjun Battle (定軍山の好敵手; "Rivals of Mt. Dingjun")
Required Characters: Xiahou Yuan, Huang Zhong
Bonus: Critical Damage +5% (Skill Cooldown -3.5% in the Japanese server), Element Advantage +5% (Critical Chance +5% in the Japanese server)
Han River Rescue (漢水の光明; "Brilliance of the Han River")
Required Characters: Zhao Yun, Huang Zhong
Bonus: Defense +4.5%, Max Health +4%
Lifesaver (旧知の仲; "Old Friends")
Required Characters: Huang Zhong, Wei Yan
Bonus: Attack Speed +4.5%, Shield Damage +5%
Taking the Lead (流転の名将; "Famed Generals of Exile")
Required Characters: Zhang He, Huang Zhong
Bonus: Critical Chance +4%, Attack Speed +3.5%
Bull's Eye (百発百中; "One Hundred Shots Out of One Hundred")
Required Characters: Taishi Ci, Huang Zhong, Lu Bu
Bonus: Attack Speed +3.5%, Attack +2.5%, Shield Damage +3.5% (+7% in the Japanese server)
Team Attack: Huang Zhong will be able to perform a triple attack if he happens to be partnered with Taishi Ci and Lu Bu. He is the first to act during the whole combo. Only applies to the global server.
Divine Archer (神弓の使い手; "Godly Archers")
Required Characters: Xiahou Yuan, Zhu Ran, Huang Zhong
Bonus: Attack Speed +4%, Max Health +4.5%, Skill Cooldown -3.5%
Team Attack: Huang Zhong will be able to perform a triple attack if he happens to be partnered with Xiahou Yuan and Zhu Ran. He is the second to act during the whole combo. Only applies to the global server.
Hanzhong Assault (漢中の猛者たち; "Veterans of Hanzhong")
Required Characters: Zhao Yun, Huang Zhong, Wei Yan
Bonus: Critical Chance +3.5%, Critical Damage +4% (+8% in the Japanese server), Max Health +4%
Team Attack: Huang Zhong will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Wei Yan. He is the second to act during the whole combo. Only applies to the global server.
Shu Tigers (忠義の将; "Loyal Generals")
Required Characters: Zhao Yun, Ma Chao, Huang Zhong
Bonus: Attack Speed +3.5%, Critical Damage +3% (+6% in the Japanese server), Element Advantage +4% (+2% in the Japanese server)
Team Attack: Huang Zhong will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Ma Chao. He is the first to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Huang Zhong wields the Bow of Artemis as their sacred treasure in this title. When equipped with it, Huang Zhong can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Huang Zhong performs Unlimited Volley as their ground Musou attack.
Normal Magic: R1 + Square: Sends down arrows of light to pierce through multiple targeted foes, sending them airborne. Though downed foes cannot be targeted, they will still be launched upward if near the attack's vicinity. Update 1.05 increases the spell's detection scope and the number of arrows released.
Charge Magic: R1 + Triangle: Fires arrows of light from a third-person perspective, ending the barrage with a more devastating shot. Players have the option of shooting faster by tapping Square, Triangle, or Circle repeatedly. Although the user remains stationary during the attack's animation, they can turn left or right while aiming. A glitch enabled players to loop the shooting animation by slowly tapping Circle per shot; this has been fixed in more recent updates.
Unique Magic: R1 + Circle: Huang Zhong conjures seven golden magic circles that radiate fierce light waves upon the enemy.
Summon Magic: R1 + X: Summons mount to Huang Zhong's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +3, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Divine Blessing 2 - Radiance: Increases magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.
Team Combination
Five Tiger Generals (五虎将軍): Deploying Huang Zhong together with Zhao Yun, Guan Yu, Zhang Fei, and Ma Chao will provide their team with a Tear of the Gods at the beginning of battle.
Finest Archers (弓の名手; lit. "Bow Experts"): Deploying Huang Zhong together with Xiahou Yuan and Ina will have their team's Unity Magic gauge be filled at the beginning of battle.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Huang Zhong is affiliated with the podao and tooth and nail in this title. When equipped with them, Huang Zhong can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher (Podao): Enemy Airborne + Square Square Square Square: Huang Zhong somersaults higher into the air and drops down to strike the ground hard, producing a radial shockwave. Taken from the sword moveset's jump charge in Dynasty Warriors 8.
Unique Flow Attack Finisher (Tooth and Nail): Enemy Standing + Square Square Square Square: Holds bow sideways and fires four shots with the first being comprised of eight arrows and the last three only using one arrow at a time. The final shot will stun the target momentarily. Attack somewhat resembles Huang Zhong's first attack from previous titles.
Unique Trigger Attack (Podao): R1 + X: Thrusts podao on the ground diagonally to generate a radial shockwave that knocks down nearby enemies. An adapted version of the sword moveset's fifth charge from the previous two games.
Unique Trigger Attack (Tooth and Nail): R1 + Square: Fires small shockwave geysers on the ground while standing on one leg. Can easily daze multiple foes while racking up a lot of hits at the same time. Incorporates the bow moveset's second charge attack from the last two games and the first motion of its power attack from the sixth installment.
Special Technique: R1 + Circle: Launches a volley of ice arrows followed by a more powerful shot aimed straight ahead. Based on Huang Zhong's second EX attack from Dynasty Warriors 8: Xtreme Legends.
Musou Attack: Circle: Fires several volleys of eight arrows in a frontal arc while remaining stationary. Huang Zhong then finishes the barrage by ramming nearby opponents to the air, turning around to fire multiple arrows upward continuously, then crouching down to launch a sonic-powered shot at the sky for good measure. Can inflict wind damage on targets. Combines elements of Huang Zhong's first charge from the fifth game and his Ultra Volley Musou from more recent titles.
Aerial Musou Attack: X Circle: Systematically rains a large volley of fire arrows in a half circle towards enemies below from left to right, then somersaults in time to fire one last explosive shot. Based on Huang Zhong's Arrow Rain Musou attack from past games.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Vigorous Ambush (矍鑠たる伏兵): Fills secret plan gauge for plans not in use by a great amount.
Military Unit: Archer
Title: Seasoned Vigor (老当益壮; lit. "Hale and Hearty Elder")
Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the tooth and nail. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Huang Zhong.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Huang Zhong.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Huang Zhong.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Huang Zhong.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Huang Zhong.
Special Attacks
Unique Attack 1 - Infinite Supreme Rapid Shot (無量超連射): Performs special technique from the base game. Available by default.
Unique Attack 2 - Infinite Side Fan Destroying Shot (無辺扇滅射): Performs unique trigger from the base game using the tooth and nail. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Huang Zhong.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Huang Zhong.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Huang Zhong.

Normal Version Attacks[]

Class Type: Snipe

Mystic Version Attacks[]

Class Type: Defense

Abyss Version Attacks[]

Class Type: Speed

Dynasty Warriors 3 Version Attacks[]

Class Type: Special

Other Skills[]

Memory Abilities
Furious Veteran (猛り立つ古強者)
Characters: Huang Zhong
Rank: R
Bonus: +205 Willpower
Skill - Anti-Beast (防獣): Reduces damage from animals by 7%.
Lifetime Active Duty (生涯現役)
Characters: Huang Gai, Cheng Pu, Huang Zhong
Rank: SSR
Bonus: +257 Health, +257 Musou, +9 Speed
Skill - Heal (快癒): Recovers 10 health points every 4 seconds.
Five Tiger Generals (五虎大将軍)
Characters: Zhao Yun, Guan Yu, Zhang Fei, Ma Chao, Huang Zhong
Rank: UR
Bonus: +579 Attack, +579 Defense, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Team Combination
Fierce Battle of Hanzhong (漢中の激闘)
Required Characters: Xiahou Yuan, Huang Zhong
Bonus: +50 Health, +100 Musou
Formerly Liu Biao's Retainers (元劉表軍)
Required Characters: Huang Zhong, Wei Yan
Bonus: +50 Musou, +100 Willpower
Divine Bow (神弓)
Required Characters: Sun Shangxiang, Taishi Ci, Huang Zhong
Bonus: +50 Health, +100 Musou, +50 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Somersaults forward with a reaping strike that breaks through the enemy's guard.
Charge Attack 2: Square Triangle: Performs an upward swing with one of the voulge's bladed ends to scoop nearby foes up into the air.
Charge Attack 3: Square Square Triangle: Twirls voulge in an overhead fashion before unleashing a dizzying slash.
Charge Attack 4: Square Square Square Triangle: Does a round swing to the right that knocks away surrounding enemies in an instant.
Charge Attack 5: Square Square Square Square Triangle: Twirls weapon vertically before unleashing a powerful ascending swing. Tap Triangle to follow up the attack with a scooping swipe done in mid-air. Inflicts death elemental damage if Wei Yan is equipped with his fourth weapon.
Charge Attack 6: Square Square Square Square Square Triangle: Rotates voulge in an overhead fashion to juggle nearby enemies, then casts them aside with a powerful swing towards the right. Press Triangle repeatedly for additional rotations. Inflicts death elemental damage if Wei Yan is equipped with his fourth weapon.
Normal Attack 1: Square Square Square Square: Does an inward strike to the left, a swipe to the upper right, and two spin slices with the second one done diagonally.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a twirling strike towards the upper left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a frontal twirl that covers Wei Yan's front momentarily.
Musou Attacks
Musou Attack: Circle: Wei Yan twirls his voulge around repeatedly while moving his way forward by breakdancing up and down. The assault ends with him delivering one last swing towards the right.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds the last three hit motions of Wei Yan's full attack string as part of the attack before the normal finisher is performed.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs two angular spin slashes while tumbling forward.
Jump Attack: X Square: Rotates weapon inward to the left while in mid-air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Twirls voulge fiercely from right to left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings weapon to the right and left repeatedly.
Horse Musou Attack: Circle: Delivers powerful swings to both sides in alternating order.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Wei Yan's early incarnation is a crowd clearer. Most of his charge attacks consist of him spinning his double voulge with decent coverage. Though not a quick character, his mid-range attacks make up for it. Wei Yan's moveset is also useful for harder difficulties as it stalls most enemies from attacking.

His sixth charge attack repeatedly juggles the enemy in the air, inflicting heavy damage. Combined with the death element attached to his fourth weapon, these attacks can easily devastate ranks. His Musou attack consists of spinning and slashing the enemies. While somewhat hard to master, it can be very useful for clearing large crowds. One of Wei Yan's minor drawbacks is that he has difficulty locking on to one specific target.

The most notable trait Wei Yan has in this game is his normal attack string's five blows. If timed right on a single target with consistent rhythm, Wei Yan can lock the opponent into an effective infinite combo without the need for juggles, and thus does not need to have his damage reduced from said combos.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Somersaults forward twice with a reaping strike.
Charge Attack 2: Square Triangle: Performs an upward swing with one of the voulge's bladed ends to scoop nearby foes up into the air.
Charge Attack 3: Square Square Triangle: Wei Yan lays on his back like a turtle while spinning his voulge around repeatedly, ending the barrage with a low slash that staggers opponents. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Does a round swing to the right that knocks away surrounding enemies in an instant.
Charge Attack 5: Square Square Square Square Triangle: Twirls weapon vertically before unleashing a powerful ascending swing. Tap Triangle to follow up the attack with a mild scooping swipe done in mid-air.
Charge Attack 6: Square Square Square Square Square Triangle: Rotates voulge in an overhead fashion to juggle nearby enemies, then casts them aside with a powerful swing towards the right provided that Triangle has been pressed repeatedly enough times. The last hit inflicts elemental damage depending on what orb Wei Yan is equipped with.
Normal Attack 1: Square Square Square Square: Does an inward strike to the left, a swipe to the upper right, and two spin slices with the second one done diagonally.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a twirling strike towards the upper left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a frontal twirl that covers Wei Yan's front momentarily.
Musou Attacks
Musou Attack: Circle: Wei Yan twirls his voulge around repeatedly while moving his way forward by breakdancing up and down. The assault ends with a leaping spin slash that has him facing the rear crouching down upon landing.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds the last three hit motions of Wei Yan's full attack string as part of the attack before the normal finisher is performed.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs two angular spin slashes while tumbling forward.
Jump Attack: X Square: Rotates weapon inward to the left while in mid-air.
Jump Charge: X Triangle: Flips in the air before driving weapon unto the ground, causing a tremor to erupt and damage surrounding foes.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Delivers a taunting war cry while emitting wisps of light. Staggers nearby enemies and breaks through their guard instantly. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Twirls voulge fiercely from right to left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings weapon to the right and left repeatedly.
Horse Musou Attack: Circle: Delivers powerful swings to both sides in alternating order.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Wei Yan gains an additional skill in this title.

Weapon Type: Spear
Skill - Charge: Strengthens personal troops to attack the enemy main camp.

Dynasty Warriors (PSP)[]

Wei Yan gains additional abilities and traits in this title.

Ability - Ordinance: Increases the number of supplies acquired when capturing storehouses.
Boost - Life ++: Raises the player's life and Musou gauges by 50 points.
Skill - Vorpal Spell: Imbues all of the player's attacks with the vorpal element for 15 seconds.

Samurai Warriors: State of War[]

Wei Yan gains an additional skill in this title.

Sub-Officer Skill - Greed: Causes enemies to drop gold dust and coins more often during missions.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Wei Yan's new third charge is effective at tearing through enemy troops and can potentially kill off generals just as quickly if equipped with the right items. This grants him even more juggling capabilities than before. His Musou attack has also been enhanced with extra range.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Somersaults forward twice with a reaping strike. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Performs an upward swing with one of the voulge's bladed ends to scoop nearby foes up into the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Wei Yan lays on his back like a turtle while spinning his voulge around repeatedly, ending the barrage with a low slash that staggers opponents.
Charge Attack 4: Square Square Square Triangle: Does a round swing to the right that knocks away surrounding enemies in an instant.
Charge Attack 5: Square Square Square Square Triangle: Wei Yan twirls his voulge forward, creating a cone of wind that lifts enemies high up in the air.
Charge Attack 6: Square Square Square Square Square Triangle: Rotates voulge in an overhead fashion to juggle nearby enemies, then casts them aside with a powerful swing towards the right provided that Triangle has been pressed repeatedly enough times.
Normal Attack 1: Square Square Square Square: Does an inward strike to the left, a swipe to the upper right, and two spin slices with the second one done diagonally.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a twirling strike towards the upper left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a frontal twirl that covers Wei Yan's front momentarily.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Wei Yan twirls his voulge around repeatedly while moving his way forward by breakdancing up and down. The assault ends with a leaping spin slash that has him facing the rear crouching down upon landing.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but modifies the finisher into a head spin that generates a large updraft of wind.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs two angular spin slashes while tumbling forward.
Jump Attack: X Square: Rotates weapon inward to the left while in mid-air.
Jump Charge: X Triangle: While in mid-air, Wei Yan spins around upside-down while twirling his voulge below.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Twirls voulge fiercely from right to left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings weapon to the right and left repeatedly.
Horse Musou Attack: Circle: Delivers powerful swings to both sides in alternating order.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Axe Power-Up: Doubles party's attack power for 30 seconds. Occurs randomly.
Special Ability 2 - Revolt: Stages a revolt against the party. Occurs if the defecting character is thoroughly dissatisfied with the player's actions.
Destiny Mode Skills
Favored Action: Defeating Troops
Taught Skill Type: Melee

Dynasty Warriors 5: Empires[]

Wei Yan gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Assault: Focuses on guard captains to capture bases.
Proposed Policy 1 - All Smith: Increases the tech level of all smithies by 20.
Proposed Policy 2 - Train: Trains an officer to raise their experience by a random amount.
Proposed Policy 3 - Slow March: Decreases all enemy units' speed for 2 minutes. Can cancel out the effects of Force March.

Dynasty Warriors: Online[]

Although Wei Yan's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Military
Battle Bonus: +7 to Attack

Dynasty Warriors Vol. 2[]

Wei Yan gains additional abilities and traits in this title.

Ability - Dark Spell: Imbues all of the player's attacks with the dark element.
Support Skill 1 - Add Silence: Prevents enemy officers from using abilities when the player activates one of their own.
Support Skill 2 - Prowess: Hastens the cooldown time for used abilities.
Team Combination
Intimate Peers (馴染みの同僚; lit. "Close Colleagues")
Required Characters: Huang Zhong, Wei Yan
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth
Silent Heroes (寡黙な勇将)
Required Characters: Wei Yan, Zhou Tai
Bonus: +72 Musou, +36 Attack

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Steal Coins: Steals any amount of coins the opponent has.
Main Attacks
Normal Attack: Does a hopping double slice that leaves behind purple streaks.
Strong Attack: Unleashes an impacting shockwave via ground slam, then generates a purple twister that sucks in the player before unleashing a fierce downward slash. At the same time, three stone sentinel archers will appear to assist Wei Yan.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely, though it can be replicated by wielding a weapon with the Almighty skill.
Charge Attack 6: Square Square Square Square Square Triangle: In Warriors Orochi 2, this move is not as effective as before due to it not being able to apply elemental damage to the initial hit.
New Attacks
Special Attack 1: R1: Propels to the air by spinning voulge like a propeller, then launches a descending swipe while dropping down. Does not consume Musou. The sequel adds a quake effect to the ending blow for added range and impact.
Special Attack 2: Direction + R1: Spits out a fireball that gradually explodes on the ground. Does not consume Musou. The sequel nerfs this attack's damage output, though it still has some uses for crowd clearing.
Aerial Thrust: X X: Wei Yan rolls forth in the air, allowing him to jump cancel attacks or travel at a slightly further distance.
Team Abilities
Ability 1 - Technique: Increases attack of Technique-type characters.
Ability 2 - Impulse: Increases the team's speed.
Ability 3 - Refill: Gradually regains the team's Musou.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Wei Yan performs his normal Musou finisher to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Unleashes a large stream of air rushing forward.
Triple Attack 2: Low Health + L2 + R2 + Circle: Quickly hurls a large air gust by swinging weapon once.
Triple Attack 3: Low Health + L2 + R2 + Circle: Generates an updraft of wind while spinning around upside-down.
Triple Attack Finisher: Wei Yan lies down and twirls his voulge overhead just like with his third charge, then stands up to perform a frontal twirl. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: If Wei Yan is paired up with Lu Bu and Mitsuhide Akechi, they will perform a triple attack that fits their rebellious image. Wei Yan contributes to the combo by hurling his voulge forward like a boomerang. The attack ends with all three men gathering their power to produce a massive pillar of light surging with electric currents, severely damaging nearby enemies around the area.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Wei Yan's charge attacks will be imbued with the ice element by default.

In Warriors Orochi, Wei Yan works better with weapon elements that enhance his juggling potential like Fire, Flash, Might, etc. Due to his special maneuvers not requiring Musou to activate, he has no need for the Absorb attribute unless players want to make more use of his Musou attack.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Wei Yan is affiliated with the mace in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String 1: Delivers two powerful slams on the ground, creating green-colored wind pressures with each hit.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but produces another wind pressure with slightly wider coverage.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds another slam to produce an even larger wind pressure than the last one.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a ground slam so powerful that Wei Yan is lifted off his feet as he generates a large wind pressure to end the combo.
Charge Attack: Holding Triangle: Performs a wide swing that sends out a green tornado decked with feathers once Wei Yan's Renbu gauge rises to level 3.
Dash Charge: Dashing + Triangle: Attacks foes by rolling forward. Can be prolonged by tapping Triangle continuously after reaching second rank.
Jump Charge: X Triangle: Drops down to smash the earth, producing a green-colored wind pressure.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly. The assault ends with a continuous spin attack while holding mace behind neck and batting enemies away. At the same time, a green feathery tornado is hurled forward.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Swift Attack: L2: Maximizes the user's Renbu gauge to infinite temporarily and prevents them from being flinched by enemy attacks. Also increases damage output if activated with low health.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Arrow Guard: Reduces arrow damage taken by half.
Recovery: Improves the effect of recovery items.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Beastmaster: Allows character to temporarily befriend tigers and wolves, enabling them to fight as allies.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Overawe: Reduces defense of nearby enemies upon activating special move.
Terrify: Greatly reduces defense of nearby enemies upon activating special move.
Rage: Increases damage inflicted by Swift Attack and makes it harder for enemies to interrupt combos.
Destroy: Increases damage inflicted to objects by Swift Attack.

Dynasty Warriors 6: Empires[]

Wei Yan gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Wei Yan holds his club in a protective stance as he runs at high speed.
True Speed Attack: True Speed + Square: Does a rapid roll attack twice.
True Speed Charge: True Speed + Triangle: Slams club horizontally on the ground, producing a powerful tremor.
Officer Card - Ogre's Charge (戦鬼の猛攻; lit. "War Demon's Onslaught"): Increases player's attack when invading, though troop number will be fully depleted after battle.

Dynasty Warriors: Strikeforce[]

Wei Yan is affiliated with the cudgel (type 1) in this title.

Skills
Fury Awakening Aura: Wei Yan sends out bright yellow green shards while undergoing his fury form transformation. Can be imbued with additional effects via certain chi skills.
Type Skill - Vitality: Increases overall potency of healing items. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Damage Boost: Increases damage output against gates, towers, and other obstacles. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Water Element, +20 (+17 in Multi Raid 2) to Academy
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.

Fighting Style[]

In Dynasty Warriors 6, Wei Yan's moveset has a built-in wind effect to effectively fling foes into the air. The tome skills he can acquire are meant to boost his Swift Attack maneuver and weaken the defenses of enemies, making him ideal for inflicting massive damage.

When controlled by the AI in Strikeforce, Wei Yan's attacks will be imbued with the earth element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Wei Yan is affiliated with the double voulge in this title. When equipped with it, Wei Yan can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Rolls forward in the air while generating electricity, then produces a knocking burst upon landing.
Musou Attack - Rampage (解体斬; lit. "Demolishing Slash"): Circle: Wei Yan rolls along the ground several times at high speed while leaving behind jets of wind in his wake, then stops to smash the ground hard, producing a large tremor to send surrounding foes flying.
Alternate Musou Attack - Electric Whirlwind (感電大暴風; lit. "Electric Shock Large Storm"): R1 + Circle: Lays on back to rapidly twirl voulge in an overhead manner repeatedly, generating an electric whirlwind that violently juggles enemies before launching them higher into the air.
Notable Skills
  • Power Up +: Increases power by a medium amount.
  • Attack Range Up: Increases attack range.
  • Twin Swords Master: Gains expertise at wielding the twin swords.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Conquers the West (征西将軍) - Significantly increases damage inflicted on enemies when using power-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Wei Yan is affiliated with the double voulge in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Wei Yan performs Electric Whirlwind as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Blast: Tap Both Sides of Screen: Wei Yan does a propelling spin dash while surrounded by lightning, mowing down nearby opponents. The attack ends with him producing a massive whirlwind upon landing.
Direct Breaks
Direct Break (Default) - Bombardiers: Calls a group of bombardiers to throw explosives in tandem.
Direct Break (Alternate) - Bear Troop: Summons a group of bear riders to dash forward.
Direct Break (Downloadable) - Spearmen: Causes a group of spearmen to charge with spears pointed forward.
Stratagems
Stratagem Card (Default) - Frenzied Approach (狂戦士の宴; lit. "Berserker's Feast"): Greatly increases player's attack, but greatly decreases speed in turn.
Stratagem Card (Alternate) - Signs of Rebellion (反骨の相; lit. "Rebellious Phase"): Greatly increases player's attack for 5 minutes until the effects reverse.
Stratagem Card (Downloadable) - Mask of Pride (仮面の矜持): Enables player to jump while doing strong attacks.
Allied Stratagem: If deployed as a playable officer, Wei Yan will lend the player a unit of bears to lead into battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Wei Yan's Shin Sangoku Musou Online Z incarnation uses a version of the master voulge that did not get released for player avatars.

Modified Attacks
Charge Attack 1: Hops forth and stabs the ground to produce a tremor. Works as a quick crowd clearing move.
Charge Attack 6: Lets out a multi-hitting roar while twirling voulge overhead, then sends out a radial shockwave by doing a leftward swipe.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Wei Yan's Rampage Musou attack from Dynasty Warriors 7. Can be used to great effect in moving fast and mowing down foes simultaneously if the user's Musou is innately high or they have access to items that temporarily provide infinite Musou.
Special Abilities
Best Formation 1 - Snake Formation: 3 to 5 Units, Defense Type
Best Formation 2 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 3 - Geese Formation: 5 Units, Balanced Type
Support Skill - Deformed Blade (異形の刃): Briefly raises all allied units' defense power by 5%.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Blows out a fireball that explodes upon coming into contact with foes, dealing 170% attack damage. Inspired by one of Wei Yan's older special moves in the first two Warriors Orochi games. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Thrusts voulge forward and lands a sweeping strike that leaves Wei Yan facing the rear. Hits twice and deals a total of 220% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Juggles foes with vertical twirls to the right and left before flinging them away with an impacting strike, dealing 250% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Hops forth and strikes the ground hard to produce a small green shockwave. Inflicts a total of 120% attack damage. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Does a sudden upward slash that deals 150% attack damage while lifting enemies up at a short height.
Strong Attack 3: Performs zigzagging slices before hitting targets with a dizzying thrust. Deals a total of 280% attack damage.
Strong Attack 4: Knocks away large group of enemies by twirling weapon around and sweeping it fiercely at them, dealing 190% attack damage in the process.
Strong Attack 5: Twirls voulge to the front continuously, dealing 225% attack damage while forcefully launching foes up high into the air.
Strong Attack 6: Stomps the ground to generate a shockwave effect, then twirls voulge in an overhead manner repeatedly before landing a wide upward slice to the front. Deals a total of 200% attack damage and has a chance of electrifying targets.
Normal Attack 1: Swings voulge at an angle towards the right, dealing 90% attack damage at enemies.
Normal Attack 2: Lands a diagonal reverse slash that deals 90% attack damage.
Normal Attack 3: Thrusts hard at foes, dealing 110% attack damage in the process.
Normal Attack 4: Does an angular swipe that inflicts 140% attack damage.
Normal Attack 5: Performs a diagonal spin slash, dealing 160% attack damage.
Normal Attack 6: Launches a flourishing spin swipe aimed to the lower right. Inflicts 210% attack damage while scattering nearby enemies away..
Special Attacks
EX Attack: Rolls forward up and down while generating purple electricity and a wide shockwave, dealing 200% attack damage to foes impeding Wei Yan's path. Has a high chance of electrocuting targets for 8 seconds.
Musou Attack: Performing a rendition of his Rampage Musou attack, Wei Yan rolls forward violently while generating green electricity around the area, then leaps up in time to deliver a powerful ground stab. Deals 880% attack damage and has a chance of electrocuting foes.
Auxiliary Attacks
Dash Attack: Twirls voulge forward while charging at a short distance.
Switch Attack: Lands a diagonal swipe towards the lower right upon landing crouched down. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Quickly rolls on the ground to avoid attacks.
Horse Attacks
Horse Normal Attack: Lands diagonal slashes from left to right repeatedly in alternating order.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Wild in the Bone: Increases attack in battle by 4%. Effects increase the higher Wei Yan's star ranking becomes.
High Warpath: Increases critical rate in battle by 18%. Effects increase the higher Wei Yan's star ranking becomes.
Unruly: Goes into a state of rampage for 8 seconds after performing EX attack. Rampage provides him with a 22% attack boost and 4% critical rate bonus while rendering him more susceptible to enemy hits. Effects increase the higher Wei Yan's star ranking becomes.
Joint War Enemy-Only Attacks
Enemy-Only Attack: As a Joint War boss in the Mobilization at Xie Valley mission, Wei Yan will periodically employ a special technique taught to him by Zhuge Liang. The technique itself causes four fiery feather fan afterimages to slowly revolve around him as they fire continuous streams of flames. The burning streams are somewhat easy to avoid, but inflict massive damage upon contact. At the beginning of the attack, two cauldrons will appear in both ends of the arena. If they are not destroyed in time, the cauldrons will detonate and unleash pillars of fire underneath the player's location, damaging them greatly.
Combat Soul Skills
Heaven Combat Soul Skill: Recovers 0.3% of health upon landing a critical hit. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Increases attack by 33% for 6 seconds upon landing a critical hit via charge attack. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Causes normal hits to increase critical damage by 6% for 4 seconds. Can be stacked up to 10 times. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Gains a damage output boost of 25% for 6 seconds if 20% of maximum health is depleted within 5 seconds or less. Has a cooldown time of 40 seconds.
Ornament Skill: Increases both critical rate and critical damage in battle by 4%.
Horse Skills
Green Parasol: Increases critical rate by 10% and critical damage by 45% when health is below 50%.
Glory: Increases critical rate by 15% and critical damage by 62% when health is below 50%.
Clustered Gleam: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Dilu: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Ghost Candle: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Bright Moon
Required Characters: Huang Zhong, Wei Yan
Bonus: +13,333 Health, +1,058 Attack
Proud Spirit
Required Characters: Zhang Fei, Wei Yan
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 12% chance of summoning a lightning bolt to strike the enemy, dealing 140% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time.
Raging Virago
Required Characters: Wei Yan, Zhurong
Bonus: +13,333 Health, +1,058 Attack
Resist the Enemy
Required Characters: Wei Yan, Guan Ping
Bonus: +8,356 Health, +663 Attack
Lord and Officials
Required Characters: Liu Bei, Huang Zhong, Wei Yan
Bonus: +15,022 Health, +1,192 Attack

Warriors Orochi 3[]

Wei Yan retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Pierces weapon unto the ground to create a destructive fissure.
Team Abilities
Ability 1 - Vitality: Increases life capacity for all team members.
Ability 2 - Thrift: Reduces the amount of Musou used up for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Wei Yan performs Electric Whirlwind as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Wei Yan performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Leaps at target and grabs them between both legs. If the attack connects, Wei Yan will follow up with two headbutts and a ground tumble that causes a quake-inducing slam. The last hit immediately sends nearby foes flying away.
Midair Type Action: X R1: Performs a descending aerial roll while surrounded within an electric whirlwind, launching enemies that come near Wei Yan during his descent. Shares similarities with his second EX attack in Dynasty Warriors 8: Xtreme Legends.
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Normal Strategy Card: Rebellious Lightning (反骨の雷撃): Sets up electric landmines that cause multiple lightning bolts to come crashing down if the opponent steps on them. Multiple landmines can be set up throughout the area provided that the user has enough BP. If the attack manages to connect, it will also imbue the current officer's attacks with the Lightning attribute, enabling them to electrocute targets.
Golden Strategy Card: Lightning Speed (電光石火): Removes all added attributes from the current officer while increasing their movement speed.
Team Attacks
Triple Rush 1: Sends out a mobile shockwave via upward strike.
Triple Rush 2: Swings voulge back and forth while up in the air.
Triple Rush 3: Launches a powerful strike that unleashes a wide energy wave on the ground to scatter foes below.
Unique Triple Rush: Wei Yan can perform a unique triple rush attack if he is paired up with Meng Huo and Zhurong. He begins the attack by dashing forth with enough momentum to unleash continuous overhead twirling slashes while sliding on the ground, sending surrounding enemies flying.

Fighting Style[]

When it comes to Wei Yan's Online Z appearance, players may find themselves spamming his Musou attack especially if they gain access to items like the imperial seal to keep the Musou gauge full. This method of attack is incredibly useful in maps with higher difficulty levels.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Wei Yan is affiliated with the double voulge in this title. When equipped with it, Wei Yan can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Rolls forward in the air while generating electricity, then produces a knocking burst upon landing.
EX Attack 2: Square Triangle Triangle: Performs a rolling slash in mid-air while emitting electricity. Enemies struck by this attack will be sent airborne. Introduced in Xtreme Legends.
Musou Attack - Rampage (解体斬; lit. "Demolishing Slash"): Circle: Wei Yan rolls along the ground several times at high speed while leaving behind jets of wind in his wake, then stops to smash the ground hard, producing a large tremor to send surrounding foes flying.
Alternate Musou Attack - Electric Whirlwind (感電大暴風; lit. "Electric Shock Large Storm"): R1 + Circle: Lays on back to rapidly twirl voulge in an overhead manner repeatedly, generating an electric whirlwind that violently juggles enemies before launching them higher into the air.
Aerial Musou Attack - Thunder Strike (電雷猛落墜; lit. "Lightning Fierce Crash"): X Circle: Twirls weapon upward before spiraling upside-down to produce a lightning-covered whirlwind similar to the one used for Wei Yan's alternate Musou attack. However, the attack's shorter duration means it cannot inflict as much damage.
Rage Attack: Wei Yan slashes his voulge diagonally while spin hopping multiple times. He eventually pauses for a bit before knocking away surrounding enemies with a push reinforced by a radial burst of energy.
True Rage Attack: Accumulating 100 or more hits during a Rage attack will have Wei Yan pick up the pace by performing fiery overhead swipes done while hopping faster. At the end of the attack sequence, he then follows up with several rotating overhead slashes to the front before doing the default finisher. The move itself bears some similarities to Wei Yan's old Musou attack from previous games.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Emergency Support: Causes items to appear upon approaching the user.
Assistance Skill - Assault: Increases the player's attack power when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - High Spirited Commander: Brave Type, 3,000 Employment Cost
Fixed Strategy - Large Draft: Uses up plenty of resources to recruit a large amount of troops.
Stratagem Card 1 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
Stratagem Card 2 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Dynasty Warriors: Godseekers[]

Type Ability
Movement Flexibility: Allows for more mobility by ignoring an enemy unit's zone of control.
Normal Attacks
Rising Rage (猛昇; lit. "Ferocious Rise"): Hits a single foe.
Thrilling Slash (震斬; lit. "Seismic Slash"): Hits multiple foes.
Wind Wheel (轟風輪; lit. "Roaring Windmill"): Hits multiple foes.
Rotating Cut (壮旋斬; lit. "Severe Rotating Swipe"): Hits multiple foes. Lowers enemy's defense by 10%.
EX Attacks
Rising Rage EX (猛昇Ex; lit. "Ferocious Rise EX"): Hits a single foe. Lowers enemy's power by 10%.
Wind Wheel EX (轟風輪Ex; lit. "Roaring Windmill EX"): Hits multiple foes. Has a chance of paralyzing enemies.
Musou Attacks
Rampage (解体斬; lit. "Demolishing Slash"): Hits multiple foes. Has a chance of poisoning enemies.
Electric Whirlwind (感電大暴風; lit. "Electric Shock Large Storm"): Hits multiple foes. Has a chance of paralyzing enemies.
Thunder Strike (電雷猛落墜; lit. "Lightning Fierce Crash"): Hits multiple foes. Has a chance of paralyzing enemies.
Red Skills
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot: Increases mobility by 1.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Enfeeble: Reduces the enemy's Musou gauge by 50%.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Purification: Removes influences from the unit and any allied units within 1 adjacent square with a success rate of 50% at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Lightning Blade (電閃刃; lit. "Lightning Flash Blade"): Delivers quick round swings to the left and right in a zigzagging motion, dealing damage to nearby foes and increasing Wei Yan's attack speed by 30% for 15 seconds. Has a cooldown time of 17 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Thunder Slash (渾電勁; lit. "Turbid Electric Burst"): Launches the enemy into the air, leaps upward, and unleashes several rotating slashes done vertically while rolling above the floor. Has a cooldown time of 22 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Mighty Crush (馳甲砕; lit. "Speeding Shell Break"): Spins rapidly while thrusting voulge forward, creating a brief tornado that damages foes and reduces their defense power by 25% for 10 seconds. The Japanese server turns the secondary effect into a buff that increases Wei Yan's critical resistance by 80% for 5 seconds. Has a cooldown time of 27 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Wind Breaker (殲風破; lit. "Annihilating Wind Crusher"): Twirls voulge in an overhead manner before unleashing an electric frontal slash to heavily damage foes. In the Japanese server, this move also reduces the enemy's attack speed temporarily. Has a cooldown time of 33 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Rampage (解体斬; lit. "Demolishing Slash"): Spins around on the ground repeatedly to crush the enemy, then disperses them afterwards. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Drives voulge on the ground to produce a small yet powerful tremor.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 1: Performs a shortened version of Thunder Slash to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Wind Breaker to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Cocky Rebel: Increases critical chance of all officers by 10%.
Secondary Skill: Increases critical damage of repel-type officers by 15%.
Tertiary Skill: Decreases skill cooldown of Shu officers by 15%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases Musou regeneration by 30%. Activates after filling up one Musou bar.
Secondary Skill: Gains super armor status. Activates after filling up two Musou bars.
Team Combination
Forever Rivals (反骨の相; "Rebellious Phase")
Required Characters: Zhuge Liang, Wei Yan
Bonus: Max Health +4.5%, Musou Generation +5%
Half Friend, Half Foe (敵にして友; "From Enemies to Friends")
Required Characters: Wei Yan, Ma Dai
Bonus: Musou Generation +4.5%, Attack +4%
Lifesaver (旧知の仲; "Old Friends")
Required Characters: Huang Zhong, Wei Yan
Bonus: Attack Speed +4.5%, Shield Damage +5%
Governors of Liang (涼州刺史; "Liang Province Inspectors")
Required Characters: Ma Chao, Wei Yan, Jiang Wei
Bonus: Attack Speed +4.5%, Shield Damage +3.5% (+7% in the Japanese server), Musou Generation +4% (+8% in the Japanese server)
Team Attack: Wei Yan will be able to perform a triple attack if he happens to be partnered with Ma Chao and Jiang Wei. He is the second to act during the whole combo. Only applies to the global server.
Hanzhong Assault (漢中の猛者たち; "Veterans of Hanzhong")
Required Characters: Zhao Yun, Huang Zhong, Wei Yan
Bonus: Critical Chance +3.5%, Critical Damage +4% (+8% in the Japanese server), Max Health +4%
Team Attack: Wei Yan will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Huang Zhong. He is the last to act during the whole combo. Only applies to the global server.
Steel Wall (龍の遺言; "Testament of the Dragon")
Required Characters: Ma Chao, Wei Yan, Ma Dai
Bonus: Defense +4%, Critical Damage +3.5% (+7% in the Japanese server), Max Health +4%
Global Server-Exclusive Team Combination
Brilliant Arrest
Required Characters: Zhao Yun, Wei Yan, Zhurong
Bonus: Defense +4%, Attack Speed +3.5%, Critical Damage +4%
Team Attack: Wei Yan will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Zhurong. He is the first to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Flowing to Shu (蜀に流れて)
Required Characters: Wei Yan, Xiahou Ba
Bonus: Defense +4%, Attack Speed +5%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Wei Yan wields the Mjölnir as their sacred treasure in this title. When equipped with it, Wei Yan can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Wei Yan performs Rampage as their ground Musou attack.
Normal Magic: R1 + Square: Flings Mjölnir forward towards the ground, emitting a powerful electric burst. Enemies sent airborne by this attack get struck by brief lightning bolts afterwards. The bolts themselves are able to hit downed foes, but can be guarded against. This magic is compatible with characters who specialize in fast attacks.
Charge Magic: R1 + Triangle: Jumps into the air and conjures a magic circle that calls down lightning to smite foes on a designated spot. Can be aimed by having a target appear on the ground via zoomed-in lock-on view.
Unique Magic: R1 + Circle: Wei Yan uses Mjölnir to surround himself within a sphere of swirling electricity, then rolls around dragging nearby enemies along the way.
Summon Magic: R1 + X: Summons mount to Wei Yan's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +2, Speed +2
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Storm: Increases movement speed and magic attack power. Only applies in Battle Arena.
Divine Blessing 2 - Ambush: Increases attack speed and charge attack power. Also temporarily increases movement speed for 5 seconds after switching. Only applies in Battle Arena.
Infinity Support Skill - Treasure Chests: Increases the possibility of obtaining treasures. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.
Team Combination
Masked Men (仮面の男): Deploying Wei Yan together with Sima Shi, Xiahou Ba, Hanzō Hattori, and Ryu Hayabusa will have their team's Unity Magic gauge be filled at the beginning of battle. Only available in Ultimate.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Wei Yan is affiliated with the double voulge in this title. When equipped with it, Wei Yan can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Wei Yan's finisher has him produce a continuous funnel of wind by twirling his voulge forward repeatedly. This attack is a replica of the double voulge moveset's fifth charge in the last installment. Despite its ability to suck in multiple enemies, the move's delay gap can leave players vulnerable to combo interruptions.
Unique Trigger Attack: R1 + Triangle: Launches a forward slash that quickly transitions into a somersault kick, sending nearby enemies airborne. This move is a variation of the double voulge moveset's second charge attack from the previous installment.
Special Technique: R1 + Circle: Wei Yan roars before quickly flipping forward in the air to deliver a ground slam that releases poison around the area. The move's animations are derived from his first EX attack in previous games.
Musou Attack: Circle: Rapidly tumbles forward while delivering arcing overhead slashes several times in a row. Wei Yan then proceeds to perform similar tumbling slashes followed by an overhead slicing motion to send juggled foes flying away. Each hit from the finishing motion has an innate slash attribute. This move is based on Wei Yan's True Rage attack and Rampage Musou from the previous installment.
Aerial Musou Attack: X Circle: Twirls voulge in an overhead fashion before spinning upside-down to the ground and producing a massive tornado shrouded in electric currents. The attack's animations are derived from Wei Yan's Thunder Strike Musou in the eighth game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Berserker Slash (狂戦士の斬撃; lit. "Berserker's Slash Attack"): Unleashes a moderate slash attack while reducing a low portion of own health.
Military Unit: Infantry
Title: Brute Courage (蛮骨の武; lit. "Barbarian Warrior")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent -50%, Evil +80%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the double voulge. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Wei Yan.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Wei Yan.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Wei Yan.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Wei Yan.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Wei Yan.
Special Attacks
Unique Attack 1 - Demolishing Slash (解体斬): Performs special technique from the base game. Available by default.
Unique Attack 2 - Savage Rising Kick Attack (凶猛昇蹴撃): Performs unique trigger from the base game using the double voulge. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Wei Yan.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Wei Yan.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Wei Yan.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Speed

Abyss Version Attacks[]

Class Type: Special

Dynasty Warriors 3 Version Attacks[]

Class Type: Defense

Other Skills[]

Memory Abilities
Shouldering the Red Moon (紅月を背負いて)
Characters: Wei Yan
Rank: N
Bonus: +197 Health
Team Combination
Formerly Liu Biao's Retainers (元劉表軍)
Required Characters: Huang Zhong, Wei Yan
Bonus: +50 Musou, +100 Willpower
I'm Here (ここにいるよ)
Required Characters: Wei Yan, Ma Dai
Bonus: +50 Attack, +100 Willpower
Invitation to Shu (蜀ヘの誘い)
Required Characters: Wei Yan, Fa Zheng
Bonus: +100 Attack, +50 Musou
Trust and Confidence (信頼と信服)
Required Characters: Liu Bei, Wei Yan
Bonus: +100 Attack, +50 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Jumps up and slams the ground via overhead swing to produce a localized quake. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Lands a hefty upward swing that lifts foes to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Unleashes several twirling slashes done downward, then strikes the ground to release a radial shockwave to stagger surrounding foes.
Charge Attack 4: Square Square Square Triangle: Does a leftward spin slash that knocks surrounding foes away. Tap Triangle repeatedly for extra spin slashes.
Charge Attack 5: Square Square Square Square Triangle: Launches foes high up into the air with a whirlwind while doing a short hopping uppercut.
Charge Attack 6: Square Square Square Square Square Triangle: Guan Ping leaps high into the air and throws his sword on the ground to trigger an explosion.
Normal Attack 1: Square Square Square Square: Performs a leftward swing, a horizontal swipe to the right, a diagonal slash, and a lunging strike to the lower left.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a hefty swing towards the right.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes one last round swing while turning.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Launches continuous clockwise spin slashes while moving forth, ending the assault with a lunging swipe that knocks foes aside.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but performs a leaping strike that launches victims along the way and slams the ground to release a wide cone-shaped projectile.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a round swing towards the left while sliding briefly.
Jump Attack: X Square: Does a downward swipe while in mid-air.
Jump Charge: X Triangle: Lands three clockwise spin slashes done in an angle while jumping.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Delivers a powered slash to the right and left, creating a cross-shaped motion while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Unleashes hefty swings towards the right and left repeatedly.
Horse Musou Attack: Circle: Launches continuous powerful swings back and forth.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Seal Power-Up: Gives the party unlimited Musou for 10 seconds. Occurs randomly.
Destiny Mode Skills
Favored Action: Burning Bases
Taught Skill Type: Search

Dynasty Warriors 5: Empires[]

Guan Ping gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Assault: Focuses on guard captains to capture bases.
Proposed Policy 1 - Recruit: Searches for people within areas under the player's control as well as those adjacent to their borders. Can employ at least 1 person from a list of 5 recruits.
Proposed Policy 2 - Annul Alliance: Annuls an alliance with another force.
Proposed Policy 3 - Call Reserves: Restores the troop strength of all allied units to maximum.

Dynasty Warriors: Online[]

Although Guan Ping's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Military
Battle Bonus: +7 to Attack

Dynasty Warriors Vol. 2[]

Guan Ping gains additional abilities and traits in this title.

Support Skill 1 - Iron Man: Revives a defeated sub-officer right after winning an area battle.
Support Skill 2 - Healing: Gradually refills the party's life gauge at a slow rate.
Support Skill 3 - Prowess: Hastens the cooldown time for used abilities.
Team Combination
Childhood Friends (幼馴染)
Required Characters: Guan Ping, Xing Cai
Bonus: +50 Growth
Guan Clan (関義父子; lit. "Guan Father and Son")
Required Characters: Guan Yu, Guan Ping
Bonus: +57 Life, +28 Attack
Guan Brothers (関家三兄弟; lit. "Three Guan Siblings")
Required Characters: Guan Ping, Guan Xing, Guan Suo
Bonus: +144 Life

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely, though it can be replicated by wielding a weapon with the Almighty skill. Has also been adjusted to hit closer in relation to Guan Ping's position.
Charge Attack 2: Square Triangle: Functions similarly to its base game incarnation, though it can now pierce through the enemy's guard due to its inherent flash attribute. The sequel removes that trait entirely.
Charge Attack 3: Square Square Triangle: Functions similarly to its base game incarnation, though its radial shockwave effect can no longer inflict elemental damage. The sequel rectifies this issue by allowing it to use weapon elements once more.
Charge Attack 4: Square Square Square Triangle: Warriors Orochi 2 has the fully extended version of this attack inflict elemental damage only on the last hit.
Charge Attack 5: Square Square Square Square Triangle: Functions similarly to its base game incarnation, but has been adjusted to hit closer in relation to Guan Ping's position.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage to complement the attack's fire properties.
New Attacks
Special Attack: R1: Launches a powerful solid swing that sends foes flying far away. Cannot be guarded against. Consumes 50 Musou points.
Hyper Armor: Prevents enemies from interrupting combos with normal attacks.
Team Abilities
Ability 1 - Vitality: Increases the team's life.
Ability 2 - Power: Increases attack of Power-type characters.
Ability 3 - Acclaim: Increases experience points gained.
Ability 4 - Potence: Increases the team's attack.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Guan Ping performs his fifth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Causes strong gales to rise from above the ground.
Triple Attack 2: Low Health + L2 + R2 + Circle: Strikes the ground to produce a giant pillar of air gushing forth.
Triple Attack 3: Low Health + L2 + R2 + Circle: Hurls a violent gust of wind forward.
Triple Attack Finisher: Guan Ping does a series of twirling swings that alternate between right and left repeatedly before unleashing a mighty swipe towards the left. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

By virtue of being a heavy hitter, Guan Ping's main weaknesses are his slow speed and mediocre accuracy. His first and fifth charge attacks include different projectiles that relatively generate far in front of him. This makes judging where to apply these attacks rather difficult. Guan Ping is also vulnerable when performing them due to their slow activating time. To alleviate these weaknesses, a light weapon is recommended. It is also not a bad idea to give Guan Ping the Wing Scroll in order to expand his short range.

Being better at crowd clearing, players should make Guan Ping's fourth charge their main attack option as it works especially well with the Ice Orb or Shadow Orb. Due to his sixth charge having a built-in fire element, he does not have much use for the Fire Orb as it works better with characters who have superior juggling skills, something he does not do well.

Unlike other characters, the entire chain of his third charge attack is not the greatest stall move for officers as it sports a small accuracy ratio. The ending shockwave, however, can break their guard and stun enemies.

When controlled by the AI in Dynasty Warriors 5, most of Guan Ping's charge attacks will be imbued with the fire element by default.

In the original Warriors Orochi, Guan Ping was widely considered a high-ranked character. Before being nerfed in the sequel, Guan Ping's fourth charge attack was considered to be overpowered due to its elemental properties. The Agility attribute, while useful for speeding up charge attacks, need to be set at a lower level in order to render Guan Ping's combos more usable. Other elements like Slay, Flash, and Bolt work well for him.

In Warriors Orochi 2, some changes have been made to Guan Ping's moveset. The only attacks with element activation, unless equipped with the Almighty skill, are his third charge attack's shockwave finisher and the last swing of his fourth charge chain. Luckily, his sixth charge attack still retains its fire explosion and helps drain the health of enemies.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Ping is affiliated with the polearm in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a ground slam by driving pike to the earth and unleashing a powerful burst of energy from it.
Charge Attack: Holding Triangle: Performs a sliding diagonal slash that sends out a powerful burst of energy once Guan Ping attains infinite Renbu.
Dash Charge: Dashing + Triangle: Delivers a running overhead slash directed at the ground, triggering a fiery quake effect that sets foes on fire.
Jump Charge: X Triangle: Rises slightly in mid-air before smashing the ground with pike's bladed end, producing tremors that cause dirt to violently fly out.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with the last motions comprised of two horizontal slashes done back and forth and a hopping slam that produces a circular burst of energy.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Upon activating this move, Guan Ping leans forward while positioning his weapon in a protective stance as he runs at high speed. He also gains an innate fire element under the effects of this move, allowing him to burn foes with the following attacks listed below.
True Speed Attack: True Speed + Square: Launches side swings from left to right. Has an innate fire element, enabling Guan Ping to burn foes for extra damage.
True Speed Charge: True Speed + Triangle: Slams the ground to unleash a massive fiery surge that sends foes flying. Its above average range makes it ideal for crowd clearing.
Officer Skills
Arrow Guard: Reduces arrow damage taken by half.
Recovery: Improves the effect of recovery items.
Spirit: Increases the amount of Musou gained.
Swift-Foot: Increases movement speed.
Lady Luck: Improves the chances of acquiring better weapons and horses.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Bag: Allows character to carry up to 3 tomes while making them appear much more frequently.
Tome Skills
Overawe: Reduces defense of nearby enemies upon activating special move.
Battlecry: Stuns nearby enemies upon activating special move.
Shadow: Creates multiple images during True Speed, enabling the character to inflict additional hits.

Dynasty Warriors 6: Empires[]

Guan Ping gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Serves the same function like in the base game.
Officer Card - Dragon's Will (青龍の志; lit. "Blue Dragon's Spirit"): Increases the amount of experience gained by the player when invading.

Dynasty Warriors: Strikeforce[]

Guan Ping is affiliated with the pike (type 1) in this title.

Skills
Fury Awakening Aura: Releases deep red flames while activating fury transformation. Can be imbued with additional effects via certain chi skills.
Type Skill - Charge: Knocks back enemies while dashing. Will only activate while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Awakening Boost: Increases amount of awakening points gained when slaying enemies. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Earth Element, +18 (+16 in Multi Raid 2) to Workshop
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Warrior Generations (軍神の教え; lit. "War God's Precepts")
Required Characters: Guan Yu, Guan Ping
Bonus: +30 to Academy

Fighting Style[]

In Dynasty Warriors 6, Guan Ping's attacks have wider arcs of range, as the halberd he uses has more reach than his previous sword. No elements come with Guan Ping's shared fighting style, though a giant shockwave usually accompanies his stronger attacks. Being a True Speed specialist, his tome skills can render foes more vulnerable while providing him with shadow clones that follow his every movement for additional attack range.

When controlled by the AI in Strikeforce, Guan Ping's attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Ping is affiliated with the great sword in this title. When equipped with it, Guan Ping can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Raises sword upward to create a protective whirlwind covering Guan Ping momentarily.
Musou Attack - Grand Slash (断空撃; lit. "Splitting Sky Blow"): Circle: Does a powerful rotating slash that sends out water waves to clear away surrounding foes instantly.
Alternate Musou Attack - Launching Slice (飛翔斬; lit. "Soaring Slash"): R1 + Circle: Does a fierce horizontal slash that knocks foes in front of Guan Ping up into the air. Despite its lack of combo building potential, the attack's damage output is very high.
Notable Skills
  • Speed Up +: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Great Sword Master: Gains expertise at wielding the great sword.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Guan Ping is affiliated with the great sword in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Guan Ping performs Launching Slice as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Scythe: Tap Both Sides of Screen: Guan Ping swings widely from left to right at a steady pace before emitting a radial shockwave to repel nearby foes.
Direct Breaks
Direct Break (Default) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Direct Break (Alternate) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Downloadable) - Juggernauts: Causes a juggernaut to fire a beam of ice before triggering an explosion.
Stratagems
Stratagem Card (Default) - Spirit of Blue Dragon (青龍の志): Greatly increases player's attack speed.
Stratagem Card (Alternate) - All One's Might (全身全霊; lit. "Whole Body and Soul"): Greatly increases player's attack, but greatly decreases speed in turn.
Stratagem Card (Downloadable) - Passionate Response (熱き応援; lit. "Enthusiastic Cheer"): Greatly increases the attack of both allied and enemy armies.
Allied Stratagem: If deployed as a playable officer, Guan Ping will swear an oath to fight alongside the player and cause them to gain more experience during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the great iron blade moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.

Modified Attacks
Charge Attack 1: Does an overhead slice trailed by yellow green streaks.
Charge Attack 2: Swings blade in a narrow arc.
Charge Attack 3: Rams blade's surface unto nearby foes.
Charge Attack 4: Performs a rightward circular swing to knock foes aside.
Charge Attack 5: Strikes the ground hard to produce a tremor that launches enemies up into the air. Tapping Triangle again will activate a replica of Guan Ping's EX attack.
Charge Attack 6: Leaps up and throws blade on the ground, then triggers a tremor by picking it up while diving upside-down.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Guan Ping's Launching Slice Musou attack from Dynasty Warriors 7, though the attack now surrounds the user within a bright green hurricane rather than sending out wide slash mark.
Special Abilities
Best Formation 1 - Snake Formation: 3 to 5 Units, Defense Type
Best Formation 2 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 3 - Geese Formation: 5 Units, Balanced Type
Support Skill - Forced Aid (強行援護): Heals a specified allied unit.
Summon Skill - Troop Empowerment: Increases allies' attack and health.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Does a batting motion that releases a green tornado moving forward, dealing 210% attack damage to enemies within its path. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Delivers a short round swing that inflicts 190% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Slams the earth to produce a shockwave effect, dealing 210% attack damage. Its start-up lag makes it somewhat cumbersome to use against faster foes. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Stabs blade on the ground before unleashing layered radial shockwaves on the ground via war cry, dealing 250% attack damage to surrounding enemies. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Holds blade with both hands and launches an ascending swing while crouching, dealing 210% attack damage to foes and sending them airborne briefly.
Strong Attack 3: Rams weapon unto enemies in a blunt yet powerful manner, dealing 230% attack damage.
Strong Attack 4: Launches a wide energy wave forward via round slash, dealing 240% attack damage and knocking away foes.
Strong Attack 5: Smashes the ground while standing on one foot, producing a powerful impact in front of Guan Ping. Deals 290% attack damage to enemies while launching them high into the air.
Strong Attack 6: Raises weapon up to generate protective winds, then releases a wide energy wave traveling forward similar to that produced by the fourth charge. Deals a total of 330% attack damage to enemies.
Normal Attack 1: Lands a strong upper left slash that deals 120% attack damage.
Normal Attack 2: Cuts down foes via lower right swipe, dealing 120% attack damage in the process.
Normal Attack 3: Turns around and lands an ascending diagonal swing, inflicting 150% attack damage.
Normal Attack 4: Strikes at enemies hard with an overhead slam, dealing 180% attack damage.
Normal Attack 5: Does a spinning sweep attack aimed at the upper right. Deals 180% attack damage.
Normal Attack 6: Launches a powerful swipe to the upper left, inflicting 260% attack damage to foes and knocking them away.
Special Attacks
EX Attack: Raises blade upward to generate a green vortex that sucks in foes and juggles them repeatedly.
Musou Attack: Performing a rendition of his Grand Slash Musou attack, Guan Ping launches a powered spinning slash that covers a very wide area and deals 870% attack damage to enemies within range.
Auxiliary Attacks
Dash Attack: Lands a diagonal spin slash while moving forth.
Switch Attack: Drops down and smashes the ground with an overhead slicing motion. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Nudges forward to avoid attacks done by the enemy.
Horse Attacks
Horse Normal Attack: Delivers several rotating swings towards the right side.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Mountainfall: Causes EX attack to inflict a debuff that increases the amount of damage the target receives by 6% for 6 seconds. Effects increase the higher Guan Ping's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Recovers 0.4% health after successfully blocking an enemy attack. Has a cooldown time of 1 second. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Gains a 13% defense boost for 2 seconds after executing a normal attack. The effect also fades if Guan Ping gets hit by foes. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Gains a 20% defense boost for 10 seconds after successfully blocking 6 enemy attacks in a row. Also raises super armor level when in effect. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Increases maximum health in battle by 4%.
Ornament Skill: Increases attack in battle by 4%.
Horse Skills
Hidden Crow: Causes EX attack to boost defense by 24% and provide immunity to debuffs for 6 seconds.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Crossing River in White
Required Characters: Lu Meng, Guan Ping
Bonus: +8,356 Health, +663 Attack
Martial Radiance
Required Characters: Guan Ping, Xingcai
Bonus: +1,333 Health, +106 Attack
Joint Skill: If paired up with Xingcai, Guan Ping will be able to perform a unique joint attack alongside her. With the two of them back to back, he executes the second phase of the coordinated assault by unleashing a slow yet powerful swing that leaves behind a large glowing slice mark. Once Xingcai lands right next to him, the two of them share a high five as the large ball of light she produced explodes, dispersing nearby foes around the area.
Resist the Enemy
Required Characters: Wei Yan, Guan Ping
Bonus: +8,356 Health, +663 Attack
Winner of the Battle
Required Characters: Pang De, Guan Ping
Bonus: +8,356 Health, +663 Attack

Warriors Orochi 3[]

Guan Ping retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 1: Triangle: Does an overhead smash.
Charge Attack 2: Square Triangle: Swings sword upward.
Charge Attack 3: Square Square Triangle: Swings sword left and right a few times, then drives it unto the ground.
Charge Attack 4: Square Square Square Triangle: Crushes the ground with enough force to cause a strong impact.
Charge Attack 6: Square Square Square Square Square Triangle: Unleashes an overhead smash done while leaping.
Jump Charge: X Triangle: Does an aerial flip before driving sword into the ground, producing a strong tremor in the process.
Team Abilities
Ability 1 - Technique: Increases abilities of Technique-type warriors.
Ability 2 - Solidity: Reduces the damage received from enemy officers for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Guan Ping performs Grand Slash as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Guan Ping performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Drives blade fiercely into the earth to produce a massive fissure with therman energy rising from it. Causes nearby foes in front of Guan Ping to be flung high into the air.
Midair Type Action: X R1: Performs rapid vertical spin slashes in the air before sending out a wide energy wave downward. The move itself is a slight nod to Guan Ping's jump charge from the fifth game.
Shift Step: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker.
Normal Strategy Card: Never Say Die (不屈の闘志; lit. "Indomitable Fighting Spirit"): Sends out a wave of fiery energy traveling towards the opponent. Becomes more effective when the user's health is low.
Golden Strategy Card: Slice and Dice (一刀両断; lit. "Slicing in Half"): Attacks opponent by sending out a large mobile shockwave right towards them. If it successfully connects, the shockwave will also dispel all of the target's added attributes.
Team Attacks
Triple Rush 1: Swings blade with enough force to send out a mobile shockwave forward.
Triple Rush 2: Launches two wide swings while up in the air.
Triple Rush 3: Delivers a fierce strike that sends down a wide energy wave forward to the ground.
Unique Triple Rush: Guan Ping can perform a triple rush attack unique to him if he is teamed up with his father Guan Yu and brother Guan Suo. He contributes to their coordinated attack by leaping up and slamming the earth with a fierce slicing motion, producing a large tremor in the process.

Fighting Style[]

His Online Z counterpart closely imitates the iron blade's attacks while retaining the auxiliary techniques of the great iron blade moveset. The Musou attack is made more effective with the finisher having wider coverage to take out surrounding enemies.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Ping is affiliated with the great sword in this title. When equipped with it, Guan Ping can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Raises sword upward to create a protective whirlwind covering Guan Ping momentarily. Can break through the enemy's guard and apply slash damage to instantly kill them. This attack may even be performed after utilizing the great sword moveset's follow-up attack feature.
EX Attack 2: Square Square Square Triangle Triangle: Unleashes a turbulent beam traveling forward at a considerable distance, knocking away any foe caught within its path. Can be used after performing variations of the great sword moveset's fourth charge attack. Introduced in Xtreme Legends.
Musou Attack - Grand Slash (断空撃; lit. "Splitting Sky Blow"): Circle: Does a powerful rotating slash that sends out green-tinted water waves to clear away surrounding foes instantly. Has an innate slash attribute, making it excellent for taking down enemy officers.
Alternate Musou Attack - Launching Slice (飛翔斬; lit. "Soaring Slash"): R1 + Circle: Does a fierce horizontal slash that knocks foes in front of Guan Ping up into the air. Despite its lack of combo building potential, the attack's damage output is very high.
Aerial Musou Attack - Titanic Strike (隕星断海斬; lit. "Falling Star Cleaving Ocean Slash"): X Circle: Slams weapon into the earth to produce a mobile shockwave traveling at a considerable distance. Though difficult to maneuver, it is possible for the attack to change direction if necessary.
Rage Attack: Performs short vertical slices on the ground several times in a row. The attack sequence ends with a forceful horizontal slash that releases a fierce energy burst outward.
True Rage Attack: Upon inflicting 100 hits during his Rage attack, Guan Ping will start pulling off a series of sonic-powered thrusts and upward strikes in alternating order before spinning around to produce a small electric tornado.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Fire Attack: Starts a fire at the designated location. Its effect is powerful, but lasts only a short time.
Assistance Skill - Assault: Increases the player's attack power when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - God of War: Brave Type, +1 to Virtue, 4,000 Employment Cost
Fixed Strategy - Ultimate Training: Greatly increases officer achievements.
Stratagem Card 1 - Ultimate Might: Uses up troop strength to greatly increase attack and defense for 40 seconds. Attacks will also hit allies, but cannot kill them.
Stratagem Card 2 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Indomitable: Prevents the user and their nearby allies from being knocked back by enemy attacks for 15 seconds.
Stratagem Card 5 - Scale Formation: Increases attack of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Iron Walls: Recovers the health of allies and increases their defense within an allied base for 60 seconds. Cancels negative effects or tactical attacks.

Dynasty Warriors: Godseekers[]

Type Ability
Frontal Defense: Halves damage caused by melee attacks taken from the front.
Normal Attacks
Broken Sword (断剣; lit. "Cutting Sword"): Hits multiple foes. Has a chance of fainting enemies.
Severed Segment (断翔; lit. "Slicing Soar"): Hits multiple foes.
Summit Strike (断峰斬; lit. "Cleaving Apex Slash"): Hits multiple foes.
Air Cleaver (断空斬; lit. "Splitting Sky Slash"): Hits multiple foes.
EX Attacks
Severed Segment EX (断翔Ex; lit. "Slicing Soar EX"): Hits multiple foes. Lowers enemy's mobility by 1.
Summit Strike EX (断峰斬Ex; lit. "Cleaving Apex Slash EX"): Hits multiple foes. Lowers enemy's mobility by 1.
Musou Attacks
Grand Slash (断空撃; lit. "Splitting Sky Blow"): Hits multiple foes.
Launching Slice (飛翔斬; lit. "Soaring Slash"): Hits multiple foes. Has a chance of fainting enemies.
Titanic Strike (隕星断海斬; lit. "Falling Star Cleaving Ocean Slash"): Hits multiple foes. Has a chance of fainting enemies.
Red Skills
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Bloodless Might: Increases strength by 25% when health is full.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Strength Pulse: Reduces the strength of enemies within 1 adjacent square by 10%.
Defense Pulse: Reduces the defense of enemies within 1 adjacent square by 10%.
Dexterity Pulse: Reduces the dexterity of enemies within 1 adjacent square by 10%.
Agility Pulse: Reduces the agility of enemies within 1 adjacent square by 10%.
Spirit Pulse: Reduces the spirit of enemies within 1 adjacent square by 10%.
Linkage: Reduces the mobility of enemies within 1 adjacent square by 1.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Proficiency: Increases the effective area of items used.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Perseverance: Enables the character to survive a fatal blow when health is 30% or more.
Resilient: Prevents enemies from landing a critical hit on the character.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Heavy Cleave (重刃連斬; lit. "Heavy Blade Link Slash"): Hits the enemy with an ascending swing followed by an explosive smash attack. The Japanese server adds a 4 second super armor buff at the end of the move. Has a cooldown time of 20 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Charge of Hegemony (覇刃衝; lit. "Hegemony Blade Rush"): Charges right into the enemy, stunning them briefly before launching a blade-shaped energy wave at their direction. Has a cooldown time of 25 seconds (12 seconds in the Japanese server).
Strong Attack 3 - Pneumatic Flash (気刃一閃; lit. "Air Blade Singular Flash"): Launches an energy wave forward, then unleashes a fierce thrust. Also improves Guan Ping's attack power by 10% for 10 seconds. The Japanese server cuts down the buff's duration to 5 seconds while raising its effectiveness to 50%. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Whirlwind Charger (斬馬旋風; lit. "Slicing Horse Whirlwind"): Smashes the ground by performing a fiery overhead slam, then raises weapon into the air to summon a powerful whirlwind to send nearby enemies airborne. In the Japanese server, this move also bestows Guan Ping with a buff that allows him to deflect damage for 5 seconds. Has a cooldown time of 38 seconds (20 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Grand Slash (断空撃; lit. "Splitting Sky Blow"): Condenses the attacker's entire might into a powerful round swing that knocks surrounding enemies away. The Japanese server gives this move a buff that increase attack power by 50% for 5 seconds. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Slams weapon on the earth to produce a powerful tremor effect.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 1: Performs a shortened version of Heavy Cleave to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Legacy of the Warrior Saint: Increases defense of all officers by 10%.
Secondary Skill: Increases attack of all repel-type officers by 15%.
Tertiary Skill: Increases attack speed of Shu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases overall speed by 10%. Activates after filling up one Musou bar.
Secondary Skill: Gains super armor status. Activates after filling up two Musou bars.
Team Combination
Calm and Steady (汝南の対決; "Showdown at Runan")
Required Characters: Zhang He, Guan Ping
Bonus: Max Health +3.5%, Critical Chance +3.5%
Father and Son (関親子; "Guan Parent and Child")
Required Characters: Guan Yu, Guan Ping
Bonus: Critical Damage +4.5%, Musou Generation +4%
Guan Clan (関兄妹; "Guan Siblings")
Required Characters: Guan Yu, Guan Ping, Guan Yinping
Bonus: Attack Speed +3.5%, Critical Chance +3.5%, Defense +4%
Team Attack: Guan Ping will be able to perform a triple attack if he happens to be partnered with Guan Yu and Guan Yinping. He is the first to act during the whole combo. Only applies to the global server.
Guan Junior (関家の次代; "Next Generation of the Guan Family")
Required Characters: Guan Ping, Guan Suo, Guan Yinping
Bonus: Defense +4.5%, Attack +4%, Attack Speed +3.5%
Team Attack: Guan Ping will be able to perform a triple attack if he happens to be partnered with Guan Suo and Guan Yinping. He is the second to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Guan Family Brothers (関家の兄弟)
Required Characters: Guan Ping, Guan Suo, Guan Xing
Bonus: Critical Damage +7%, Element Advantage +4%, Musou Generation +8%
Sons of the God of War (軍神の息子たち)
Required Characters: Guan Yu, Guan Ping, Guan Xing
Bonus: Skill Cooldown -3%, Critical Damage +8%, Element Advantage +3%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Guan Ping wields the Trident as their sacred treasure in this title. When equipped with it, Guan Ping can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Guan Ping performs Launching Slice as their ground Musou attack.
Normal Magic: R1 + Square: Conjures a large tidal wave to ride on, sweeping away enemies within the user's path. Can be canceled by tapping X. Despite its ability to breach the enemy's guard, the magic's low attack power means it will mostly be used for crowd clearing or evading stronger foes.
Charge Magic: R1 + Triangle: Launches forward multiple geysers in a row while surrounding the user within a streaming ring of water for 5 seconds. Cannot be blocked against and even hits downed foes. Provides additional protection and may also interfere with the enemy's attacks.
Unique Magic: R1 + Circle: Guan Ping twirls the Trident to the front momentarily before stabbing it onto the earth, producing a geyser that propels nearby enemies into the air. He immediately jumps up and lands two rotating aerial slashes, then slams the ground to send out multiple smaller tidal waves spreading outward. In the Japanese script, the move has an official name (滅水鉾波斬; lit. "Destroying Water Tip Wave Slice").
Summon Magic: R1 + X: Summons mount to Guan Ping's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +4, Speed +2
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Divine Blessing 2 - Fleet-foot: Increases movement speed and attack speed. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Guan Family Siblings (関家の兄弟): Deploying Guan Ping together with Guan Suo, Guan Xing, and Guan Yinping will have their team's attack power be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Guan Ping is affiliated with the great sword in this title. When equipped with it, Guan Ping can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Guan Ping directs his weapon upward while generating a ferocious tornado that sucks in foes and juggles them constantly. Based on his first EX attack from previous games, it can be used to set up aerial flow attacks.
Unique Trigger Attack: R1 + Square: Dizzies foes by thrusting sword forward. Despite its simplicity, the move is surprisingly fast and has decent range. The motions for this attack are taken from Guan Ping's second EX attack in Dynasty Warriors 8: Xtreme Legends, though it can no longer fire a beam of energy like it once did.
Special Technique: R1 + Circle: Produces a dark red whirlwind that ensnares foes while inflicting slash-based damage on them. Can be used in a pinch to break through enemy crowds. Based on the second phase of the great sword moveset's final charge attack from the prior installment.
Musou Attack: Circle: Performs continuous horizontal swings done clockwise while moving forward. Guan Ping then finishes the assault by doing a rotating slash attack that produces a massive whirlwind, sending surrounding foes airborne while inflicting wind damage on them at the same time. Incorporates aspects of Guan Ping's old Musou attack from the fifth game and his Launching Slice Musou from the more recent titles.
Aerial Musou Attack: X Circle: Does a batting motion in the air which leads up to an overhead slice that causes the ground to crumble while unleashing a fiery pillar to travel at a good distance, knocking foes away while setting them ablaze. Takes cues from Guan Ping's Titanic Strike Musou attack in the eighth game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Brave Blow (勇猛な一撃; lit. "Daring Single Blow"): Unleashes a moderate slash attack.
Military Unit: Infantry
Title: Loyal Saint (忠勇義烈; lit. "Loyal and Righteous")
Unique Political Ploy - Grand Banquet: Holds a banquet to increase friendship with all officers by 10.
Reputation Bonus: Brave +25%, Commanding +80%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the great sword. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Guan Ping.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Guan Ping.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Guan Ping.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Guan Ping.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Guan Ping.
Special Attacks
Unique Attack 1 - Soaring Slash (飛翔斬): Performs special technique from the base game. Available by default.
Unique Attack 2 - Blinking Breakthrough (閃破突): Performs unique trigger from the base game using the great sword. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Guan Ping.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Guan Ping.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Guan Ping.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Attack

Other Skills[]

Memory Abilities
Shouldering a Great Vow (偉大なる背に誓う)
Characters: Guan Ping
Rank: R
Bonus: +205 Defense
Skill - Fortitude (堅固): Reduces damage from soldiers by 7%.
Childhood Friends (幼馴染)
Characters: Guan Ping, Xingcai
Rank: SSR
Bonus: +257 Health, +257 Musou, +257 Willpower
Skill - Steadfast (堅牢): Reduces damage from officers by 30%.
Guan Siblings' Training (関兄弟の鍛錬)
Characters: Guan Ping, Guan Suo, Guan Xing, Guan Yinping
Rank: SSR
Bonus: +386 Attack, +386 Defense, +386 Willpower
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Team Combination
Childhood Friends (幼馴染)
Required Characters: Guan Ping, Xingcai
Bonus: +50 Defense, +100 Health
Inspired by the God of War (軍神に焦がれる)
Required Characters: Guan Ping, Zhou Cang
Bonus: +100 Attack, +50 Defense
Guan Brothers (関兄弟)
Required Characters: Guan Ping, Guan Suo, Guan Xing
Bonus: +100 Attack, +50 Health, +50 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Hurls staff forward and telekinetically manipulates it to move in a whirlwind-like motion. Can break through the enemy's guard.
Charge Attack 2: Square Triangle: Sends foes airborne by manipulating staff to suddenly scoop them upward as it flies on its own.
Charge Attack 3: Square Square Triangle: Performs a vine-swinging kick while hanging from staff. Dazes struck foes momentarily.
Charge Attack 4: Square Square Square Triangle: Does an aerial spin upside-down while manipulating staff to move around counterclockwise.
Charge Attack 5: Square Square Square Square Triangle: Launches foes high up into the air by hurling staff as it twirls on its own. Pressing Triangle again will have Pang Tong leap up and cast his targets down with a double staff kick. Inflicts lightning elemental damage if Pang Tong is equipped with his fifth weapon in Xtreme Legends.
Charge Attack 6: Square Square Square Square Square Triangle: Produces a powerful gust of wind surrounding Pang Tong as he spins around holding his staff while floating in a meditating position. May be better for crowd clearing than the fourth charge depending on the situation.
Normal Attack 1: Square Square Square Square: Does a leftward spin swipe, a rear jab directed forward, an overhead smack while lying down, and a short kick performed upon landing.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a short acrobatic glide directed forward.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but replaces the glide with a horizontal staff shove while adding an aerial roll strike.
Musou Attacks
Musou Attack: Circle: Repeatedly hops in place while spinning, accompanied by continuous pillars of wind that constantly juggle enemies. The last hit has Pang Tong rise up slightly higher than usual.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds more rapid spins accompanied by stronger gusts. The last spin has Pang Tong rising even higher while doing an overhead rotating swing.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs a gliding slide with staff held forward horizontally, knocking down enemies in the way.
Jump Attack: X Square: Does a quick narrow swing to the left while leaping in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Telekinetically twirls staff to the right. Can be aimed to the left depending on how many times Square gets pressed before the charge attack is activated. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Telekinetically swings staff to the lower right and left repeatedly.
Horse Musou Attack: Circle: Delivers powerful staff swings done telekinetically while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Pang Tong is portrayed similarly to Zhang Jiao as a crouched, staff-wielding mystic. However, he fights in a very odd, bouncing manner similar to a primate. He is the only character in the series to have a built-in wind element. Despite Pang Tong's quirks and flaws, his Musou Attack is very strong as a crowd clearer. While his attacks are somewhat punishable and often put him into a juggled state, they often offer decent range.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Places staff forward while using free hand to release an elemental projectile. Can be powered up to fire three or five simultaneous shots at once with an orb equipped. Causes grounded foes to either collapse and airborne foes to be flung away. Note that this attack cannot pierce through enemy crowds, so caution is advised when using it even with a high-leveled orb.
Charge Attack 2: Square Triangle: Sends foes airborne by manipulating staff to suddenly scoop them upward as it twirls in the air on its own.
Charge Attack 3: Square Square Triangle: Performs multiple reverse somersault kicks, ending the attack with a spinning pole fan kick while climbing on top of staff. The last hit dizzies foes momentarily. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Does an aerial spin upside-down while manipulating staff to move around counterclockwise.
Charge Attack 5: Square Square Square Square Triangle: Launches foes high up into the air by hurling staff as it twirls on its own. Pressing Triangle again will have Pang Tong leap up and cast his targets down with a double staff kick.
Charge Attack 6: Square Square Square Square Square Triangle: Produces a powerful gust of wind surrounding Pang Tong as he spins around holding his staff while floating in a meditating position. May be better for crowd clearing than the fourth charge depending on the situation.
Normal Attack 1: Square Square Square Square: Does a leftward spin swipe, a rear jab directed forward, an overhead smack while lying down, and a short kick performed upon landing.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a short acrobatic glide directed forward.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but replaces the glide with a horizontal staff shove while adding an aerial roll strike.
Musou Attacks
Musou Attack: Circle: Repeatedly hops in place while spinning, accompanied by continuous pillars of wind that constantly juggle enemies. The last hit has Pang Tong rise up slightly higher than usual.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds more rapid spins accompanied by stronger gusts. The last spin has Pang Tong rising even higher while doing an overhead rotating swing. Can apply elemental damage depending on what orb Pang Tong is equipped with.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs a gliding slide with staff held forward horizontally, knocking down enemies in the way.
Jump Attack: X Square: Does a quick narrow swing to the left while leaping in the air.
Jump Charge: X Triangle: Dives upside-down and stomps the ground with own head, causing a tremor to erupt.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Pang Tong taunts the enemy by sitting on top of his staff and scratching his rear. This move can break through an enemy's guard and leave them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Telekinetically twirls staff to the right. Can be aimed to the left depending on how many times Square gets pressed before the charge attack is activated. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Telekinetically swings staff to the lower right and left repeatedly.
Horse Musou Attack: Circle: Delivers powerful staff swings done telekinetically while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Pang Tong gains an additional skill in this title.

Weapon Type: Club
Skill - Ambush: Sets up an ambush unit near the enemy's vicinity.

Dynasty Warriors (PSP)[]

Pang Tong gains additional abilities and traits in this title.

Ability - Instructor: Allows sub-officers to level up at a faster rate than normal.
Boost - Growth ++: Raises the player's growth rate by 10 points.
Skill - Ice Spell: Imbues all of the player's attacks with the ice element for 15 seconds.

Samurai Warriors: State of War[]

Pang Tong gains an additional skill in this title.

Sub-Officer Skill - Paralysis 2: Starts a battle with the Paralysis 2 charm which hinders foes from moving for a moderate amount of time.
Charge Attack 1: Triangle: Attacks foes by whacking them with staff at close-range.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Not much has changed about Pang Tong, though his new third charge can be useful for slipping past guarding foes. Most notably, his True Musou attack is much easier to connect and can be very devastating when used together with the Vorpal Orb.

When controlled by the AI, Pang Tong's charge attacks will be imbued with the ice element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Places staff forward while using free hand to release a wind orb that explodes after a few seconds. Enemies struck by it will be flung up to the air in a spiraling motion. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Sends foes airborne by manipulating staff to suddenly scoop them upward as it twirls in the air on its own. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Performs multiple reverse somersault kicks, ending the attack with a spinning pole fan kick while climbing on top of staff. The last hit dizzies foes momentarily.
Charge Attack 4: Square Square Square Triangle: Does an aerial spin upside-down while manipulating staff to move around counterclockwise.
Charge Attack 5: Square Square Square Square Triangle: Hurls a large wind orb upward, launching nearby foes to the air.
Charge Attack 6: Square Square Square Square Square Triangle: Produces a powerful gust of wind surrounding Pang Tong as he spins around holding his staff while floating in a meditating position. May be better for crowd clearing than the fourth charge depending on the situation.
Normal Attack 1: Square Square Square Square: Does a leftward spin swipe, a rear jab directed forward, an overhead smack while lying down, and a short kick performed upon landing.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a short acrobatic glide directed forward.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but replaces the glide with a horizontal staff shove while adding an aerial roll strike.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Repeatedly hops in place while spinning, accompanied by continuous pillars of wind that constantly juggle enemies. The last hit has Pang Tong rise up slightly higher than usual.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but the user finishes the attack by unleashing one tornado upon leaping higher and a larger one while doing a parachute stance.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs a gliding slide with staff held forward horizontally, knocking down enemies in the way.
Jump Attack: X Square: Does a quick narrow swing to the left while leaping in the air.
Jump Charge: X Triangle: The user zips forward as they ride on their staff in the air. Has narrow range, but works well for escaping dangerous situations.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Telekinetically twirls staff to the right. Can be aimed to the left depending on how many times Square gets pressed before the charge attack is activated. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Telekinetically swings staff to the lower right and left repeatedly.
Horse Musou Attack: Circle: Delivers powerful staff swings done telekinetically while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Armor Power-Up: Doubles party's defense power for 30 seconds. Occurs randomly.
Special Ability 2 - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Destiny Mode Skills
Favored Action: Defeating Troops
Taught Skill Type: Tactic

Dynasty Warriors 5: Empires[]

Pang Tong gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Fire: Sets an enemy base on fire, weakening the troops guarding it.
Proposed Policy 1 - Entice Enemy: Asks an officer of another force to defect during a battle. Valid only for 1 turn.
Proposed Policy 2 - Sorcerers: Employs a sorcerer unit and takes them into battle with the player's forces. Valid only for 1 turn.

Dynasty Warriors: Online[]

Although Pang Tong's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Commerce
Battle Bonus: +15 to Musou

Dynasty Warriors Vol. 2[]

Pang Tong gains additional abilities and traits in this title.

Ability - Silence: Prevents enemy officers from using abilities.
Support Skill 1 - Prowess: Hastens the cooldown time for used abilities.
Support Skill 2 - Backup: Raises attack power in proportion to the number of allies present.
Team Combination
Dragon and Phoenix (臥龍と鳳雛; lit. "Sleeping Dragon and Fledgling Phoenix")
Required Characters: Zhuge Liang, Pang Tong
Bonus: +48 Life, +24 Attack, +24 Defense, +17 Growth
Illusionist Trio (妖しの術士; lit. "Mystical Sorcerers")
Required Characters: Pang Tong, Zhang Jiao, Zuo Ci
Bonus: +50 Growth

Warriors Orochi[]

Modified Attacks
Charge Attack 5: Square Square Square Square Triangle: Functions similarly to its base game incarnation, though its range has been toned down and cannot be easily jump canceled.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage. This has been rectified in the sequel.
New Attacks
Special Attack 1: R1: Conjures a small dust storm traveling forth. Good for preemptively thinning out enemy crowds. Does not consume Musou.
Special Attack 2: Direction + R1: Summons a larger dust storm twirling forward, launching foes away. Consumes 40 Musou points. The sequel makes this move slower to execute for balancing purposes.
Aerial Thrust: X X: Pang Tong twirls forward in the air, allowing him to jump cancel attacks or travel at a slightly further distance.
Team Abilities
Ability 1 - Focus: Increases the team's Musou.
Ability 2 - Technique: Increases attack of Technique-type characters.
Ability 3 - Awakening: Increases damage done by Musou-based attacks.
Ability 4 - Conserve: Decreases Musou consumption rate.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Pang Tong performs his fifth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Sends out a massive twister moving foward.
Triple Attack 2: Low Health + L2 + R2 + Circle: Quickly creates a tornado in front of the user.
Triple Attack 3: Low Health + L2 + R2 + Circle: Conjures a violent cyclone while spinning around.
Triple Attack Finisher: Pang Tong does a series of acrobatic strikes, then hurls his staff horizontally like a boomerang. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Command: Raises the morale of allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Pang Tong's charge attacks will be imbued with the ice element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Pang Tong is affiliated with the staff in this title. Despite sharing the same moveset with Zhang Jiao, some of his attacks have different traits or effects.

Standard Attacks
Square Renbu String Infinite: Similar to the third Square Renbu string, but includes six strikes that release a gust of wind with each swing.
Triangle Renbu String 1: Fires a gust of wind forward before tossing staff to the air.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds a wind pressure conjured on the ground.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but includes a green tornado surrounding Pang Tong.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a funnel of wind hurled forward at a fast pace while causing Pang Tong to recoil from the impact.
Charge Attack: Holding Triangle: Rotates staff around in an overhead manner twice, conjuring one tornado around Pang Tong and another one moving away from him.
Jump Charge: X Triangle: Hovers in the air for a brief moment before launching a concentrated gust of wind forward.
Grapple Charge: L1 + Triangle: Does a strong jab using staff's head. Upon properly connecting the attack, Pang Tong will levitate his target and spin them in mid-air twice. It ends with him sending them flying via gust of wind.
Deadlock Attack: Deadlock + Square: Overwhelms target and surrounding foes by waving both hands repeatedly to conjure five whirlwinds with the last one being slightly larger and more damaging. The attack itself is reminiscent of Pang Tong's old Musou attack from previous games.
Horse Charge Attack: Triangle: Conjures a pillar of wind on the right while on horseback.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly, then unleashes four wind pressures followed by a powerful funnel of wind sent hurtling forward.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Rockfall: L2: Causes large boulders to fall from the sky and damage groups of enemies below. When used on top of slopes, the boulders will roll down and inflict even more damage.
Officer Skills
Evade: Increases movement speed for 30 seconds when knocked down and near death.
Fire Resist: Nullifies fire elemental attacks.
Thunder Resist: Nullifies lightning elemental attacks.
Extension: Lengthens the duration of power-up items found on the battlefield.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Bag: Allows character to carry up to 3 tomes while making them appear much more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Command: Improves the morale of allies and adds their KO count to the character's own.
Landslide: Increases the size of the rocks that fall down during Rockfall.
Avalanche: Greatly increases the size of the rocks that fall down during Rockfall.

Dynasty Warriors 6: Empires[]

Pang Tong gains additional abilities and traits in this title.

Special Move - Fire: Releases flaming stones around the area.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Pang Tong sprints forward continuously while holding his staff in a defensive stance.
True Speed Attack: True Speed + Square: Rushes forward while hovering in the air momentarily.
True Speed Charge: True Speed + Triangle: Causes staff to rapidly revolve around Pang Tong as it remains upright.
Officer Card - The Circle Plot (連環の計; lit. "Chain Link Scheme"): Increases the power of fire attacks.

Dynasty Warriors: Strikeforce[]

Pang Tong is affiliated with the cane in this title.

Skills
Fury Awakening Aura: Causes bright golden moth wings to briefly materialize while activating fury form transformation. Can be imbued with additional effects via certain chi skills.
Type Skill - Rush: Adds one extra dash, allowing the user to triple dash while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Elemental Boost: Increases weapon's elemental attack power. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Yin Element, +20 (+17 in Multi Raid 2) to Storehouse
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Enemy-Only Attack: Charges up and fires several long lasers traveling at multiple directions. Only used in Shin Sangoku Musou Multi Raid 2.

Fighting Style[]

When controlled by the AI in Strikeforce, Pang Tong's attacks will be imbued with the metal element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Pang Tong is affiliated with the shaman rod in this title. When equipped with it, Pang Tong can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Takes a swig of wine, then spits forward a torrent of fire to burn foes before briefly stumbling around in a drunken stupor.
Musou Attack - Sky Surfer (大飛翔; lit. "Great Flight"): Circle: Rides on rod and flies forward while releasing jets of fire from behind, sweeping all enemies in the way and setting them ablaze for the duration of the move.
Alternate Musou Attack - Power Nap (臥鳳; lit. "Sleeping Phoenix"): R1 + Circle: Yawns and lies down on the ground to nap, then gets up and scratches own back with rod while generating a wind blast that knocks surrounding foes away. Heals the health of Pang Tong and nearby allies, making it invaluable in difficult battles.
Notable Skills
  • Defense Up: Increases defense by a small amount.
  • Power Up: Increases power by a small amount.
  • Attack Range Up: Increases attack range.
  • Shaman Rod Master: Gains expertise at wielding the shaman rod.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Strategist (軍師) - Significantly increases chances of receiving trade goods.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Lord Grand Marshal (大司馬) - Very significantly increases defense against projectile and shockwave attacks when using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Wise
  • Subordinate Special Command 1 - Slander: Advises a ruler with a very high friendship rating to banish an officer from their service. Increases wise fame by 1,500 and evil fame by 1,000 when used.
  • Subordinate Special Command 2 - Alienate: Creates distrust between the ruler of another kingdom and its officers. Increases wise fame by 3,000 when used. Also available as a special command for rulers.

Dynasty Warriors Next[]

Pang Tong is affiliated with the shaman rod in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Pang Tong performs Sky Surfer as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Mental: Tap Both Sides of Screen: Pang Tong levitates his staff while controlling a large ball of wind within the surrounding area. He then finishes the move by causing the ball to burst into a massive hurricane.
Direct Breaks
Direct Break (Default) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
Direct Break (Alternate) - Pandas: Causes a group of pandas to charge at the enemy.
Direct Break (Downloadable) - Bear Troop: Summons a group of bear riders to dash forward.
Stratagems
Stratagem Card (Default) - Phoenix's Tactics (鳳雛の奇策; lit. "Fledgling Phoenix's Remarkable Strategy"): Increases the rate of allied troops arriving in battle.
Stratagem Card (Alternate) - Phoenix in Flight (鳳凰天駆; lit. "Phoenix Sky Riding"): Greatly increases player's speed.
Stratagem Card (Downloadable) - Worthy Official (用務員の午睡; lit. "Janitor's Nap"): Increases the level of two random territories regardless of affiliation.
Allied Stratagem: If deployed as a playable officer, Pang Tong will launch a chain strategy to decrease the enemy's movement speed during battle. Has a chance of happening from time to time.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Unleashes a fiery shockwave moving forward, dealing 110% attack damage to enemies caught within its path. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Conjures a fireball that rises up to the air before landing on the ground near Pang Tong, dealing 150% attack damage to targets and stunning them momentarily. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Briefly levitates in mid-air and sends out burning currents to smother foes for 140% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Produces a fiery whirlwind around Pang Tong as he spirals upward in mid-air briefly, dealing 150% attack damage to nearby foes. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Blasts a pillar of fire to send enemies airborne while inflicting 100% attack damage on them.
Strong Attack 3: Sets off two explosions (a slightly taller one and a shorter one that spreads out slightly more) to deal 210% attack damage in total while stunning foes for a few moments. Also has a chance of setting targets on fire.
Strong Attack 4: Points staff forward to launch a fireball, dealing 120% attack damage to enemies while potentially setting them ablaze.
Strong Attack 5: Forms a flaming barrier that hits nearby enemies for 190% attack damage while launching them briefly.
Strong Attack 6: Raises staff up high to conjure several small-scale explosions around Pang Tong, starting from the front while materializing all the way to the rear. Deals 150% attack damage and scatters nearby opponents instantly. Can easily build up the Musou gauge if used within a very large crowd.
Normal Attack 1: Holds staff with both hands and jabs the blunt end at foes, dealing 100% attack damage.
Normal Attack 2: Lands an upward strike that inflicts 100% attack damage to enemies.
Normal Attack 3: Swings staff to the lower left, dealing 120% attack damage.
Normal Attack 4: Flogs foes towards the upper left with staff, inflicting 140% attack damage.
Normal Attack 5: Lands a one-handed thrust at foes for 150% attack damage.
Normal Attack 6: Raises staff to send down a red lightning bolt on the enemy, dealing 160% attack damage while having a chance of weakening them.
Special Attacks
EX Attack: Drinks wine to breath fire at foes continuously, ending with Pang Tong briefly moving back in a drunken stupor. Deals 410% attack damage and weakens targets for 8 seconds. The drunk walking portion can be canceled by evading.
Musou Attack: Performing a rendition of his Sky Surfer Musou attack, Pang Tong hops on his staff as it levitates from the ground and allows him to surf at high speed with jets of flame propelling his own mobility. While this move is difficult to manually control, it can be more risky to use it on enemy officers with the lock-on feature as the attack has a tendency to misfire at times. It is best to perform it only after the target has been dazed or frozen.
Auxiliary Attacks
Dash Attack: Pole vaults forward into the air and smashes the ground hard.
Switch Attack: Falls down on the ground and triggers an explosion that knocks nearby foes down. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Rolls forth to quickly evade enemy attacks.
Horse Attacks
Horse Normal Attack: Swings staff to the left several times in a row.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Command: Increases attack by 2% and movement speed by 1%. Effects increase the higher Pang Tong's star ranking becomes.
Scorching Fire: Deals 16% more damage to burning enemies. Effects increase the higher Pang Tong's star ranking becomes.
Phoenix Sunset: Causes EX attack to imbue charge attacks with a 10 second kerosene effect, increasing overall damage against targets by 65%. Effects increase the higher Pang Tong's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Causes Musou attack to decrease an enemy target's attack power by 18% for 10 seconds. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes burning foes near Pang Tong to inflict 10% less damage. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Prolongs the burn and weaken ailments inflicted by Pang Tong's EX attack for an additional 4.4 seconds. Duration time increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Gains a 12% penetration bonus for 2 seconds upon attacking burning foes.
Ornament Skill: Causes weakened or debuffed enemies near Pang Tong to lose 6% penetration.
Horse Skills
Yellow Dust: Causes EX attack to heal allies within 10 meters 1% of maximum health per second for a duration of 3 seconds.
Divinity: Causes EX attack to heal allies within 10 meters 1.5% of maximum health per second for a duration of 3 seconds.
Dilu: Causes EX attack to heal allies within 10 meters 1.5% of maximum health per second for a duration of 5 seconds.
Clustered Gleam: Causes EX attack to heal allies within 10 meters 1.5% of maximum health per second for a duration of 5 seconds.
Ghost Candle: Causes EX attack to heal allies within 10 meters 1.5% of maximum health per second for a duration of 5 seconds.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Childhood Friends
Required Characters: Zhuge Liang, Pang Tong
Bonus: +13,333 Health, +1,058 Attack
Plans to Take Shu
Required Characters: Liu Bei, Pang Tong
Bonus: +8,356 Health, +663 Attack
Style of the Talents
Required Characters: Zhang Fei, Pang Tong
Bonus: +13,333 Health, +1,058 Attack
Times of Peace
Required Characters: Pang Tong, Zhang Jiao
Bonus: +10,111 Health, +802 Attack
Special Skill: Gives attacks a 12% chance of conjuring fierce flames that deal 190% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time.
The Dragon Beneath
Required Characters: Zhuge Liang, Pang Tong, Zhang Jiao
Bonus: +16,778 Health, +1,332 Attack
Worldwide Strategy
Required Characters: Guo Jia, Zhou Yu, Lu Xun, Zhuge Liang, Pang Tong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Pang Tong retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 1: Triangle: Points rod upward, sending out small ice spheres that burst upon contact.
Charge Attack 2: Square Triangle: Hurls weapon upward.
Charge Attack 3: Square Square Triangle: Climbs on top of rod and jumps up and down several times, damaging nearby enemies on contact. Shares some similarities with Pang Tong's third charge attack from past games.
Charge Attack 4: Square Square Square Triangle: Somersaults forward while causing rod to spin around Pang Tong.
Charge Attack 6: Square Square Square Square Square Triangle: Spins around momentarily while surrounded within a tornado. This move is based on Pang Tong's old sixth charge atack from previous games.
Jump Charge: X Triangle: Conjures a sudden burst on the ground while hovering in mid-air.
Team Abilities
Ability 1 - Recovery: Accelerates life recovery while inactive.
Ability 2 - Wonder: Increases abilities of Wonder-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Pang Tong performs Sky Surfer as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Pang Tong performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Lies down and enshrouds self within a yellow green aura that raises Pang Tong's attack power temporarily while regenerating the entire team's health. This move is adapted from his Power Nap Musou attack.
Midair Type Action: X R1: Does an acrobatic flip in mid-air before propelling own body forward against the enemy, scattering them in the process.
Spirit Charge: Attack + X: Launches a sudden acrobatic charge at the enemy, breaking their guard instantly. Consumes a portion of Musou when executed.
Normal Strategy Card: Ace in the Hole (奥の手; lit. "Trump Card"): Reduces the opponent's BP. This card is more effective if the opponent happens to be inflicted with a status ailment.
Golden Strategy Card: Phoenix's Plan (鳳雛の奇策; lit. "Fledgling Phoenix's Remarkable Strategy"): Increases the opponent's BP cost, hindering them from using their cards as much. Becomes more effective if many of the opponent's own cards are in a CT state.
Team Attacks
Triple Rush 1: Sends out a mobile shockwave traveling forward on the ground.
Triple Rush 2: Points staff forward to repeatedly juggle nearby foes with an invisible force while in mid-air.
Triple Rush 3: Unleashes a wide energy wave down on the ground, causing foes below to quickly scatter.
Unique Triple Rush: When teamed up with his colleagues Zhuge Liang and Xu Zhu, Pang Tong will be able to perform a unique triple rush alongside them. He finishes up the coordinated assault by rapidly propelling to the air in a rising spiral motion.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Pang Tong is affiliated with the shadow fan in this title. When equipped with it, Pang Tong can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Takes a swig of wine, then spits forward a torrent of fire to burn foes before briefly stumbling around in a drunken stupor.
EX Attack 2: Triangle Triangle: Pang Tong levitates to the air while briefly conjuring a pair of fiery wings that imbue his weapon with the fire element for 10 seconds. Enhances the player's ability to damage enemies through juggling. Introduced in Xtreme Legends.
Musou Attack - Sky Surfer (大飛翔; lit. "Great Flight"): Circle: Rides on rod and flies forward while releasing jets of fire from behind, sweeping all enemies in the way and setting them ablaze for the duration of the move.
Alternate Musou Attack - Power Nap (臥鳳; lit. "Sleeping Phoenix"): R1 + Circle: Yawns and lies down on the ground to nap, then gets up and scratches own back with rod while generating a wind blast that knocks surrounding foes away. Upon getting up, a minor radial shockwave is generated to further repel more enemies. Heals a portion of Pang Tong's health, making it invaluable in difficult battles.
Aerial Musou Attack - Phoenix Wing (鳳翼旋風; lit. "Phoenix Wing Whirlwind"): X Circle: Launches enemies into the air by conjuring a large spiraling tornado on the ground. Can potentially freeze foes solid.
Rage Attack: Swings shadow fan back and forth multiple times while encased within a golden tornado, then proceeds to bat away the enemy and leave behind a powerful wave of energy in all directions.
True Rage Attack: By performing a 100-hit combo during a Rage attack, Pang Tong will change his attack pattern by leaping up and down while producing more erratic whirlwinds infused with fire and electric currents. He eventually remains in place to inflict several more strikes as the whirlwind briefly remains stable prior to the default finisher being activated.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Assist Main Unit: Moves immediately to the allied commander. If there is no allied commander present, the user will move to the player's position instead.
Assistance Skill - Recovery: Restores the player's health when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Unrecognised Genius: Resourceful Type, +1 to Virtue, 5,000 Employment Cost
Fixed Strategy - Invasion Request: Requests another faction to invade hostile territory on their behalf.
Stratagem Card 1 - Wind Altar: Places an altar to change the weather from sunny to gale, rain to storm, or snow to blizzard. Increases the stratagem gauge of allies near it.
Stratagem Card 2 - Taunt: Taunts an enemy unit into coming after the user for 15 seconds. Has a chance of failing and does not work on enemy commanders or units with special status.
Stratagem Card 3 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
Stratagem Card 4 - Thunderstorm: Causes a lightning storm across the entire battlefield to damage all enemies for 60 seconds. Becomes more effective during rain, storms, snows, and blizzards. Requires 3 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Gale: Summons strong gales to damage enemies and force some of them to withdraw. Becomes more effective during gales, storms, and blizzards. Requires 2 allied units to temporarily withdraw for card to take effect.

Dynasty Warriors: Godseekers[]

Type Ability
Health Recovery: Restores a portion of health at the start of every turn.
Normal Attacks
Worn Wing (翼穿; lit. "Wing Thrust"): Hits a single foe. Lowers enemy's defense by 10%.
Broken Wings (翼墜破; lit. "Wing Crash"): Hits multiple foes.
EX Attacks
Vibrating Wing EX (翼振Ex; lit. "Wing Vibration EX"): Hits a single foe. Has a chance of burning enemies.
Wave Wing EX (翼波衝Ex; lit. "Wing Shockwave EX"): Hits multiple foes. Has a chance of fainting enemies.
Musou Attacks
Sky Surfer (大飛翔; lit. "Great Flight"): Hits multiple foes. Has a chance of burning enemies.
Power Nap (臥鳳; lit. "Sleeping Phoenix"): Hits surrounding foes. Restores user's health by 20%.
Phoenix Wing (鳳翼旋風; lit. "Phoenix Wing Whirlwind"): Hits multiple foes. Lowers enemy's mobility by 1.
Red Skills
Swift Foot: Increases mobility by 1.
Musou Master: Increases attack strength of Musou attacks.
Health Upgrade: Increases health by 10%.
Strength Upgrade: Increases strength by 10%.
Defense Upgrade: Increases defense by 10%.
Dexterity Upgrade: Increases dexterity by 10%.
Agility Upgrade: Increases agility by 10%.
Spirit Upgrade: Increases spirit by 10%.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Strength Pulse: Reduces the strength of enemies within 1 adjacent square by 10%.
Defense Pulse: Reduces the defense of enemies within 1 adjacent square by 10%.
Dexterity Pulse: Reduces the dexterity of enemies within 1 adjacent square by 10%.
Agility Pulse: Reduces the agility of enemies within 1 adjacent square by 10%.
Spirit Pulse: Reduces the spirit of enemies within 1 adjacent square by 10%.
Green Skills
Synchro Fountain: Restores 5% of the Synchro gauge at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Ennui: Completely restores character's health when an allied unit is defeated.
Retaliation: Completely restores character's Musou gauge when an allied unit is defeated.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Perception: Increases the amount of SP earned when defeating an enemy unit by 3.
Concentration: Switches character's strength and spirit parameters on even-numbered turns.
Shapeshifter: Changes the character's unit type to match the attacking enemy.
Nothingness: Disables any influences the unit is affected by.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Burning Phoenix (鳳燃; lit. "Phoenix Burn"): Sends surrounding foes airborne by conjuring a tornado around self before letting out a surge of flames that imbue subsequent attacks with the fire element for 15 seconds. The Japanese server reduces the buff's effect to 10 seconds. Has a cooldown time of 13 seconds (also 13 seconds in the Japanese server).
Strong Attack 2 - Phoenix Spin (鳳旋): Sends out two tornadoes that suck in foes while traveling in diverging directions. Has a cooldown time of 16 seconds (14 seconds in the Japanese server).
Strong Attack 3 - Phoenix Tornado (鳳烈風): Attacks forward with a sphere of wind guided by an air funnel before leaping up to unleash a powerful cyclone. Foes struck by this attack are instantly sent flying. Has a cooldown time of 20 seconds (15 seconds in the Japanese server).
Strong Attack 4 - Phoenix Inferno (鳳火): Juggles enemies with a wind funnel and tremor before spitting out burning flames that provide Pang Tong with super armor status for 5 seconds (8 seconds in the Japanese server). The stumbling motion at the end of attack means players will have to be careful in making the most of this move's beneficial effect. Has a cooldown time of 25 seconds (17 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Phoenix Wing (鳳翼旋風; lit. "Phoenix Wing Whirlwind"): Exudes flammable incense gas on both of Pang De's sides as he surfs through the air with his weapon, sucking in nearby foes and immolating them. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Conjures a whirlwind to materialize on the ground for a brief moment before landing down.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Phoenix Tornado to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Fiery Wizard: Decreases skill cooldown of all officers by 10%.
Secondary Skill: Increases attack speed of all officers by 15%.
Tertiary Skill: Increases shield damage of Shu officers by 40%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases charge skill power by 15%. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Talent Wasted (大器小用; "Outstanding Talent Squandered")
Required Characters: Lu Su, Pang Tong
Bonus: Defense +5%, Musou Generation +4% (+9% in the Japanese server)
Two Masters (臥龍鳳雛; "The Sleeping Dragon and the Fledgling Phoenix")
Required Characters: Zhuge Liang, Pang Tong
Bonus: Element Advantage +5%, Musou Generation +3.5% (+9% in the Japanese server)
Big Dreamers (儚き俊傑; "Short-Lived Genius")
Required Characters: Guo Jia, Zhou Yu, Pang Tong
Bonus: Skill Cooldown -4%, Musou Generation +3.5% (+8% in the Japanese server), Max Health +4.5%
Team Attack: Pang Tong will be able to perform a triple attack if he happens to be partnered with Guo Jia and Zhou Yu. He is the second to act during the whole combo. Only applies to the global server.
True Friends (同門軍師; "Fellow Military Advisors")
Required Characters: Zhuge Liang, Pang Tong, Xu Shu
Bonus: Critical Chance +3%, Element Advantage +4.5%, Shield Damage +2.5% (+8% in the Japanese server)
Team Attack: Pang Tong will be able to perform a triple attack if he happens to be partnered with Zhuge Liang and Xu Shu. He is the last to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Pang Tong wields the Brísingamen as their sacred treasure in this title. When equipped with it, Pang Tong can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Pang Tong performs Sky Surfer as their ground Musou attack.
Normal Magic: R1 + Square: Releases a fiery wave while running forth, setting nearby enemies on fire. Its coverage makes it ideal for breaking through enemy crowds or escaping them outright. Update 1.05 increases the spell's damage output.
Charge Magic: R1 + Triangle: Levitates Brísingamen in front, then charges up a beam of light emanating from both palms. For the duration of the attack, players will remain stationary and can only move the beam's trajectory using the analog stick. Update 1.05 enhances the move's overall damage and directional maneuverability, but adds a knockback effect to somewhat nerf its usage.
Unique Magic: R1 + Circle: Pang Tong uses Brísingamen to juggle foes before immolating them with a ring of fire. He then transforms the treasure into a flaming phoenix and briefly rides it.
Summon Magic: R1 + X: Summons mount to Pang Tong's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +4, Speed +3
Musou Effect - Repel: Forces surrounding enemy players to be returned to their main base. Only applies in Battle Arena.
Divine Blessing 1 - Fleet-foot: Increases movement speed and attack speed. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Storm: Increases movement speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Gems: Increases the amount of gems received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Pang Tong is affiliated with the shadow fan in this title. When equipped with it, Pang Tong can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Pang Tong's unique finisher for his downed flow attack involves drinking a flask of wine and spewing flames towards the enemies in front of him. The move leaves him momentarily drunk, making him slightly vulnerable to enemy attacks before recovering. This move is based on Pang Tong's first EX attack from more recent games.
Unique Trigger Attack: R1 + Square: Levitates in a sitting position, then spins around once to conjure a dizzying tornado.
Special Technique: R1 + Circle: Twirls weapon for a bit before doing a downward arcing slash with flames trailing it. The swing also produces a fireball traveling steadily on the ground before the airborne Pang Tong causes it to explode. Much of the animation was taken from his second EX attack in the previous installment, but has been repurposed into a full offensive move.
Musou Attack: Circle: Swings shadow fan back and forth repeatedly in an upward manner, causing it to produce small tornadoes in front of Pang Tong as he slowly steps forth. It ends with him conjuring a tall twister which he then briefly enlarges by sending out a circular swirl of wind. This move is based on his Rage attack from the previous game.
Aerial Musou Attack: X Circle: Twirls weapon in mid-air to send out a pair of wide green tornadoes that juggle foes below continuously while inflicting wind damage on them. The animation is derived from Pang Tong's Phoenix Wing Musou attack from the eighth title.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Pang Tong's Secret Plan (鳳雛の奥の手; lit. "Fledgling Phoenix's Trump Card"): Unleashes an extraordinary wind attack and fills secret plan gauge for plans not in use by a low amount while reducing a low portion of own health.
Military Unit: Infantry
Title: Pang Tong (鳳雛; lit. "Fledgling Phoenix")
Unique Political Ploy - Great Taxation: Collects gold and supplies from all owned areas while decreasing their defense level by 15.
Reputation Bonus: Brave +25%, Ingenious +50%, Eloquent +80%, Benevolent -50%, Evil +80%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the shadow fan. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Pang Tong.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Pang Tong.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Pang Tong.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Pang Tong.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Pang Tong.
Special Attacks
Unique Attack 1 - Soaring Infernal Winds (飛翔炎風): Performs special technique from the base game. Available by default.
Unique Attack 2 - Storm Phoenix (嵐鳳): Performs unique trigger from the base game using the shadow fan. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Pang Tong.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Pang Tong.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Pang Tong.

Normal Version Attacks[]

Class Type: Special

Mystic Version Attacks[]

Class Type: Snipe

Abyss Version Attacks[]

Class Type: Attack

Dynasty Warriors 3 Version Attacks[]

Class Type: Defense

Other Skills[]

Memory Abilities
Sky Seen by the Fledgling Phoenix (鳳雛の瞳に映る空)
Characters: Pang Tong
Rank: N
Bonus: +197 Musou
Water Mirror's Former Pupils (水鏡の同門)
Characters: Zhuge Liang, Pang Tong, Xu Shu
Rank: UR
Bonus: +847 Attack, +847 Defense, +847 Willpower
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Team Combination
Burning With Knowledge (知を燃やし尽くして)
Required Characters: Pang Tong, Fa Zheng
Bonus: +100 Attack, +50 Musou
Friendship Between Colleagues (同門のよしみ)
Required Characters: Pang Tong, Xu Shu
Bonus: +50 Attack, +100 Health
Water Mirror (水鏡)
Required Characters: Zhuge Liang, Pang Tong, Xu Shu
Bonus: +50 Defense, +50 Health, +100 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Throws weapon forward like a boomerang, causing it to spin horizontally from a distance. Tap Triangle repeatedly for added hits.
Charge Attack 2: Square Triangle: Smacks an enemy into the air with a turning strike.
Charge Attack 3: Square Square Triangle: Stabs a foe repeatedly before dazing them with a swift horizontal swing to the right. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Performs a two-handed spin slash done counterclockwise to thin out enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: Delivers an outward swipe done in an upward manner. Pressing Triangle again will have Yue Ying leap up and cast airborne foes down with a forward flipping slash.
Charge Attack 6: Square Square Square Square Square Triangle: Launches a continuous spinning slash done clockwise accompanied by a low horizontal slice at the end of the attack. Tap Triangle repeatedly for more spins.
Normal Attack 1: Square Square Square Square: Does a wide swing to the right, another one to the left, an overhead strike to the ground, and a horizontal swipe that knocks foes off their feet.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but turns the horizontal swipe into a strike to the upper right and adds a round slash done clockwise from behind.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a quick spin attack as the combo's finisher.
Musou Attacks
Musou Attack: Circle: Violently spins around holding weapon in place while moving at a slow pace, with the final spin causing the user to leap gracefully.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes an additional circular swing prior to performing the finishing motion.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a side slash directed to the right while slowing down briefly.
Jump Attack: X Square: Performs a mid-air circular slash at an angle.
Jump Charge: X Triangle: Flips into the air and plants weapon on the ground to produce a damaging tremor, then flips back up to default fighting stance.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Releases a war cry while generating multiple white feathers, breaking through the guard of nearby foes and leaving them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Performs a charged slash done back and forth while riding on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers broad swings to the right and left continuously.
Horse Musou Attack: Circle: Damages nearby foes with several quick swings from right to left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Yue Ying gains an additional skill in this title.

Weapon Type: Spear
Skill - Taunt: Provokes an enemy officer and lures them away from their base.

Dynasty Warriors (PSP)[]

Yue Ying gains additional abilities and traits in this title.

Ability - Instructor: Allows sub-officers to level up at a faster rate than normal.
Boost - Growth ++: Raises the player's growth rate by 10 points.
Skill - Ice Spell: Imbues all of the player's attacks with the ice element for 15 seconds.

Samurai Warriors: State of War[]

Yue Ying gains an additional skill in this title.

Sub-Officer Skill - Rally 3: Starts a battle with the Rally 3 charm which heals allies and boosts their morale by a great amount.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Yue Ying has a good crowd control with several ways to keep her combos going. However, she usually doesn't deal much damage to opponents and needs more than a single hit to keep crowds in check.

When controlled by the AI, Yue Ying's charge attacks will be imbued with the ice element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Throws weapon forward like a boomerang, causing it to spin horizontally from a distance. Tap Triangle repeatedly for added hits. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Smacks an enemy into the air with a turning strike. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Stabs a foe repeatedly before dazing them with a swift horizontal swing to the right.
Charge Attack 4: Square Square Square Triangle: Performs a two-handed spin slash done counterclockwise to thin out enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: Yue Ying swirls her blade upwards, creating a typhoon surrounded by white feathers. Instantly launches enemies high up into the air.
Charge Attack 6: Square Square Square Square Square Triangle: Launches a continuous spinning slash done clockwise accompanied by a low horizontal slice at the end of the attack. Tap Triangle repeatedly for more spins.
Normal Attack 1: Square Square Square Square: Does a wide swing to the right, another one to the left, an overhead strike to the ground, and a horizontal swipe that knocks foes off their feet.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but turns the horizontal swipe into a strike to the upper right and adds a round slash done clockwise from behind.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a quick spin attack as the combo's finisher.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Violently spins around holding weapon in place while moving at a slow pace, with the final spin causing the user to leap gracefully.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the attack by conjuring a massive tornado while flipping back to safety.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a side slash directed to the right while slowing down briefly.
Jump Attack: X Square: Performs a mid-air circular slash at an angle.
Jump Charge: X Triangle: Drags an enemy to the air and hacks them up with multiple spinning slices.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Performs a charged slash done back and forth while riding on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers broad swings to the right and left continuously.
Horse Musou Attack: Circle: Damages nearby foes with several quick swings from right to left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Destiny Mode Skills
Favored Action: Defeating Troops
Taught Skill Type: Search

Dynasty Warriors 5: Empires[]

Yue Ying gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Fire: Sets an enemy base on fire, weakening the troops guarding it.
Proposed Policy - Equal Start: Begins the battle with roughly half of the bases on the battlefield under the player's control.

Dynasty Warriors: Online[]

Although Yue Ying's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Commerce
Battle Bonus: +7 to Defense

Dynasty Warriors Vol. 2[]

Yue Ying gains additional abilities and traits in this title.

Ability - Musou Max: Restores the party's Musou gauge.
Support Skill 1 - Steward: Consumes less supplies when recuperating at a supply depot.
Support Skill 2 - First Aid: Restores a small portion of life at the end of each area battle.
Team Combination
Mr. and Mrs. Zhuge (諸葛夫妻)
Required Characters: Zhuge Liang, Yue Ying
Bonus: +57 Life, +28 Defense

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely, though it can be replicated by wielding a weapon with the Almighty skill.
Charge Attack 6: Square Square Square Square Square Triangle: In Warriors Orochi 2, this move is not as effective as before due to it not being able to apply elemental damage to the initial hit.
Enhanced Charge: Tapping R1 instead of Triangle for most charge attacks will enhance their damage output and hit speed while consuming a portion of Musou.
New Attacks
Special Attack: R1: Releases a slow-moving ball of lightning from own palm. Consumes 35 Musou points.
Counter Attack: Counter + R1: Retaliates against foes by launching a quick swipe towards the right. It can also hit enemies from behind in the sequel.
Team Abilities
Ability 1 - Speed: Increases attack of Speed-type characters.
Ability 2 - Awakening: Increases damage done by Musou-based attacks.
Ability 3 - Conserve: Decreases Musou consumption rate.
Ability 4 - Fortitude: Increases the team's defense.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Yue Ying performs her fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Launches a large column of wind rising from the ground.
Triple Attack 2: Low Health + L2 + R2 + Circle: Sends out a fierce current of air.
Triple Attack 3: Low Health + L2 + R2 + Circle: Performs a spinning jump that generates fierce winds surrounding the area.
Triple Attack Finisher: Yue Ying does a series of different strikes, then twirls her weapon about before driving it downward to the front. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Volley: Increases damage inflicted by all allied projectile weapons including guns and cannons.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Yue Ying's charge attacks will be imbued with the ice element by default.

In Warriors Orochi, Yue Ying's special attack is useful for crowd clearing instantly, though it has an unintended side effect of instantly killing enemy officers with the hyper armor effect.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Yue Ying is affiliated with the bow in this title. Despite sharing the same moveset with Sun Shang Xiang, some of her attacks have different traits or effects.

Standard Attacks
Square Renbu String 3: Similar to the second Square Renbu string, but adds four volleys of six arrows. A spin kick is included in the middle of the combo followed by a simple hop done while firing.
Square Renbu String Infinite: Similar to the third Square Renbu string, but adds six continuous volleys in a row. With each volley comprised of six arrows, Yue Ying remains hunched at a low position as she fires repeatedly before rolling forward to repeat the full combo again.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a swift heel drop attack that leaves behind a tremor effect upon landing.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with each volley firing five arrows simultaneously. The move ends with Yue Ying shooting a beam of moonlight in the air before doing an upside-down spinning kick and punching the ground as the beam comes landing at the same time.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Volley: L2: Rains down multiple arrows around the user. Can instantly kill enemy archers.
Officer Skills
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Ice Resist: Nullifies ice elemental attacks.
Recovery: Improves the effect of recovery items.
Spirit: Increases the amount of Musou gained.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Heavy Bolt: Causes ballista bolts to be fired on enemies during Volley.
Rapid Shot: Increases the reload rate of Volley.
Range: Expands the range of Volley

Dynasty Warriors 6: Special[]

Main Attacks
Square Renbu String 1: Swings weapon back and forth while skidding around, then does a spin slash followed by a leftward slash.
Square Renbu String 2: Similar to the first Square Renbu string, but adds a rightward swipe while hopping sideways, a short spin slash, and a roundhouse kick.
Square Renbu String 3: Similar to the second Square Renbu string, but adds a tumbling kick and several crouching swipes.
Square Renbu String Infinite: Similar to the third Square Renbu string, but includes a series of upright spins while firing several projectiles in a frontal spraying pattern.
Triangle Renbu String 1: Does a rising slash before launching a stream of three projectiles forward.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds rapid kicks directed to the front.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but includes a raised spin kick.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but finishes the combo by leaping up and firing an explosive shot downward.
Charge Attack: Holding Triangle: Charges up weapon before stabbing the ground to generate a radial shockwave. Renbu levels of 3 and higher will automatically imbue this attack with the lightning element.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly, then finishes the barrage by spin hopping to the air upside-down and firing several projectiles in a radial pattern. Upon landing, Yue Ying plants her fist on the ground to emit a radial shockwave.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs a horizontal slice while hopping forth.
Dash Charge: Dashing + Triangle: Slides on knees while shooting a fan of projectiles forward. Yue Ying flips forward to her default fighting stance afterwards.
Jump Attack: X Square: Does two criss-crossing slashes while in mid-air.
Jump Charge: X Triangle: Spins around in the air while raining several projectiles down on the ground.
Evasion: R1: Flips forward in the air to avoid incoming attacks from the enemy.
Special Move - Volley: L2: Serves the same function like in the base game.
Grapple Attacks
Grapple Attack: L1 + Square: Performs a spin kick towards the left. Should the attack connect, Yue Ying will fire eight projectiles in a row to the opponent's torso at close range.
Grapple Charge: L1 + Triangle: Fires a single shot while crouching. If the attack successfully connects, Yue Ying will tumble towards the opponent and fire an explosive shot to their torso at point blank range. The sudden impact leaves the victim flying back while being set ablaze.
Counter Attack: Counter + L1 + Square: Does a hopping attack to repel an enemy's assault.
Counter Charge: Counter + L1 + Triangle: Performs a quick spin slash to knock away surrounding foes as they attack Yue Ying.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Yue Ying will lock her knees around the opponent's neck and lean her upper body backwards. The added weight helps flip her victim flat on their back as she sits on top of them and slices their neck with her weapon's blade.
Horse Attacks
Horse Charge Attack: Triangle: Fires an explosive shot towards the right. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Lands several broad swings to the right while riding on horse. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Launches a continuous amount of swings to the right, ending the assault with an explosive shot on the ground.

Dynasty Warriors 6: Empires[]

Yue Ying gains additional abilities and traits in this title.

Special Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Yue Ying holds her weapon in a protective stance as she runs forward at high speed. She also gains an innate fire element under the effects of this move, allowing her to easily burn enemies.
True Speed Attack: True Speed + Square: Launches criss-crossing slashes directed to the lower right and lower left.
True Speed Charge: True Speed + Triangle: Does a stronger version of the dash charge attack.
Officer Card - Extra Training (追加調練): Restores 20% of troops for all officers each time an additional card is used afterwards.

Dynasty Warriors: Strikeforce[]

Yue Ying is affiliated with the blade bow in this title.

Skills
Fury Awakening Aura: Yue Ying releases bright rays of light in different directions as she activates her fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Spring: Adds one extra jump, allowing the user to triple jump while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Morale Boost: Decreases the amount of points taken off the player's team gauge. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Metal Element, +18 (+16 in Multi Raid 2) to Market
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Virtuous Love (仁愛の治世; lit. "The Reign of Virtuous Love")
Required Characters: Zhuge Liang, Yue Ying
Bonus: +30 to Exchange
All-Woman Team
Required Characters: Zhen Ji, Sun Shang Xiang, Xiao Qiao, Yue Ying, Diao Chan
Bonus: +99 to Storehouse (Strikeforce only)

Fighting Style[]

In Dynasty Warriors 6: Special, Yue Ying fights with a bladed bow that can shoot projectiles. This allows her to be effective at both crowd clearing and fighting one-on-one. Because her projectiles only work against enemy soldiers, players will have to be more physical when confronting an enemy officer. Some of Yue Ying's moves incorporate more acrobatic feats for additional flourish.

When controlled by the AI in Strikeforce, Yue Ying's attacks will be imbued with the water element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Yue Ying is affiliated with the staff in this title. When equipped with it, Yue Ying can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Square Triangle Triangle: Raises staff upward and envelops self within an electric whirlwind as lightning bolts strike down on foes to the front and rear. In the Japanese script, Yue Ying gives this attack a name (秘計・落雷陣; lit. "Secret Plan: Thunderbolt Formation").
Musou Attack - Boulderstrike (起岩陣; lit. "Rising Rock Formation"): Circle: Strikes the ground to produce a large lotus-shaped boulder from underneath to damage foes in the front before crumbling.
Alternate Musou Attack - Groundburst (爆砕陣; lit. "Explosive Formation"): R1 + Circle: Sends out three miniature juggernauts forward to run over opponents before exploding once they travel a certain distance.
Notable Skills
  • Speed Up +++: Increases speed by a very large amount.
  • Attack Range Up: Increases attack range.
  • Elemental Invulnerability: Nullifies enemy elemental attacks.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Queen (輔国大将軍) - Significantly absorbs health from enemies when damaging them using EX weapons.

Dynasty Warriors 7: Empires[]

Yueying is affiliated with the dagger-axe in this title. When equipped with it, Yueying can perform the following unique attacks listed below.

EX Attack: Square Square Square Triangle Triangle: Unleashes several green fireballs to rain down on the ground. This attack can be used to provide cover while moving freely. In the Japanese script, Yueying gives this attack a name (秘計・落雷陣; lit. "Secret Plan: Meteor Formation").
Musou Attack - Boulderstrike (起岩陣; lit. "Rising Rock Formation"): Circle: Serves the same function like in the base game.
Alternate Musou Attack - Groundburst (爆砕陣; lit. "Explosive Formation"): R1 + Circle Circle: Serves the same function like in the base game.
Officer Skills
  • Fame Type: Wise
  • Subordinate Special Command 1 - Slander: Advises a ruler with a very high friendship rating to banish an officer from their service. Increases wise fame by 1,500 and evil fame by 1,000 when used.
  • Subordinate Special Command 2 - Alienate: Creates distrust between the ruler of another kingdom and its officers. Increases wise fame by 3,000 when used. Also available as a special command for rulers.

Dynasty Warriors Next[]

Yueying is affiliated with the dagger-axe in this title.

Unique Attacks
EX Attack: Square Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Yueying performs Boulderstrike as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Whirlwind: Tap Both Sides of Screen: Yueying performs a rendition of her old Musou attack as she spins rapidly in place to produce a tornado drawing in nearby enemies, then finishes the assault by surrounding herself with electricity for a brief moment. Tracing the attack's movements causes the tornado to grow stronger while emitting sparks of lightning.
Direct Breaks
Direct Break (Default) - Juggernauts: Causes a juggernaut to fire a beam of ice before triggering an explosion.
Direct Break (Alternate) - Elephant Troop: Summons a group of elephant riders to trample the enemy.
Direct Break (Downloadable) - Bombardiers: Calls a group of bombardiers to throw explosives in tandem.
Stratagems
Stratagem Card (Default) - Woman of Talent (才媛の研鑽; lit. "Talented Woman's Studies"): Prolongs the effects of ability-boosting items.
Stratagem Card (Alternate) - The Wood Oxen (木牛流馬): Increases the rate of allied troops arriving in battle.
Stratagem Card (Downloadable) - Mother of Invention (発明女王; lit. "Invention Queen"): Increases player's attack range.
Allied Stratagem: If deployed as a playable officer, Yueying will lend the player a unit of juggernauts to lead into battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the battle ge moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Stabs weapon's head on nearby enemies while spinning the curved blade attached to it. Dazes foes struck by the attack.
Charge Attack 2: Sends enemies airborne by pulling out a large rock pillar from the ground.
Charge Attack 3: Similar to what the battle ge moveset has access to, but lacks input button extensions.
Charge Attack 4: Similar to what the battle ge moveset has access to, but produces a tremor instead of a radial shockwave.
Charge Attack 5: Fires a cone of wind via stabbing motion, then launches another stab that causes a bursting effect while doing a spin slash directed towards the upper right.
Charge Attack 6: Does two rotating swings with the first one performed counterclockwise and the second done clockwise. Pressing Triangle again will cause the user to raise their dagger axe up and send a large blue orb dropping down on the ground where it shatters into shards of light.
Evolution Attack: Sends out four miniaturized juggernauts forward to run over opponents.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Yueying's Boulderstrike Musou attack from Dynasty Warriors 7.
Jump Charge: Similar to what the battle ge moveset has access to, but replaces the yin yang circle with a normal launching effect to fling foes off their feet.
Special Abilities
Best Formation 1 - Geese Formation: 5 Units, Balanced Type
Best Formation 2 - Crane Formation: 3 to 5 Units, Balanced Type
Best Formation 3 - Radial Formation: 1 to 5 Units, Balanced Type
Support Skill - Risk Alert (危険察知): Halves the enemy army's achievement duration.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Crouches down before charging at foes with a powerful thrust leading up to an electric ground strike, dealing 140% attack damage. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Does an agile spin kick that deals 150% attack damage. Basically a shortened version of the third charge attack. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Fends off nearby foes by twirling weapon around while rotating for a bit, ending the move with an outward thrust. Inflicts 190% attack damage to targets. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Sweeps staff towards the right before raising it with both hands while hopping to smash the ground hard, producing an electric surge that deals 200% attack damage towards enemy crowds. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Does a two-handed upward swipe that produces a pillar of green electricity, launching enemies airborne while dealing 120% attack damage with a chance of inflicting the electrocution status.
Strong Attack 3: Hits foes with several criss-crossing swings while dashing forth before unleashing a wide roundhouse kick, dealing 190% attack damage with a chance of inflicting electrocution.
Strong Attack 4: Lands two strikes using both hands with the first one done vertically and the other aimed horizontally to the right, dealing 200% attack damage to foes and forcefully scattering them.
Strong Attack 5: Generates a green whirlwind to propel self into the air, then lands three criss-crossing twirls on airborne foes followed by a diving stab on the ground. Deals a total of 270% attack damage.
Strong Attack 6: Sends out a light green energy wave that deals 110% attack damage to foes from a considerable distance while potentially electrocuting them.
Normal Attack 1: Swipes leftward at a nearby enemy, dealing 60% attack damage.
Normal Attack 2: Does a spin swipe in the other direction, inflicting 80% attack damage to foes.
Normal Attack 3: Turns sideways while swinging in the lower left. Deals 110% attack damage to enemies.
Normal Attack 4: Lands a spin strike that inflicts 130% attack damage.
Normal Attack 5: Raises staff before twirling it upward to deliver a rotating slash. Deals 160% attack damage.
Normal Attack 6: Smacks foes with a wider circular swipe, dealing 200% attack damage in the process.
Special Attacks
EX Attack: Raises staff to summon green lightning to devastate surrounding enemies, dealing a total of 260% attack damage. Has a chance of inflicting targets with the electric induction status.
Musou Attack: Performing a rendition of her Boulderstrike Musou attack, Yueying smashes the ground to bring out a lotus-shaped boulder that violently launches weaker foes away while dealing 720% attack damage.
Auxiliary Attacks
Dash Attack: Lands a low swing while sliding down in a crouched position.
Switch Attack: Leaps down on the ground and swings rightward while crouching. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Dashes slightly forward to evade enemy attacks.
Horse Attacks
Horse Normal Attack: Does wide arcing swings back and forth on the right repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Delicate: Provides Yueying with 50 Musou points at the beginning of every battle. Effects increase the higher Yueying's star ranking becomes.
Thunder Induction: Deals 12% more damage to enemies inflicted with electric induction. Effects increase the higher Yueying's star ranking becomes.
Hearty Thunder: Causes EX attack to increase movement speed by 10% and attack by 8% for 6 seconds if it successfully electrocutes foes.
Combat Soul Skills
Heaven Combat Soul Skill: Recovers 4% health upon electrocuting foes with EX attack. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes Musou attack to bestow a buff that gives attacks a 40% chance of inflicting the electric induction ailment within 10 seconds. Chance increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Gains a 13% critical damage boost for every electrocuted foe near Yueying. Can stack up to 5 times. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Recovers 16 Musou points upon attacking electrified foes.
Ornament Skill: Increases critical rate in battle by 5%.
Exclusive Suit Skills
The following skills only take effect if Yueying is equipped with her Jade Beauty costume.
Phoenix Blood: Imbues all moves with a special effect that inflicts the Nine Havoc Seal status on electrocuted enemies for 6 seconds.
Nine Havoc Seal: Plants a debuff stack that activates the Nine Havoc Nirvana effect if 9 stacks have been accumulated.
Nine Havoc Nirvana: Automatically deals damage against foes afflicted with the Nine Havoc Seal effect.
Horse Skills
Dark Brown: Gains a 12% increase in attack for 8 seconds after attacking electrified enemies.
Bachong: Gains a 18% increase in attack for 8 seconds after attacking electrified enemies.
Clustered Gleam: Gains a 32% increase in attack for 8 seconds after attacking electrified enemies.
Ghost Candle: Gains a 32% increase in attack for 8 seconds after attacking electrified enemies.
Shadow Runner: Gains a 32% increase in attack for 8 seconds after attacking electrified enemies.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Battlefield Rider
Required Characters: Yueying, Bao Sanniang
Bonus: +10,111 Health, +802 Attack
Beauties With Talent
Required Characters: Xiaoqiao, Yueying
Bonus: +8,356 Health, +663 Attack
Origin of Huang
Required Characters: Huang Zhong, Yueying
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 12% chance of summoning a thunderbolt to hit the enemy, dealing 140% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time.
Talented Couple
Required Characters: Zhuge Liang, Yueying
Bonus: +13,333 Health, +1,058 Attack
Joint Skill: Yueying and Zhuge Liang perform a joint attack to inflict heavy damage on surrounding enemies. As her husband creates glyph panels around the area in front of them, she dashes forth to ricochet on each one in a certain order while juggling multiple enemies along the way. Upon propelling high up into the air, Yueying finds herself accompanied by a massive green dragon which she redirects towards the earth, causing it to explode in a massive burst of light. She then spirals down on the ground gently thanks to Zhuge Liang enveloping her within a whirlwind.
Valiant Heroine
Required Characters: Yueying, Xingcai
Bonus: +8,356 Health, +663 Attack
Wooden Kite and Elephants
Required Characters: Yueying, Meng Huo, Zhurong
Bonus: +20,000 Health, +1,587 Attack

Warriors Orochi 3[]

Yueying retains her weapon moveset from Dynasty Warriors Next albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Drives weapon unto the ground, sending out a vertical air wave upon landing.
Team Abilities
Ability 1 - Regeneration: Accelerates Musou recovery while inactive.
Ability 2 - Efficacy: Increases damage inflicted upon enemy officers for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Yueying performs Boulderstrike as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Yueying performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Sends out one miniature juggernaut forward to ram foes repeatedly until it detonates. Though considered a small-scale version of Yueying's Groundburst Musou attack from the seventh game, its decent coverage, damage output, and low Musou cost make the move very useful in taking out large crowds.
Midair Type Action: X R1: Hooks a single foe with a frontal somersaulting strike, then hurls them away with another forward reap that unleashes a vertical energy wave to the ground.
Aerial Thrust: X X: Yueying rolls forward through the air to evade enemies below while lengthening her leaping abilities.
Normal Strategy Card: Repeater Crossbow (機巧連弩; lit. "Ingenious Repeating Arbalest"): Summons a volley of arrows to rain down at the opponent continuously for a few seconds. Although it does not last as long as the Archers' Ambush card, it compensates for that by dropping multiple sets of arrows rather than a hail of single arrows.
Golden Strategy Card: Brilliant Inventor (画期的な発明; lit. "Breakthrough Invention"): Summons a regular juggernaut to mow down the opponent for a brief moment.
Team Attacks
Triple Rush 1: Plows weapon on the ground to produce a mobile shockwave traveling forward.
Triple Rush 2: Heftily swings weapon back and forth while in the air.
Triple Rush 3: Does an overhead slicing motion to unleash a massive energy wave downward.
Unique Triple Rush: Yueying is able to perform a unique triple rush attack if her teammates happen to be Zhenji and Lianshi. For her part, she sends out miniature juggernauts to mow down hordes of foes before moving forward and unleashing a wide swing with her weapon.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Yueying is affiliated with the dagger-axe in this title. When equipped with it, Yueying can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Triangle Triangle: Unleashes several green fireballs to rain down on the ground. This attack can be used to provide cover while moving freely. In the Japanese script, Yueying gives this attack a name (秘計・落雷陣; lit. "Secret Plan: Meteor Formation").
EX Attack 2: Triangle Triangle: Does a quick horizontal slash towards the right, then another one to the left. Foes struck by this attack will slowly crumple down on the ground, giving Yueying time to prepare another attack. Introduced in Xtreme Legends.
Musou Attack - Boulderstrike (起岩陣; lit. "Rising Rock Formation"): Circle: Strikes the ground to produce a large lotus-shaped boulder from underneath to damage foes in the front before crumbling.
Alternate Musou Attack - Groundburst (爆砕陣; lit. "Explosive Formation"): R1 + Circle: Sends out three miniature juggernauts forward to run over opponents before exploding once they travel a certain distance.
Aerial Musou Attack - Bombardier (爆落陣; lit. "Bombardment Formation"): X Circle: Summons three mechanical hawks that drop bombs below the vicinity, causing foes to be sent airborne in rows.
Rage Attack: Performs a series of quick frontal swipes from left to right. The last part of the attack is a wide slash that releases a sudden burst of energy to blow away nearby enemies.
True Rage Attack: Once Yueying performs 100 or more hits during a Rage attack, she will rapidly spin forward with her dagger-axe held horizontally as it burns continuously while dragging in surrounding opponents. She eventually pauses briefly to toss her weapon like a boomerang, causing her victims to be thrown in the air. The cycling sequence of this attack bears a resemblance to Yueying's old Musou attack from the fourth and fifth games.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Allied Charge: Summons a large quantity of friendly troops at the designated location and marches toward the enemy commander.
Assistance Skill - Protect: Increases the player's defense power when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Yueying is affiliated with the bladebow in this title. When equipped with it, Yueying can perform the following unique attacks listed below.

EX Attack 1: Triangle Triangle: Fires a green-colored projectile forward, causing enemies in front of Yueying to disperse.
EX Attack 2: Square Square Square Square Triangle Triangle: Pelts the enemy with several green projectiles in a row. The last hit sends foes flying away.
Musou Attack - Decimation Arrow (滅砕射; lit. "Crushing Shot"): Circle: Performs a charged shot that knocks enemies away while causing Yueying to recoil from the sudden impact. By pressing Square at the right time, the attack will be made unblockable while gaining more hits and range.
Alternate Musou Attack - Tiger Tank Bomber (爆虎礫烈車; lit. "Explosive Tiger Gravel Fiery Tank"): R1 + Circle: Combines elements of Yueying previous Musou attacks by sending out four miniature juggernauts and mechanical hawks to overwhelm the enemy. Unlike her old aerial Musou attack, the bombs dropped by the hawks can set foes on fire.
Aerial Musou Attack - Rain of Pain (千流殲彎; lit. "Thousand Streams Annihilating Curve"): X Circle: Fires a barrage of arrows into the air before they come raining down on the ground. Yueying can freely move after landing, allowing the attack to serve as a limited substitute for her old first EX attack.
Rage Attack: Yueying fires a single shot forward repeatedly while briskly moving in short spurts, then unleashes a radial shockwave to send nearby foes flying away.
True Rage Attack: Should Yueying accumulate at least 100 hits during a Rage attack, she will begin shooting multiple projectiles in a frontal arc from left to right before releasing more concentrated shots near the end of the sequence.
Ways of Life Skills
Ways of Life - Close Advisor: Benevolent Type, +1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Complete Repair: Greatly repairs damages sustained by an owned territory.
Stratagem Card 1 - Thunder Strike: Unleashes a lightning bolt to shock enemies. Becomes more effective during rain, storms, snow, and blizzards.
Stratagem Card 2 - Battle Magic: Increases attack for 20 seconds.
Stratagem Card 3 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 4 - Advance: Increases the speed of the user and their nearby allies for 40 seconds.
Stratagem Card 5 - Wing Formation: Increases defense of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Repair All: Increases durability of allied bases to 300 and their maximum durability to 200. Requires 2 allied units to temporarily withdraw for card to take effect.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Curved Hook (捲刃鉤; lit. "Curved Blade Hook"): Swings powerfully to generate a fierce whirlwind that sends foes flying. Has a cooldown time of 13 seconds (12 seconds in the Japanese server).
Strong Attack 2 - Armor Breaker (裂鎧撃; lit. "Split Armor Attack"): Leaps into the air and smashes the ground, causing debris to jut out instantly and dizzy nearby enemies. Has a cooldown time of 16 seconds (also 16 seconds in the Japanese server).
Strong Attack 3 - Heart Rend (破心貫; lit. "Heartbreak Pierce"): Twirls weapon rapidly while thrusting it outward to deal heavy damage while reducing the enemy's defense power. Has a cooldown time of 20 seconds (12 seconds in the Japanese server).
Strong Attack 4 - Whirlwind (廻風纏; lit. "Twister Bind"): Spins counterclockwise and clockwise to attack surrounding enemies with the second spin producing a massive whirlwind around Yueying. Has a cooldown time of 25 seconds (20 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Boulderstrike (起岩陣; lit. "Rising Rock Formation"): Slams weapon on the ground to generate harsh winds while causing massive rocks to jut out and launch nearby enemies into the air. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Drives weapon on the floor hard upon landing, producing a tremor that sends nearby foes flying away.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Peerless Heroine: Increases Musou regeneration of all officers by 10%.
Secondary Skill: Increases attack of dodge-type officers by 15%.
Tertiary Skill: Increases attack speed of Shu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Decreases skill cooldown by 10%. Activates after filling up one Musou bar.
Secondary Skill: Recovers 0.5% of health per normal hit. Activates after filling up two Musou bars.
Team Combination
Equal Talents (龍と妻; "Dragon and Wife")
Required Characters: Zhuge Liang, Yueying
Bonus: Shield Damage +4%, Element Advantage +4%
Female Heroes (才色兼備; "Gifted in Multiple Talents")
Required Characters: Wang Yi, Yueying
Bonus: Critical Chance +5%, Musou Generation +4%
Wise and Strong (元気娘と才媛; "Cheerful Lass and Female Scholar")
Required Characters: Yueying, Bao Sanniang
Bonus: Skill Cooldown -3.5%, Musou Generation +4.5%
Wise Heroines (優しき賢女; "Gentle Female Sages")
Required Characters: Yueying, Xin Xianying
Bonus: Critical Chance +5%, Critical Damage +4%
Wise Scholars (博学多聞; "Those With Extensive Knowledge")
Required Characters: Cai Wenji, Yueying
Bonus: Musou Generation +4.5%, Shield Damage +4%
Able Support (陰に日向に; "Aiding Covertly and Openly")
Required Characters: Lianshi, Yueying, Wang Yuanji
Bonus: Attack +3.5%, Shield Damage +4% (+8% in the Japanese server), Element Advantage +4%
Shu's Ladies (蜀漢の女傑; "Heroines of Shu Han")
Required Characters: Yueying, Xingcai, Bao Sanniang
Bonus: Attack +3%, Defense +3.5%, Shield Damage +2.5% (+5% in the Japanese server)
Team Attack: Yueying will be able to perform a triple attack if she happens to be partnered with Xingcai and Bao Sanniang. She is the second to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Empires, Yueying wields the Bow of Artemis as their sacred treasure in this title. When equipped with it, Yueying can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Yueying performs Tiger Tank Bomber as their ground Musou attack.
Normal Magic: R1 + Square: Sends down arrows of light to pierce through multiple targeted foes, sending them airborne. Though downed foes cannot be targeted, they will still be launched upward if near the attack's vicinity. Update 1.05 increases the spell's detection scope and the number of arrows released.
Charge Magic: R1 + Triangle: Fires arrows of light from a third-person perspective, ending the barrage with a more devastating shot. Players have the option of shooting faster by tapping Square, Triangle, or Circle repeatedly. Although the user remains stationary during the attack's animation, they can turn left or right while aiming. A glitch enabled players to loop the shooting animation by slowly tapping Circle per shot; this has been fixed in more recent updates.
Unique Magic: R1 + Circle: Yueying aims the Bow of Artemis to the sky and fires three arrows that morph into three mechanical hawks dropping bombs in their direction. Using her first EX attack will add weapon attributes to the bombs as they come down. She also gives it an actual name in the Japanese script (秘技・天啓陣; lit. "Secret Art: Divine Oracle Formation").
Summon Magic: R1 + X: Summons mount to Yueying's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +1, Speed +4
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Radiance: Increases magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Storm: Increases movement speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Treasure Chests: Increases the possibility of obtaining treasures. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Yueying is affiliated with the pike in this title. When equipped with it, Yueying can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Unleashes two circular slashes with the first one done counterclockwise and the next performed clockwise. Enemies struck by the last hit are flung into the air, leaving them easy targets for a mid-air flow attack.
Unique Trigger Attack: R1 + Square: Lands an electric thrust followed by a swift semi-circular slash to the left. Can electrocute and stun foes simultaneously.
Special Technique: R1 + Circle: Spins around to produce a trio of electric balls that fall on the ground and radiate lightning currents in a triangular pattern. The animation used for this move is derived from her first dagger-axe EX attack.
Musou Attack: Circle: Unleashes quick and continuous spin slashes against the enemy while moving forward at a rapid pace. It ends with Yueying commanding four miniature juggernauts to mow down foes in front of her for a set distance until they collectively explode, inflicting severe fire damage. Incorporates elements of her True Rage attack and Groundburst Musou attack from the last title.
Aerial Musou Attack: X Circle: Calls down a shower of lightning bolts to shock enemies below while floating in mid-air, then drops down to strike the earth via overhead slice, producing an electrified radial shockwave in the process.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Beckoner of Thunder (神雷発生装置; lit. "Godly Thunder Generator"): Unleashes a powerful lightning attack with each activation decreasing the amount of secret plan gauge required for it.
Military Unit: Infantry
Title: Serene Poise (明鏡止水; lit. "Clear Mirror and Still Water")
Unique Political Ploy - Wall Destroyed: Damages areas owned by another faction while decreasing their defense level by 15.
Reputation Bonus: Commanding +25%, Ingenious +80%, Eloquent +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the pike. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Yueying.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Yueying.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Yueying.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Yueying.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Yueying.
Special Attacks
Unique Attack 1 - Bombardment Formation (爆落陣): Performs special technique from the base game. Available by default.
Unique Attack 2 - Lightning Flash Attack (雷閃撃): Performs unique trigger from the base game using the pike. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Yueying.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Yueying.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Yueying.

Normal Version Attacks[]

Class Type: Snipe

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Pondering About the Starry Sky (星空に想う)
Characters: Yueying
Rank: R
Bonus: +205 Defense
Skill - Steadfast (堅牢): Reduces damage from officers by 7%.
Lucid Skies (晴れ渡る空)
Characters: Yueying
Rank: SSR
Bonus: +243 Defense, +243 Willpower, +7 Speed
Skill - Fortitude (堅固): Reduces damage from soldiers by 15%.
Flowers Supporting the Front Lines (前線を支える華)
Characters: Yueying, Xingcai, Bao Sanniang, Guan Yinping
Rank: UR
Bonus: +783 Attack, +579 Health, +393 Willpower
Skill 1 - Ground Assault (地撃): Increases normal attack damage by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Wolong and His Companion (臥龍とその伴侶)
Required Characters: Zhuge Liang, Yueying
Bonus: +100 Musou, +50 Willpower
Pride of a Good Wife (良妻の矜持)
Required Characters: Daqiao, Yueying, Zhang Chunhua
Bonus: +100 Health, +50 Musou, +50 Willpower

Fighting Style[]

Jiang Wei is affiliated with the trident in this title.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Breaks the enemy's guard by performing a crouching circular swipe.
Charge Attack 2: Square Triangle: Turns about before directing trident upward towards the right, knocking foes to the air.
Charge Attack 3: Square Square Triangle: Pauses briefly before unleashing a powerful thrust that dizzies foes.
Charge Attack 4: Square Square Square Triangle: Knocks nearby foes away with a simple shove while holding trident to the front diagonally.
Charge Attack 5: Square Square Square Square Triangle: Performs a turning upward strike using the trident's blunt end. Tap Triangle again to have Jiang Wei leap up and smack airborne foes downward.
Charge Attack 6: Square Square Square Square Square Triangle: Sends out a vertical energy disk traveling forward at a good distance. Inflicts lightning elemental damage if Jiang Wei is equipped with his fourth weapon.
Normal Attack 1: Square Square Square Square: Lands a swipe to the upper left, a blunt poke while positioned from behind, a turning diagonal slash, and a round rightward swing that knocks enemies aside.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a circular swipe done leftward.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes another circular swipe that leaves Jiang Wei kneeling briefly.
Musou Attacks
Musou Attack: Circle: Unleashes a series of twirling slashes while turning forward repeatedly. The attack ends with a simple spin slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several more spin slashes in a row.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a circular slash to the left while sliding briefly.
Jump Attack: X Square: Performs a long downward thrust while up in the air. Can be done twice in a row, making it one of the rare multi-hitting aerial attacks players have access to.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Performs a charged slash to both sides while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers wide arcing swings to the right and left several times.
Horse Musou Attack: Circle: Eviscerates nearby foes with several quick swings from right to left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Jiang Wei shares most of Ma Chao's quick spear motions which involve plenty of quick swings and flashy footwork. However, his attacks are arguably more crowd-oriented, giving him better utility than most characters. While his Musou attack is hard to aim properly, it gradually becomes easier to use with each installment. Due to the lightning element attached to his fourth weapon, he can make quick work of crowds with only a few targets to hit.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Thrusts right hand forward and fires an elemental projectile. Can be powered up to fire three or five simultaneous shots at once with an orb equipped. Causes grounded foes to either collapse and airborne foes to be flung away. Note that this attack cannot pierce through enemy crowds, so caution is advised when using it even with a high-leveled orb.
Charge Attack 2: Square Triangle: Turns about before directing trident upward towards the right, knocking foes to the air.
Charge Attack 3: Square Square Triangle: Swings trident back and forth in a continuous looping motion, ending the combo with a dizzying spin strike. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Knocks nearby foes away with a simple shove while holding trident to the front slightly diagonally.
Charge Attack 5: Square Square Square Square Triangle: Performs a turning upward strike using the trident's blunt end. Tap Triangle again to have Jiang Wei leap up and smack airborne foes downward.
Charge Attack 6: Square Square Square Square Square Triangle: Sends out a vertical energy disk traveling forward at a good distance.
Normal Attack 1: Square Square Square Square: Lands a swipe to the upper left, a blunt poke while positioned from behind, a turning diagonal slash, and a round rightward swing that knocks enemies aside.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a circular swipe done leftward.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes another circular swipe that leaves Jiang Wei kneeling briefly.
Musou Attacks
Musou Attack: Circle: Unleashes a series of twirling slashes while turning forward repeatedly. The attack ends with a simple spin slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several more spin slashes in a row.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a circular slash to the left while sliding briefly.
Jump Attack: X Square: Performs a long downward thrust while up in the air. Can be done twice in a row, making it one of the rare multi-hitting aerial attacks players have access to.
Jump Charge: X Triangle: Flips into the air and plants trident on the ground, creating a mid-range tremor.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Taunts surrounding enemies while generating glittering sparks, breaking through their guard and leaving them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Performs a charged slash to both sides while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers wide arcing swings to the right and left several times.
Horse Musou Attack: Circle: Eviscerates nearby foes with several quick swings from right to left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Jiang Wei gains an additional skill in this title.

Weapon Type: Spear
Skill - Ambush: Sets up an ambush unit near the enemy's vicinity.

Dynasty Warriors (PSP)[]

Jiang Wei gains additional abilities and traits in this title.

Ability - Steward: Consumes less supplies when recuperating at a supply depot.
Boost - Defense ++: Raises the player's defense power by 10 points.
Skill - Recovery ++: Restores the party's life gauge by 100 points.

Samurai Warriors: State of War[]

Jiang Wei gains an additional skill in this title.

Sub-Officer Skill - Drill: Greatly increases character development from KO achievements.
Charge Attack 1: Triangle: Turns around while thrusting right palm forward.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Now a more beginner-friendly character, Jiang Wei's moveset can be used in a variety of situations. His third charge attack is one of the best crowd clearers in the game and can be used to open up the defenses of enemy officers when performed correctly.

When controlled by the AI, Jiang Wei's charge attacks will be imbued with the lightning element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Turns around and thrusts out a fire orb that detonates after a few seconds. Will instantly explode upon coming into contact with walls. Cannot activate other elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Turns about before directing trident upward towards the right, knocking foes to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Swings trident back and forth in a continuous looping motion, ending the combo with a dizzying spin strike.
Charge Attack 4: Square Square Square Triangle: Knocks nearby foes away with a simple shove while holding trident to the front slightly diagonally.
Charge Attack 5: Square Square Square Square Triangle: Launches foes to the air by conjuring a white whirlwind.
Charge Attack 6: Square Square Square Square Square Triangle: Does a dashing thrust followed by a rightward spin slash while hopping.
Normal Attack 1: Square Square Square Square: Lands a swipe to the upper left, a blunt poke while positioned from behind, a turning diagonal slash, and a round rightward swing that knocks enemies aside.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a circular swipe done leftward.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes another circular swipe that leaves Jiang Wei kneeling briefly.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Unleashes a series of twirling slashes while turning forward repeatedly. The attack ends with a simple spin slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but replaces the usual finisher with a giant fireball launched forward.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a circular slash to the left while sliding briefly.
Jump Attack: X Square: Lands a round swing to the right while jumping.
Jump Charge: X Triangle: Performs three low stabs and a frontal swipe towards the left.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Performs a charged slash to both sides while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers wide arcing swings to the right and left several times.
Horse Musou Attack: Circle: Eviscerates nearby foes with several quick swings from right to left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Seal Power-Up: Gives the party unlimited Musou for 10 seconds. Occurs randomly.
Special Ability 2 - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Special Ability 3 - Suppress: Automatically puts down a defecting character's revolt, allowing players to avoid fighting them.
Destiny Mode Skills
Favored Action: Using Rations
Taught Skill Type: Leader

Dynasty Warriors 5: Empires[]

Jiang Wei gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Fire: Sets an enemy base on fire, weakening the troops guarding it.
Proposed Policy 1 - Promote Craft+: Strongly encourages development within areas under the player's control, receiving 500 to 900 gold.
Proposed Policy 2 - Hard March: Enables the player to move to an area not adjacent to their borders. Valid only for 1 turn.
Proposed Policy 3 - Fire Arrows: Equips the player's archers with fire arrows during a battle. Valid only for 1 turn.

Dynasty Warriors: Online[]

Although Jiang Wei's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Technology
Battle Bonus: +10 to Damage

Dynasty Warriors Vol. 2[]

Jiang Wei gains additional abilities and traits in this title.

Ability - Holy Spell: Imbues all of the player's attacks with the holy element.
Support Skill 1 - Extension: Prolongs the effects of power-up supports and abilities.
Support Skill 2 - Joy: Raises zeal of all allied officers for the duration of the stage.
Team Combination
Faithful Son (母思い; lit. "Thoughts of Mother")
Required Characters: Jiang Wei, Xu Shu
Bonus: +25 Growth
Heirs of Shu (蜀を継ぐ者)
Required Characters: Jiang Wei, Liu Chan
Bonus: +28 Defense, +20 Growth
Shu Scholars (蜀師弟)
Required Characters: Zhuge Liang, Jiang Wei
Bonus: +28 Attack, +20 Growth

Warriors Orochi[]

Modified Attacks
Jump Charge: X Triangle: Functions similarly to its base game incarnation, though the thrusts now release piercing streaks for added range.
New Attacks
Special Attack 1: R1: Rapidly thrusts spear forward while conjuring waves of lightning bolts to spread out. Consumes 50 Musou points. The sequel lessens its damage output while lowering the amount of Musou it consumes.
Special Attack 2: Direction + R1: Performs a quick roundhouse kick to the front. Instantly breaks the enemy's guard and stuns them momentarily. Does not consume Musou.
Aerial Thrust: X X: Jiang Wei rolls forward in the air, allowing him to jump cancel attacks or travel further.
Team Abilities
Ability 1 - Potence: Increases the team's attack.
Ability 2 - Technique: Increases attack of Technique-type characters.
Ability 3 - Awakening: Increases damage done by Musou-based attacks.
Ability 4 - Recuperate: Increases Musou recovery rate of inactive characters.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Jiang Wei performs his normal Musou finisher to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Swings weapon to produce a long air current.
Triple Attack 2: Low Health + L2 + R2 + Circle: Spins around once, generating a massive pillar of wind in the process.
Triple Attack 3: Low Health + L2 + R2 + Circle: Sends out a gust of air flying at mid-range.
Triple Attack Finisher: Jiang Wei hits the opponent with a barrage of quick horizontal strikes, then raises his trident upward to call down lightning. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Command: Raises the morale of allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Jiang Wei's charge attacks will be imbued with the light element by default.

Jiang Wei is affiliated with the dual spear in this title.

Skills
Fury Awakening Aura: Jiang Wei gets enveloped by two wings of light that disperse into feathers, leaving him in his fury form. Can be imbued with additional effects via certain chi skills.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount.
Team Ability - Speed Boost: Increases movement speed.
Card: Strategist Type, Yang Element, +18 to Exchange

Fighting Style[]

When controlled by the AI in Strikeforce, Jiang Wei's attacks will be imbued with the wood element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Jiang Wei is affiliated with the spear in this title. When equipped with it, Jiang Wei can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Does a single spin to the right while delivering two angular slashes that each unleash trails of lightning. Can instantly break through the enemy's guard. In the Japanese script, Jiang Wei gives this attack a name (雷鳴斬; lit. "Thunderclap Slash").
Musou Attack - Thunder Charge (九天雷鳴斬; lit. "Nine Heavens Thunderclap Slash"): Circle: Jiang Wei pushes the blunt end of his spear towards the enemy in an attempt to grab them. If it connects, he rushes forward at high speed while dragging the victim along the way, eventually lifting them into the air with him. He then casts the victim down by producing a powerful lightning bolt upon landing.
Aerial Musou Attack - Thunder Dragon (雷龍波; lit. "Thunder Dragon Wave"): X Circle: Throws spear into the ground while airborne, causing it to generate a large blue lightning bolt that devastates large groups of enemies below.
Notable Skills
  • Max Health Up +: Increases maximum health by a medium amount.
  • Power Up +: Increases power by a medium amount.
  • Attack Range Up: Increases attack range.
  • Projectile Resistance: Improves defense against arrows and shock waves.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Strategist (軍師) - Significantly increases chances of receiving trade goods.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Wise
  • Subordinate Special Command 1 - Slander: Advises a ruler with a very high friendship rating to banish an officer from their service. Increases wise fame by 1,500 and evil fame by 1,000 when used.
  • Subordinate Special Command 2 - Alienate: Creates distrust between the ruler of another kingdom and its officers. Increases wise fame by 3,000 when used. Also available as a special command for rulers.

Dynasty Warriors Next[]

Jiang Wei is affiliated with the spear in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Jiang Wei performs Thunder Charge as their main Musou attack with the game classifying it as a Throw type.
Speed Musou Attack - Spurt: Tap Both Sides of Screen: Jiang Wei produces a pillar of lightning by driving his spear into the ground, causing smaller bolts to strike at opponents close by. He then ends the attack by generating a green radial shockwave.
Direct Breaks
Direct Break (Default) - Spearmen: Causes a group of spearmen to charge with spears pointed forward.
Direct Break (Alternate) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Direct Break (Downloadable) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
Stratagems
Stratagem Card (Default) - Autumn of Survival (危急存亡の秋; lit. "Fall of Life-and-Death"): Greatly increases allied army's attack, but greatly decreases defense in turn.
Stratagem Card (Alternate) - Prodigious Talent (麒麟児の才; lit. "Child Prodigy's Genius"): Increases player's attack and defense.
Stratagem Card (Downloadable) - Give It One's All (一生懸命): Increases player's speed and allied army's defense.
Allied Stratagem: If deployed as a playable officer, Jiang Wei will rally all allied forces, increasing their attack power, defense power, and movement speed for 5 minutes while decreasing them afterwards during battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Jiang Wei is affiliated with the spear in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Functions similarly to its base game incarnation, but generates a radial shockwave for added range.
Charge Attack 6: Y Y Y Y Y X: Releases a radial shockwave via horizontal swing, sending surrounding foes flying away.
Jump Charge: B X: Hurls spear on the ground like a javelin, causing it to produce fissures upon impact.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Sends out three mobile shockwaves traveling on the ground in diverging directions simultaneously.
Ranged Charge: Lock-On Enemy + X: Tosses spear forward at the target like a javelin. Once it passes through its victim, the spear suddenly darts right back to Jiang Wei while sending foes blocking its way into the air.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Tumbles in mid-air to avoid enemy attacks.
Musou Attacks
Normal Musou Skill - Blackout (暗転): ZL or Y + B: Obstructs the sight of nearby enemy officers.
Rare Musou Skill - Shackle (束縛): ZL or Y + B: Disables nearby enemy officers.
Musou Attack: A: Jiang Wei performs Thunder Charge as their ground Musou attack.
Musou Rush: Hold A: Jiang Wei duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Jiang Wei will fling the opponent into the air and hack them with repeated frontal twirls done clockwise and counterclockwise. He finishes the assault with a fierce swipe that sends his target a considerable distance away. If the opponent wins, Jiang Wei will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Blood of the Beast (獣の血潮)
Required Characters: Sun Jian, Jiang Wei, Meng Huo
Personal Tactic - Blackout Plan (暗転の計): Activates the Blackout skill effect on a wider scale, obstructing the sight of all enemy officers.
Jiange Trio (剣閣トリオ)
Required Characters: Jiang Wei, Deng Ai, Zhong Hui
Personal Tactic - Beast King Plan (獣王の計): Transforms soldiers near the user into tigers temporarily.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the thunder spear moveset albeit with some differences.

Modified Attacks
Charge Attack 1: This move is identical to the moon charge attack.
Charge Attack 4: Similar to what the thunder spear moveset has access to, but lacks button input extensions.
Charge Attack 5: Similar to what the thunder spear moveset has access to, but lacks button input extensions.
Charge Attack 6: This move is identical to the trident's fan charge attack.
Evolution Attack: Extends the normal attack string by replacing the normal sixth hit with a high leap followed by a deep diving attack with the user directing their spear downward while upside-down.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Jiang Wei's Thunder Charge Musou attack from Dynasty Warriors 7.
Jump Charge: Pauses briefly in the air, then performs a watered-down version of Jiang Wei's Thunder Dragon Musou attack from Dynasty Warriors 7.
Special Abilities
Best Formation 1 - Geese Formation: 5 Units, Balanced Type
Best Formation 2 - Snake Formation: 3 to 5 Units, Defense Type
Best Formation 3 - Round Formation: 1 to 5 Units, Defense Type
Support Skill - Parry (受け流し): Halves the enemy army's achievement duration.

Warriors Orochi 3[]

Jiang Wei retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 2: Square Triangle: Swings at a wide upward angle. This attack is somewhat reminiscent of Jiang Wei's second charge attack from past games.
Charge Attack 6: Square Square Square Square Square Triangle: Performs a charge thrust followed by a circular slash. Derived from Jiang Wei's old sixth charge attack in Dynasty Warriors 5.
Jump Charge: X Triangle: Slams the ground upon landing to produce a large fissure.
Team Abilities
Ability 1 - Fellowship: Increases damage inflicted with switch combos for all team members.
Ability 2 - Technique: Increases abilities of Technique-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Jiang Wei performs Thunder Charge as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Jiang Wei performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Jumps high into the air and suddenly lands with spear planted on the ground to produce a widespread tremor that sends foes flying.
Midair Type Action: X R1: Hurls spear on the ground, creating an electric tornado that sucks in foes below for a few seconds. The spear throwing animation is derived from Jiang Wei's Thunder Dragon Musou attack in the seventh title.
Shift Step: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker.
Normal Strategy Card: Thunder Spear (雷鳴槍; lit. "Thunderclap Spear"): Attacks opponent with several lightning bolts that rain down on their current location at least seven times. May sometimes miss if the target moves too quick.
Golden Strategy Card: Prodigious Talent (麒麟児の才; lit. "Child Prodigy's Genius"): Fires a lightning projectile at the opponent. If successful, the target will not only sustain damage but also lose a portion of BP.
Team Attacks
Triple Rush 1: Performs a batting strike that launches a mobile shockwave forward.
Triple Rush 2: Rapidly pokes spear to the front while in mid-air.
Triple Rush 3: Does a rightward swing that releases a wide energy wave down on the ground.
Unique Triple Rush: Jiang Wei is able to do a unique triple rush attack if his team members happen to be Cao Pi and Lu Xun. As the other two perform their respective elemental moves, Jiang Wei leaps up and strikes the ground before jumping again to point his spear downward as lightning bolts strike the area below.

Fighting Style[]

For his Online Z incarnation, Jiang Wei's attacks have some focus on aerial assault. Although it has some start-up delay, his jump charge can reliably damage enemy crowds with ease.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Jiang Wei is affiliated with the double-edge trident in this title. When equipped with it, Jiang Wei can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Does a single spin to the right while delivering two angular slashes that each unleash trails of lightning. Can instantly break through the enemy's guard. In the Japanese script, Jiang Wei gives this attack a name (雷鳴斬; lit. "Thunderclap Slash").
EX Attack 2: Triangle Triangle: Quickly flips high up to the air, then dives down to stab weapon on the ground. This creates an upside-down arc of lightning that knocks surrounding opponents away. Introduced in Xtreme Legends.
Musou Attack - Thunder Charge (九天雷鳴斬; lit. "Nine Heavens Thunderclap Slash"): Circle: Jiang Wei pushes his trident towards the enemy in an attempt to grab them. If it connects, he rushes forward at high speed while dragging the victim along the way, eventually lifting them into the air with him. He then casts the victim down by producing a powerful lightning bolt upon landing. The eighth title allows players to finally maneuver this attack, giving it more utility.
Alternate Musou Attack - Ringed Lightning (三鳴雷光陣; lit. "Tri Roaring Thunder Flash Formation"): R1 + Circle: Does several strikes that leave behind a stream of lightning in their wake. The streams then converge into a pyramid outline which releases sparks of lightning within range. Best used against large groups of enemies.
Aerial Musou Attack - Thunder Dragon (雷龍波; lit. "Thunder Dragon Wave"): X Circle: Throws trident into the ground while airborne, causing it to generate a large purple lightning bolt that devastates large groups of enemies below.
Rage Attack: Performs angular spinning slashes repeatedly, then twirls weapon upward before stabbing the earth to trigger a massive burst of energy. The attack's cycle sequence is heavily inspired from Jiang Wei's old Musou attack in past titles.
True Rage Attack: Upon attaining 100 or more hits during his Rage attack, Jiang Wei will start dashing forward while swinging his weapon upward from left to right continuously. After dashing, he then proceeds to skewer his opponents up and down several times in preparation for the normal finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Assist Main Unit: Moves immediately to the allied commander. If there is no allied commander present, the user will move to the player's position instead.
Assistance Skill - Healing: Slowly restores the player's health when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Unpredictable Schemer: Resourceful Type, 3,000 Employment Cost
Fixed Strategy - Slander: Advises ruler to oust a fellow officer.
Stratagem Card 1 - Mystic Fog: Sprays a blue eldritch fog around the user for 20 seconds, slowing down any unit nearby.
Stratagem Card 2 - Heavy Catapult: Damages spot turrents on enemy bases within a 75 meter radius.
Stratagem Card 3 - Base Repairs: Increases an allied base's durability to 400 and its maximum durability to full capacity.
Stratagem Card 4 - Rally: Greatly increases morale of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect. Does not apply to the user.
Awarded Stratagem Card - Upgraded Turret: Places a turret that enables an allied base to fire down powerful arrows within a 50 meter radius.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Thunder Retribution Formation (天雷反計陣): Showers the enemy with an array of lightning bolts. Also causes weather effects and enemy tactics to stop for 10 seconds.
Skill - Heavenly Bolt (天雷): Sends out lightning to damage and stun enemies within range.
Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Apex Slash (翔峯斬; lit. "Soaring Peak Cleave"): Hits multiple foes.
Curved Blade (鋼曲刃; lit. "Steel Ringing Edge"): Hits multiple foes.
EX Attacks
Thorn Strike EX (駿刺Ex; lit. "Stallion Sting EX"): Hits multiple foes. Has a chance of paralyzing enemies.
Wandering Storm EX (風浪Ex; lit. "Stormy Wave EX"): Hits multiple foes. Has a chance of paralyzing enemies.
Musou Attacks
Thunder Charge (九天雷鳴斬; lit. "Nine Heavens Thunderclap Slash"): Hits multiple foes. Has a chance of paralyzing enemies.
Ringed Lightning (三鳴雷光陣; lit. "Tri Roaring Thunder Flash Formation"): Hits multiple foes. Has a chance of paralyzing enemies.
Thunder Dragon (雷龍波; lit. "Thunder Dragon Wave"): Hits multiple foes. Has a chance of paralyzing enemies.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Thunder Slash (雷勁斬; lit. "Thunderburst Slash"): Sweeps through a group of enemies with a thunderous circular slash, knocking them back and reducing their defense power by 25% for 10 seconds. Has a cooldown time of 12 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Whirlwind (清風波; lit. "Clear Breeze Wave"): Releases a ball of electricity that deals heavy damage to any foe impeding its path. In the Japanese server, it has been reassigned to the third charge move slot and has the ability to stun targets while reducing their defense power by 50% for 5 seconds. Has a cooldown time of 14 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Thunder Strike (悍雷落; lit. "Fierce Lightning Fall"): Dashes for a bit before leaping up to smash into the ground, producing a single bolt of lightning while enveloped within a dome of electricity. Sends nearby foes flying and reduces their speed by 50% for 10 seconds. In the Japanese server, it has been reassigned to the fourth charge move slot and inflicts additional shield damage. Has a cooldown time of 18 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Spinning Spear (玄空槍; lit. "Enigmatic Sky Spear"): Quickly tosses weapon forward like a boomerang as it generates electricity. In the Japanese server, it has been reassigned to the second charge move slot. Has a cooldown time of 22 seconds (10 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Ringed Lightning (三鳴雷光陣; lit. "Tri Roaring Thunder Flash Formation"): Jousts the enemy continuously with electrified weapon, then performs a leaping thunderous slam to knock them away. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Dives to the ground upside-down, producing a powerful tremor upon making impact.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Thunder Slash to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Kingdom Revival: Decreases skill cooldown for all officers by 10%.
Secondary Skill: Increases attack of shield-type officers by 15%.
Tertiary Skill: Increases critical chance of Shu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Decreases skill cooldown by 10%. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
A Trick for a Trick (魏への反逆; "Treason Against Wei")
Required Characters: Jiang Wei, Zhong Hui
Bonus: Critical Chance +5%, Skill Cooldown -4%
Neck to Neck (宿命の好敵手; "Fated Rivals")
Required Characters: Jiang Wei, Deng Ai
Bonus: Critical Chance +4%, Attack +4%
Utterly Fearless (大胆不敵; "Extremely Bold")
Required Characters: Zhao Yun, Jiang Wei
Bonus: Max Health +4.5%, Attack +3%
Wolong's Successor (龍と麒麟児; "The Dragon and the Prodigy")
Required Characters: Zhuge Liang, Jiang Wei
Bonus: Critical Damage +5%, Musou Generation +4%
Battlefield Beau (戦場の好男子; "Attractive Men of the Battlefield")
Required Characters: Guo Jia, Ling Tong, Jiang Wei
Bonus: Critical Chance +3%, Critical Damage +3.5% (+7% in the Japanese server), Musou Generation +3% (+6% in the Japanese server)
Governors of Liang (涼州刺史; "Liang Province Inspectors")
Required Characters: Ma Chao, Wei Yan, Jiang Wei
Bonus: Attack Speed +4.5%, Shield Damage +3.5% (+7% in the Japanese server), Musou Generation +4% (+8% in the Japanese server)
Team Attack: Jiang Wei will be able to perform a triple attack if he happens to be partnered with Ma Chao and Wei Yan. He is the last to act during the whole combo. Only applies to the global server.
Superb Spear Skills (屈指の槍使い; "Outstanding Spearmen")
Required Characters: Zhao Yun, Ma Chao, Jiang Wei
Bonus: Critical Chance +4.5%, Attack +3%, Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Jiang Wei will be able to perform a triple attack if he happens to be partnered with Zhao Yun and Ma Chao. He is the second to act during the whole combo. Only applies to the global server.
Swear to the End (野心抱く者; "Ambitious Individuals")
Required Characters: Cao Cao, Jiang Wei, Chen Gong
Bonus: Critical Chance +4.5%, Critical Damage +4.5% (+7% in the Japanese server), Attack +4%
Global Server-Exclusive Team Combination
Begin and End
Required Characters: Cao Cao, Jiang Wei
Bonus: Attack +3.5%, Critical Damage +4.5%
Unwilling Wei
Required Characters: Jiang Wei, Chen Gong
Bonus: Skill Cooldown -4.5%, Defense +4%
Japanese Server-Exclusive Team Combination
Men of Righteousness (義の士)
Required Characters: Taishi Ci, Jiang Wei, Zhuge Dan
Bonus: Critical Chance +4%, Critical Damage +8%, Attack Speed +3.5%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Jiang Wei wields the Bow of Artemis as their sacred treasure in this title. When equipped with it, Jiang Wei can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Jiang Wei performs Ringed Lightning as their ground Musou attack.
Normal Magic: R1 + Square: Sends down arrows of light to pierce through multiple targeted foes, sending them airborne. Though downed foes cannot be targeted, they will still be launched upward if near the attack's vicinity. Update 1.05 increases the spell's detection scope and the number of arrows released.
Charge Magic: R1 + Triangle: Fires arrows of light from a third-person perspective, ending the barrage with a more devastating shot. Players have the option of shooting faster by tapping Square, Triangle, or Circle repeatedly. Although the user remains stationary during the attack's animation, they can turn left or right while aiming. A glitch enabled players to loop the shooting animation by slowly tapping Circle per shot; this has been fixed in more recent updates.
Unique Magic: R1 + Circle: Jiang Wei leaps up and loads himself onto the bow as it enlarges, then charges his spear to the ground like a makeshift arrow while generating lightning. In the Japanese script, he gives the attack a name of its own (神弓雷光閃; lit. "Godly Bow Lightning Flash").
Summon Magic: R1 + X: Summons mount to Jiang Wei's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +4, Speed +2
Musou Effect - Repel: Forces surrounding enemy players to be returned to their main base. Only applies in Battle Arena.
Divine Blessing 1 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Divine Blessing 2 - Fleet-foot: Increases movement speed and attack speed. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Jiang Wei is affiliated with the double-edge trident in this title. When equipped with it, Jiang Wei can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Jiang Wei finishes his flow attack by hurling his weapon like a boomerang to juggle victims into the air. This move is directly taken from the double-edge trident moveset's sixth charge in the eighth game.
Unique Trigger Attack: R1 + X: Jiang Wei leaps up into the air and stabs the ground upon landing, producing a lightning bolt that spreads out into an electric radial shockwave to knock down surrounding enemies. Takes cues from Jiang Wei's second EX attack in Dynasty Warriors 8: Xtreme Legends.
Special Technique: R1 + Circle: Twirls weapon forward as it radiates electricity, then does a forward spin strike that sends out a lightning-infused radial shockwave. The second part of the attack is based on Jiang Wei's first EX attack from the previous game.
Musou Attack: Circle: Launches a series of diagonal strikes and thrusts done in alternating order while moving forward at a steady pace. Jiang Wei finishes the assault by pivoting once, thrusting an enemy with his lightning-infused weapon, charging forward while emanating electric currents, then leaping up to slam the ground and causing a giant bolt to come crashing down. The move itself is based on his Thunder Charge Musou attack from previous games with Jiang Wei calling the attack by its original name in the Japanese script.
Aerial Musou Attack: X Circle: Hurls trident into the ground while airborne, causing it to generate multiple lightning bolts on the area to shock multiple enemies. Based on Jiang Wei's Thunder Dragon Musou attack from past titles, though the Japanese quotations used for it have been slightly altered.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Prodigious Lightning Bolt (麒麟児の神雷; lit. "Child Prodigy's Godly Thunder"): Unleashes a powerful lightning attack.
Military Unit: Infantry
Title: Child Prodigy (麒麟児)
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the double-edge trident. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Jiang Wei.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Jiang Wei.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Jiang Wei.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Jiang Wei.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Jiang Wei.
Special Attacks
Unique Attack 1 - Thunder Dragon Wave (雷龍波): Performs special technique from the base game. Available by default.
Unique Attack 2 - Thunderclap Fang Slash (雷鳴牙斬): Performs unique trigger from the base game using the double-edge trident. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Jiang Wei.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Jiang Wei.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Jiang Wei.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Attack

Abyss Version Attacks[]

Class Type: Special

Dynasty Warriors 3 Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Beyond Ambition (大志の彼方)
Characters: Jiang Wei
Rank: N
Bonus: +197 Attack
Dragon and Prodigy (龍と麒麟児)
Characters: Zhuge Liang, Jiang Wei
Rank: SSR
Bonus: +257 Musou, +257 Willpower, +9 Speed
Skill - Heal (快癒): Recovers 10 health points every 4 seconds.
Far From the Blue Sky (蒼天遥かに)
Characters: Jiang Wei, Xiahou Ba
Rank: UR
Bonus: +847 Attack, +847 Health, +847 Musou
Skill 1 - Fortitude (堅固): Reduces damage from soldiers by 15%.
Skill 2 - Training (練磨): Increases commander experience in battle by 18%.
Team Combination
Obsessed Towards the Northern Expedition (北伐に燃ゆ)
Required Characters: Jiang Wei, Xiahou Ba
Bonus: +100 Health, +50 Willpower
Successors of Virtue (仁徳の継承者)
Required Characters: Jiang Wei, Liu Shan
Bonus: +100 Attack, +50 Willpower
Two-Faced (二心あり)
Required Characters: Jiang Wei, Zhong Hui
Bonus: +50 Attack, +100 Willpower
Thoughts of Mother (母を思えば)
Required Characters: Jiang Wei, Xu Shu, Zhong Hui
Bonus: +100 Attack, +50 Defense, +50 Health

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Liu Shan is affiliated with the rapier in this title. When equipped with it, Liu Shan can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Liu Shan does a lightning-infused circular slash that leaves him facing the rear before making an about-face to resume his default fighting stance. The Japanese script has him give this attack a name (秘伝・雷光刃; lit. "Secret Move: Lightning Blade").
Musou Attack - Lightning Wave (斬撃双雷掌; lit. "Slicing Attack Twin Thunder Palm"): Circle: Reaches free hand forward, then slams blade on the ground to send forth a mobile shockwave accompanied by a pillar of lightning.
Alternate Musou Attack - Thunder Kick (飛雷蹴; lit. "Flying Thunder Kick"): R1 + Circle: Charges forward with a lightning-infused flying kick followed by an aerial roundhouse kick at the end.
Notable Skills
  • Defense Up: Increases defense by a small amount.
  • Speed Up +: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Spear Master: Gains expertise at wielding the spear. Only available in Xtreme Legends.
  • Elemental Invulnerability: Nullifies enemy elemental attacks.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Grand Tutor (太傅) - Significantly increases defense against projectile and shockwave attacks when using power-type weapons.
Revered Lord (相国) - Moderately absorbs health from enemies when damaging them using speed-type weapons.
King of Shu (漢中王) - Moderately increases attack and defense against officers when using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Kind
  • Ruler Special Command 1 - Three Visits: Convinces an officer to join by paying respects to them. Increases kind fame by 3,000 when used.
  • Ruler Special Command 2 - Compassion: Convinces an enemy territory with a low happiness rating to defect. Increases kind fame by 5,000 when used.

Dynasty Warriors Next[]

Liu Shan is affiliated with the rapier in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Liu Shan performs Lightning Wave as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Whirlwind: Tap Both Sides of Screen: Liu Shan creates a tornado around himself while slowly twirling his weapon upward, then finishes the attack by emitting sparks of lightning to repel the enemy. Tracing the attack's movements causes the tornado to grow stronger and generate electricity.
Direct Breaks
Direct Break (Default) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Direct Break (Alternate) - Elephant Troop: Summons a group of elephant riders to trample the enemy.
Direct Break (Downloadable) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Stratagems
Stratagem Card (Default) - Lavish Feast (大宴会; lit. "Grand Banquet"): Increases player's governance rating.
Stratagem Card (Alternate) - Fool and Thinker (愚者と賢者): Increases the level of two random territories regardless of affiliation.
Stratagem Card (Downloadable) - Flash of Hope (希望の光): Increases the rate of allied troops arriving in battle.
Allied Stratagem: If deployed as a playable officer, Liu Shan will hold a banquet worth 2,000 gold to alleviate the fatigue of subordinates and sway the player to become a more virtuous ruler. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Made playable via spirit item, Liu Shan's moveset uses many of the same attacks offered by the rapier moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Leans forward to poke someone, leaving the target flinched for a brief moment.
Charge Attack 2: Similar to what the rapier moveset has access to, but adds an extension in which the user delivers a lightning-infused slash in a frontal arc.
Charge Attack 6: This move is identical to the thrust charge attack.
Evolution Attack: Extends the normal attack string by posing with sword held downward on the ground and emitting a fiery aura that flinches surrounding enemies.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Liu Shan's Lightning Wave Musou attack from Dynasty Warriors 7.
Jump Charge: Launches short multiple thrusts before landing.
Special Abilities
Domestic Bonus: +10 to Peace
Battle Bonus: +7 to Defense
Best Formation 1 - Radial Formation: 1 to 5 Units, Balanced Type
Best Formation 2 - Crane Formation: 3 to 5 Units, Balanced Type
Best Formation 3 - Geese Formation: 5 Units, Balanced Type
Support Skill - Military Relief (陣中見舞い): Heals all allied units.

Warriors Orochi 3[]

Liu Shan retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 1: Triangle: Leans forward to grab someone. Once the attack connects, Liu Shan shoves the target away with no damage, allowing for a free follow-up attack afterwards. Cannot be blocked.
Jump Charge: X Triangle: Jabs downward several times before diving on the ground to cause an impact, knocking down nearby opponents.
Team Abilities
Ability 1 - Thrift: Reduces the amount of Musou used up for all team members.
Ability 2 - Impulse: Increases speed for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Liu Shan performs Lightning Wave as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Liu Shan performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Liu Shan turns around with his rapier planted down on the ground and nods, turning himself invisible for 5 seconds. Although this effect grants him invulnerability against attacks while regenerating his health, it can damage foes with weapon elements applied provided that they come into physical contact with him as he executes the move.
Midair Type Action: X R1: Delays in mid-air for a bit before diving down and thrusting the ground hard. Upon impacting the earth, bolts of lightning come down and split into two diverging directions away from Liu Shan's position.
Spirit Charge: Attack + X: Does a hovering thrust attack to break the enemy's guard. Consumes a portion of Musou when executed.
Normal Strategy Card: Panda-monium (熊猫招来; lit. "Panda Invitation"): Summons a panda to gradually restore the current officer's health.
Golden Strategy Card: Daily Peace (日々の安寧; lit. "Everyday Tranquility"): Lowers current officer's defense while gradually replenishing their health. Can be risky to use in higher difficulty duels.
Team Attacks
Triple Rush 1: Does a quick stab that sends out a mobile shockwave traveling on the ground.
Triple Rush 2: Delivers several rapid aerial thrusts in a row.
Triple Rush 3: Lands a quick swipe that sends down a wide energy wave on a group of enemies.
Unique Triple Rush: If paired up with Yoshimoto Imagawa and Motochika Chōsokabe, Liu Shan will be able to perform a unique triple rush attack alongside them. He starts the combo by slashing forward while hunched and sending foes airborne with a raised thrust.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Liu Shan is affiliated with the rapier in this title. When equipped with it, Liu Shan can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Liu Shan does a lightning-infused circular slash that leaves him facing the rear before making an about-face to resume his default fighting stance. The Japanese script has him give this attack a name (秘伝・雷光刃; lit. "Secret Move: Lightning Blade").
EX Attack 2: Square Square Square Square Square Triangle Triangle: Conjures a refreshing breeze to restore a small portion of Liu Shan's health. Causes nearby foes to slowly faint. Introduced in Xtreme Legends.
Musou Attack - Lightning Wave (斬撃双雷掌; lit. "Slicing Attack Twin Thunder Palm"): Circle: Reaches free hand forward, then slams blade on the ground to send forth a mobile shockwave accompanied by a pillar of lightning.
Alternate Musou Attack - Thunder Kick (飛雷蹴; lit. "Flying Thunder Kick"): R1 + Circle: Charges forward with a lightning-infused flying kick followed by an aerial roundhouse kick at the end. Good for quickly clearing away enemies in front of Liu Shan.
Aerial Musou Attack - Avian Strike (鳥襲腿; lit. "Bird Raiding Thigh"): X Circle: Leisurely jumps on top of nearby enemies four times before backflipping onto the ground to produce a wide shockwave that sends remaining foes flying away. If any of the jumps fail to hit an enemy, Liu Shan will simply emit a smaller shockwave upon landing.
Rage Attack: Launches twirling slashes aimed upward repeatedly, then finishes up the attack with a full radius spin swipe that releases a burst of energy knocking away nearby opponents.
True Rage Attack: If Liu Shan accumulates 100 or more hits during his Rage attack, he will change his attack pattern by striking diagonally with fiery swipes before unleashing two stationary roundhouse kicks near the end of the cycle.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Forage: Collects weapons, materials, and items on the way to the targeted location. The greater the distance, the greater the results will be.
Assistance Skill - Affluence: Causes enemies to occasionally drop gold when defeated.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Liu Shan is affiliated with the dragon column in this title. When equipped with it, Liu Shan can perform the following unique attacks listed below.

EX Attack 1: Square Triangle Triangle: Liu Shan rotates his weapon overhead continuously to produce a green launching whirlwind, then slams it unto the ground to produce a shockwave that knocks surrounding enemies away.
EX Attack 2: Square Square Square Square Triangle Triangle: Uses own weapon to relax on the floor; the act releases an aura that restores Liu Shan's health while stunning nearby foes.
Musou Attack - Wild Splitter (薙裂; lit. "Cutting Tear"): Circle: Performs a melee attack consisting of one rotating swing, two circular strikes, and a fierce horizontal swipe. Each hit is done counterclockwise while emanating trails of green-colored wind.
Alternate Musou Attack - Intense Pressure (天舞刺裂法; lit. "Sky Dance Piercing Split Method"): R1 + Circle: Liu Shan hits a nearby target, pins them on the ground, and lies down on top of them. Surrounding opponents are knocked aside from the shockwave emitted by the last two sequences of this attack. Cannot be guarded against.
Aerial Musou Attack - Impact Shockwave (天堕衝波; lit. "Sky Descending Impact Wave"): X Circle: Liu Shan tumbles in the air before dynamically placing his bench on the ground and sitting on it, with the landing impact sweeping foes off their feet.
Rage Attack: Rams towards the opponent and smacks them with overhead swings repeatedly, ending the assault with one final swipe to generate a powerful shockwave that sends foes flying.
True Rage Attack: If Liu Shan accumulates over 100 hits during a Rage attack, he will instantly pick up the pace by unleashing more arcing swing done vertically and diagonally in alternating order. Near the end of the cycle, he launches a few horizontal swipes to serve as the interlude for the default finisher.
Ways of Life Skills
Ways of Life - Benevolent Ruler: Benevolent Type, +2 to Virtue, 3,500 Employment Cost
Fixed Strategy - Mass Donation: Donates supplies and money to the people in every territory owned.
Stratagem Card 1 - Recovery: Completely recovers health.
Stratagem Card 2 - Temper: Fills up 2 Musou bars.
Stratagem Card 3 - Recuperate: Recovers health and fills up all Musou bars.
Stratagem Card 4 - Inspire: Increases the morale of nearby allies for 60 seconds.
Stratagem Card 5 - Cover Fire: Rains arrows across the battlefield for 60 seconds. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Dynasty Warriors: Unleashed[]

Liu Shan is only available in the Japanese server of the game, so rules and features pertaining to the global servers do not apply to him.

Main Attacks
Strong Attack 1 - Thunder Weeping Pierce (雷嗚穿): Does two frontal strikes to blow away approaching foes. Has a cooldown time of 16 seconds.
Strong Attack 2 - Shaking Thunder Linked Slash (殷雷連斬): Delivers several jabs followed by a more forceful thrust. Has a cooldown time of 12 seconds.
Strong Attack 3 - Flying Thunder Destruction (飛雷滅): Performs a spin slash while moving forward slightly. Quickly disperses surrounding enemies. Has a cooldown time of 20 seconds.
Strong Attack 4 - Lightning Stream Tremor (雷流震): Launches a lightning-infused swipe that replenishes 30 Musou points, making it useful for players who rely more on building up their Musou gauge in battle. Has a cooldown time of 20 seconds.
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Lightning Wave (斬撃双雷掌; lit. "Slicing Attack Twin Thunder Palm"): Steps back before unleashing a pillar of purple lightning traveling forward in a straight line. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Performs a downward thrust while suspended in mid-air, then dives down to perform a rushing attack. Has a cooldown time of 15 seconds.
Special Maneuver - Dodge: Zips forward to avoid enemy attacks.
Passive Skills
Primary Skill: Causes normal attacks to inflict 30% fire damage for 5 seconds. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Like a True Son (実子の如く)
Required Characters: Sun Shangxiang, Liu Shan
Bonus: Skill Cooldown -3%, Critical Damage +4%
Remnants of Great Virtue (大徳の残した者)
Required Characters: Zhuge Liang, Liu Shan
Bonus: Defense +4%, Max Health +4%
Retainer's Exile (眷属の亡命)
Required Characters: Liu Shan, Xiahou Ba
Bonus: Attack +4%, Shield Damage +4.5%
Stars of Hope (希望の星)
Required Characters: Liu Shan, Xingcai
Bonus: Attack +4%, Element Advantage +4%
Thoughts on Former Country (亡国に思う)
Required Characters: Liu Shan, Sima Zhao
Bonus: Max Health +4%, Critical Chance +3.5%
Abduction Prevention (連れ去り阻止)
Required Characters: Zhao Yun, Zhang Fei, Liu Shan
Bonus: Max Health +3.5%, Defense +4%, Skill Cooldown -3.5%
Destruction of Shu (蜀の滅亡)
Required Characters: Liu Shan, Sima Zhao, Jia Chong
Bonus: Shield Damage +7%, Critical Damage +8%, Element Advantage +4%
Peach Garden Succession (桃園継承)
Required Characters: Liu Shan, Xingcai, Guan Suo
Bonus: Defense +4%, Shield Damage +7%, Musou Generation +9%
Successors of the Next Generation (次代の継承者)
Required Characters: Cao Pi, Liu Shan, Sima Zhao
Bonus: Attack +4%, Shield Damage +9%, Element Advantage +4%
The Three Individuals and Masters of Benevolence (三者三様の仁)
Required Characters: Zhuge Liang, Liu Bei, Liu Shan
Bonus: Defense +3.5%, Element Advantage +3%, Attack +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Empires, Liu Shan wields the Gullinbursti as their sacred treasure in this title. When equipped with it, Liu Shan can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Liu Shan performs Wild Splitter as their ground Musou attack.
Normal Magic: R1 + Square: Summons Gullinbursti to conjure five homing fireballs following the user. Instantly rains down on nearby foes, burning them alive. Can also affect downed foes. Note that its disappearance can cancel out trap-based attacks used by characters like Fa Zheng, Dong Zhuo, Motochika, etc. Therefore, it may be best to use this magic as a standalone attack.
Charge Magic: R1 + Triangle: Commands Gullinbursti to attack foes. Tapping Square causes it to hit foes directly. Triangle makes it charge fiercely for several seconds while leaving behind trails of fire. X causes Gullinbursti to do a lunging attack before ending its rampage. It should be noted that using this magic with certain characters during multiplayer battles may cause the game itself to crash.
Unique Magic: R1 + Circle: Liu Shan takes a rest on his bench while three clones of Gullinbursti race around him in circles thrice, violently ramming enemies that impede their path.
Summon Magic: R1 + X: Summons mount to Liu Shan's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +4, Speed +3
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Divine Blessing 2 - Iron Wall: Increases defense power for 5 seconds and recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Gems: Increases the amount of gems received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Bearers of the Next Age (次代を担う者; lit. "Those Who Lead the Next Generation"): Deploying Liu Shan together with Cao Pi, Sima Zhao, Kagekatsu Uesugi, and Takakage Kobayakawa will provide their team with a Tear of the Gods at the beginning of battle.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Liu Shan is affiliated with the rapier in this title. When equipped with it, Liu Shan can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Standing + Square Square Square Square: Liu Shan delivers a powerful thrust before pivoting and driving his blade to the ground, causing a large lightning bolt to erupt in front of him.
Unique Trigger Attack: R1 + X: Thrusts at the enemy twice to knock them down, though only the second hit has that effect. Charging this move will add an electric current effect, though it is purely cosmetic and will not imbue each hit with the lightning attribute. The motion itself is taken from the rapier moveset's fifth charge in older games.
Special Technique: R1 + Circle: Liu Shan does a lightning-infused circular slash that leaves him facing the rear before making an about-face to resume his default fighting stance. The Japanese script has him give this attack a name (秘伝・雷皇刃; lit. "Secret Move: Lightning Imperial Blade"). Based on his first EX attack from previous titles.
Musou Attack: Circle: Lands several vertical slashing motions back and forth while sidestepping forward. Liu Shan finishes the attack by unleashing a pillar of lightning moving at a considerable distance, leaving crumbling dirt and fissures in its wake. Takes cues from his Lightning Wave Musou attack in previous games.
Aerial Musou Attack: X Circle: Performs a diving thrust that causes lightning bolts to erupt from the ground, sending foes airborne. Before Liu Shan's victims can fall on the ground, they are sent flying away when he does a lightning-infused circular slash that leaves him facing the other direction. The last motion is a nod to his original rapier-based EX attack from past games.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Benevolent Bolt (仁の雷; lit. "Virtuous Lightning"): Unleashes an extraordinary lightning attack with each activation increasing its strength.
Military Unit: Infantry
Title: Compassioned (仁を継ぐ者; lit. "Heir to Virtue")
Unique Political Ploy - Grand Banquet: Holds a banquet to increase friendship with all officers by 10.
Reputation Bonus: Brave +25%, Commanding +80%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the rapier. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Liu Shan.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Liu Shan.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Liu Shan.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Liu Shan.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Liu Shan.
Special Attacks
Unique Attack 1 - Twin Thunder Flash (双雷閃): Performs special technique from the base game. Available by default.
Unique Attack 2 - Pricking Light Sword (針煌剣): Performs unique trigger from the base game using the rapier. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Liu Shan.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Liu Shan.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Liu Shan.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Speed

Abyss Version Attacks[]

Class Type: Attack

Other Skills[]

Memory Abilities
Shadow of the Heir to Virtue (仁を継ぐ者の影)
Characters: Liu Shan
Rank: SR
Bonus: +227 Defense, +227 Musou
Skill - Anti-Missile (防射): Reduces damage from archers by 15%.
End of the Dream (夢幻の終わり)
Characters: Liu Shan
Rank: UR
Bonus: +847 Attack, +847 Defense, +847 Willpower
Skill 1 - Anti-Missile (防射): Reduces damage from archers by 15%.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Momentary Dream (ひとときの夢)
Characters: Zhao Yun, Liu Shan, Xingcai
Rank: UR
Bonus: +980 Attack, +980 Health
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Bearing Shu (蜀を担う)
Required Characters: Liu Shan, Xingcai
Bonus: +50 Defense, +100 Health
Ding of the New World (新しき世の鼎)
Required Characters: Liu Shan, Sima Zhao
Bonus: +100 Attack, +50 Willpower
Successors of Virtue (仁徳の継承者)
Required Characters: Jiang Wei, Liu Shan
Bonus: +100 Attack, +50 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Jumps up and charges enemy with shield. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Swipes upward using shield, lifting foes to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Inflicts a series of spinning swipes towards the right, dazing nearby enemies in the process.
Charge Attack 4: Square Square Square Triangle: Swings weapon to the front while crouching. Tapping Triangle again will result in the shield being throw in a small circular motion.
Charge Attack 5: Square Square Square Square Triangle: Fires a cone of wind traveling at high speed. Can easily thin out enemy crowds from a distance.
Charge Attack 6: Square Square Square Square Square Triangle: Throws shield up in the air, then bats foes away with a two-handed swing to the left.
Normal Attack 1: Square Square Square Square: Does a wide horizontal swing to the left, a turning slash, a rightward swipe, and a low thrust.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds another low thrust.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a short dashing thrust to end the combo.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack minus its Triangle extension.
Musou Attacks
Musou Attack: Circle: Unleashes wide swings from right to left repeatedly while remaining stationary, finishing the barrage of hits with a rightward spin slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a thrusting motion that triggers a large explosion.
Auxiliary Attacks
Dash Attack: Dashing + Square: Rams opponents with shield before unleashing a radial shockwave while sliding forth.
Jump Attack: X Square: Lands a low round swing to the right while jumping.
Jump Charge: X Triangle: Dives at a downward angle, stabbing the ground with fork to produce an impacting circle, and flipping over it.
Parry: L1 + Triangle: Instantly performs the unextended fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Unleashes a powerful twirling swipe towards the right. Can be done to the other direction at a slightly wider angle depending on how many times Square has been tapped before triggering this move. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings to the right and left repeatedly while on horseback.
Horse Musou Attack: Circle: Delivers continuous powerful slashes to the right and left while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Destiny Mode Skills
Favored Action: Initiating March
Taught Skill Type: Health

Dynasty Warriors 5: Empires[]

Xing Cai gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Taunt: Taunts an enemy officer into attacking while neglecting their current orders. Has a chance of failing.
Proposed Policy 1 - Entice Enemy: Asks an officer of another force to defect during a battle. Valid only for 1 turn.
Proposed Policy 2 - Charm Enemy: Convinces troops in bases other than the enemy main camp to surrender and join forces with the player.

Dynasty Warriors: Online[]

Although Xingcai's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Technology
Battle Bonus: +10 to Damage

Dynasty Warriors Vol. 2[]

Xing Cai gains additional abilities and traits in this title.

Ability - Ice Spell: Imbues all of the player's attacks with the ice element.
Support Skill 1 - Reward: Cuts down the cooldown time for used abilities after battle.
Support Skill 2 - Fortify: Doubles the party's defense power for 30 seconds at the start of battle.
Team Combination
Childhood Friends (幼馴染)
Required Characters: Guan Ping, Xing Cai
Bonus: +50 Growth
Zhang Clan (張親子; lit. "Zhang Parent and Child")
Required Characters: Zhang Fei, Xing Cai
Bonus: +57 Life, +28 Defense
Zhang Siblings (張家兄妹)
Required Characters: Xing Cai, Zhang Bao
Bonus: +28 Attack, +20 Growth

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely though. It also has an added animation in which Xing Cai raises her shield up while generating a green aura that temporarily repels and damages enemies that come into contact with her.
New Attacks
Special Attack 1: R1: Thrusts shield forward to stun foes for a brief moment. Does not consume Musou and cannot be interrupted when performed.
Special Attack 2: Direction + R1: Backflips in the air while generating a current of energy that damages small groups of enemies. Does not consume Musou.
Aerial Thrust: X X: Xing Cai somersaults forward in mid-air, allowing her to jump cancel attacks or travel further.
Team Abilities
Ability 1 - Technique: Increases attack of Technique-type characters.
Ability 2 - Impulse: Increases the team's speed.
Ability 3 - Refill: Gradually regains the team's Musou.
Ability 4 - Fortitude: Increases the team's defense.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Xing Cai performs her True Musou finisher to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Generates a massive pillar of wind surrounding the user.
Triple Attack 2: Low Health + L2 + R2 + Circle: Releases a strong current of air forward.
Triple Attack 3: Low Health + L2 + R2 + Circle: Strikes forward while throwing shield upward to send out a violent air gust.
Triple Attack Finisher: Xing Cai lands a quick swing and a short stab, then delivers a powerful frontal strike while turning. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

Xing Cai relies heavily on her multiple hits and broad range. Her fork has a long range, and she is arguably the character with the longest physical reach. She deals damage with both her shield and fork, making her a crowd killer. However, she doesn't deal much damage, and it is not recommended to use her to fight one on one. Nonetheless, Xing Cai is one of two playable characters (the other being Cao Ren) who has the ability to withstand regular hits when attacking due to using a shield.

When controlled by the AI in Dynasty Warriors 5, most of Xing Cai's charge attacks will be imbued with the light element by default.

She retains her moveset in Warriors Orochi, though her flexibility in canceling attacks along with activating multiple elements in every charge makes her more viable in harder battles. Her first charge attack has also been modified to invoke the repelling aura used by certain characters in Samurai Warriors 2.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Xing Cai is affiliated with the sword and shield in this title. When equipped with it, Xing Cai can perform the following unique attacks listed below.

EX Attack: Square Square Square Triangle Triangle: Xing Cai raises her sword and emits a green aura that buffs her attack power by 20% for 10 seconds. The effects instantly wear off upon switching weapons.
Musou Attack - Shield Charge (月光突; lit. "Moonlight Collision"): Circle: Charges forward with shield held to the front while surrounded by green bursts of energy. The attack's trajectory can be maneuvered via directional input.
Alternate Musou Attack - Comet Strike (流星落; lit. "Falling Star Drop"): R1 + Circle: Briefly charges forward. If Xingcai hits anyone close, she will send the target airborne with her shield and latch onto them with a leg lock. She then flips the victim down while descending and makes an impactful landing that damages surrounding foes.
Notable Skills
  • Defense Up: Increases defense by a small amount.
  • Attack Range Up: Increases attack range.
  • Sword and Shield Master: Gains expertise at wielding the sword and shield.
  • Combat Resistance: Gains more resilience to hits while attacking.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
General of the Guards (衛将軍) - Significantly decreases damage taken from enemies when using EX weapons.
Queen (輔国大将軍) - Significantly absorbs health from enemies when damaging them using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Kind
  • Ruler Special Command 1 - Three Visits: Convinces an officer to join by paying respects to them. Increases kind fame by 3,000 when used.
  • Ruler Special Command 2 - Compassion: Convinces an enemy territory with a low happiness rating to defect. Increases kind fame by 5,000 when used.

Dynasty Warriors Next[]

Xingcai is affiliated with the sword and shield in this title.

Unique Attacks
EX Attack: Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Xingcai performs Shield Charge as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Scythe: Tap Both Sides of Screen: Xingcai inflicts powerful diagonal slashes back and forth while standing in place, then emits a radial shockwave by tossing her shield around herself like a boomerang.
Direct Breaks
Direct Break (Default) - Shield Troop: Envelops the player within a protective barrier, inflicting damage to surrounding foes.
Direct Break (Alternate) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Direct Break (Downloadable) - Pandas: Causes a group of pandas to charge at the enemy.
Stratagems
Stratagem Card (Default) - Devoted Protector (次代の盾; lit. "Shield of the Next Generation"): Increases player's speed and provides immunity to damage while doing strong attacks.
Stratagem Card (Alternate) - Blade of the Future (次代の剣; lit. "Sword of the Next Generation"): Increases player's attack and speed.
Stratagem Card (Downloadable) - Defender of Hope (希望の守り手): Greatly increases player's defense, but greatly decreases attack in turn.
Allied Stratagem: If deployed as a playable officer, Xingcai will escort the player as a bodyguard during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Xingcai's Shin Sangoku Musou Online Z incarnation uses a version of the sword and shield that did not get released for player avatars.

Main Attacks
Charge Attack 1: Rams enemy with shield, leaving them staggered.
Charge Attack 2: Sends foes airborne with an upward shield bash.
Charge Attack 3: Flails sword back and forth before finishing up the attack by ramming shield forward.
Charge Attack 4: Bashes enemies with shield towards the right then lands a powerful swing with sword held upward, knocking foes away from the user. Tapping Triangle again activates Xingcai's EX attack from Dynasty Warriors 7 minus the buff effect.
Charge Attack 5: Performs a charge attack with shield held to the front, then propels to the air before flipping forward.
Charge Attack 6: Throws shield into the air and does a two-handed swing that generates a staggering radial shockwave.
Normal Attack: Delivers two overhead slashes, a shield ram, and a diagonal slash followed by an upward shield bash. The final hit is a frontal stab with shield held up.
Evolution Attack: Extends the normal attack string by quickly surfing on shield for a brief moment before ending the ride by leaping up and catching shield as it falls. A watered-down version of Xingcai's second EX attack from Dynasty Warriors 8.
Musou Attacks
Musou Attack: Releases an energy burst that burns and dazes foes before performing Xingcai's Shield Charge Musou attack from Dynasty Warriors 7.
Auxiliary Attacks
Dash Attack: Tosses shield forward like a boomerang.
Jump Attack: Slashes downward with sword while in the air.
Jump Charge: Dives from a considerable height and smashes shield unto the ground, sending foes below to the air.
Special Abilities
Best Formation 1 - Parallel Formation: 5 Units, Defense Type
Best Formation 2 - Snake Formation: 3 to 5 Units, Defense Type
Best Formation 3 - Round Formation: 1 to 5 Units, Defense Type
Support Skill - Protect (防衛): Briefly raises all allied units' defense power by 5%.
Summon Skill - Recovery: Restores allies' health.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Performs a short dash thrust, dealing 110% attack damage to foes. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Rams shield to the front, inflicting 150% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Does a ram charge with shield before hacking enemies with round slash using own sword. Deals a total of 210% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Raises shield up while emitting a circular gust of wind around Xingcai that deals 160% attack damage to enemies surrounding her. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Lands a rising swipe that impacts the ground with enough force to launch nearby foes to the air. Deals 150% attack damage.
Strong Attack 3: Launches a series of criss-crossing slashes followed by a powerful shield ram, dealing 320% attack damage in total.
Strong Attack 4: Does a spinning shield bash followed by a launching strike, inflicting 230% attack damage in the process.
Strong Attack 5: Quickly charges forward with shield facing forward, then leaps into the air and dives down for an impacting ground strike. Deals 220% attack damage while sending enemies up into the air twice.
Strong Attack 6: Throws shield up high into the air and delivers a two-handed sword swing, dealing 220% attack damage to foes before grabbing shield back as it drops down.
Normal Attack 1: Slashes at foes diagonally to the lower left, dealing 80% attack damage instantly.
Normal Attack 2: Swings sword horizontally at a slight angle, dealing 80% attack damage on foes.
Normal Attack 3: Rams shield to push away foes and inflict 100% attack damage.
Normal Attack 4: Turns around and slices upward diagonally, inflicting 120% attack damage to enemies in front.
Normal Attack 5: Waves shield around to generate a hamrful energy sphere. Deals 140% attack damage.
Normal Attack 6: Bends over behind shield and thrusts sword outward to release a mobile shockwave. Inflicts 170% attack damage to foes in the way.
Special Attacks
EX Attack: Raises sword up high and lets out a breezy aura that hits nearby foes with 100% attack damage while raising the defense of Xingcai and nearby allies by 12% for 10 seconds.
Musou Attack: Performing a rendition of her Shield Charge Musou attack, Xingcai charges mercilessly at foes, dealing 880% attack damage against them. Also temporarily bestows the entire team with spiritual shields that offer them additional protection.
Auxiliary Attacks
Dash Attack: Spins forward and hurls shield within a short distance like a boomerang.
Switch Attack: Quickly stomps the ground while surrounded by teal-colored light. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Flips to the air in order to evade enemy attacks.
Horse Attacks
Horse Normal Attack: Hacks sword towards the right multiple times while on horseback.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Iron Wall: Increases red damage in battle by 4%. Effects increase the higher Xingcai's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Causes normal attacks to grant Xingcai a 4% defense boost for 6 seconds with each hit. Can stack up to 5 times. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Gains a 12% red damage boost for 10 seconds after performing Musou attack. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Increases Musou regeneration rate of nearby allies by 14% for 10 seconds after performing EX attack. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Increases defense in battle by 4%.
Ornament Skill: Increases attack in battle by 4%.
Horse Skills
Shouting Thunder: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 4.8% maximum health.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Crusade
Required Characters: Liu Bei, Xingcai
Bonus: +1,333 Health, +106 Attack
Special Skill: Gives attacks a 10% chance of summoning a lightning bolt to strike the enemy, dealing 90% attack as extra damage and inflicting electric induction on them for 6 seconds. Has a 4 second cooldown time.
Family Ties
Required Characters: Xiahou Yuan, Xingcai
Bonus: +8,356 Health, +663 Attack
Martial Radiance
Required Characters: Guan Ping, Xingcai
Bonus: +1,333 Health, +106 Attack
Joint Skill: If paired up with Guan Ping, Xingcai will be able to perform a unique joint attack together with him. She initiates the assault by charging forward with her shield coated in electrifying energy, then launching nearby foes into the air via propelled jump while enveloped within a brief pillar of light. Upon floating in mid-air, she tosses her shield forward to produce a sphere of blue swirling energy waves eviscerating foes within. Once the sphere is sliced in half by Guan Ping, it eventually bursts as Xingcai drops down to give her partner a high five while looking away from the carnage.
Moonlight, Starlight
Required Characters: Xingcai, Diaochan
Bonus: +2,000 Health, +159 Attack
Valiant Heroine
Required Characters: Yueying, Xingcai
Bonus: +8,356 Health, +663 Attack
The Heroines
Required Characters: Xingcai, Bao Sanniang, Wang Yuanji
Bonus: +11,800 Health, +937 Attack

Warriors Orochi 3[]

Xingcai retains her weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Attack: X Square: Slashes downward with sword.
Jump Charge: X Triangle: Dives from a considerable height and smashes shield into the ground, colliding against nearby foes below.
Team Abilities
Ability 1 - Speed: Increases abilities of Speed-type warriors.
Ability 2 - Recovery: Accelerates life recovery while inactive. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Xingcai performs Shield Charge as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Xingcai performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Surfs on shield to breach through the enemy ranks. Works well as an alternative escape move in case aerial thrusting is not feasible.
Midair Type Action: X R1: Rams shield forward at high-speed while in the air, ending the attack with a wide downward slash that sweeps several foes off their feet at once.
Aerial Thrust: X X: Performs a forward flip while leaping in the air.
Normal Strategy Card: Defender of Shu (蜀の守り手): Attacks the opponent with a circular slash followed by a spherical burst of green-colored energy. If it connects, the current officer will be able to enemy blows momentarily.
Golden Strategy Card: Practice Makes Perfect (日々の鍛練; lit. "Daily Training"): Restores the current officer's Musou. Can be used multiple times until triggered.
Team Attacks
Triple Rush 1: Does a hopping strike that sends out a mobile shockwave forward.
Triple Rush 2: Swings sword back and forth repeatedly while up in the air.
Triple Rush 3: Performs a wide swing to unleash a massive energy wave on the ground below.
Unique Triple Rush: If Xingcai is teamed up with Guo Jia and Ina, they will be able to do a unique triple rush attack together. She begins the assault by dashing forth and launching a powerful upward swing.

Fighting Style[]

Her Online Z counterpart's sword and shield attacks are fast and easy to build combos with. While they do not have much in the way of button input extensions, each charge works well for their specific function with the fourth charge being the most effective. Her Musou attack can easily mow down foes if the Musou gauge is high enough to include more motions after the initial energy burst.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Xingcai is affiliated with the sword and shield in this title. When equipped with it, Xingcai can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Triangle Triangle: Xingcai raises her sword and emits a red aura that buffs her attack power by 20% for 10 seconds. The effects instantly wear off upon switching weapons.
EX Attack 2: Square Square Square Square Triangle Triangle: Dives to the floor and surfs on shield momentarily before ending the ride with a wide arcing slash while tumbling. Introduced in Xtreme Legends.
Musou Attack - Shield Charge (月光突; lit. "Moonlight Collision"): Circle: Charges forward with shield held to the front while surrounded by green bursts of energy. The attack's trajectory can be maneuvered via directional input.
Alternate Musou Attack - Comet Strike (流星落; lit. "Falling Star Drop"): R1 + Circle: Briefly charges forward. If Xingcai hits anyone close, she will send the target airborne with her shield and latch onto them with a leg lock. She then flips the victim down while descending and makes an impactful landing that damages surrounding foes.
Aerial Musou Attack - Golden Dance (金烏舞着; lit. "Gold Crow Dance"): X Circle: Dives into the ground to produce a large shockwave while granting a temporary buff that stuns enemies on contact for a few seconds.
Rage Attack: Strikes enemy with shield before slashing horizontally in alternating order numerous times. After finishing her attack sequence, Xingcai pauses in preparation for a final slash that generates a powerful radial shockwave.
True Rage Attack: If Xingcai performs a 100-hit combo during her Rage attack, she will replace the usual attack pattern with wider and quicker strikes done back and forth while sprinting forward, ending it with a series of stationary swings to the left and right. The second phase bear similarities to her old Musou attack in the fifth title.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Allied Defense: Summons a large quantity of friendly troops at the designated location and defends that position.
Assistance Skill - Rally: Slowly restores the player Musou when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - High Spirited Commander: Brave Type, 3,000 Employment Cost
Fixed Strategy - Large Draft: Uses up plenty of resources to recruit a large amount of troops.
Stratagem Card 1 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
Stratagem Card 2 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Dual Pivoting Moonlight Collision (両旋月光突): Charges forward and rams opponents with shield before swatting them away at the end of the assault. Based on Xingcai's Shield Charge Musou attack from the original game.
Skill - Great Shield Formation (大盾陣形): Increases defense power while resisting stun and freeze for 60 seconds.
Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Flaming Crescent (銀月炎; lit. "Silver Moon Fire"): Swings both sword and shield while covering self in a wreath of fire that burns the enemy. Also improves Xingcai's personal attack power by 10% for 10 seconds. In the Japanese server, the move has been reassigned to the third charge move slot and its buff effect has been changed into one that increases defense by 50% for 5 seconds. Has a cooldown time of 16 seconds (20 seconds in the Japanese server).
Strong Attack 2 - Broken Shadow (砕影御; lit. "Breaking Shadow Drive"): Unleashes a flurry of slashes before knocking the enemy backwards with shield, sending them flying away. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Blossom of Fangs (華凛牙; lit. "Floral Shivering Fang"): Throws shield into the sky and swings sword with both hands to perform a mighty swing, damaging the target and reducing their defense power for a brief moment. In the Japanese server, it has been reassigned to the first charge move slot. Has a cooldown time of 25 seconds (10 seconds in the Japanese server).
Strong Attack 4 - Dance of the Heavens (天翔舞; lit. "Heavenly Flight Dance"): Launches the enemy into the sky via ascending strike before sliding on the ground using own shield like a surfboard. In the Japanese server, it also increases Xingcai's defense power by 50% for 7 seconds. Has a cooldown time of 31 seconds (20 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Comet Strike (流星落; lit. "Falling Star Drop"): Charges for a bit before leaping into the air and diving down to perform an impactful slam attack while generating bright green petals. In the Japanese server, the move also increases Xingcai's defense power by 50% for 5 seconds. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Lands a quick descending swipe that produces a light green slamming effect.
Special Maneuver - Dodge: Quickly tumbles forward to evade attacks.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Blossom of Fangs to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Gold Star of Dawn: Increases max health points of all officers by 10%.
Secondary Skill: Increases attack of dodge-type officers by 15%.
Tertiary Skill: Increases element advantage of Shu officers by 40%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Causes normal attacks to inflict 30% fire damage for 5 seconds. Activates after filling up one Musou bar.
Secondary Skill: Recovers 0.6% of health per second. Activates after filling up two Musou bars.
Team Combination
General's Heir (張父娘; "Zhang Father and Daughter")
Required Characters: Zhang Fei, Xingcai
Bonus: Critical Damage +4% (Attack Speed +4% in the Japanese server), Element Advantage +5% (Musou Generation +5% in the Japanese server)
Tiger Daughters (関張の娘; "Daughters of Guan and Zhang")
Required Characters: Xingcai, Guan Yinping
Bonus: Critical Chance +4.5%, Shield Damage +4.5%
Ladies Rule (英傑の娘たち; "Daughters of Heroes")
Required Characters: Xingcai, Guan Yinping, Lu Lingqi
Bonus: Critical Chance +4%, Element Advantage +3.5% (+3% in the Japanese server), Critical Damage +3.5% (+7% in the Japanese server)
Team Attack: Xingcai will be able to perform a triple attack if she happens to be partnered with Guan Yinping and Lu Lingqi. She is the second to act during the whole combo. Only applies to the global server.
Shu's Ladies (蜀漢の女傑; "Heroines of Shu Han")
Required Characters: Yueying, Xingcai, Bao Sanniang
Bonus: Attack +3%, Defense +3.5%, Shield Damage +2.5% (+5% in the Japanese server)
Team Attack: Xingcai will be able to perform a triple attack if she happens to be partnered with Yueying and Bao Sanniang. She is the last to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Stars of Hope (希望の星)
Required Characters: Liu Shan, Xingcai
Bonus: Attack +4%, Element Advantage +4%
Peach Garden Succession (桃園継承)
Required Characters: Liu Shan, Xingcai, Guan Suo
Bonus: Defense +4%, Shield Damage +7%, Musou Generation +9%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Xingcai wields the Trident as their sacred treasure in this title. When equipped with it, Xingcai can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Xingcai performs Shield Charge as their ground Musou attack.
Normal Magic: R1 + Square: Conjures a large tidal wave to ride on, sweeping away enemies within the user's path. Can be canceled by tapping X. Despite its ability to breach the enemy's guard, the magic's low attack power means it will mostly be used for crowd clearing or evading stronger foes.
Charge Magic: R1 + Triangle: Launches forward multiple geysers in a row while surrounding the user within a streaming ring of water for 5 seconds. Cannot be blocked against and even hits downed foes. Provides additional protection and may also interfere with the enemy's attacks.
Unique Magic: R1 + Circle: Xingcai wraps herself within an aquatic barrier and thrusts the Trident forward to conjure a massive geyser coming out from the ground. The barrier protects Xingcai from damage and lasts for about 10 seconds.
Summon Magic: R1 + X: Summons mount to Xingcai's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +2, Speed +4
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Raid: Increases movement speed and defense power for 5 seconds after switching. Only applies in Battle Arena.
Divine Blessing 2 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.
Team Combination
Bodyguards (君主の守人; lit. "Guardians of Rulers"): Deploying Xingcai together with Dian Wei, Xu Zhu, Zhou Tai, and Ranmaru Mori will provide their team with a Tear of the Gods at the beginning of battle.

Sangokushi Puzzle Taisen[]

As a collaboration character, Dynasty Warriors Xingcai is given the following abilities.

Unit: Swordsman
Skill - Marching Without Hesitation (躊躇いなき前進): Delays the enemy's attack by 1 turn. Also restores a small amount of health while removing status ailments.
Strategy - Everlasting Light of Determination (絶えなき意志の光): Multiplies all officers' attack power and resilience power by 1.8 and removes the skill seal debuff.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Xingcai is affiliated with the sword and shield in this title. When equipped with it, Xingcai can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Xingcai's finisher has her do a diagonal spin slash aimed at the upper left followed by a frontal cut in the same direction. The final hit knocks nearby foes away and can be used to initiate an aerial flow attack.
Unique Trigger Attack: R1 + Square: Turns around before slamming opponents with shield to daze them momentarily.
Special Technique: R1 + Circle: Raises sword up high to generate an updraft of wind briefly surrounding Xingcai, then launches three layers of air waves forward via diagonal swing. Reuses the animation for Xingcai's old EX attack from previous games while retooling it into an offensive wind-based attack.
Musou Attack: Circle: Continuously rams shield at opponents while running forward at high speed. Xingcai then ends the attack by kneeing a nearby opponent to the air with her, grabbing their neck via leg lock, and tossing them down hard as lightning sparks spread around them to shock surrounding foes. Combines aspects of her Shield Charge and Comet Strike Musou attacks from previous games.
Aerial Musou Attack: X Circle: Tosses shield on the ground and surfs on it while shrouded in electricity. The ride ends as Xingcai delivers a rightward slash infused with lightning before tumbling down to equip her shield again. Based on her second EX attack from the previous game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Dreadgale Charge (暴風突撃; lit. "Storm Charge"): Unleashes a moderate wind attack and fills Musou gauge by a moderate amount.
Military Unit: Infantry
Title: Indomitable (堅忍不抜; lit. "Indomitable Perseverance")
Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the sword and shield. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Xingcai.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Xingcai.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Xingcai.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Xingcai.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Xingcai.
Special Attacks
Unique Attack 1 - Moonlight Wave (月光波): Performs special technique from the base game. Available by default.
Unique Attack 2 - Thunder Flash Rush (雷光衝): Performs unique trigger from the base game using the sword and shield. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Xingcai.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Xingcai.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Xingcai.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Snipe

Sports Version Attacks[]

Class Type: Attack

Other Skills[]

Memory Abilities
Light That Protects (守り手に差す光)
Characters: Xingcai
Rank: R
Bonus: +205 Attack
Skill - Steadfast (堅牢): Reduces damage from officers by 7%.
Cannot Be Left Alone (放っておけない)
Characters: Xingcai, Zhang Bao
Rank: SSR
Bonus: +243 Attack, +243 Health, +243 Willpower
Skill - Steadfast (堅牢): Reduces damage from officers by 15%.
Childhood Friends (幼馴染)
Characters: Guan Ping, Xingcai
Rank: SSR
Bonus: +257 Health, +257 Musou, +257 Willpower
Skill - Steadfast (堅牢): Reduces damage from officers by 30%.
Young Protector - Dynasty Warriors 8 (若き守り手)
Characters: Xingcai
Rank: UR
Bonus: +980 Attack, +980 Defense, +980 Health
Skill 1 - Technique (技撃): Increases skill attack damage by 10%.
Skill 2 - Training (練磨): Increases commander experience in battle by 18%.
Flowers Supporting the Front Lines (前線を支える華)
Characters: Yueying, Xingcai, Bao Sanniang, Guan Yinping
Rank: UR
Bonus: +783 Attack, +579 Health, +393 Willpower
Skill 1 - Ground Assault (地撃): Increases normal attack damage by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Momentary Dream (ひとときの夢)
Characters: Zhao Yun, Liu Shan, Xingcai
Rank: UR
Bonus: +980 Attack, +980 Health
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Bearing Shu (蜀を担う)
Required Characters: Liu Shan, Xingcai
Bonus: +50 Defense, +100 Health
Childhood Friends (幼馴染)
Required Characters: Guan Ping, Xingcai
Bonus: +50 Defense, +100 Health
Young Twin Stars (若き双星)
Required Characters: Xingcai, Zhang Bao
Bonus: +50 Defense, +100 Health
Blooming in the Next Generation (次代に咲く)
Required Characters: Xingcai, Bao Sanniang, Guan Yinping
Bonus: +100 Defense, +50 Health, +50 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ma Dai is affiliated with the brush in this title. When equipped with it, Ma Dai can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Square Triangle Triangle: Twirls brush in an overhead manner three times as each arc leaves behind trail marks, then performs an upward swipe to detonate any remaining ink orbs on the field into dragon ink pillars. The Japanese script has Ma Dai give this attack a name (旋風陣; lit. "Whirlwind Formation").
Musou Attack - Inkbomb (疾風弾; lit. "Gale Bullet"): Circle: Ma Dai creates a large orb of ink beside him, then bats it away towards a large group of enemies to send them airborne.
Alternate Musou Attack - Painter's Fury (烈風閃; lit. "Tornado Flash"): R1 + Circle: Continuously twirls brush to send out a large ring of ink that sucks in foes before ejecting them to the air.
Notable Skills
  • Speed Up +: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Brush Master: Gains expertise at wielding the brush.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Cavalier General (驃騎将軍) - Moderately increases damage inflicted on enemies when using power-type weapons.
Lord Grand Marshal (大司馬) - Very significantly increases defense against projectile and shockwave attacks when using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Ma Dai is affiliated with the brush in this title.

Unique Attacks
EX Attack: Square Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Ma Dai performs Painter's Fury as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Mental: Tap Both Sides of Screen: Ma Dai conjures a large sphere of ink that can be manipulated at any direction within his reach. At the end of the attack, he then causes the ink to explode into a painted dragon by stomping his foot on the ground.
Direct Breaks
Direct Break (Default) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Alternate) - Elephant Troop: Summons a group of elephant riders to trample the enemy.
Direct Break (Downloadable) - Juggernauts: Causes a juggernaut to fire a beam of ice before triggering an explosion.
Stratagems
Stratagem Card (Default) - Winds of Xiliang (西涼の風): Increases player's attack range.
Stratagem Card (Alternate) - Defensive Rush (疾風の守り; lit. "Gale Protection"): Increases player's speed and allied army's defense.
Stratagem Card (Downloadable) - Mounted Fury (銀輪の旋風; lit. "Silver Wheel Whirlwind"): Greatly increases player's mounted attack.
Allied Stratagem: If deployed as a playable officer, Ma Dai will rally all allied forces and increase their defense power and movement speed during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Made playable via spirit item, Ma Dai's moveset uses a weapon that did not get released for player avatars.

Main Attacks
Charge Attack 1: Scribbles brush to the front before performing a quick high swing, conjuring four ink balls that erupt into images of qilins. Attack's trajectory can be manually aimed.
Charge Attack 2: Hops and scribbles downward, following up with a rising swing.
Charge Attack 3: Scribbles brush to the left, right, and front before unleashing a strong horizontal swing. Produces several painted qilin that erupt from the ground.
Charge Attack 4: Bats nearby foes away with brush.
Charge Attack 5: Scribbles repeatedly to conjure multiple ink balls that turn into dragon images that launch nearby foes high up into the air.
Charge Attack 6: The users rotates in a circle and brushes against the air, conjuring multiple ink balls that transform into painted fenghuang. Tapping Triangle again will activate a replica of Ma Dai's EX attack.
Normal Attack: Does a horizontal swat to the right, a leftward swing, a frontal strike, a diagonal swipe, a rightward smack while taking one step forward, and a short thrust that produces a painted qilin in front of the user.
Evolution Attack: Extends the normal attack string by swirling brush on the ground repeatedly to create an ink whirlpool, then does a crouching strike that sends out the whirlpool one last time.
Musou Attacks
Musou Attack: Releases an energy burst that burns and dazes foes before performing Ma Dai's Inkbomb Musou attack from Dynasty Warriors 7.
Auxiliary Attacks
Dash Attack: Swipes rightward to conjure three ink balls that erupt into fenghuang images.
Jump Attack: Swings brush to the right while in the air.
Jump Charge: Produces two ink balls that erupt into painted qilins on the ground.
Special Abilities
Domestic Bonus: +10 to Commerce
Battle Bonus: +7 to Defense
Best Formation 1 - Crescent Formation: 3 to 5 Units, Offense Type
Best Formation 2 - Parallel Formation: 5 Units, Defense Type
Best Formation 3 - Snake Formation: 3 to 5 Units, Defense Type
Support Skill - Illustrated Massacre (画鬼大発生): Briefly lowers all enemy units' attack and defense by 5%.

Warriors Orochi 3[]

Ma Dai retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Releases two ink balls that create dragon images upon coming in contact with an enemy or the ground.
Team Abilities
Ability 1 - Trinity: Refills True Triple Attack by a set amount for every 100 KOs per member.
Ability 2 - Wonder: Increases abilities of Wonder-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Ma Dai performs Inkbomb as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Ma Dai performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Twirls brush around from behind repeatedly before unleashing a damaging aura that temporarily boosts attack power by 50% for 10 seconds.
Midair Type Action: X R1: Produces six ink balls in a straight line and turns them into large dragon images upon landing.
Spirit Charge: Attack + X: Rams at an opponent while holding brush in a protective stance. Can break through the enemy's guard instantly. Consumes a portion of Musou when executed.
Normal Strategy Card: Auteur's Brush (蜃楼海市; "Mirage"): Reduces the current officer's movement speed while increasing their defense power.
Golden Strategy Card: Phantasm (変幻自在; "Ever-Changing"): Reduces both sides' BP gain while restoring their current officers' Musou. Can be very useful if players are certain of pulling off their Musou attack first before the opponent can.
Team Attacks
Triple Rush 1: Lands a quick strike that sends out a mobile shockwave to breach through enemy crowds.
Triple Rush 2: Swings brush back and forth repeatedly at a brisk pace while in the air.
Triple Rush 3: Delivers a powerful swing that releases a massive energy wave down on the ground.
Unique Triple Rush: Ma Dai can perform a triple rush attack unique to him if he is paired up with his compatriots Ma Chao and Pang De. He initiates the combo by dashing forward and conjuring several ink balls traveling in a fan arc. The ink balls themselves burst into dragon images after Ma Chao slams his weapon down on them.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ma Dai is affiliated with the brush in this title. When equipped with it, Ma Dai can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Square Triangle Triangle: Twirls brush in an overhead manner three times as each arcing spin leaves behind ink trails, then performs an upward swipe to detonate any remaining ink orbs on the field into dragon ink pillars. The Japanese script has Ma Dai give this attack a name (旋風陣; lit. "Whirlwind Formation").
EX Attack 2: Square Square Square Triangle Triangle: Creates three large ink balls that produce phantom images of a phoenix, a dragon, and a tiger. Each image is spread out in front, giving the attack excellent coverage in clearing enemy crowds. Introduced in Xtreme Legends.
Musou Attack - Inkbomb (疾風弾; lit. "Gale Bullet"): Circle: Ma Dai creates a large orb of ink beside him, then bats it away in an arc towards a large group of enemies to send them airborne.
Alternate Musou Attack - Painter's Fury (烈風閃; lit. "Tornado Flash"): R1 + Circle: Continuously twirls brush to send out a large ring of ink that sucks in foes before ejecting them to the air.
Aerial Musou Attack - Strong Gusts (豪風陣; lit. "Heavy Winds Formation"): X Circle: Releases a swirl of ink that turns into an image of a pale green dragon, knocking away surrounding enemies below in an instant.
Rage Attack: Loops brush around repeatedly to create strong ink blasts imprinted with tiger images. The assault ends with Ma Dai turning a dragon image into an ink ball which he then bats away, causing it to land and release a powerful burst of energy in the process.
True Rage Attack: If Ma Dai performs a 100-hit combo while doing a Rage attack, he will shift his usual attack pattern by spinning around repeatedly while delivering fiery overhead swings that produce phoenix images. He eventually pauses to do smaller but faster loops that create dragon images overlaying each other before pulling off the usual finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Gather Supplies: Extends the time limit in accordance with the current number of enemies defeated by the player.
Assistance Skill - Energy: Restores one unit of the player's Musou when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Wiley Tactician: Resourceful Type, -1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Alienate: Causes discord between rulers and officers from other factions.
Stratagem Card 1 - Raid: Increases attack, defense, and speed for 40 seconds.
Stratagem Card 2 - Heavy Catapult: Damages spot turrents on enemy bases within a 75 meter radius.
Stratagem Card 3 - Rumors: Lures in one enemy unit by spreading false information. Has a chance of failing and does not work on enemy commanders or units with special status.
Stratagem Card 4 - False Orders: Turns the nearest instant base into an allied base by releasing false orders.
Stratagem Card 5 - Thunderstorm: Causes a lightning storm across the entire battlefield to damage all enemies for 60 seconds. Becomes more effective during rain, storms, snows, and blizzards. Requires 3 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Heavy Catapult: Damages spot turrents on enemy bases within a 75 meter radius.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Cavalry
Musou - Gale Bullet Linked Canvas Formation (疾風弾連画陣): Creates a large orb of ink and bats it forward, sending nearby foes flying to the air. Cooldown time before reusing this attack is short.
Skill - Secret Motivator (陰の立役者): Restores minimal health and base points while increasing defense power for 60 seconds.
Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Elevated Wind (風昂; lit. "Wind Lift"): Hits a single foe.
Scattered Wind (風散; lit. "Wind Scatter"): Hits multiple foes.
Destructive Gale (破巌風; lit. "Breaking Rock Wind"): Hits a single foe.
Incapacitating Gust (抱雫風; lit. "Embracing Raindrop Wind"): Hits multiple foes.
EX Attacks
Scattered Wind EX (風散Ex; lit. "Wind Scatter EX"): Hits multiple foes. Lowers enemy's defense by 10%.
Incapacitating Gust EX (抱雫風Ex; lit. "Embracing Raindrop Wind EX"): Hits multiple foes. Lowers enemy's mobility by 1.
Musou Attacks
Inkbomb (疾風弾; lit. "Gale Bullet"): Hits multiple foes. Has a chance of fainting enemies.
Painter's Fury (烈風閃; lit. "Tornado Flash"): Hits multiple foes.
Strong Gusts (豪風陣; lit. "Heavy Winds Formation"): Hits multiple foes. Lowers enemy's spirit by 10%.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Brush Missile (妙筆弾; lit. "Bizarre Brush Bullet"): Throws three ink balls from brush forward as they detonate into tiger images to deal damage. Rebounds 30% of damage taken by Ma Dai for 10 seconds, though this buff is absent in the Japanese server. Has a cooldown time of 13 seconds (16 seconds in the Japanese server).
Strong Attack 2 - Wind Piercer (突風破; lit. "Piercing Wind Implosion"): Leaps forward to swing brush before shooting two ink balls that materialize into phoenix images. Increases attack speed by 30% for 10 seconds. The Japanese server increases the buff's effects to 50% while halving its duration to 5 seconds. Has a cooldown time of 15 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Tornado Drift (旋風揺; lit. "Whirlwind Swing"): Draws ink balls before twirling brush to shoot them in the four cardinal directions. Upon dispersing further away from Ma Dai, they immediately detonate into dragon images. Foes struck by this move will have their attack power reduced by 35% for 10 seconds. The Japanese server instead replaces the debuff with a buff effect that raises Ma Dai's own attack power for 5 seconds. Has a cooldown time of 18 seconds (24 seconds in the Japanese server).
Strong Attack 4 - Cyclone Blast (烈風筆; lit. "Tornado Brush"): Sends out two ink ink balls traveling in diverging directions before hitting nearby foes with several smacks and a shockwave pillar. Once the balls move far enough, they immediately explode into qilin images. Has a cooldown time of 23 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Inkbomb (疾風弾; lit. "Gale Bullet"): Produces a large ink ball before batting it away in an arc and causing it to explode into a large dragon image. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Draws two ink balls that turn into tiger images before dropping down on the ground.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Global Server-Exclusive Passive Skills
Primary Skill - Optimistic Loyalist: Increases attack of all officers by 10%.
Secondary Skill: Increase max health points of shield-type officers by 15%.
Tertiary Skill: Increases defense of Shu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Decreases skill cooldown by 10%. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Cronies of Ma (馬氏一族; "Ma Clan")
Required Characters: Ma Chao, Ma Dai
Bonus: Element Advantage +4.5%, Skill Cooldown -3%
Follow Wolong (南征北伐; "Southern and Northern Expeditions")
Required Characters: Zhuge Liang, Ma Dai
Bonus: Element Advantage +4%, Musou Generation +4.5%
Half Friend, Half Foe (敵にして友; "From Enemies to Friends")
Required Characters: Wei Yan, Ma Dai
Bonus: Musou Generation +4.5%, Attack +4%
Shu Heroes (蜀の猛将; "Shu Fighters")
Required Characters: Zhao Yun, Ma Chao, Ma Dai
Bonus: Attack Speed +3.5%, Shield Damage +3% (+6% in the Japanese server), Attack +3.5%
Steel Wall (龍の遺言; "Testament of the Dragon")
Required Characters: Ma Chao, Wei Yan, Ma Dai
Bonus: Defense +4%, Critical Damage +3.5% (+7% in the Japanese server), Max Health +4%
Global Server-Exclusive Team Combination
Southern Barbarian Battle
Required Characters: Ma Dai, Zhurong, Meng Huo
Bonus: Attack Speed +4.5%, Skill Cooldown -4%, Musou Generation +3%
Japanese Server-Exclusive Team Combination
Western Liang Coalition (西涼連合軍)
Required Characters: Pang De, Ma Chao, Ma Dai
Bonus: Attack +3%, Critical Damage +7%, Attack Speed +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Ma Dai wields the Gleipnir as their sacred treasure in this title. When equipped with it, Ma Dai can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Ma Dai performs Inkbomb as their ground Musou attack.
Normal Magic: R1 + Square: Causes Gleipnir to rapidly spin around in front, causing it to draw in and ensnare nearby foes. As the treasure juggles its airborne victims repeatedly, it immediately bursts into a dome-shaped shockwave. Though similar in function to the Harpe's normal magic, it sacrifices some range in favor of more damage.
Charge Magic: R1 + Triangle: Jumps high into the air and launches multiple lash marks aimed at specified locations, striking foes down while setting them ablaze. The assault ends with a more explosive lash summoned via magic circle. A total of three additional inputs can be made by tapping either Square, Triangle, or Circle. The lock-on spot can be maneuvered accordingly.
Unique Magic: R1 + Circle: Ma Dai places Gleipnir underneath the ground and has it trap surrounding foes within a sphere of black and white ink strokes. He then grabs his brush and bats the sphere a few paces away for good measure. In the Japanese script, he gives the attack a name of its own (爆風流弾; lit. "Explosive Wind Flowing Bullet").
Summon Magic: R1 + X: Summons mount to Ma Dai's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +4, Speed +1
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Raid: Increases movement speed and defense power for 5 seconds after switching. Only applies in Battle Arena.
Divine Blessing 2 - Ambush: Increases attack speed and charge attack power. Also temporarily increases movement speed for 5 seconds after switching. Only applies in Battle Arena.
Infinity Support Skill - Weapons: Increases the possibility of obtaining weapons. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Liang Warriors (涼州の士; "Warriors of Liang Province"): Deploying Ma Dai together with Pang De, Ma Chao, and Dong Zhuo will have their team's attack power be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Ma Dai is affiliated with the twin axes in this title. When equipped with it, Ma Dai can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Performs a spin slash while moving a short distance away, leaving behind a whirlwind that dazes foes momentarily.
Unique Trigger Attack: R1 + Triangle: Lifts enemies up with a swirling slash using the right-handed axe, then raises it upward to generate an updraft of wind to further juggle foes.
Special Technique: R1 + Circle: Swings axes upward to create two fierce tornadoes that approach Ma Dai and converge into one. Inflicts wind damage on nearby foes. He gives this particular move a name in the Japanese script (旋風陣; lit. "Whirlwind Formation").
Musou Attack: Circle: Performs alternating sets of double axe swings with the first hit done horizontally and the second aimed in a more diagonal manner. Ma Dai briefly turns around after finishing a single set to repeat the process in different directions until the cycle phase ends. The finisher has him casually toss one axe up in the air and fling the other at a lower height to make it fall down first, causing the ground to erupt and send foes airborne. Upon jumping on top of that axe, Ma Dai generates a radial shockwave infused with the wind element and latches unto the first axe he threw in time to land on it, producing a powerful burst of air that knocks away surrounding enemies.
Aerial Musou Attack: X Circle: Launches a vertical rotating swipe imbued with lightning followed by a fierce ground strike that produces tremors and trails of electric currents in its wake.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Deadly Poison Arrow (必殺の毒矢): Unleashes a weak poison attack with each activation increasing the amount of secret plan gauge required for it.
Military Unit: Cavalry
Title: Swift Stallion (輿馬風馳; "Swift Like the Wind")
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the twin axes. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Ma Dai.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Ma Dai.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Ma Dai.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Ma Dai.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Ma Dai.
Special Attacks
Unique Attack 1 - Gale Bullet (疾風弾): Performs special technique from the base game. Available by default.
Unique Attack 2 - Struggling Wind Formation Attack (闘風陣撃): Performs unique trigger from the base game using the twin axes. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Ma Dai.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Ma Dai.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Ma Dai.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Speed

Calligrapher Version Attacks[]

Class Type: Attack

Other Skills[]

Memory Abilities
Clowning and Prancing Around (道化、軽やかに舞う)
Characters: Ma Dai
Rank: R
Bonus: +205 Health
Skill - Fortitude (堅固): Reduces damage from soldiers by 7%.
Breeze of Xiliang (西涼の風)
Characters: Pang De, Ma Chao, Ma Dai
Rank: SSR
Bonus: +257 Attack, +257 Defense, +257 Musou
Skill - Heal (快癒): Recovers 10 health points every 4 seconds.
A Wish to the Glimmering Star (煌めく星々に願いを)
Characters: Zhuge Liang, Ma Dai
Rank: UR
Bonus: +980 Attack, +980 Defense
Skill 1 - Steadfast (堅牢): Reduces damage from officers by 15%.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Team Combination
Flash in the Dark (闇に閃く)
Required Characters: Ma Dai, Jia Chong
Bonus: +50 Defense, +100 Willpower
I'm Here (ここにいるよ)
Required Characters: Wei Yan, Ma Dai
Bonus: +50 Attack, +100 Willpower
Ma Clan (馬一族)
Required Characters: Ma Chao, Ma Dai
Bonus: +50 Defense, +100 Willpower
Running Through Xiliang (西涼を駆ける)
Required Characters: Pang De, Ma Chao, Ma Dai
Bonus: +100 Defense, +50 Health, +50 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Suo is affiliated with the nunchakus in this title. When equipped with it, Guan Suo can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Performs two spinning kicks that send out a green tornado moving forth at a considerable distance, knocking away any foe in its path.
Musou Attack - Sweeper Strike (強烈回転脚; lit. "Intense Revolving Kick"): Circle: Tucks nunchaku away to perform two low roundhouse kicks and one high roundhouse kick done in reverse. Each kick sends forth a wide air wave with the last one knocking foes away.
Alternate Musou Attack - Fancy Footwork (烈風猛襲脚; lit. "Tornado Ferocious Assault Kick"): R1 + Circle: Performs a high kick. If it managed to hit an enemy, Guan Suo will follow up with five high stomping kicks followed by a backflip kick with massive range to knock opponents away.
Notable Skills
  • Speed Up +: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Nunchaku Master: Gains expertise at wielding the nunchaku.
  • Officer Assassin: Increases attack and defense when fighting officers.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Guan Suo is affiliated with the nunchakus in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Guan Suo performs Guan Suo as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Blast: Tap Both Sides of Screen: Guan Suo performs a series of spinning kicks while hopping about, then finishes the assault with a heel drop powerful enough to shake the ground.
Direct Breaks
Direct Break (Default) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Alternate) - Tigers: Summons several tigers that emit a shockwave-inducing howl.
Direct Break (Downloadable) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Stratagems
Stratagem Card (Default) - Unyielding Strength (たゆまぬ努力; lit. "Tireless Power"): Doubles the amount of experience earned in battle.
Stratagem Card (Alternate) - Storm of Swords (飛翔烈脚; lit. "Flying Strong Legs"): Enables player to jump while doing strong attacks.
Stratagem Card (Downloadable) - Refreshing Assistance (爽やかな応援; lit. "Invigorating Cheer"): Increases player's speed and provides immunity to damage while doing strong attacks.
Allied Stratagem: If deployed as a playable officer, Guan Suo will train diligently and increase his own attack power based on how many allied troops are nearby. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Made playable via spirit item, Guan Suo's moveset uses many of the same attacks offered by the waving nunchaku moveset albeit with some differences.

Modified Attacks
Charge Attack 5: Similar to what the waving nunchaku moveset has access to, but adds a shockwave effect to the roundhouse kick while causing the spin kick to release an energy wave. Tapping Triangle again will have the user do another spin kick that produces a mobile whirlwind.
Charge Attack 6: Flails nunchaku to the front before spinning about and releasing a wide energy wave forward.
Evolution Attack: Performs two aerial somersault kicks. The first one leaves trails of green streaks in its arc while the second is done at a slightly higher altitude.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Guan Suo's Sweeper Strike Musou attack from Dynasty Warriors 7.
Special Abilities
Domestic Bonus: +10 to Technology
Battle Bonus: +15 to Life
Best Formation 1 - Round Formation: 1 to 5 Units, Defense Type
Best Formation 2 - Parallel Formation: 5 Units, Defense Type
Best Formation 3 - Arrow Formation: 5 Units, Offense Type
Support Skill - Blue Dragon Gale (青龍烈風): Attacks all enemy units.

Warriors Orochi 3[]

Guan Suo retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Throws nunchaku downward like a boomerang.
Team Abilities
Ability 1 - Vigor: Increases damage inflicted with combo attacks for all team members.
Ability 2 - Technique: Increases abilities of Technique-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Guan Suo performs Sweeper Strike as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Guan Suo performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Stuns the enemy with a series of upward roundhouse kicks followed by two somersault kicks for good measure. Shares similarities with Guan Suo's Fancy Footwork Musou attack from the seventh game.
Midair Type Action: X R1: Dives to the ground and launches a tornado followed by a wide arcing kick done horizontally.
Shift Step: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker.
Normal Strategy Card: Hurricane Kick (疾風の蹴撃; lit. "Whirlwind Kick Attack"): Attacks opponent with a slash effect meant to emulate a roundhouse kick. Does not cost BP, though its CT is slower in comparison to other cards.
Golden Strategy Card: Flower Smile (花関索の微笑; lit. "Flowery Guan Suo's Smile"): Sends out a trail of golden petals that burst into a flurry of green leaves upon hitting an opponent. If it connects successfully, the target will not be able to switch between different characters.
Team Attacks
Triple Rush 1: Unleashes a mobile shockwave traveling on the ground via swift kick.
Triple Rush 2: Flails nunchaku back and forth in rapid motion repeatedly.
Triple Rush 3: Swings weapon downward to unleash a wide energy wave that scatters foes below.
Unique Triple Rush: Guan Suo can perform a unique triple rush if he happens to have Guan Yu and Guan Ping as his teammates. He contributes to the assault by running forward and delivering a fierce flying kick while enveloped within a burst of energy.

Fighting Style[]

Guan Suo shares some of his attack motions with Ling Tong due to both of them wielding the same weapon in Online Z, though the former should be easier to handle for players since much of them are derived from the waving nunchaku's repertoire of moves. Being a fast and effective combo builder, Guan Suo is best suited for dealing with enemy officers.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Suo is affiliated with the nunchakus in this title. When equipped with it, Guan Suo can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Performs two spinning kicks that send out a green tornado moving forth at a slow pace. Despite not having as much distance coverage like it did in the seventh game, the attack is still good for taking out enemy crowds near Guan Suo.
EX Attack 2: Square Square Triangle Triangle: Tackles enemy, kicks them multiple times, then strikes the ground with enough force to cause a large impact. If Guan Suo fails to come into contact with an opponent, he will instead produce a minor radial shockwave via roundhouse kick. Introduced in Xtreme Legends.
Musou Attack - Sweeper Strike (強烈回転脚; lit. "Intense Revolving Kick"): Circle: Tucks nunchaku away to perform two low roundhouse kicks and one high roundhouse kick done in reverse. Each kick sends forth a wide air wave with the last one knocking foes away. Has an innate slash attribute which makes it more useful in dealing with enemy officers.
Alternate Musou Attack - Fancy Footwork (烈風猛襲脚; lit. "Tornado Ferocious Assault Kick"): R1 + Circle: Performs a high kick. If it managed to hit an enemy, Guan Suo will follow up with five high stomping kicks followed by a wide backflip kick to knock opponents away.
Aerial Musou Attack - Circular Kick (烈震円衝脚; lit. "Fierce Quaking Circular Rush Kick"): X Circle: Stomps the ground to produce fissures brimming with green-colored energy rising from it, throwing nearby opponents up in the air. The recovery delay from using it becomes shorter in the 1.04 version update.
Rage Attack: Guan Suo performs a series of angular spinning kicks while hopping around, ending the assault with a final kick that sends out a radial burst of energy to clear away surviving foes.
True Rage Attack: Should Guan Suo accumulate over 100 hits during a Rage attack, he will change his attacks into a flurry of incinerating strikes and rightward roundhouse kicks done in alternating order. He eventually stops in time to flail his nunchaku rapidly to the front.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Fire Attack: Starts a fire at the designated location. Its effect is powerful, but lasts only a short time.
Assistance Skill - Rally: Slowly restores the player Musou when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Guan Suo is affiliated with the sabaton in this title. When equipped with it, Guan Suo can perform the following unique attacks listed below.

EX Attack 1: Square Triangle Triangle: Strikes the enemy while somersaulting in mid-air, then follows it up with a fierce dropkick aimed to the lower left.
EX Attack 2: Square Square Square Square Triangle Triangle: Marks an enemy with an aerial roundhouse kick and hits them further with a torrent of criss-crossing kicks.
Musou Attack - Tiger Sky Kick (虎伏天烈脚; lit. "Tiger Crouching Heavenly Intense Kick"): Circle: Guan Suo does a powerful backflip kick, then follows it up with a bursting flying kick while in mid-air.
Alternate Musou Attack - Sand Splitting Kick (漠砂烈衝脚; lit. "Desert Sand Intense Rush Kick"): R1 + Circle: Pummels the enemy with rapid kicks starting from bottom to top, then knocks them them back with a jumping roundhouse kick for good measure. Because this attack cannot be maneuvered, players need to make sure they are facing foes properly before activating it.
Aerial Musou Attack - Air Rending Kick (烈空零墜脚; lit. "Intense Sky Spilling Drop Kick"): X Circle: Rapidly steps on surrounding foes below briefly before sending them airborne via descending axe kick.
Rage Attack: Guan Suo jumps about and unleashes a barrage of diagonal and rotating kicks, then finishes it off with a final spin kick that sends out a powerful burst of energy in its wake. The hit cycle is based on his original Rage attack from the base game and Xtreme Legends.
True Rage Attack: Performing a 100-hit combo while in the middle of a Rage attack will have Guan Suo perform continuous overhead kicks while cartwheeling sideways in mid-air, ending the assault with a series of stationary kicking blows before doing the usual finisher.
Ways of Life Skills
Ways of Life - Honest and Handsome: Benevolent Type, 3,000 Employment Cost
Fixed Strategy - Celebrate: Holds a banquet with other officers to increase friendliness rating.
Stratagem Card 1 - Darkness: Unleashes a wave of dark projectiles forward to damage enemies.
Stratagem Card 2 - Recuperate: Recovers health and fills up all Musou bars.
Stratagem Card 3 - Confiscate: Recovers health in exchange for decreasing the durability or number of troops within an allied base by half. Also increases attack and hit speed for 30 seconds.
Stratagem Card 4 - Rumors: Lures in one enemy unit by spreading false information. Has a chance of failing and does not work on enemy commanders or units with special status.
Stratagem Card 5 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Base Repairs: Increases an allied base's durability to 400 and its maximum durability to full capacity.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Emerging Dragon (蛟龍出洞; lit. "Rain Dragon Emerging Grotto"): Launches a spinning kick and nunchaku strike simultaneously. Increases attack power by 10% for 10 seconds, though the Japanese server raises its effectiveness to 50% while halving its original duration time. Has a cooldown time of 16 seconds (12 seconds in the Japanese server).
Strong Attack 2 - Mighty Hero (威震八方; lit. "Quaking Octagon"): Wields nunchaku to deliver three powerful blows. Has a cooldown time of 20 seconds (12 seconds in the Japanese server).
Strong Attack 3 - Dancing Storm (狂風乱舞; lit. "Raging Wind Riot Dance"): Launches a roundhouse kick followed by several flailing swings and two more spin kicks. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Dragon Dive (青龍強撃; lit. "Blue Dragon Strong Blow"): Combines a series of kicks and nunchaku blows to send enemies flying, inflicting a 2% bleed effect on them for 5 seconds. Good for weakening stronger foes with high defenses. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Sweeper Strike (強烈回転脚; lit. "Intense Revolving Kick"): Hits the enemy with several roundhouse kicks in a row with the last one sending them flying. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Performs a quick round swipe while up in the air.
Special Maneuver - Dodge: Rushes forward to avoid incoming attacks.
Team Attacks
Triple Attack 1: Performs a shortened version of Mighty Hero to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Handsome Dandy: Increases attack of all officers by 10%.
Secondary Skill: Increases attack of dodge-type officers by 15%.
Tertiary Skill: Increases max health points of Shu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Recovers 0.2% of health per normal hit. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Adoption at Jingzhou (軍神の志を継ぐ; "Inheriting the God of War's Will")
Required Characters: Guan Yu, Guan Suo
Bonus: Attack +4%, Critical Damage +4.5% (+7% in the Japanese server)
Hymn of the Lute (花関索の伝承; "The Lore of Hua Guan Suo")
Required Characters: Guan Suo, Bao Sanniang
Bonus: Max Health +4.5%, Attack +4%
Nunchaku Master (多節棍の達人; "Nunchaku Experts")
Required Characters: Ling Tong, Guan Suo
Bonus: Max Health +4.5%, Attack Speed +4%
Grace and Charm (風流洒脱; "Elegance and Flair")
Required Characters: Li Dian, Ling Tong, Guan Suo
Bonus: Attack +3.5%, Skill Cooldown -4%, Shield Damage +4% (+9% in the Japanese server)
Guan Junior (関家の次代; "Next Generation of the Guan Family")
Required Characters: Guan Ping, Guan Suo, Guan Yinping
Bonus: Defense +4.5%, Attack +4%, Attack Speed +3.5%
Team Attack: Guan Suo will be able to perform a triple attack if he happens to be partnered with Guan Ping and Guan Yinping. He is the first to act during the whole combo. Only applies to the global server.
Guan Suo's Family (軍神と花関索; "The God of War and Hua Guan Suo")
Required Characters: Guan Yu, Guan Suo, Bao Sanniang
Bonus: Attack Speed +3.5%, Attack Speed +3%, Skill Cooldown -2.5%
Japanese Server-Exclusive Team Combination
Guan Family Brothers (関家の兄弟)
Required Characters: Guan Ping, Guan Suo, Guan Xing
Bonus: Critical Damage +7%, Element Advantage +4%, Musou Generation +8%
Peach Garden Succession (桃園継承)
Required Characters: Liu Shan, Xingcai, Guan Suo
Bonus: Defense +4%, Shield Damage +7%, Musou Generation +9%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Empires, Guan Suo wields the Gleipnir as their sacred treasure in this title. When equipped with it, Guan Suo can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Guan Suo performs Sand Splitting Kick as their ground Musou attack.
Normal Magic: R1 + Square: Causes Gleipnir to rapidly spin around in front, causing it to draw in and ensnare nearby foes. As the treasure juggles its airborne victims repeatedly, it immediately bursts into a dome-shaped shockwave. Though similar in function to the Harpe's normal magic, it sacrifices some range in favor of more damage.
Charge Magic: R1 + Triangle: Jumps high into the air and launches multiple lash marks aimed at specified locations, striking foes down while setting them ablaze. The assault ends with a more explosive lash summoned via magic circle. A total of three additional inputs can be made by tapping either Square, Triangle, or Circle. The lock-on spot can be maneuvered accordingly.
Unique Magic: R1 + Circle: Guan Suo swings in the air using Gleipnir like a makeshift rope while kicking enemies three times in a row. Given a name in the Japanese dub (四神・猛襲脚; lit. "Four Gods: Ferocious Assault Kick").
Summon Magic: R1 + X: Summons mount to Guan Suo's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +3, Speed +3
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Octahedron: Increases normal attack power and charge attack power. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Storm: Increases movement speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Guan Family Siblings (関家の兄弟): Deploying Guan Suo together with Guan Ping, Guan Xing, and Guan Yinping will have their team's attack power be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Guan Suo is affiliated with the nunchaku in this title. When equipped with it, Guan Suo can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Standing + Square Square Square Square: Leaps up to perform two roundhouse kicks, sending nearby foes to the air and setting them up for an aerial flow attack. Based on Guan Ping's first EX attack in previous installments.
Unique Trigger Attack: R1 + X: Launches a pivoting kick to the right, a series of rapid frontal strikes, and a diagonal kick to the lower right. Borrows motions from the nunchaku moveset's fifth charge attack in the eighth game. In the version 1.16 patch, the move's final hit has been enhanced to inflict more damage.
Special Technique: R1 + Circle: Performs an aerial spin kick aimed to the lower right, creating a wind-infused shockwave to knock down nearby enemies in an instant.
Musou Attack: Circle: Launches a series of rotating flying kicks in a row to repeatedly pummel foes. Guan Suo ends the assault by two low roundhouse kicks and one high roundhouse kick done in reverse with each hit leaving behind trails of lightning streaks. The finisher is derived from Guan Suo's Sweeper Strike Musou attack from past games.
Aerial Musou Attack: X Circle: Stomps the ground hard, causing flames to radially erupt from Guan Suo's location as fissures pop up from the impact. Based on his Circular Kick Musou from the eighth title.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Guan Suo's Aid (花関索の救援; lit. "Hua Guan Suo's Rescue"): Restores ally's health by a great amount and fills secret plan gauge for plans not in use by a low amount.
Military Unit: Infantry
Title: Natural Palette (天然色男; "Natural Dandy")
Unique Political Ploy - Grand Banquet: Holds a banquet to increase friendship with all officers by 10.
Reputation Bonus: Brave +25%, Commanding +80%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the nunchaku. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Guan Suo.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Guan Suo.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Guan Suo.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Guan Suo.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Guan Suo.
Special Attacks
Unique Attack 1 - Intense Revolving Kick (強烈回転脚): Performs special technique from the base game. Available by default.
Unique Attack 2 - Blazing Intense Inexhaustible Kick (熾烈無尽脚): Performs unique trigger from the base game using the nunchaku. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Guan Suo.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Guan Suo.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Guan Suo.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Defense

Abyss Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Sincere Martial Artist in Full Bloom (至誠の武の開花)
Characters: Guan Suo
Rank: N
Bonus: +197 Attack
Guan Siblings' Training (関兄弟の鍛錬)
Characters: Guan Ping, Guan Suo, Guan Xing, Guan Yinping
Rank: SSR
Bonus: +386 Attack, +386 Defense, +386 Willpower
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Natural Dandy - Dynasty Warriors 7 (天然色男 『6』)
Characters: Guan Suo
Rank: UR
Bonus: +1,315 Attack, +1,315 Defense, +1,315 Health
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Encountering a Flower in Bloom (出会いに花咲く)
Required Characters: Guan Suo, Bao Sanniang
Bonus: +50 Health, +100 Musou
Flowers That Attract Butterflies (蝶を誘う花)
Required Characters: Guo Jia, Lu Xun, Guan Suo
Bonus: +50 Health, +100 Musou, +50 Willpower
Guan Brothers (関兄弟)
Required Characters: Guan Ping, Guan Suo, Guan Xing
Bonus: +100 Attack, +50 Health, +50 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Bao Sanniang is affiliated with the spinner in this title. When equipped with it, Bao Sanniang can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Bao Sanniang stands upright and uses her hands to claw at the opponent several times with each swipe leaving behind light green claw marks. Afterwards, she unleashes a wide cross slash with both hands while tumbling down on the ground and unpacking her weapon.
Musou Attack - Tiger Pounce (猫々天昇斬; lit. "Cats Sky Rising Slash"): Circle: Gets down on all fours and prances around on the ground. If Bao Sanniang runs into someone, she will perform an ascending roll that drags the victim up into the air before casting them down via aerial flip kick.
Aerial Musou Attack - Tiger Spin (猫々回転; lit. "Cats Spinning Maneuver"): X Circle: Rolls down at a diagonal angle while surrounded by rolling winds, causing surrounding enemies to disperse upon landing on all fours. Bao Sanniang briefly makes a cat pose before resuming her default fighting stance.
Notable Skills
  • Max Health Up +: Increases maximum health by a medium amount.
  • Power Up: Increases power by a small amount.
  • Attack Range Up: Increases attack range.
  • Spinner Master: Gains expertise at wielding the spinner.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
River General (横江将軍) - Marginally increases attack and defense against officers when using speed-type weapons.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Empress (渭陽君) - Moderately decreases damage taken from enemies when using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Bao Sanniang is affiliated with the spinner in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Bao Sanniang performs Tiger Pounce as their main Musou attack with the game classifying it as a Throw type.
Speed Musou Attack - Blast: Tap Both Sides of Screen: Bao Sanniang drives her spinner into the earth and mows down any foe caught in its path, leaving her flying while holding the weapon's handle. The attack ends with her doing an overhead swing to the ground.
Direct Breaks
Direct Break (Default) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Direct Break (Alternate) - Pandas: Causes a group of pandas to charge at the enemy.
Direct Break (Downloadable) - Pikemen: Causes a group of pikemen to strike the earth, causing multiple shockwaves to travel forth.
Stratagems
Stratagem Card (Default) - Unique Style (あたし流; lit. "My Style"): Increases the quality of weapons and items found in battle.
Stratagem Card (Alternate) - Helping Hand (猫々拳; lit. "Cats Fist"): Imbues player's attacks with the element of lightning.
Stratagem Card (Downloadable) - Lovely Maiden (恋せよ乙女; lit. "Maiden in Love"): Increases player's attack every time 100 enemies are defeated.
Allied Stratagem: If deployed as a playable officer, Bao Sanniang will offer the player an item as a reward if they win a battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Made playable via spirit item, Bao Sanniang's moveset uses many of the same attacks offered by the spinner moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Smacks spinner directly on a nearby foe.
Charge Attack 6: This move is identical to the moon charge attack.
Evolution Attack: Extends the normal attack string by unwinding spinner forward in an upright manner, creating a yo-yo slashing effect.
Musou Attack:
Special Abilities
Domestic Bonus: +10 to Distribution
Battle Bonus: +15 to Musou
Best Formation 1 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 2 - Crescent Formation: 3 to 5 Units, Offense Type
Best Formation 3 - Radial Formation: 1 to 5 Units, Balanced Type
Support Skill - My Secret Style (あたし流奥義): Attacks a specified enemy unit.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Hurls spinner forward on the ground, causing it to produce fiery fissures as it spins underneath continuously. Bao Sanniang is forced to drag it back up in order to resume her default fighting stance. Deals 260% attack damage in the process. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Does a short unextended swing to the left, inflicting 170% attack damage. Has very low range, but is quick to execute. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Twirls spinner in a circular manner to form a frontal barrier, then flails it forward in a sudden manner. Deals 250% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Swings spinner upward, then rotates it counterclockwise several times as it generates several bursts of energy along the way. Inflicts 260% attack damage to surrounding opponents. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Extends spinner on the ground as if taking it for a walk, creating fissures in its wake. Lifts up foes and inflicts 116% attack damage on them with a chance to break through their armor.
Strong Attack 3: Does a rotating swing done counterclockwise before extending spinner to the front. Deals 166% attack damage with a chance to break through the enemy's armor.
Strong Attack 4: Flips forward while extending spinner to make it rotate around Bao Sanniang counterclockwise, dealing 210% attack damage to foes as they scatter about.
Strong Attack 5: Hurls spinner on the ground before using it to deliver a sudden rotating swipe done at an upward angle, dealing a total of 220% attack damage.
Strong Attack 6: Strikes at enemies with several criss-crossing flail strikes, then finishes the assault with a frontal extended thrust. Deals 166% attack damage with a chance to break through the enemy's armor.
Normal Attack 1: Swings spinner leftward at foes to inflict 80% attack damage.
Normal Attack 2: Does a backhanded swipe to the right while crouching, dealing 80% attack damage to foes in the front.
Normal Attack 3: Flails spinner to the left while crouching, dealing 100% attack damage.
Normal Attack 4: Lands a sweeping strike to the right that deals 120% attack damage.
Normal Attack 5: Rolls forward while rotating spinner at a slightly wider range. Deals 140% attack damage to enemies while lifting them up in the air.
Normal Attack 6: Launches a wide frontal swing to the left, dealing 190% attack damage and scattering foes in an instant.
Special Attacks
EX Attack: Claws at foes vertically multiple times before landing a cross swipe while rolling forth, dealing 390% attack damage and potentially bleeding targets for a short time.
Musou Attack: Performing a rendition of her Tiger Pounce Musou attack, Bao Sanniang kicks enemies into the air and strikes at them repeatedly, dealing a total of 900% attack damage.
Auxiliary Attacks
Dash Attack: Flails weapon to the left while sliding briefly.
Switch Attack: Drops down and slams spinner on the ground as it produces a fiery tremor for a brief moment. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Tumbles forward swiftly to evade incoming enemy attacks.
Horse Attacks
Horse Normal Attack: Swings weapon from left to right repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Wind Blade: Increases penetration in battle by 4%. Effects increase the higher Bao Sanniang's star ranking becomes.
Bloodthirsty Blade: Imbues charge attacks with a 40% chance of inflicting the bleed status on foes. It gradually chips away the target's health per second, inflicting 10% attack damage for a total duration of 6 seconds while being stackable up to 5 times. Effects increase the higher Bao Sanniang's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Recovers 6% health upon hitting bleeding foes with Musou attack and EX attack. Has a cooldown time of 30 seconds. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Deals 12% more damage to enemies inflicted with the armor break status. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Adds an extra hit to the second, third, and sixth charge attacks, dealing 26% more damage in the process. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Causes charge attacks to have a 6% higher chance of breaking an enemy's armor gauge. Also reduces the defense of nearby foes who have their armor broken by 3%.
Ornament Skill: Causes nearby enemies to receive 16% more bleeding damage.
Horse Skills
Green Parasol: Takes no damage for 8 seconds while gaining a 24% boost in penetration.
Goose Chirp: Takes no damage for 8 seconds while gaining a 35% boost in penetration.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
A Kitchen Tale
Required Characters: Bao Sanniang, Zhurong
Bonus: +10,111 Health, +802 Attack
Battlefield Rider
Required Characters: Yueying, Bao Sanniang
Bonus: +10,111 Health, +802 Attack
Frontier Honor
Required Characters: Bao Sanniang, Wang Yuanji
Bonus: +10,111 Health, +802 Attack
Special Skill: Causes charge attacks to inflict a jade slash effect against enemies, inflicting extra damage in proportion to 10.8% of their maximum health. Has a 30 second cooldown time.
Spring Time
Required Characters: Bao Sanniang, Meng Huo
Bonus: +10,111 Health, +802 Attack
The Heroines
Required Characters: Xingcai, Bao Sanniang, Wang Yuanji
Bonus: +11,800 Health, +937 Attack

Warriors Orochi 3[]

Bao Sanniang retains her weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Extends weapon and spins it around counterclockwise several times.
Team Abilities
Ability 1 - Fortune: Improves the quality of weapons and items acquired after battle.
Ability 2 - Speed: Increases abilities of Speed-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Bao Sanniang performs Tiger Pounce as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Bao Sanniang performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Strikes the enemy with a high-speed rotating attack directed to the front, then briefly does a cat pose. Can pierce through enemy crowds continuously and has a low Musou consumption cost.
Midair Type Action: X R1: Swings spinner back and forth in an upward manner, then dives to the ground with enough impact to knock surrounding opponents away.
Aerial Thrust: X X: Performs a forward flip while jumping in the air.
Normal Strategy Card: My Way (あたし流): Sends out a round slash mark that quickly expands in size, leaving dust in its wake. If it successfully connects, the opponent will be stunned for a brief period of time.
Golden Strategy Card: Cat's Claws (猫連撃; lit. "Cat Rapid Blow"): Stuns both officers momentarily. Its usage is situational at best, though it can help interrupt the enemy's movements so long as the user is at a safe distance.
Team Attacks
Triple Rush 1: Launches a mobile shockwave via frontal assault.
Triple Rush 2: Repeatedly rolls spinner against nearby enemies while up in the air.
Triple Rush 3: Flails weapon downward with both legs stretched outward, creating a wide energy wave that gets thrown on the ground to thin out enemy crowds.
Unique Triple Rush: Bao Sanniang is able to perform a unique triple rush if she happens to be paired up with Daqiao and Himiko. For her part of the attack, she flips forward to the air and launches a powerful cross swipe that sends enemies flying away.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Bao Sanniang is affiliated with the spinner in this title. When equipped with it, Bao Sanniang can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Bao Sanniang stands upright and uses her hands to claw at the opponent several times with each swipe leaving behind light green claw marks. Afterwards, she unleashes a wide cross slash with both hands while tumbling down on the ground and unpacking her weapon.
EX Attack 2: Triangle Triangle: Hits the opponent with two crouching slashes and a leaping scratch attack done diagonally. Introduced in Xtreme Legends.
Musou Attack - Tiger Pounce (猫々天昇斬; lit. "Cats Sky Rising Slash"): Circle: Gets down on all fours and prances around on the ground. If Bao Sanniang runs into someone, she will perform an ascending roll that drags the victim up into the air before casting them down via aerial flip kick.
Alternate Musou Attack - Tiger Rush (猫々超疾走; lit. "Cats Super Sprinting"): R1 + Circle: Drives spinner into the ground, mowing nearby opponents with it while running around continuously. It ends with the weapon propelled upward at an angle. Xtreme Legends improves the move's damage output and range while enabling it to juggle foes repeatedly without knocking them away through the initial hit.
Aerial Musou Attack - Tiger Spin (猫々回転; lit. "Cats Spinning Maneuver"): X Circle: Rolls down at a diagonal angle while surrounded by rolling winds, causing surrounding enemies to disperse upon landing on all fours. Bao Sanniang briefly makes a cat pose before resuming her default fighting stance. In Xtreme Legends, the descent speed of this attack is now done at a constant rate.
Rage Attack: Thrusts spinner back and forth in short bursts, then unleashes a massive shockwave that travels outward in a large radius.
True Rage Attack: Upon performing more than 100 hits during a Rage attack, Bao Sanniang will glide at a low altitude while holding onto her weapon as it grinds forward on the earth. The cycle ends with her doing a quick brake step followed by an upward strike that lifts foes into the air.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Forage: Collects weapons, materials, and items on the way to the targeted location. The greater the distance, the greater the results will be.
Assistance Skill - Rally: Slowly restores the player Musou when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Fair Flower: Benevolent Type, 3,000 Employment Cost
Fixed Strategy - Celebrate: Holds a banquet with other officers to increase friendliness rating.
Stratagem Card 1 - Recuperate: Recovers health and fills up all Musou bars.
Stratagem Card 2 - Confiscate: Recovers health in exchange for decreasing the durability or number of troops within an allied base by half. Also increases attack and hit speed for 30 seconds.
Stratagem Card 3 - Advance: Increases the speed of the user and their nearby allies for 40 seconds.
Stratagem Card 4 - Dragnet: Captures one enemy officer in battle within 60 seconds.
Stratagem Card 5 - Cover Fire: Rains arrows across the battlefield for 60 seconds. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Circular Axe (猫旋刃; lit. "Cat Rotating Blade"): Uses spinner to group all enemies to the center before attacking them repeatedly with a large energy buzz saw. In the Japanese server, this move increases Bao Sanniang's critical rate by 50% for 5 seconds. Has a cooldown time of 16 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Rain of Claws (猫刃連舞; lit. "Cat Blade Chain Dance"): Launches short but rapid swings done back and forth, then tosses enemies into the air via buzz saw swipe. Foes struck by this move will have their defense power reduced by 25% for 10 seconds. In the Japanse version, this attack causes a bleed effect that gradually dwindles the enemy's health for 5 seconds. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Leaping Attack (猫躍撃; lit. "Cat Leaping Assault"): Repeatedly strikes enemies with spinner, then leaps at them with a fierce cat scratch. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Scratch 'n' Scratch (猫爪; lit. "Cat Claw"): Rotates spinner once before using sharp claws to scratch at enemies fiercely, causing them to bleed and gradually lose health for a few seconds. Effective against enemies with high defense power. In the Japanese version, this move has the added benefit of removing the freeze and stun status. Has a cooldown time of 31 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Tiger Rush (猫々超疾走; lit. "Cats Super Sprinting"): Mows enemies by spinning weapon on the ground continuously while charging forward, then lifts it up to send surviving targets flying. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Flings away enemies below by rotating spinner in a downward circle.
Special Maneuver - Dodge: Rolls on the ground to avoid incoming attacks.
Team Attacks
Triple Attack 1: Performs a shortened version of Circular Axe to contribute to the combo.
Triple Attack 3: Performs a shortened version of Rain of Claws to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Attitude: Increases attack speed of all officers by 10%.
Secondary Skill: Provides dodge-type officers a 20% chance to regain 3% of their health points for 5 seconds when attacked.
Tertiary Skill: Increases critical chance of Shu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Recovers 0.3% of health per second. Activates after filling up one Musou bar.
Secondary Skill: Increases normal attack speed by 50%. Activates after filling up two Musou bars.
Team Combination
Hymn of the Lute (花関索の伝承; "The Lore of Hua Guan Suo")
Required Characters: Guan Suo, Bao Sanniang
Bonus: Max Health +4.5%, Attack +4%
Wedding Tale (未来のお父さん; "Future Father-in-Law")
Required Characters: Guan Yu, Bao Sanniang
Bonus: Element Advantage +3.5%, Shield Damage +4.5%
Wise and Strong (元気娘と才媛; "Cheerful Lass and Female Scholar")
Required Characters: Yueying, Bao Sanniang
Bonus: Skill Cooldown -3.5%, Musou Generation +4.5%
Flower of War (戦場を咲く花; "Flowers Blooming on the Battlefield")
Required Characters: Wang Yi, Bao Sanniang, Wang Yuanji
Bonus: Critical Chance +3.5%, Critical Damage +3% (+6% in the Japanese server), Defense +3%
Team Attack: Bao Sanniang will be able to perform a triple attack if she happens to be partnered with Wang Yi and Wang Yuanji. She is the last to act during the whole combo. Only applies to the global server.
Guan Suo's Family (軍神と花関索; "The God of War and Hua Guan Suo")
Required Characters: Guan Yu, Guan Suo, Bao Sanniang
Bonus: Attack Speed +3.5%, Attack Speed +3%, Skill Cooldown -2.5%
Shu's Ladies (蜀漢の女傑; "Heroines of Shu Han")
Required Characters: Yueying, Xingcai, Bao Sanniang
Bonus: Attack +3%, Defense +3.5%, Shield Damage +2.5% (+5% in the Japanese server)
Team Attack: Bao Sanniang will be able to perform a triple attack if she happens to be partnered with Yueying and Xingcai. She is the first to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Bao Sanniang wields the Talaria as their sacred treasure in this title. When equipped with it, Bao Sanniang can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Bao Sanniang performs Tiger Pounce as their ground Musou attack.
Normal Magic: R1 + Square: Stomps at enemies while leaping in the air. The user can remain airborne indefinitely so long as there are more foes to land on. In the original version, the third stomp emitted a shockwave to damage surrounding foes and could be canceled with jump attacks. Ultimate changes it into a launcher used to send enemies airborne.
Charge Magic: R1 + Triangle: Levitates up into the air for a bit, ready to swoop down slightly for a high-speed diving kick forward. Cannot be blocked against and also hits downed foes. Carries targets forward, though somewhat ineffective against immovable units. Associated wielders of Talaria also have the privilege of activating this spell in the air.
Unique Magic: R1 + Circle: Bao Sanniang launches a barrage of sharp cat scratches while skidding forward from left to right continuously. She ends the attack by tumbling to the air and inflicting a larger scratch done diagonally.
Summon Magic: R1 + X: Summons mount to Bao Sanniang's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +2, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Fortitude: Increases attack speed. Also temporarily increases movement speed and defense power for 2 seconds after switching. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Bao Sanniang is affiliated with the mandarin duck hooks in this title. When equipped with it, Bao Sanniang can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Bao Sanniang crawls on all fours and rushes forth like a wild cat. Upon slipping on the floor, she then tumbles back up as her victims fall down.
Unique Trigger Attack: R1 + X: Performs two kicks from behind with the first one lifting enemies up and the second one casting them down on the ground.
Special Technique: R1 + Circle: Does two crouching spin kicks that leave behind trails of fire, then leaps up in time to launch fiery scratch marks on the earth. The resulting impact produces a radial explosion that sets nearby foes ablaze. Based on Bao Sanniang's second EX attack from the prior installment.
Musou Attack: Circle: Claws enemies with weapons back and forth repeatedly while running furiously. It ends with Bao Sanniang doing a lightning-infused cat run chained into an ascending roll attack, eventually dispersing enemies as she stretches both her arms and legs in mid-air. The finisher is primarily based on her Tiger Pounce Musou attack from the older games.
Aerial Musou Attack: X Circle: Rolls down at a diagonal angle while surrounded by rolling winds, causing surrounding enemies to disperse upon landing on all fours. Bao Sanniang briefly makes a cat pose before resuming her default fighting stance. The move itself is an adapted version of her Tiger Spin Musou from previous titles, but with an innate wind element.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Supporting Wind (救援の風; lit. "Alleviating Wind"): Unleashes a moderate wind attack and fills secret plan gauge for plans not in use by a low amount while restoring a low portion of own health.
Military Unit: Infantry
Title: Simple Naivete (天真爛漫)
Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the mandarin duck hooks. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Bao Sanniang.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Bao Sanniang.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Bao Sanniang.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Bao Sanniang.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Bao Sanniang.
Special Attacks
Unique Attack 1 - Cats Spinning Maneuver (猫々回転): Performs special technique from the base game. Available by default.
Unique Attack 2 - Cats Scratching Kick (猫々掻脚): Performs unique trigger from the base game using the mandarin duck hooks. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Bao Sanniang.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Bao Sanniang.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Bao Sanniang.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Snipe

Abyss Version Attacks[]

Class Type: Defense

Sports Version Attacks[]

Class Type: Special

Other Skills[]

Memory Abilities
Merry and Tasty Discovery (気分上々、美味探索)
Characters: Bao Sanniang
Rank: N
Bonus: +197 Defense
Flowers Supporting the Front Lines (前線を支える華)
Characters: Yueying, Xingcai, Bao Sanniang, Guan Yinping
Rank: UR
Bonus: +783 Attack, +579 Health, +393 Willpower
Skill 1 - Ground Assault (地撃): Increases normal attack damage by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Encountering a Flower in Bloom (出会いに花咲く)
Required Characters: Guan Suo, Bao Sanniang
Bonus: +50 Health, +100 Musou
Furious Pursuit, Beyond One Thousand Li (猛追、千里を越えて)
Required Characters: Bao Sanniang, Zhou Cang
Bonus: +50 Attack, +100 Musou
To Be Dutiful (義理となりせば)
Required Characters: Guan Yu, Bao Sanniang
Bonus: +50 Defense, +100 Health
Blooming in the Next Generation (次代に咲く)
Required Characters: Xingcai, Bao Sanniang, Guan Yinping
Bonus: +100 Defense, +50 Health, +50 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Xu Shu is affiliated with the sword and hook in this title. When equipped with it, Xu Shu can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Rushes forward at a short distance to rapidly slice foes with multiple round slashes to the front, ending the assault with a turning inward cut imbued with lightning.
Musou Attack - Flashbang (閃撃; lit. "Flash Assault"): Circle: Performs a series of quick running slashes that cut through enemies in the blink of an eye, gradually juggling them in the air before they get knocked away.
Aerial Musou Attack - Falling Thunder (落耀; lit. "Dropping Spark"): X Circle: Charges sword with electrical energy, then tosses hook to the ground in a forward tumbling somersault. Electricity then travels from the rope to the hook which immediately produces a pillar of lightning upon coming in contact with the earth.
Officer Skills
  • Fame Type: Wise
  • Subordinate Special Command 1 - Slander: Advises a ruler with a very high friendship rating to banish an officer from their service. Increases wise fame by 1,500 and evil fame by 1,000 when used.
  • Subordinate Special Command 2 - Alienate: Creates distrust between the ruler of another kingdom and its officers. Increases wise fame by 3,000 when used. Also available as a special command for rulers.

Shin Sangoku Musou Online Z[]

Special Abilities
Domestic Bonus: +10 to Technology
Battle Bonus: +7 to Attack
Best Formation 1 - Snake Formation: 3 to 5 Units, Defense Type
Best Formation 2 - Radial Formation: 1 to 5 Units, Balanced Type
Best Formation 3 - Crescent Formation: 3 to 5 Units, Offense Type
Support Skill - Contingency Measures (反計の策): Halves the enemy army's achievement duration.

Warriors Orochi 3 Ultimate[]

Xu Shu retains his weapon moveset from Dynasty Warriors 7: Empires albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle:
Team Abilities
Ability 1 - Thrift: Reduces the amount of Musou used up for all team members.
Ability 2 - Speed: Increases abilities of Speed-type warriors.
Special Attacks
Musou Attack: Circle: Xu Shu performs Flashbang as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Xu Shu performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Steps forward and performs a hand signal that unleashes a volley of arrows raining down on foes in front of Xu Shu. Despite being a weaker version of his Hidden Surprise Musou attack from the eighth game, the arrows themselves will remain in place even after Xu Shu moves freely to another area, making it useful for providing coverage support.
Midair Type Action: X R1: Performs a downward thrust to hook enemies from the ground and lifts them up with a scooping strike. Xu Shu then finishes up with a barrage of horizontal reaping swipes done back and forth.
Aerial Thrust: X X: Does an aerial spin to extend own jumping length while evading enemies below.
Normal Strategy Card: Strategist's Dignity (軍師の矜持; lit. "Strategist's Pride"): Conjures five lightning bolts that repeatedly rain down on the spot where the user had activated the card. Continuously hits the ground twenty times in a row, making it invaluable for trapping foes or hindering them from pursuing the player.
Golden Strategy Card: Improve and Learn (磨かれし知; lit. "Polished Wisdom"): Reduces both officers' attack power for a brief moment.
Team Attacks
Triple Rush 1: Lands a quick swing that sends out a mobile shockwave at the same time.
Triple Rush 2: Twirls hook in a looping pattern several times.
Triple Rush 3: Does a wide slash that unleashes a massive energy wave down on the earth.
Unique Triple Rush: If Xu Shu is teamed up with Zhuge Liang and Pang Tong, he will be able to do a unique triple rush attack with them. He starts off the assault by diving down from the air and launching foes with his hook attached to the ground, leaving him crouching as Zhuge Liang begins his turn.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Xu Shu is affiliated with the sword and hook in this title. When equipped with it, Xu Shu can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Rushes forward at a short distance to rapidly slice foes with multiple round slashes to the front, ending the assault with a turning inward cut imbued with lightning. The last hit causes surrounding foes to immediately scatter.
EX Attack 2: Square Square Triangle Triangle: Sends numerous enemies flying via wide lightning-imbued swing to the left, then ejects them further by thrusting attached hook upward at a slanted angle. Introduced in Xtreme Legends.
Musou Attack - Flashcut (閃撃; lit. "Flash Assault"): Circle: Performs a series of quick running slashes that cut through enemies in the blink of an eye, gradually juggling them in the air before they get knocked away.
Alternate Musou Attack - Hidden Surprise (照心; lit. "Illuminating Mind"): R1 + Circle: Steps forward and gestures free hand forward in a signal via finger point, causing a continuous volley of lightning-infused arrows to rain down diagonally on the enemy ranks. Xu Shu is free to move after his animation ends while the arrows are still pouring down, meaning it can be used in tandem with other means of offense, including different Musou attacks.
Aerial Musou Attack - Coming Thunder (落耀; lit. "Dropping Spark"): X Circle: Charges sword with electrical energy before flipping in mid-air, then quickly tosses hook to the ground. Electricity then travels from the rope to the hook which immediately produces a pillar of lightning that sends surrounding enemies airborne.
Rage Attack: Spins around counterclockwise several times while moving at a steady pace. It ends with Xu Shu leaping in the air to perform a descending slash that generates a radial burst of potent energy.
True Rage Attack: If Xu Shu accumulates 100 or more hits during his Rage attack, he will immediately swipe his sword more wildly while sprinting forward. The hooked dagger itself provides extra coverage by being swung in a wide looping motion as it becomes engulfed in flames, then it is used to further deliver several wide slashes back and forth once Xu Shu stops moving.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - False Message: Greatly reduces speed of enemy units that come into contact with the user's message.
Assistance Skill - Rally: Slowly restores the player Musou when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Unmatched Intellect: Resourceful Type, +1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Supply Request: Requests for supplies from another faction.
Stratagem Card 1 - Poison Mist: Sprays a green mist around the user for 20 seconds, damaging any unit nearby.
Stratagem Card 2 - Recovery Turret: Places a turret that enables an allied base to heal the user and their allies within a 50 meter radius.
Stratagem Card 3 - Poison Arrows: Orders archers with poisoned arrows to conceal themselves in the user's current location and ambush approaching enemies to confuse them. Cannot be used when near enemies, inside bases, or in water. Only one ambush may be set at a time.
Stratagem Card 4 - False Orders: Turns the nearest instant base into an allied base by releasing false orders.
Stratagem Card 5 - Flood: Causes a flood across the entire battlefield to destroy a number of instant bases. Becomes more effective during rain, storms, snows, and blizzards. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Recovery Turret: Places a turret that enables an allied base to heal the user and their allies within a 50 meter radius.

Dynasty Warriors: Godseekers[]

Type Ability
Movement Flexibility: Allows for more mobility by ignoring an enemy unit's zone of control.
Normal Attacks
Stretching Blow (伸器; lit. "Extended Instrument"): Hits multiple foes. Lowers enemy's power by 10%.
Distant Blow (伸旋; lit. "Stretched Rotation"): Hits multiple foes.
EX Attacks
Multistrike EX (連器Ex; lit. "Chained Instrument EX"): Hits multiple foes. Has a chance of poisoning enemies.
Extended Shock EX (伸震Ex; lit. "Prolonged Shock EX"): Hits multiple foes. Has a chance of poisoning enemies.
Musou Attacks
Flashcut (閃撃; lit. "Flash Assault"): Hits multiple foes.
Hidden Surprise (照心; lit. "Illuminating Mind"): Hits multiple foes. Has a chance of paralyzing enemies.
Coming Thunder (落耀; lit. "Dropping Spark"): Hits multiple foes. Has a chance of paralyzing enemies.
Red Skills
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot: Increases mobility by 1.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Enfeeble: Reduces the enemy's Musou gauge by 50%.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Purification: Removes influences from the unit and any allied units within 1 adjacent square with a success rate of 50% at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Rapid Slash (迅斬): Dashes forward and unleashes a series of quick and powerful round slashes. The Japanese version enhances this move by having it lower the enemy's resistance against critical attacks. Has a cooldown time of 13 seconds (16 seconds in the Japanese server).
Strong Attack 2 - Roundhouse (旋蹴; lit. "Pivoting Kick"): Launches a continuous barrage of swipes before sending the enemy flying via somersault attack, damaging them while reducing their attack speed. In the Japanese server, it has been reassigned to the third charge move slot. Has a cooldown time of 16 seconds (24 seconds in the Japanese server).
Strong Attack 3 - Rising Spirit (激揚; lit. "Furious Rise"): Swings at the enemy before hurling own weapon upward to send them flying. In the Japanese server, it has been reassigned to the second charge move slot and increases attack speed by 50% for 5 seconds. Has a cooldown time of 20 seconds (also 20 seconds in the Japanese server).
Strong Attack 4 - Flaming Dash (烈奔; lit. "Intense Bustle"): Dashes forth and attacks every enemy along the way, then does a hopping venomous swipe that poisons them in the process. Good for weakening foes with high defense power. In the Japanese version, this attack also deals additional shield damage. Has a cooldown time of 25 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Flashcut (閃撃; lit. "Flash Assault"): Unleashes quick slashes while moving at blinding speed from different directions, ending the assault with a wide circular swipe. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Hurls hook swiftly downward at an angle while up in mid-air.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Enemy-Only Attacks
Enemy-Only Attack 1: As the final boss of the first Battle of Chibi scenario, Xu Shu will focus on the player briefly before rushing at them at the blink of an eye, striking them twice with circular phantom slashes followed by a powerful explosion.
Enemy-Only Attack 2: Unleashes a stream of green-colored sonic booms projectiles forward.
Global Server-Exclusive Passive Skills
Primary Skill - Honorable Vagabond: Increases critical chance of all officers by 10%.
Secondary Skill: Increases critical chance of shield-type officers by 15%.
Tertiary Skill: Increases shield damage of Shu officers by 40%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases Musou regeneration by 30%. Activates after filling up one Musou bar.
Secondary Skill: Decreases skill cooldown by 20%. Activates after filling up two Musou bars.
Team Combination
Eight Gates (八門金鎖の陣; "Eight Gates Golden Locks Formation")
Required Characters: Cao Ren, Xu Shu
Bonus: Defense +5%, Musou Generation +4%
Shu Loyalty (体は曹、心は漢; "Body for the Cao, Heart for the Han")
Required Characters: Cao Cao, Xu Shu
Bonus: Skill Cooldown -4%, Critical Damage +5%
Master of the Sword (剣撃の名手; "Swordsmanship Expert")
Required Characters: Lu Xun, Xu Shu, Yuan Shao
Bonus: Skill Cooldown -4.5%, Attack Speed +4.5%, Shield Damage +3.5% (+7% in the Japanese server)
Team Attack: Xu Shu will be able to perform a triple attack if he happens to be partnered with Lu Xun and Yuan Shao. He is the second to act during the whole combo. Only applies to the global server.
True Friends (同門軍師; "Fellow Military Advisors")
Required Characters: Zhuge Liang, Pang Tong, Xu Shu
Bonus: Critical Chance +3%, Element Advantage +4.5%, Shield Damage +2.5% (+8% in the Japanese server)
Team Attack: Xu Shu will be able to perform a triple attack if he happens to be partnered with Zhuge Liang and Pang Tong. He is the second to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Xu Shu wields the Gleipnir as their sacred treasure in this title. When equipped with it, Xu Shu can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Xu Shu performs Flashcut as their ground Musou attack.
Normal Magic: R1 + Square: Causes Gleipnir to rapidly spin around in front, causing it to draw in and ensnare nearby foes. As the treasure juggles its airborne victims repeatedly, it immediately bursts into a dome-shaped shockwave. Though similar in function to the Harpe's normal magic, it sacrifices some range in favor of more damage.
Charge Magic: R1 + Triangle: Jumps high into the air and launches multiple lash marks aimed at specified locations, striking foes down while setting them ablaze. The assault ends with a more explosive lash summoned via magic circle. A total of three additional inputs can be made by tapping either Square, Triangle, or Circle. The lock-on spot can be maneuvered accordingly.
Unique Magic: R1 + Circle: Xu Shu sets up Gleipnir, slingshots himself into the air and comes down releasing a pillar of green sparkling energy to scatter opponents.
Summon Magic: R1 + X: Summons mount to Xu Shu's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +2, Speed +4
Musou Effect - Repel: Forces surrounding enemy players to be returned to their main base. Only applies in Battle Arena.
Divine Blessing 1 - Raid: Increases movement speed and defense power for 5 seconds after switching. Only applies in Battle Arena.
Divine Blessing 2 - Ambush: Increases attack speed and charge attack power. Also temporarily increases movement speed for 5 seconds after switching. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.

Sangokushi Puzzle Taisen[]

As a collaboration character, Dynasty Warriors Xu Shu is given the following abilities.

Unit: Swordsman
Skill - Lightning-Traced Trajectory (雷光が描く軌跡): Changes all units' influence to Wei, Shu, or Han. Also multiplies Shu officers' attack power by 1.3.
Strategy - Light That Unveils Regret (懊悩を照らす光明): Multiplies all officers' health, attack power, and resilience power by 1.3. Also doubles all officers' attack power upon inflicting more than 4 consecutive attacks.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Xu Shu is affiliated with the general's sword and sword and hook in this title. When equipped with them, Xu Shu can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher (General's Sword): Enemy Stunned + Square Square Square Square: Lands two rushing swipes to the right and left with each swing producing multiple slash trails surrounding Xu Shu.
Unique Flow Attack Finisher (Sword and Hook): Enemy Downed + Square Square Square Square: Xu Shu's unique finisher for this flow attack has him leap up and throw his hook on the ground, diving down to launch nearby foes to the air. Taken from the sword and hook moveset's fifth charge attack in previous titles.
Unique Trigger Attack (General's Sword): R1 + Triangle: Launches enemies to the air with a somersault kick, then pummels them with multiple slash trails. The somersault motion is derived from the old sword and hook moveset's third charge attack while the sword swing is based on Xu Shu's second EX attack from Dynasty Warriors 8: Xtreme Legends.
Unique Trigger Attack (Sword and Hook): R1 + Square: Does a crouching sword swipe that produces a wide slash trail. Charging this move will result in multiple slash marks quickly popping in after the initial swipe, giving it more coverage.
Special Technique: R1 + Circle: Performs several rapid slashes that leave behind multiple trails of poison in front. The final hit is a crouching spin slash that further envenoms targets.
Musou Attack: Circle: Unleashes a series of forward spin slashes with each hit slanted in alternating directions while holding sword in a reverse grip. The finishing motion has Xu Shu produce numerous thin red streaks across the area in front of him while zipping randomly in the blink of an eye. He then reappears on the ground in a crouched stance as he sends out more red streaks to further eviscerate his targets. The attack's finisher is based on Xu Shu's Flashcut Musou from the previous game, albeit imbued with the slash element, making it even deadlier.
Aerial Musou Attack: X Circle: Dives forward and hacks at foes repeatedly from different angles before flinging them away with a fiery thrust forward. Xu Shu's quotation when performing this move is the one used for his Alternate Musou from the previous game rather than the aerial variation.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Seize the Opportunity (機を見るに敏): Unleashes a powerful poison attack and fills secret plan gauge for plans not in use by a low amount. Each activation also increases the amount of secret plan gauge required for it.
Military Unit: Cavalry
Title: Chivalrous Sage (義侠の知将)
Unique Political Ploy - Wall Destroyed: Damages areas owned by another faction while decreasing their defense level by 15.
Reputation Bonus: Commanding +25%, Ingenious +80%, Eloquent +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the sword and hook. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Xu Shu.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Xu Shu.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Xu Shu.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Xu Shu.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Xu Shu.
Special Attacks
Unique Attack 1 - Flash Assault (閃撃): Performs special technique from the base game. Available by default.
Unique Attack 2 - Flash Streak (閃光): Performs unique trigger from the base game using the sword and hook. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Xu Shu.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Xu Shu.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Xu Shu.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Attack

Prime Minister Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Flowing Through the Ends of the Earth (天涯万里を流れて)
Characters: Xu Shu
Rank: SR
Bonus: +227 Musou, +5 Speed
Skill - Fortitude (堅固): Reduces damage from soldiers by 15%.
Burning Fervor (決意燃ゆ)
Characters: Xu Shu
Rank: SSR
Bonus: +243 Attack, +243 Musou, +243 Willpower
Skill - Heal (快癒): Recovers 7 health points every 6 seconds.
Troubled Military Genius - Dynasty Warriors 8 (悩める軍師 『7』)
Characters: Xu Shu
Rank: UR
Bonus: +1,315 Attack, +1,315 Musou, +1,315 Willpower
Skill 1 - Ground Assault (地撃): Increases normal attack damage by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Water Mirror's Former Pupils (水鏡の同門)
Characters: Zhuge Liang, Pang Tong, Xu Shu
Rank: UR
Bonus: +847 Attack, +847 Defense, +847 Willpower
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Team Combination
Conveying One's Own True Feelings (本音を語る仲)
Required Characters: Xu Shu, Fa Zheng
Bonus: +100 Attack, +50 Health
Friendship Between Colleagues (同門のよしみ)
Required Characters: Pang Tong, Xu Shu
Bonus: +50 Attack, +100 Health
Banquet of Ruxuwu (濡須塢の宴)
Required Characters: Zhou Tai, Zhu Ran, Xu Shu
Bonus: +50 Defense, +50 Health, +100 Musou
Death Battle of the Eight Gates Formation (八門金鎖の死闘)
Required Characters: Cao Ren, Li Dian, Xu Shu
Bonus: +100 Attack, +50 Defense, +50 Health
Thoughts of Mother (母を思えば)
Required Characters: Jiang Wei, Xu Shu, Zhong Hui
Bonus: +100 Attack, +50 Defense, +50 Health
Water Mirror (水鏡)
Required Characters: Zhuge Liang, Pang Tong, Xu Shu
Bonus: +50 Defense, +50 Health, +100 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhang Bao is affiliated with the flail sword in this title. When equipped with it, Zhang Bao can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Lifts multiple enemies into the air by quickly thrusting weapon into the ground. Can potentially activate the slash attribute to easily kill weaker foes or do more damage against enemy officers.
EX Attack 2: Square Square Square Triangle Triangle: Hooks extendable blade towards an opponent at mid-range before running towards them in time to unleash a short upward strike. Introduced in Xtreme Legends.
Musou Attack - Rapid Thrust (連刃千撃; lit. "Linked Blade Thousand Strikes"): Circle: Latches unto a nearby opponent and violently tosses them aside via rotating swing. In Xtreme Legends, the move's grappling range has been improved on, making it easier to entangle foes and hurl more of them simultaneously.
Alternate Musou Attack - Cobra Strike (蛇矛連撃; lit. "Snake Spear Rapid Assault"): R1 + Circle: Uses double pike to attack an opponent at close range. Should the move successfully connect, Zhang Bao will unleash six varying slashes done in the blink of an eye before releasing a powerful war cry similar to the one performed by Zhang Fei for his Mighty Shout Musou attack. If it fails to hit a single foe, the animation will be altered into a wide diagonal slash that leaves behind yellow green streaks followed by a slanted spin slash that bears a resemblance to Zhang Fei's Titan Whirlwind Musou attack.
Aerial Musou Attack - Mighty Blow (金剛襲撃; lit. "Adamant Raid"): X Circle: After scratching his head a bit, Zhang Bao will stomp the ground hard and produce a fierce leftward slash that leaves behind a yellow green streak in its wake. The gradual speed from falling has been corrected in Xtreme Legends.
Rage Attack: Punches blade forward numerous times, then finishes the whole sequence with a sonic-powered thrust that sends out a powerful radial shockwave in the process.
True Rage Attack: By performing 100 or more hits during a Rage attack, Zhang Bao will start pulling off extended fiery swings done in a looping motion while running. It ends with him lashing his weapon around in different directions prior to the activation of the usual finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Allied Charge: Summons a large quantity of friendly troops at the designated location and marches toward the enemy commander.
Assistance Skill - Healing: Slowly restores the player's health when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Trustworthy Hero: Brave Type, 3,000 Employment Cost
Fixed Strategy - Great Banquet: Holds a large banquet with other officers to increase friendliness rating.
Stratagem Card 1 - Thunder Strike: Unleashes a lightning bolt to shock enemies. Becomes more effective during rain, storms, snow, and blizzards.
Stratagem Card 2 - Immovable: Prevents knockbacks and damage from enemies for 15 seconds.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Recovery: Completely recovers health.
Stratagem Card 5 - Snake Formation: Increases speed of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Swift Raid: Instantly transports the user to the front lines.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Fixated Shockwave (不動烈波): Extends blade outward, causing it to release a sudden blast of energy.
Skill - Valiant Assistance (勇敢なる来援): Summons tiger tanks while increasing attack power.
Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.
"Ten Thousand Foes" Card
Unit Type: Cavalry
Musou - Fixated Twin Stars Shockwave (不動双星烈波): Extends blade outward, causing it to release a sudden blast of energy.
Skill - Ten Thousand Foes (万人の敵): Increases attack and defense for 40 seconds.
Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Spiral Blade (螺刃; lit. "Spiral Edge"): Hits multiple foes. Lowers enemy's mobility by 1.
Conqueror's Thrust (覇突; lit. "Supreme Thrust"): Hits a single foe.
Skim Blade (掬打衝; lit. "Raking Strike"): Hits multiple foes.
Pivoting Blow (枢貫突; lit. "Pivoting Breakthrough"): Hits a single foe.
EX Attacks
Conqueror's Thrust EX (覇突Ex; lit. "Supreme Thrust EX"): Hits a single foe. Has a chance of fainting enemies.
Skim Blade EX (掬打衝Ex; lit. "Raking Strike EX"): Hits multiple foes. Has a chance of fainting enemies.
Musou Attacks
Rapid Thrust (連刃千撃; lit. "Linked Blade Thousand Strikes"): Hits multiple foes. Raises user's power by 5%.
Cobra Strike (蛇矛連撃; lit. "Snake Spear Rapid Assault"): Hits multiple foes. Has a chance of frightening enemies. Raises user's power by 5%.
Mighty Blow (金剛襲撃; lit. "Adamant Raid"): Hits multiple foes. Raises user's defense by 5%.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Katar Combo (拳刃連打; lit. "Fist Blade Barrage"): Delivers three forceful hits while encased within a surge of green energy. Has a cooldown time of 12 seconds.
Strong Attack 2 - Flying Blade (翔刃空撃; lit. "Soaring Blade Sky Attack"): Does a circular slash, a leaping ground slam, and a hopping diagonal swipe. Also increases critical damage by 25% for 10 seconds, though the Japanese server alters it to 50% for 5 seconds instead. Has a cooldown time of 16 seconds.
Strong Attack 3 - Whipping Blades (鞭刃連掃; lit. "Whipping Blade Continuous Sweep"): Launches several flailing swings back and forth before striking the ground in front of Zhang Bao. Has a cooldown time of 16 seconds.
Strong Attack 4 - Running Blades (迅刃奔襲; lit. "Speeding Blade Bustling Raid"): Lands a short thrust attack before releasing another with the blade's chain greatly extended, then runs forward to unleash a launching blow. Also decreases the enemy's defense by 25% got 10 seconds. The Japanese server replaces the debuff effect with a buff that increases critical rate by 50% for 5 seconds. Has a cooldown time of 24 seconds.
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Rapid Thrust (連刃千撃; lit. "Linked Blade Thousand Strikes"): Performs powerful rotating swings while remaining stationary, damaging nearby foes and sending them flying away. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Drives weapon on the ground upon landing to produce a green ripple shockwave that scatters nearby foes in the process. Has a cooldown time of 15 seconds.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Global Server-Exclusive Passive Skills
Primary Skill - Yan Lineage: Increases attack speed of all officers by 10%.
Secondary Skill: Increases defense of repel-type officers by 15%.
Tertiary Skill: Increases attack of Shu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Recovers 0.2% of health per normal hit. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Junior Guan and Zhang (小関張)
Required Characters: Guan Xing, Zhang Bao
Bonus: Max Health +3.5%, Shield Damage +4%
Similar Parent and Child (似たもの親子)
Required Characters: Zhang Fei, Zhang Bao
Bonus: Critical Damage +5%, Shield Damage +5%
Bridge Between Wei and Shu (魏蜀の架け橋)
Required Characters: Xiahou Yuan, Zhang Fei, Zhang Bao
Bonus: Critical Chance +4%, Max Health +4.5%, Shield Damage +9%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Zhang Bao wields the Mjölnir as their sacred treasure in this title. When equipped with it, Zhang Bao can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Zhang Bao performs Rapid Thrust as their ground Musou attack.
Normal Magic: R1 + Square: Flings Mjölnir forward towards the ground, emitting a powerful electric burst. Enemies sent airborne by this attack get struck by brief lightning bolts afterwards. The bolts themselves are able to hit downed foes, but can be guarded against. This magic is compatible with characters who specialize in fast attacks.
Charge Magic: R1 + Triangle: Jumps into the air and conjures a magic circle that calls down lightning to smite foes on a designated spot. Can be aimed by having a target appear on the ground via zoomed-in lock-on view.
Unique Magic: R1 + Circle: Zhang Bao enlarges Mjölnir and uses it to heftily smash the earth, sending out waves of lightning forward. Once the bolts dissipate, every foe struck by them will be flung into the air.
Summon Magic: R1 + X: Summons mount to Zhang Bao's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +1, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Assail: Increases attack speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Radiance: Increases magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Weapons: Increases the possibility of obtaining weapons. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Zhang Bao is affiliated with the double star in this title. When equipped with it, Zhang Bao can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Zhang Bao's finisher has him toss his meteor hammers upward at his airborne foes before unleashing a fierce stomp accompanied by a war cry. He then proceeds to grab his weapon as it and the targets fall down at the same time.
Unique Trigger Attack: R1 + Triangle: Flings weapon upward in a vertical manner, then grabs it back in time to deliver an upward flailing strike.
Special Technique: R1 + Circle: Rotates weapon around as it generates icy mist, then tosses it forward like an encircling boomerang. Can freeze nearby foes instantly.
Musou Attack: Circle: Repeatedly twirls meteor hammers around in a wide looping motion while running forward. Zhang Bao finishes the move by violently slamming the heads of his weapons on the ground as they become engulfed in flames and releases a fire-producing roar to further knock away surviving enemies. The finisher combines aspects of Zhang Bao's first EX attack and Cobra Strike Musou from the last game.
Aerial Musou Attack: X Circle: Launches foes to the air via quick stomp, then sends them even higher in the air by striking the ground fiercely with a wind-infused slam. Takes cues from Zhang Bao's Mighty Blow Musou attack from the eighth installment.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Nioh's Successor (仁王の後継): Temporarily increases own attack by a low amount and defense by a great amount.
Military Unit: Infantry
Title: Tiger's Wing (虎翼勇戦; lit. "Tiger Wing Brave Combat")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the double star. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Zhang Bao.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Zhang Bao.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Zhang Bao.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Zhang Bao.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Zhang Bao.
Special Attacks
Unique Attack 1 - Linked Blade Thousand Strikes (連刃千撃): Performs special technique from the base game. Available by default.
Unique Attack 2 - Zenith Firm Blow (天頂剛撃): Performs unique trigger from the base game using the double star. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Zhang Bao.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Zhang Bao.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Zhang Bao.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Attack

Abyss Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Inherited Strong Arm (受け継がれし剛腕)
Characters: Zhang Bao
Rank: N
Bonus: +197 Attack
Cannot Be Left Alone (放っておけない)
Characters: Xingcai, Zhang Bao
Rank: SSR
Bonus: +243 Attack, +243 Health, +243 Willpower
Skill - Steadfast (堅牢): Reduces damage from officers by 15%.
Inherited Bond (受け継がれる絆)
Characters: Guan Xing, Zhang Bao
Rank: SSR
Bonus: +257 Attack, +257 Defense, +9 Speed
Skill - Robusticity (強健): Provides immunity against damage from archers.
By His Side (その傍らには)
Characters: Guan Xing, Zhang Bao
Rank: UR
Bonus: +783 Attack, +579 Defense, +393 Willpower
Skill 1 - Anti-Beast (防獣): Reduces damage from animals by 15%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Sworn Brother's Vow (義兄弟の契り)
Required Characters: Guan Xing, Zhang Bao
Bonus: +100 Attack, +50 Musou
Young Twin Stars (若き双星)
Required Characters: Xingcai, Zhang Bao
Bonus: +50 Defense, +100 Health

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Xing is affiliated with the wingblades in this title. When equipped with it, Guan Xing can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Spins around in mid-air to release a green-colored twister before using it to propel forward within a short distance. Can be used to accumulate a large number of hits.
EX Attack 2: Triangle Triangle: Glides quickly at a low altitude while extending both blades outward. Good for escaping enemy crowds or breaching through them. Introduced in Xtreme Legends.
Musou Attack - Skyslider (天空滑閃; lit. "Skyscape Slide Flash"): Circle: Glides forward at blinding speed, devastating surrounding opponents along the way before landing.
Alternate Musou Attack - Lunar Dash (偃月天空刃; lit. "Still Moon Skyscape Blade"): R1 + Circle: Uses crescent blade to release a large green streak followed by a sudden hurricane that inflicts fire damage to surrounding foes. Takes cues from Guan Yu's own Musou attacks.
Aerial Musou Attack - Windrider (天空旋回; lit. "Skyscape Revolve"): X Circle: Dives up and down four times in a row before generating a green twister and a transparent shockwave at the end of the assault. Its attack power is doubled in the 1.02 version update for Xtreme Legends.
Rage Attack: Leaps in the air and stomps both weapons on the ground repeatedly while holding them in an outward position. Guan Xing finishes the move with a quick glide that sends out a radial energy burst in its wake.
True Rage Attack: Performing 100 hits during a Rage attack has Guan Xing change up his attack pattern by gliding continuously at high speed with both weapons searing in flames and outstretched to form makeshift wings. He eventually pauses to unleash two flying loops in a row before activating the default finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Poison Trap: Sets a poison trap at the designated location. Its effect is weak, but lasts a long time.
Assistance Skill - Rally: Slowly restores the player Musou when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Benevolent Ruler: Benevolent Type, +2 to Virtue, 3,500 Employment Cost
Fixed Strategy - Mass Donation: Donates supplies and money to the people in every territory owned.
Stratagem Card 1 - Recovery: Completely recovers health.
Stratagem Card 2 - Temper: Fills up 2 Musou bars.
Stratagem Card 3 - Recuperate: Recovers health and fills up all Musou bars.
Stratagem Card 4 - Inspire: Increases the morale of nearby allies for 60 seconds.
Stratagem Card 5 - Cover Fire: Rains arrows across the battlefield for 60 seconds. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Emptiness (薙空; lit. "Shearing Sky"): Hits multiple foes.
Skystriker (空裂; lit. "Sky Breaker"): Hits multiple foes.
Rotating Blade (旋空刃; lit. "Whirling Sky Blade"): Hits multiple foes.
Whirlpool Strike (空渦翔; lit. "Sky Vortex Flight"): Hits multiple foes.
EX Attacks
Emptiness EX (薙空Ex; lit. "Shearing Sky EX"): Hits multiple foes. Has a chance of poisoning enemies.
Rotating Blade EX (旋空刃Ex; lit. "Whirling Sky Blade EX"): Hits multiple foes. Has a chance of poisoning enemies.
Musou Attacks
Skyslider (天空滑閃; lit. "Skyscape Slide Flash"): Hits multiple foes. Has a chance of poisoning enemies.
Lunar Dash (偃月天空刃; lit. "Still Moon Skyscape Blade"): Hits multiple foes. Has a chance of fainting enemies. Raises user's power by 5%.
Windrider (天空旋回; lit. "Skyscape Revolve"): Hits multiple foes. Has a chance of poisoning enemies.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Whirlwind Blade (旋風瞬閃; lit. "Whirlwind Momentary Flash"): Zigzags through enemy crowds while emanating a powerful surge of energy. Has a cooldown time of 12 seconds.
Strong Attack 2 - Sky Glider (天空滑翔; lit. "Skyscape Slide Flash"): Launches an outward cross slash before knocking foes out of the way with a forceful glide attack. Also increases attack power by 10% for 10 seconds, though the Japanese server instead has it lower the enemy's movement speed for 5 seconds. Has a cooldown time of 12 seconds.
Strong Attack 3 - Spinning Storm (廻旋風暴; lit. "Revolving Windstorm"): Hurtles forward like a cannonball while engulfed within bright green energy. Has a cooldown time of 16 seconds.
Strong Attack 4 - Ferocious Blizzard (暴風襲舞; lit. "Storm Raiding Dance"): Briefly encircles the area while spin slashing, then leaps up and produces a powerful cyclone before dashing through the air. Foes hit by this attack will do 25% less damage within 10 seconds. The Japanese server replaces the original debuff with one that lowers the target's defense by 50% for 5 seconds. Has a cooldown time of 24 seconds.
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Lunar Dash (偃月天空刃; lit. "Still Moon Skyscape Blade"): Brings out a crescent blade to deliver a mighty swing that generates a green whirlwind briefly surrounding Guan Xing. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Swiftly glides down on the ground to produce a mighty impact while surrounded by bright green energy. Has a cooldown time of 15 seconds.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Global Server-Exclusive Passive Skills
Primary Skill - Bold Warrior: Increases element advantage of all officers by 10%.
Secondary Skill: Increases maximum health of repel-type officers by 15%.
Tertiary Skill: Increases defense of Shu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Recovers 0.2% of health per normal hit. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Junior Guan and Zhang (小関張)
Required Characters: Guan Xing, Zhang Bao
Bonus: Max Health +3.5%, Shield Damage +4%
Successor of the God of War (戦神の後継者)
Required Characters: Guan Yu, Guan Xing
Bonus: Critical Chance +4%, Attack +4%
Guan Family Brothers (関家の兄弟)
Required Characters: Guan Ping, Guan Suo, Guan Xing
Bonus: Critical Damage +7%, Element Advantage +4%, Musou Generation +8%
Sons of the God of War (軍神の息子たち)
Required Characters: Guan Yu, Guan Ping, Guan Xing
Bonus: Skill Cooldown -3%, Critical Damage +8%, Element Advantage +3%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Guan Xing wields the Lævateinn as their sacred treasure in this title. When equipped with it, Guan Xing can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Guan Xing performs Skyslider as their ground Musou attack.
Normal Magic: R1 + Square: Does a prolonged hovering dash that briefly sets the surrounding area on fire, burning nearby foes along the way. Can control the direction of movement while performing the attack. Tapping Square or Triangle will instantly cancel the magic's effects.
Charge Magic: R1 + Triangle: Summons a large meteor to crash down on a specified position, inflicting damage within a massive radius. Can also affect downed foes.
Unique Magic: R1 + Circle: Guan Xing engulfs himself in flames and leaps high into the air before coming down as a large fire bird hovering on the earth to mow down foes while setting them on fire. After traveling enough, he then reverts back to normal by tumbling down with both arms outstretched.
Summon Magic: R1 + X: Summons mount to Guan Xing's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +4, Speed +2
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Thorn: Increases charge attack power and magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Raid: Increases movement speed and defense power for 5 seconds after switching. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Guan Family Siblings (関家の兄弟): Deploying Guan Xing together with Guan Ping, Guan Suo, and Guan Yinping will have their team's attack power be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Guan Xing is affiliated with the splay blade in this title. When equipped with it, Guan Xing can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Unleashes multi-hitting thrusts forward, diagonally towards the left, and diagonally to the other direction. Dazes nearby foes momentarily, leaving them vulnerable to being targeted by stun flow attacks.
Unique Trigger Attack: R1 + Square: Thrusts weapon forward and pivots to the right in time to deliver a layered round slash while crouching down. Each part of the attack can stun enemies for a brief moment.
Special Technique: R1 + Circle: Unfolds splay blade and spins once to unleash a wide energy wave forward infused with electricity. Works well in knocking down foes from a safe distance.
Musou Attack: Circle: Spins forward several times while delivering multiple round slashes around the area continuously. Guan Xing then finishes up the attack by doing a vertical slice while somersaulting to send surrounding foes airborne before knocking them away with a frontal swipe to the right. Each of the finisher's hits are infused with the wind element.
Aerial Musou Attack: X Circle: Performs a diving spin slash to breach through crowds, then tosses fan sword to the air before kicking it to send out three energy waves imbued with the slash element. This makes it an ideal move for quickly damaging stronger officers.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Scion of the War God (軍神の後継; lit. "War God's Successor"): Temporarily increases own attack by a low amount and fills secret plan gauge for plans not in use by a moderate amount.
Military Unit: Cavalry
Title: Prancing Dragon (龍驤勇戦; lit. "Dragon Rising Brave Combat")
Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the splay blade. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Guan Xing.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Guan Xing.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Guan Xing.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Guan Xing.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Guan Xing.
Special Attacks
Unique Attack 1 - Skyscape Flash Flying Blades (天空閃飛刃): Performs special technique from the base game. Available by default.
Unique Attack 2 - Skyscape Wing Blades (天空翼刃): Performs unique trigger from the base game using the splay blade. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Guan Xing.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Guan Xing.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Guan Xing.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Gifted Genius Taking Flight (天賦の才、羽ばたく)
Characters: Guan Xing
Rank: N
Bonus: +197 Attack
Guan Siblings' Training (関兄弟の鍛錬)
Characters: Guan Ping, Guan Suo, Guan Xing, Guan Yinping
Rank: SSR
Bonus: +386 Attack, +386 Defense, +386 Willpower
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Inherited Bond (受け継がれる絆)
Characters: Guan Xing, Zhang Bao
Rank: SSR
Bonus: +257 Attack, +257 Defense, +9 Speed
Skill - Robusticity (強健): Provides immunity against damage from archers.
By His Side (その傍らには)
Characters: Guan Xing, Zhang Bao
Rank: UR
Bonus: +783 Attack, +579 Defense, +393 Willpower
Skill 1 - Anti-Beast (防獣): Reduces damage from animals by 15%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Sworn Brother's Vow (義兄弟の契り)
Required Characters: Guan Xing, Zhang Bao
Bonus: +100 Attack, +50 Musou
Guan Brothers (関兄弟)
Required Characters: Guan Ping, Guan Suo, Guan Xing
Bonus: +100 Attack, +50 Health, +50 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Guan Yinping is affiliated with the dual-headed mace in this title. When equipped with it, Guan Yinping can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Triangle Triangle: Exudes a blue aura that momentarily enhances Guan Yinping's attacks for 16 seconds. To be more precise, it grants her more hit speed and movement speed as well as a tornado effect for some of her charge attacks.
EX Attack 2: Square Square Triangle Triangle: Lifts a massive boulder with one arm and drops it unto a group of enemies, causing them to fly away in various directions. Can be performed right after using the dual-headed mace's rotating function to extend certain charge attacks. Introduced in Xtreme Legends.
Musou Attack - Military Training (演武; lit. "Martial Arts Practice"): Circle: Performs a variety of heavy twirls that juggle nearby targets before flinging them away with a wider swing.
Alternate Musou Attack - Sparring Practice (組手; lit. "Grappling Hands"): R1 + Circle: Guan Yinping twirls her weapon in front of the enemy's face and hands it over to them. Its weight is enough to topple the opponent to the ground, leaving her to kick the weapon back up to retrieve it. Both the toppling and kicking motions produce shockwaves that knock nearby foes away. If Guan Yinping fails to connect the attack with an enemy, she will stab the ground in frustration, creating a single shockwave as a consolation effect.
Aerial Musou Attack - Warm-up Exercises (準備運動): X Circle: Slams the ground with enough force to knock down surrounding opponents within a large radius.
Rage Attack: Does a series of burning twirl attacks while walking. At the end of the attack, Guan Yinping clumsily strikes the floor with enough force to release a violent burst in all directions.
True Rage Attack: If Guan Yinping performs a combo of 100 hits during her Rage attack, she will begin to sprint forward while pulling off faster and stronger twirls repeatedly. Once the cycle is nearly over, Guan Yinping stops running and unleashes rotational juggling strikes to the front as an interlude to the default finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Ambush: Lays an ambush at the designated location and attacks enemies that come near. Confuses victims and may even get them to drop items.
Assistance Skill - Discovery: Causes enemies to occasionally drop items when defeated.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Unmatched Under Heaven: Brave Type, 3,000 Employment Cost
Fixed Strategy - Ultimate Training: Greatly increases officer achievements.
Stratagem Card 1 - Battle Magic: Increases attack for 20 seconds.
Stratagem Card 2 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 3 - Transformation: Instantly transports the user to the allied main camp.
Stratagem Card 4 - Ranged Turret: Places a turret that enables an allied base to fire down arrows within a 30 meter radius.
Stratagem Card 5 - Scale Formation: Increases attack of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Temper: Fills up 2 Musou bars.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Full Fighting Spirit (気合十分): Spins around with enough force to produce a tornado, sending affected foes into the air.
Skill - Special Meat Bun (特性肉まん): Restores health and base points.
Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.
"Holy Night" Card
Unit Type: Infantry
Musou - Full Fighting Spirit (気合十分): Spins around with enough force to produce a tornado, sending affected foes into the air.
Skill - Homemade Cake (お手製ケーキ): Restores health and base points.
Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.
"Grand Festival" Card
Unit Type: Infantry
Musou - Sincerest of Sincere (本気の本気): Spins around with enough force to produce a tornado, sending affected foes into the air.
Skill - Special Meat Bun (特性肉まん): Restores health and base points.
Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.
"Vivacious Girl" Card
Unit Type: Infantry
Musou - Full Fighting Spirit (気合十分): Spins around with enough force to produce a tornado, sending affected foes into the air.
Skill - Hunting Preparations (狩りの準備): Increases attack power for 60 seconds.
Team Effect - Shu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Shu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Looping Strike (接廻; lit. "Impacting Loop"): Hits multiple foes.
Earthpounder (大振; lit. "Major Rumble"): Hits multiple foes.
Airdrop (空投; lit. "Air Throw"): Hits multiple foes. Has a chance of fainting enemies.
Zigzag Strike (大回転; lit. "Great Tumble"): Hits multiple foes. Lowers enemy's defense by 10%.
EX Attacks
Looping Strike EX (接廻Ex; lit. "Impacting Loop EX"): Hits multiple foes. Has a chance of fainting enemies.
Earthpounder EX (大振Ex; lit. "Major Rumble EX"): Hits multiple foes. Raises user's power and spirit by 5%.
Musou Attacks
Military Training (演武; lit. "Martial Arts Practice"): Hits multiple foes.
Sparring Practice (組手; lit. "Grappling Hands"): Hits multiple foes. Raises user's spirit by 5%.
Warm-up Exercises (準備運動): Hits multiple foes. Has a chance of fainting enemies.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Crushing Hammer (崩鎚): Spins mace repeatedly in an overhead fashion before hurling it to the sky. As it lands, the mace produces a devastating impact that sends nearby foes flying. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 2 - Storm Roll (嵐巻): Rotates mace continuously while moving forward, then finishes the attack with a forceful swing. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Abnormal Strength (怪力): Picks up a massive boulder and smashes it to stun and knock away enemies. Has a cooldown time of 31 seconds (24 seconds in the Japanese server).
Strong Attack 4 - Fighting Spirit (戦意): Unleashes a surge of energy that blows enemies away while increasing Guan Yinping's attack power by 10% for 10 seconds. In the Japanese server, this move causes normal hits to have a 10% chance of stunning opponents within 2 seconds. Has a cooldown time of 38 seconds (32 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Military Training (演武; lit. "Martial Arts Practice"): Uses own mace to unleash powerful twirling strikes at foes. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Performs an overhead swing while rolling in mid-air to knock away surrounding enemies below.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 1: Performs a shortened version of Crushing Hammer to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Storm Roll to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Peerless Heroine: Increases attack of all officers by 10%.
Secondary Skill: Increases attack of repel-type officers by 15%.
Tertiary Skill: Decreases skill cooldown of Shu officers by 15%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases Musou regeneration by 30%. Activates after filling up one Musou bar.
Secondary Skill: Gains super armor status. Activates after filling up two Musou bars.
Team Combination
Tiger Daughters (関張の娘; "Daughters of Guan and Zhang")
Required Characters: Xingcai, Guan Yinping
Bonus: Critical Chance +4.5%, Shield Damage +4.5%
Girl Power (剛腕美少女; "Strong-Armed Beauties")
Required Characters: Guan Yinping, Xin Xianying, Lu Lingqi
Bonus: Attack +4%, Element Advantage +3.5% (+3% in the Japanese server), Musou Generation +3.5% (+7% in the Japanese server)
Guan Clan (関兄妹; "Guan Siblings")
Required Characters: Guan Yu, Guan Ping, Guan Yinping
Bonus: Attack Speed +3.5%, Critical Chance +3.5%, Defense +4%
Team Attack: Guan Yinping will be able to perform a triple attack if she happens to be partnered with Guan Yu and Guan Ping. She is the second to act during the whole combo. Only applies to the global server.
Guan Junior (関家の次代; "Next Generation of the Guan Family")
Required Characters: Guan Ping, Guan Suo, Guan Yinping
Bonus: Defense +4.5%, Attack +4%, Attack Speed +3.5%
Team Attack: Guan Yinping will be able to perform a triple attack if she happens to be partnered with Guan Ping and Guan Suo. She is the last to act during the whole combo. Only applies to the global server.
Ladies Rule (英傑の娘たち; "Daughters of Heroes")
Required Characters: Xingcai, Guan Yinping, Lu Lingqi
Bonus: Critical Chance +4%, Element Advantage +3.5% (+3% in the Japanese server), Critical Damage +3.5% (+7% in the Japanese server)
Team Attack: Guan Yinping will be able to perform a triple attack if she happens to be partnered with Xingcai and Lu Lingqi. She is the first to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Guan Yinping wields the Brísingamen as their sacred treasure in this title. When equipped with it, Guan Yinping can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Guan Yinping performs Military Training as their ground Musou attack.
Normal Magic: R1 + Square: Releases a fiery wave while running forth, setting nearby enemies on fire. Its coverage makes it ideal for breaking through enemy crowds or escaping them outright. Update 1.05 increases the spell's damage output.
Charge Magic: R1 + Triangle: Levitates Brísingamen in front, then charges up a beam of light emanating from both palms. For the duration of the attack, players will remain stationary and can only move the beam's trajectory using the analog stick. Update 1.05 enhances the move's overall damage and directional maneuverability, but adds a knockback effect to somewhat nerf its usage.
Unique Magic: R1 + Circle: Guan Yinping entraps surrounding foes within a flaming tornado that she knocks a few paces back. The tornado itself continues to juggle its victims momentarily before exploding. When in her deification form, Guan Yinping instead uses Brísingamen as a stage to dance on while surrounded by colorful show lights, creating a surge of flames to engulf the area around her.
Summon Magic: R1 + X: Summons mount to Guan Yinping's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +1, Speed +4
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Treasure Chests: Increases the possibility of obtaining treasures. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.
Team Combination
Guan Family Siblings (関家の兄弟): Deploying Guan Yinping together with Guan Ping, Guan Suo, and Guan Xing will have their team's attack power be doubled every 300 KOs.

Quiz Battle Toukiden[]

Original Card
Mitama Type: Smash
Hayafuri - True Desperate Assault (Large) (真・背水猛撃【大】): Raises attack power by a large amount when current health points are diminished to 25% and below.
Tamafuri - True Demon Crusher (真・鬼砕一破): Inflicts a large amount of Smash-type damage points on an enemy.
Skill 1 - Stamina 5 (体力上昇【伍】): Raises health points by 500.
Skill 2 & 5 - "Yore" Attack Up 2 (「古」攻撃力上昇【弐】): Raises attack power of Yore era Mitama by 200.
Skill 3~4 - Stamina 5 (体力上昇【伍】): Raises health points by 500.
"Naive Muscle Girl" Card
Mitama Type: Smash
Hayafuri - Stage Play (演舞): Raises attack power by a large amount when current health points are diminished to 50% and below.
Tamafuri - Sparring Practice (組手): Inflicts a massive amount of Smash-type damage points on an enemy.
Skill 1 - Stamina 5 (体力上昇【伍】): Raises health points by 500.
Skill 2 & 5 - "Yore" Attack Up 2 (「古」攻撃力上昇【弐】): Raises attack power of Yore era Mitama by 200.
Skill 3~4 - Stamina 5 (体力上昇【伍】): Raises health points by 500.
Skill 6 - Attack Up 8 (攻撃力上昇【八】): Raises attack power by 800.

Sangokushi Puzzle Taisen[]

As a collaboration character, Dynasty Warriors Guan Yinping is given the following abilities.

Unit: Cavalry
Skill - Unconscious Monster Arms (無自覚な怪腕): Delays the enemy's attack by 3 turns.
Strategy - Proud Lineage (誇り高き血筋): Multiplies cavalry-type officers' health by 1.5 and attack power by 2.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Guan Yinping is affiliated with the mace and tempest mace in this title. When equipped with them, Guan Yinping can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher (Mace): Enemy Standing + Square Square Square Square: Guan Yinping finishes up her standard flow attack by quickly twirling her mace before tossing it to the air. She then leaps up and grabs it in time to strike the ground hard, knocking down surrounding foes.
Unique Flow Attack Finisher (Tempest Mace): Enemy Downed + Square Square Square Square: Guan Yinping's own finisher has her do a pole vault kick before dropping the mace's top weight to produce a radial shockwave on the floor. Holding Square right after the kicking motion will causes a larger quake effect to dizzy more foes.
Unique Trigger Attack (Mace): R1 + Square: Rotates mace around in an overhead manner, generating a tornado that briefly envelops Guan Yinping. She then tosses her weapon into the air and causes it to land upright on the ground with the sudden impact producing a shockwave that stuns nearby enemies. This move is based on the dual-headed mace moveset's fifth charge in the previous installment.
Unique Trigger Attack (Tempest Mace): R1 + Square: Guan Yinping throws her mace to the ground and kicks it back up with one weight dropping unto the other. She then uses the weapon as a makeshift hammer, smashing foes in front of her before rebalancing the mace's weights. Bears a resemblance to her Sparring Practice Musou from the eighth game.
Special Technique: R1 + Circle: Launches two powerful spin slashes followed by an upward swing aimed towards the upper right. Each hit inflicts wind-based damage on opponents. Based on the dual-headed mace's sixth charge attack from the prior installment.
Musou Attack: Circle: Delivers several diagonal swings back and forth while running forward continuously. Guan Yinping ends the assault by tossing her mace before leaping to pick it up and unleashing a slanted spin slash while shrouded in flames. Enemies caught by this attack will be thrown off a great distance while sustaining burn damage.
Aerial Musou Attack: X Circle: Performs an overhead slamming motion that sends out a large lightning shockwave traveling forward at a considerable distance while leaving fissures in its wake. Takes cues from Guan Yinping's Warm-up Exercises Musou attack from the last game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Typhoon Flurry (大嵐演武; lit. "Great Storm Martial Arts"): Unleashes a moderate wind attack and fills secret plan gauge for plans not in use by a low amount.
Military Unit: Cavalry
Title: Born Strongman (天然豪腕; "Natural Strength")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the tempest mace. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Guan Yinping.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Guan Yinping.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Guan Yinping.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Guan Yinping.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Guan Yinping.
Special Attacks
Unique Attack 1 - Martial Arts Practice (演武): Performs special technique from the base game. Available by default.
Unique Attack 2 - Vast Sky Trembling Blow (昊天震撃): Performs unique trigger from the base game using the tempest mace. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Guan Yinping.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Guan Yinping.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Guan Yinping.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Defense

Dudou Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Monstrous Whirlwind of Flowers (花の怪力旋風)
Characters: Guan Yinping
Rank: R
Bonus: +205 Musou
Skill - Steadfast (堅牢): Reduces damage from officers by 7%.
Guan Siblings' Training (関兄弟の鍛錬)
Characters: Guan Ping, Guan Suo, Guan Xing, Guan Yinping
Rank: SSR
Bonus: +386 Attack, +386 Defense, +386 Willpower
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Secret Training (秘密の鍛錬)
Characters: Guan Yinping
Rank: SSR
Bonus: +243 Attack, +243 Defense, +243 Health
Skill - Restore (全快): Recovers 6 health and Musou points every 6 seconds.
Flowers Supporting the Front Lines (前線を支える華)
Characters: Yueying, Xingcai, Bao Sanniang, Guan Yinping
Rank: UR
Bonus: +783 Attack, +579 Health, +393 Willpower
Skill 1 - Ground Assault (地撃): Increases normal attack damage by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Monstrously Strong Beauty Without Self-Awareness - Dynasty Warriors 8 (自覚なしの怪力美少女)
Characters: Guan Yinping
Rank: UR
Bonus: +783 Attack, +783 Willpower
Skill 1 - Training (練磨): Increases commander experience in battle by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Bond Between Father and Daughter (父娘の絆)
Required Characters: Guan Yu, Guan Yinping
Bonus: +100 Attack, +50 Defense
Gentle Yet Monstrously Strong (優しき怪力)
Required Characters: Xu Zhu, Guan Yinping
Bonus: +50 Attack, +100 Health
Blooming in the Next Generation (次代に咲く)
Required Characters: Xingcai, Bao Sanniang, Guan Yinping
Bonus: +100 Defense, +50 Health, +50 Musou
Thoughts of Father (父を思えば)
Required Characters: Sun Shangxiang, Guan Yinping, Lu Lingqi
Bonus: +50 Health, +50 Musou, +100 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Fa Zheng is affiliated with the woven cloth in this title. When equipped with it, Fa Zheng can perform the following unique attacks listed below.

EX Attack 1: Square Triangle Triangle: Yanks an airborne target by wrapping their body with Fa Zheng's cloth, then slams them on the ground twice with the first attempt done from behind and the second towards the front.
EX Attack 2: Square Square Square Square Triangle Triangle: Fa Zheng squeezes his cloth while facing away to produce a shockwave that sends nearby foes flying. Also signals laid fabrics to spin rapidly and produce green whirlwinds, entrapping enemies approaching from different parts of the area.
Musou Attack - Spinner (次迫陣; lit. "Next Approach Formation"): Circle: Fa Zheng holds his cloth out, then slings it like a boomerang towards the enemy as it spins rapidly while producing a deep green whirlwind. Has an innate slash attribute that allows it to easily kill weaker foes while heavily damaging enemy officers. The cloth itself will spin in place for a while longer, giving players time to follow up with another attack or using it to enhance Fa Zheng's Binder Musou attack.
Alternate Musou Attack - Binder (始伏陣; lit. "Initial Surrender Formation"): R1 + Circle: Fa Zheng lashes his cloth left and right with powerful slaps four times, then slams it down to lift up enemies. Like with his Spinner Musou attack, it has an innate slash attribute that allows it to cause more damage than usual. When used in the presence of a spinning cloth laid down beforehand, the cloth will gather energy in the form of green mist before dissipating, juggling foes while damaging them at the same time. This move is made more powerful in the 1.02 version patch.
Aerial Musou Attack - Shocker (終砲陣; lit. "Finishing Artillery Formation"): X Circle: Fa Zheng sends a cloth down from the air to spin at a slower pace while inflicting more damage to enemies. Can be used in conjunction with Fa Zheng's other Musou attacks.
Rage Attack: Swats cloth from left to right repeatedly while walking at a steady pace. It ends with Fa Zheng pulling out his cloth in time to unleash a radial burst of energy that clears away any surviving targets.
True Rage Attack: If Fa Zheng inflicts 100 or more hits while in the middle of performing his Rage attack, he will start swatting his cloth downward and tossing it like a boomerang while turning, repeating the process until pausing to deliver faster swings done back and forth.
Bodyguard Skills
Battle Skill - Gather Supplies: Extends the time limit in accordance with the current number of enemies defeated by the player.
Assistance Skill 1 - Recovery: Restores the player's health when they are near death.
Assistance Skill 2 - Discovery: Causes enemies to occasionally drop items when defeated.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Wiley Tactician: Resourceful Type, -1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Alienate: Causes discord between rulers and officers from other factions.
Stratagem Card 1 - Raid: Increases attack, defense, and speed for 40 seconds.
Stratagem Card 2 - Heavy Catapult: Damages spot turrents on enemy bases within a 75 meter radius.
Stratagem Card 3 - Rumors: Lures in one enemy unit by spreading false information. Has a chance of failing and does not work on enemy commanders or units with special status.
Stratagem Card 4 - False Orders: Turns the nearest instant base into an allied base by releasing false orders.
Stratagem Card 5 - Thunderstorm: Causes a lightning storm across the entire battlefield to damage all enemies for 60 seconds. Becomes more effective during rain, storms, snows, and blizzards. Requires 3 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Heavy Catapult: Damages spot turrents on enemy bases within a 75 meter radius.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Binding Cloth (布縛; lit. "Cloth Bondage"): Hits multiple foes.
Sharpened Cloth (薙布; lit. "Razor Cloth"): Hits multiple foes. Lowers enemy's defense by 10%.
Magical Cloth (幻布衝; lit. "Phantom Cloth Rush"): Hits multiple foes.
Piercing Cloth (籠穿布; lit. "Shroud Piercing Cloth"): Hits multiple foes. Has a chance of frightening enemies.
EX Attacks
Binding Cloth EX (布縛Ex; lit. "Cloth Bondage EX"): Hits multiple foes. Has a chance of poisoning enemies.
Magical Cloth EX (幻布衝Ex; lit. "Phantom Cloth Rush EX"): Hits multiple foes. Has a chance of frightening enemies.
Musou Attacks
Spinner (次迫陣; lit. "Next Approach Formation"): Hits multiple foes. Has a chance of frightening enemies. Lowers enemy's power by 10%.
Binder (始伏陣; lit. "Initial Surrender Formation"): Hits multiple foes. Has a chance of frightening enemies. Lowers enemy's mobility by 1.
Shocker (終砲陣; lit. "Finishing Artillery Formation"): Hits multiple foes. Has a chance of frightening enemies. Lowers enemy's defense by 10%.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Crouching Tiger Formation (伏虎の陣): Throws an enemy into the air via generated whirlwind. Rebounds 30% of damage taken for 10 seconds, though the Japanese version replaces this effect with a different buff that increases attack speed by 50% for 5 seconds. Has a cooldown time of 16 seconds.
Strong Attack 2 - Golden Lock Formation (金鎖の陣): Covers the enemy with a large carpet, dealing extensive damage to foes. In the Japanese server, it also cuts down their movement speed for 5 seconds. Has a cooldown time of 16 seconds.
Strong Attack 3 - Linked Formation (連綿の陣): Swings drapes twice before hurling a large carpet to the front, attacking nearby enemies and stunning them for 2 seconds. The Japanese version enhances this move by giving it a debuff that reduces the enemy's defense by 50% for 5 seconds. Has a cooldown time of 16 seconds.
Strong Attack 4 - Final Stand Formation (背水の陣; lit. "Backwater Formation"): Strikes the ground to produce a tornado, then turns around to attack enemies from the rear with a dome of energy. Has a cooldown time of 23 seconds.
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Spinner (次迫陣; lit. "Next Approach Formation"): Hurls forward a large carpet that spins in place continuously while generating a vortex to suck in nearby enemies. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Drops down on the ground and swings drape forward while surrounded in electricity. Has a cooldown time of 15 seconds.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Global Server-Exclusive Passive Skills
Primary Skill - Wings of Shu: Increases shield damage of all officers by 10%.
Secondary Skill: Increases element advantage of shield-type officers by 15%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases critical chance for charge skill attacks by 20%. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Strong Poison Prescription (劇薬の処方)
Required Characters: Liu Bei, Fa Zheng
Bonus: Skill Cooldown -5%, Attack +3%
Toxic Advisor (不良軍師)
Required Characters: Guo Jia, Fa Zheng
Bonus: Critical Chance +5%, Critical Damage +3.5%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Fa Zheng wields the Gullinbursti as their sacred treasure in this title. When equipped with it, Fa Zheng can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Fa Zheng performs Binder as their ground Musou attack.
Normal Magic: R1 + Square: Summons Gullinbursti to conjure five homing fireballs following the user. Instantly rains down on nearby foes, burning them alive. Can also affect downed foes. Note that its disappearance can cancel out trap-based attacks used by characters like Fa Zheng, Dong Zhuo, Motochika, etc. Therefore, it may be best to use this magic as a standalone attack.
Charge Magic: R1 + Triangle: Commands Gullinbursti to attack foes. Tapping Square causes it to hit foes directly. Triangle makes it charge fiercely for several seconds while leaving behind trails of fire. X causes Gullinbursti to do a lunging attack before ending its rampage. It should be noted that using this magic with certain characters during multiplayer battles may cause the game itself to crash.
Unique Magic: R1 + Circle: Calls on Gullinbursti to charge through nearby foes like a matador in three different directions. Cannot be blocked and is able to hit downed foes.
Summon Magic: R1 + X: Summons mount to Fa Zheng's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +4, Speed +2
Musou Effect - Repel: Forces surrounding enemy players to be returned to their main base. Only applies in Battle Arena.
Divine Blessing 1 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Divine Blessing 2 - Fleet-foot: Increases movement speed and attack speed. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Gems: Increases the amount of gems received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Fa Zheng is affiliated with the steel whip sword in this title. When equipped with it, Fa Zheng can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Holds weapon with both hands to unleash a powered swing strong enough to send out a mobile shockwave leaving behind fissures in its wake. Dizzies nearby enemies, enabling the player to further attack them with stun flow attacks.
Unique Trigger Attack: R1 + Triangle: Performs an uppercut motion that launches nearby foes to the air momentarily.
Special Technique: R1 + Circle: Impales a nearby foe and injects them with poison before kicking their body away. If the attack fails to connect, Fa Zheng will simply swing to the right instead. This grapple maneuver is adapted from the woven cloth moveset's switch attack in the previous title.
Musou Attack: Circle: Repeatedly whips weapon around back and forth in a diagonal manner while taking steady steps forward. Fa Zheng's ending motion for the attack include launching a sweeping leftward slash, a lifting diagonal swipe, an upward thrust done after twirling blade for a bit, and a sudden ground slam that produces a tremor. All of the finisher's hits can inflict poison damage.
Aerial Musou Attack: X Circle: Sends enemies below airborne by planting blade on the ground upon landing, and then lifting it up with enough force to create a launching air blast. Foes caught by this attack will be made more vulnerable due to the wind element attached to each hit.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Tit for Tat (報恩報復; "Retribution"): Unleashes a powerful wind attack and fills secret plan gauge for plans not in use by a low amount while reducing a low portion of own health.
Military Unit: Infantry
Title: Versatile Mind (機略縦横; "Versatile Resourcefulness")
Unique Political Ploy - Estrangement Plot: Sows distrust between rulers and officers of a different faction.
Reputation Bonus: Commanding +25%, Ingenious +80%, Eloquent +50%, Benevolent -50%, Evil +80%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the steel whip sword. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Fa Zheng.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Fa Zheng.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Fa Zheng.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Fa Zheng.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Fa Zheng.
Special Attacks
Unique Attack 1 - Initial Surrender Formation (始伏陣): Performs special technique from the base game. Available by default.
Unique Attack 2 - Joint Execution Formation (結誅陣): Performs unique trigger from the base game using the steel whip sword. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Fa Zheng.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Fa Zheng.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Fa Zheng.

Normal Version Attacks[]

Class Type: Snipe

Mystic Version Attacks[]

Class Type: Attack

Abyss Version Attacks[]

Class Type: Special

Prime Minister Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Villain's High Opinion (悪党の高説)
Characters: Fa Zheng
Rank: SR
Bonus: +227 Attack, +227 Musou
Skill - Anti-Missile (防射): Reduces damage from archers by 15%.
Compensation Time (報いの時間)
Characters: Fa Zheng
Rank: SSR
Bonus: +243 Attack, +243 Health, +243 Willpower
Skill - Steadfast (堅牢): Reduces damage from officers by 15%.
Shining Commander (輝ける将星)
Characters: Guo Jia, Lu Xun, Fa Zheng, Zhong Hui
Rank: UR
Bonus: +847 Attack, +847 Defense, +847 Willpower
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Burning With Knowledge (知を燃やし尽くして)
Required Characters: Pang Tong, Fa Zheng
Bonus: +100 Attack, +50 Musou
Conveying One's Own True Feelings (本音を語る仲)
Required Characters: Xu Shu, Fa Zheng
Bonus: +100 Attack, +50 Health
Invitation to Shu (蜀ヘの誘い)
Required Characters: Wei Yan, Fa Zheng
Bonus: +100 Attack, +50 Musou
To Repay One's Obligation (恩義に報いる)
Required Characters: Liu Bei, Fa Zheng
Bonus: +50 Defense, +100 Health

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Strong Attack 1: Triangle: Charges forth and lands an axe kick on the floor.
Strong Attack 2: Square Triangle: Runs at a considerable distance while bulldozing foes in the way, then smashes weapon down to the ground.
Strong Attack 3: Square Square Triangle: Grips weapon with both hands to do a counterclockwise spin swipe.
Strong Attack 4: Square Square Square Triangle: Dashes forth and leaps up to smash weapon on the ground, creating a small green shockwave that scatters debris around the area. Automatically used by the AI when performing a hero combo with another character.
Strong Attack 5: Square Square Square Square Triangle: Plunges weapon on the earth, then pulls it out to launch a large boulder up into the air which then falls down on enemies in front of Zhou Cang. This move serves as the basis for his special attack in the ninth installment.
Strong Attack 6: Square Square Square Square Square Triangle: Holds weapon to the front while charging forward within a green aura, bulldozing foes barring Zhou Cang's path.
Normal Attack 1: Square Square Square Square: Delivers a frontal slash to the lower left, an upward swing to the upper right, a wide diagonal cut to the upper left, and a spin strike.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes an overhead slice that hits the ground.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a turning slash to end the combo.
Miscellaneous Attacks
Musou Attack: Circle: Generates a slashing cyclone by running around foes in circles twice, eviscerating them from within throughout the whole attack.
Dash Attack: Dashing + Square: Does a forward flip and slams weapon on the ground.
Strong Dash Attack: Dashing + Triangle: Performs a stronger version of dash attack albeit with the running momentum maintained by quickly tumbling back up.
Jump Attack: X Square: Swings weapon towards the right circularly while positioned upside-down in mid-air.
Strong Jump Attack: X Triangle: Divebombs to the ground and plunges weapon hard.
Evasion: L1 + X: Rolls on the ground to evade enemy attacks.
Special Attacks
Hero Skill - Wei Tuo's Stride (韋駄天): Increases both the player and Zhou Cang's attack speed and movement speed for a limited time.
Awakened Skill - Swift Lightning (電光石火): Works similarly to Wei Tuo's Stride, but has an added effect of gradually filling up the SP gauge. Consumes 4 bravery points.
Combined Skill 1 - Sun and Speed (太陽と韋駄天の加護): Activates upon performing Wei Tuo's Stride with Tamaki as a party member.
Combined Skill 2 - Swift Intelligence (天下最速の怜悧なる策): Activates upon performing Wei Tuo's Stride with Mitsunari Ishida as a party member.
Friendship Gifts
Projectile Defense (遠距離ダメージ軽減; "Indirect Damage Reduction"): Decreases damage received from arrows and other ranged attacks. Zhou Cang gains 2 stocks of this ability from 1 associate (★1), and 1 friend (★4).
Hit Boost (ヒットブースト): Increases amount of SP gained by hitting enemies. Zhou Cang gains 5 stocks of this ability from 1 associate (★1), 1 companion (★3), 1 friend (★4), and 2 confidants (★5).
Hit Cooldown Reduction (ヒット時CT短縮; "Hit Time CT Shortening"): Decreases cooldown time of hero skills by hitting enemies. Zhou Cang gains 3 stocks of this ability from 1 acquaintance (★2), 1 friend (★4), and 1 confidant (★5).
Block Boost (ガードブースト; "Guard Boost"): Increases amount of SP gained by blocking enemy attacks. Zhou Cang gains 3 stocks of this ability from 1 associate (★1), and 2 acquaintances (★2).
Block Cooldown Reduction (ガード時CT短縮; "Guard Time CT Shortening"): Decreases cooldown time of hero skills by blocking enemy attacks. Zhou Cang gains 2 stocks of this ability from 1 acquaintance (★2), 1 companion (★3).
K.O. Boost (KOブースト): Increases amount of SP gained by defeating enemies. Zhou Cang gains 7 stocks of this ability from 1 acquaintance (★2), 2 companions (★3), 3 friends (★4), and 1 confidant (★5).
K.O. Cooldown Reduction (KO時CT短縮; "K.O. Time CT Shortening"): Decreases cooldown time of hero skills by defeating enemies. Zhou Cang gains 4 stocks of this ability from 1 associate (★1), 1 companion (★3), 1 friend (★4), and 1 confidant (★5).
K.O. Bravery (KOブレイブ; "K.O. Brave"): Increases amount of bravery gained by defeating enemies. Zhou Cang gains 3 stocks of this ability from 2 associates (★1), and 1 confidant (★5).
K.O. Item (KOアイテム): Increases chances of finding an item after defeating enemies. Zhou Cang gains 4 stocks of this ability from 2 associates (★1), 1 friend (★4), and 1 confidant (★5).
Attack Up (攻撃力アップ): Increases attack power. Zhou Cang gains 5 stocks of this ability from 2 acquaintances (★2), 1 companion (★3), and 2 friends (★4).
Defense Up (防御力アップ): Increases defense power. Zhou Cang gains 3 stocks of this ability from 3 confidants (★5).
Speed Up (移動速度アップ): Increases movement speed. Zhou Cang gains 8 stocks of this ability from 1 associate (★1), 3 companions (★3), 1 friend (★4), and 3 confidants (★5).
Raging Fury (必殺技強化; "Special Move Enhancement"): Increases damage output of special attacks. Zhou Cang gains 3 stocks of this ability from 2 companions (★3), and 1 confidant (★5).
Desperation (逆境攻撃力アップ; "Adverse Attack Up"): Increases attack power when health is very low. Zhou Cang gains 6 stocks of this ability from 4 associates (★1), 1 acquaintance (★2), and 1 friend (★4).
Persistence (逆境防御力アップ; "Adverse Defense Up"): Increases defense power when health is very low. Zhou Cang gains no stocks of this ability from the lack of associates with the corresponding ability stack.
Celerity (逆境移動速度アップ; "Adverse Speed Up"): Increases movement speed when health is very low. Zhou Cang gains 8 stocks of this ability from 1 associate (★1), 5 friends (★4), and 2 confidants (★5).
Wrath (逆境必殺技強化; "Adverse Special Move Enhancement"): Increases damage output of special attacks when health is very low. Zhou Cang gains 5 stocks of this ability from 3 acquaintances (★2) and 2 companions (★3).
Aerial Assault (空中攻撃強化; "Air Attack Enhancement"): Increases damage output of aerial attacks. Zhou Cang gains 3 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), and 1 confidant (★5).
Aerial Defense (空中防御強化; "Air Defense Enhancement"): Decreases damage received from aerial attacks. Zhou Cang gains 6 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), and 4 confidants (★5).
Combo Master (追撃強化; "Pursuit Enhancement"): Increases damage done to airborne enemies. Zhou Cang gains 7 stocks of this ability from 1 associate (★1), 2 acquaintances (★2), 1 friend (★4), and 3 confidants (★5).
Power Thrust (吹き飛ばし強化; "Dispersal Enhancement"): Increases damage done to staggered enemies. Zhou Cang gains 7 stocks of this ability from 3 associates (★1), 3 acquaintances (★2), and 1 friend (★4).
Fever Extension (無双フィーバー延長; "Musou Fever Extension"): Increases duration time of Musou Rush. Zhou Cang gains 5 stocks of this ability from 2 acquaintances (★2), 2 companions (★3), 1 friend (★4).
Fever Booster (無双フィーバー強化; "Musou Fever Enhancement"): Increases damage inflicted during Musou Rush. Zhou Cang gains 5 stocks of this ability from 2 acquaintances (★2), 1 friend (★4), and 2 confidants (★5).
Panacea (回復アイテム強化; "Healing Item Enhancement"): Increases effectiveness of health recovery items. Zhou Cang gains 4 stocks of this ability from 1 companion (★3), 2 friends (★4), and 1 confidant (★5).
Affluence (金アイテム強化; "Gold Item Enhancement"): Increases amount of gold gained from monetary items. Zhou Cang gains 4 stocks of this ability from 2 associates (★1), 1 acquaintance (★2), and 1 companion (★3).
Wisdom (経験値アイテム強化; "Experience Item Enhancement"): Increases amount of experienced gained from experience items. Zhou Cang gains 5 stocks of this ability from 2 associates (★1), 2 acquaintances (★2), and 1 companion (★3).
Status Booster (状態異常連携強化; "Status Ailment Linkage Enhancement"): Increases damage done to enemies afflicted with status ailments. Zhou Cang gains 6 stocks of this ability from 2 associates (★1), 1 acquaintance (★2), 2 friends (★4), and 1 confidant (★5).
Status Extension (状態異常延長; "Status Ailment Extension"): Increases duration of frozen, stunned, drained, or frenzied states inflicted on enemies. Zhou Cang gains 7 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), 3 companions (★3), and 2 friends (★4).
Finisher Stock (必殺技ストック; "Special Move Stock"): Begins the battle with SP gauge partially filled. Zhou Cang gains 7 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), 4 companions (★3), and 1 friend (★4).
Dash Armor (ダッシュアーマー): Avoids being staggered if hit by an enemy attack while dashing. Zhou Cang gains 8 stocks of this ability from 1 associate (★1), 1 acquaintance (★2), 4 companions (★3), 1 friend (★4), and 1 confidant (★5).

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Zhou Cang is affiliated with the great sickle in this title. When equipped with it, Zhou Cang can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Charges forward at high speed and tumbles sideways to unleash an overhead strike to knock down enemies.
Unique Trigger Attack: R1 + X: Zhou Cang runs at a quick pace while holding his weapon to the front, ramming at foes continuously until they get struck down via quick slicing motion. Can easily mow down enemy crowds in a pinch. Taken from his sixth charge attack in Warriors All-Stars.
Special Technique: R1 + Circle: Moves forward and drives great sickle to the ground, generating an electric radial shockwave to attack surrounding foes. A brief surge of lightning is produced once Zhou Cang pulls his weapon out from the earth.
Musou Attack: Circle: Launches several wide arcing swings to the front while rushing forth at a rapid pace. Zhou Cang ends the assault by doing a powerful ram charge followed by an upward swing, two rotating vertical slashes, and a powerful slam that causes surrounding enemies to scatter while they sustain wind damage.
Aerial Musou Attack: X Circle: Performs four wide fiery swings done at different angles with the last one causing flames to briefly burst on the ground, instantly setting foes on fire as they disperse from Zhou Cang's location.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Rapid Reinforcements (快足救助; lit. "Fast-Footed Rescue"): Restores a low portion of own health and fills Musou gauge by a moderate amount.
Military Unit: Infantry
Title: Great Runner (韋駄天; lit. "Skanda")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent -50%, Evil +80%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the great sickle. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Zhou Cang.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Zhou Cang.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Zhou Cang.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Zhou Cang.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Zhou Cang.
Special Attacks
Unique Attack 1 - Sky Thrust Ascending Edge (天突昇刃): Performs special technique from the base game. Available by default.
Unique Attack 2 - Air Intense Running Break (風烈走破): Performs unique trigger from the base game using the great sickle. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Zhou Cang.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Zhou Cang.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Zhou Cang.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Attack

Abyss Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Roaring Loyal Runner (爆走、忠義の韋駄天)
Characters: Zhou Cang
Rank: N
Bonus: +197 Health
A New Companion (新たなる仲間)
Characters: Zhao Yun, Zhou Cang
Rank: SSR
Bonus: +243 Attack, +243 Health, +243 Musou
Skill - Fortitude (堅固): Reduces damage from soldiers by 15%.
Dignified Galloping (誇持の疾駆)
Characters: Guan Yu, Zhou Cang
Rank: UR
Bonus: +980 Attack, +470 Health, +713 Willpower
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Furious Pursuit, Beyond One Thousand Li (猛追、千里を越えて)
Required Characters: Bao Sanniang, Zhou Cang
Bonus: +50 Attack, +100 Musou
Inspired by the God of War (軍神に焦がれる)
Required Characters: Guan Ping, Zhou Cang
Bonus: +100 Attack, +50 Defense
Teachings of the Way of Peace (太平道の教え)
Required Characters: Zhou Cang, Zhang Jiao
Bonus: +50 Attack, +100 Musou

Fighting Style[]

Base Game[]

Xiahouji is affiliated with the flute as a rare officer in this title, though her super rare appearance utilizes the paired fans instead.

Original Card
Unit Type: Archer
Musou - Frigid Tune (凍結奏): Releases multiple sound waves at all directions, then conjures large icicles from the ground.
Skill - Storm Attack (暴風計): Summons a storm beneath enemies, increasing Musou based on number of foes defeated.
Team Effect - Shu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Shu officers on the team.
"Sapphire Daughter" Card
Unit Type: Archer
Musou - Frigid Tune (凍結奏): Releases multiple sound waves at all directions, then conjures large icicles from the ground.
Skill - Storm Attack (暴風計): Summons a storm beneath enemies, increasing Musou based on number of foes defeated.
Team Effect - Wei Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Wei officers on the team.
"Sheltered Maiden" Card
Unit Type: Infantry
Musou - Floral Storm (嵐花陣; lit. "Storm Flower Formation"): Tosses fans forward before unleashing a tornado. Restores health and base points.
Skill - Protective Wind (守りの風): Summons a defensive storm while restoring health and base points. Also increases Musou based on the number of foes defeated.
Team Effect - Shu Godspeed Formation: Reduces cooldown time for Musou attacks and skills in proportion to the amount of Shu officers on the team.

Quiz Battle Toukiden[]

Original Card
Mitama Type: Smash
Hayafuri - Three-Way Recovery (Small) (三連答治癒【小】): Restores a small amount of health points after correctly answering 3 consecutive questions in a row.
Tamafuri - Vitality 3 (Small) (女神ノ社・参【小】): Actions restore health points for three turns.

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Xiahouji is affiliated with the sword and shield in this title. When equipped with it, Xiahouji can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Xiahouji rams the enemy continuously by surfing on her shield, then cuts them down with a two-handed sword swing to the lower right before tumbling back up. Shares similarities with Xingcai's second EX attack from Dynasty Warriors 8: Xtreme Legends.
Unique Trigger Attack: R1 + Square: Charges forward while ramming opponents with shield, then releases a dizzying shockwave upon stopping.
Special Technique: R1 + Circle: Spins around once before tossing shield forward like a boomerang. As the shield rotates in place, it produces a stationary tornado filled with teal-colored petals before returning back to its owner. Inflicts wind-based damage on foes.
Musou Attack: Circle: Unleashes a set of steady spin slashes while moving slowly. Xiahouji then raises her sword up to envelop herself within a massive wind cyclone that drags nearby opponents up into the air. She proceeds to end the attack by holding her shield up to conjure a field of glowing lights from above to cast airborne foes down.
Aerial Musou Attack: X Circle: Xiahouji parachutes her way down on the ground while shrouded in a protective wind barrier emanating with teal petals. Upon landing, she leaps up to perform a descending diagonal slash to the lower left, causing enemies in front of her to quickly scatter as they sustain wind damage.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Mother's Duty (母の務め): Unleashes a powerful wind attack and fills Musou gauge by a moderate amount while restoring a low portion of own health.
Military Unit: Infantry
Title: Secluded Maiden (深窓令嬢)
Unique Political Ploy - Tuntian: Increases achievements of one officer by 1,500 while gaining supplies.
Reputation Bonus: Brave +25%, Ingenious +50%, Eloquent +80%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the sword and shield. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Xiahouji.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Xiahouji.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Xiahouji.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Xiahouji.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Xiahouji.
Special Attacks
Unique Attack 1 - Cyan Storm (青嵐): Performs special technique from the base game. Available by default.
Unique Attack 2 - Blue Crusher (蒼破): Performs unique trigger from the base game using the sword and shield. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Xiahouji.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Xiahouji.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Xiahouji.

Normal Version Attacks[]

Class Type: Special

Mystic Version Attacks[]

Class Type: Defense

Abyss Version Attacks[]

Class Type: Snipe

New Wife Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Setting Off From Seclusion (深窓からの旅立ち)
Characters: Xiahouji
Rank: N
Bonus: +197 Willpower
Secret Thoughts (秘めた想い)
Characters: Zhang Fei, Ma Chao, Xiahouji, Wang Yi
Rank: SSR
Bonus: +514 Attack, +514 Willpower
Skill - Heal (快癒): Recovers 15 health points every 4 seconds.
Team Combination
Quirky Couple (愛縁機縁)
Required Characters: Zhang Fei, Xiahouji
Bonus: +50 Health, +100 Musou
Similar-Minded Cousins (似た者いとこ)
Required Characters: Xiahouji, Xiahou Ba
Bonus: +50 Defense, +100 Health

Fighting Style[]

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